diff options
-rw-r--r-- | src/mesa/main/context.c | 17 | ||||
-rw-r--r-- | src/mesa/main/get.c | 103 |
2 files changed, 71 insertions, 49 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 70b9882b4f..19ef322160 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.41 2000/02/03 15:33:29 brianp Exp $ */ +/* $Id: context.c,v 1.42 2000/02/03 19:40:07 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -734,12 +734,23 @@ static void init_attrib_groups( GLcontext *ctx ) assert(ctx); - /* Constants, may be overriden by device driver */ + /* Constants, may be overriden by device drivers */ ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1); ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS; ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE; - ctx->Const.SubPixelBits = 4; + ctx->Const.SubPixelBits = SUB_PIXEL_BITS; + ctx->Const.MinPointSize = MIN_POINT_SIZE; + ctx->Const.MaxPointSize = MAX_POINT_SIZE; + ctx->Const.MinPointSizeAA = MIN_POINT_SIZE; + ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE; + ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY; + ctx->Const.MinLineWidth = MIN_LINE_WIDTH; + ctx->Const.MaxLineWidth = MAX_LINE_WIDTH; + ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH; + ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH; + ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY; + ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS; /* Modelview matrix */ gl_matrix_ctr( &ctx->ModelView ); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 0ad26542f8..04f1e42b8a 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.9 2000/02/03 15:33:29 brianp Exp $ */ +/* $Id: get.c,v 1.10 2000/02/03 19:40:07 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -111,7 +111,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = ctx->Eval.AutoNormal; break; case GL_AUX_BUFFERS: - *params = (NUM_AUX_BUFFERS) ? GL_TRUE : GL_FALSE; + *params = (ctx->Const.NumAuxBuffers) ? GL_TRUE : GL_FALSE; break; case GL_BLEND: *params = ctx->Color.BlendEnabled; @@ -275,7 +275,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = ctx->Current.EdgeFlag; break; case GL_FEEDBACK_BUFFER_SIZE: - /* TODO: is this right? Or, return number of entries in buffer? */ *params = INT_TO_BOOL(ctx->Feedback.BufferSize); break; case GL_FEEDBACK_BUFFER_TYPE: @@ -385,12 +384,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = FLOAT_TO_BOOL(ctx->Line.Width); break; case GL_LINE_WIDTH_GRANULARITY: - *params = FLOAT_TO_BOOL(LINE_WIDTH_GRANULARITY); + *params = FLOAT_TO_BOOL(ctx->Const.LineWidthGranularity); break; case GL_LINE_WIDTH_RANGE: + params[0] = FLOAT_TO_BOOL(ctx->Const.MinLineWidthAA); + params[1] = FLOAT_TO_BOOL(ctx->Const.MaxLineWidthAA); + break; case GL_ALIASED_LINE_WIDTH_RANGE: - params[0] = FLOAT_TO_BOOL(MIN_LINE_WIDTH); - params[1] = FLOAT_TO_BOOL(MAX_LINE_WIDTH); + params[0] = FLOAT_TO_BOOL(ctx->Const.MinLineWidth); + params[1] = FLOAT_TO_BOOL(ctx->Const.MaxLineWidth); break; case GL_LIST_BASE: *params = INT_TO_BOOL(ctx->List.ListBase); @@ -613,12 +615,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = FLOAT_TO_BOOL(ctx->Point.Size ); break; case GL_POINT_SIZE_GRANULARITY: - *params = FLOAT_TO_BOOL(POINT_SIZE_GRANULARITY ); + *params = FLOAT_TO_BOOL(ctx->Const.PointSizeGranularity ); break; case GL_POINT_SIZE_RANGE: + params[0] = FLOAT_TO_BOOL(ctx->Const.MinPointSizeAA); + params[1] = FLOAT_TO_BOOL(ctx->Const.MaxPointSizeAA); + break; case GL_ALIASED_POINT_SIZE_RANGE: - params[0] = FLOAT_TO_BOOL(MIN_POINT_SIZE ); - params[1] = FLOAT_TO_BOOL(MAX_POINT_SIZE ); + params[0] = FLOAT_TO_BOOL(ctx->Const.MinPointSize); + params[1] = FLOAT_TO_BOOL(ctx->Const.MaxPointSize); break; case GL_POINT_SMOOTH: *params = ctx->Point.SmoothFlag; @@ -644,11 +649,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOL(ctx->Polygon.FrontMode); params[1] = ENUM_TO_BOOL(ctx->Polygon.BackMode); break; -#ifdef GL_EXT_polygon_offset - case GL_POLYGON_OFFSET_BIAS_EXT: + case GL_POLYGON_OFFSET_BIAS_EXT: /* GL_EXT_polygon_offset */ *params = FLOAT_TO_BOOL( ctx->Polygon.OffsetUnits ); break; -#endif case GL_POLYGON_OFFSET_FACTOR: *params = FLOAT_TO_BOOL( ctx->Polygon.OffsetFactor ); break; @@ -916,7 +919,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; - /* GL_PGI_misc_hints */ case GL_STRICT_DEPTHFUNC_HINT_PGI: *params = ENUM_TO_BOOL(GL_NICEST); @@ -1063,7 +1065,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) ctx->Eval.AutoNormal; break; case GL_AUX_BUFFERS: - *params = (GLdouble) NUM_AUX_BUFFERS; + *params = (GLdouble) ctx->Const.NumAuxBuffers; break; case GL_BLEND: *params = (GLdouble) ctx->Color.BlendEnabled; @@ -1227,7 +1229,6 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) ctx->Current.EdgeFlag; break; case GL_FEEDBACK_BUFFER_SIZE: - /* TODO: is this right? Or, return number of entries in buffer? */ *params = (GLdouble) ctx->Feedback.BufferSize; break; case GL_FEEDBACK_BUFFER_TYPE: @@ -1337,12 +1338,15 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) ctx->Line.Width; break; case GL_LINE_WIDTH_GRANULARITY: - *params = (GLdouble) LINE_WIDTH_GRANULARITY; + *params = (GLdouble) ctx->Const.LineWidthGranularity; break; case GL_LINE_WIDTH_RANGE: + params[0] = (GLdouble) ctx->Const.MinLineWidthAA; + params[1] = (GLdouble) ctx->Const.MaxLineWidthAA; + break; case GL_ALIASED_LINE_WIDTH_RANGE: - params[0] = (GLdouble) MIN_LINE_WIDTH; - params[1] = (GLdouble) MAX_LINE_WIDTH; + params[0] = (GLdouble) ctx->Const.MinLineWidth; + params[1] = (GLdouble) ctx->Const.MaxLineWidth; break; case GL_LIST_BASE: *params = (GLdouble) ctx->List.ListBase; @@ -1565,12 +1569,15 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) ctx->Point.Size; break; case GL_POINT_SIZE_GRANULARITY: - *params = (GLdouble) POINT_SIZE_GRANULARITY; + *params = (GLdouble) ctx->Const.PointSizeGranularity; break; case GL_POINT_SIZE_RANGE: + params[0] = (GLdouble) ctx->Const.MinPointSizeAA; + params[1] = (GLdouble) ctx->Const.MaxPointSizeAA; + break; case GL_ALIASED_POINT_SIZE_RANGE: - params[0] = (GLdouble) MIN_POINT_SIZE; - params[1] = (GLdouble) MAX_POINT_SIZE; + params[0] = (GLdouble) ctx->Const.MinPointSize; + params[1] = (GLdouble) ctx->Const.MaxPointSize; break; case GL_POINT_SMOOTH: *params = (GLdouble) ctx->Point.SmoothFlag; @@ -1596,11 +1603,9 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) params[0] = ENUM_TO_DOUBLE(ctx->Polygon.FrontMode); params[1] = ENUM_TO_DOUBLE(ctx->Polygon.BackMode); break; -#ifdef GL_EXT_polygon_offset - case GL_POLYGON_OFFSET_BIAS_EXT: + case GL_POLYGON_OFFSET_BIAS_EXT: /* GL_EXT_polygon_offset */ *params = (GLdouble) ctx->Polygon.OffsetUnits; break; -#endif case GL_POLYGON_OFFSET_FACTOR: *params = (GLdouble) ctx->Polygon.OffsetFactor; break; @@ -2015,7 +2020,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) ctx->Eval.AutoNormal; break; case GL_AUX_BUFFERS: - *params = (GLfloat) NUM_AUX_BUFFERS; + *params = (GLfloat) ctx->Const.NumAuxBuffers; break; case GL_BLEND: *params = (GLfloat) ctx->Color.BlendEnabled; @@ -2176,7 +2181,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) ctx->Current.EdgeFlag; break; case GL_FEEDBACK_BUFFER_SIZE: - /* TODO: is this right? Or, return number of entries in buffer? */ *params = (GLfloat) ctx->Feedback.BufferSize; break; case GL_FEEDBACK_BUFFER_TYPE: @@ -2286,12 +2290,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) ctx->Line.Width; break; case GL_LINE_WIDTH_GRANULARITY: - *params = (GLfloat) LINE_WIDTH_GRANULARITY; + *params = (GLfloat) ctx->Const.LineWidthGranularity; break; case GL_LINE_WIDTH_RANGE: + params[0] = (GLfloat) ctx->Const.MinLineWidthAA; + params[1] = (GLfloat) ctx->Const.MaxLineWidthAA; + break; case GL_ALIASED_LINE_WIDTH_RANGE: - params[0] = (GLfloat) MIN_LINE_WIDTH; - params[1] = (GLfloat) MAX_LINE_WIDTH; + params[0] = (GLfloat) ctx->Const.MinLineWidth; + params[1] = (GLfloat) ctx->Const.MaxLineWidth; break; case GL_LIST_BASE: *params = (GLfloat) ctx->List.ListBase; @@ -2514,12 +2521,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) ctx->Point.Size; break; case GL_POINT_SIZE_GRANULARITY: - *params = (GLfloat) POINT_SIZE_GRANULARITY; + *params = (GLfloat) ctx->Const.PointSizeGranularity; break; case GL_POINT_SIZE_RANGE: + params[0] = (GLfloat) ctx->Const.MinPointSizeAA; + params[1] = (GLfloat) ctx->Const.MaxPointSizeAA; + break; case GL_ALIASED_POINT_SIZE_RANGE: - params[0] = (GLfloat) MIN_POINT_SIZE; - params[1] = (GLfloat) MAX_POINT_SIZE; + params[0] = (GLfloat) ctx->Const.MinPointSize; + params[1] = (GLfloat) ctx->Const.MaxPointSize; break; case GL_POINT_SMOOTH: *params = (GLfloat) ctx->Point.SmoothFlag; @@ -2942,7 +2952,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Eval.AutoNormal; break; case GL_AUX_BUFFERS: - *params = (GLint) NUM_AUX_BUFFERS; + *params = (GLint) ctx->Const.NumAuxBuffers; break; case GL_BLEND: *params = (GLint) ctx->Color.BlendEnabled; @@ -3107,7 +3117,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Current.EdgeFlag; break; case GL_FEEDBACK_BUFFER_SIZE: - /* TODO: is this right? Or, return number of entries in buffer? */ *params = ctx->Feedback.BufferSize; break; case GL_FEEDBACK_BUFFER_TYPE: @@ -3217,12 +3226,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Line.Width; break; case GL_LINE_WIDTH_GRANULARITY: - *params = (GLint) LINE_WIDTH_GRANULARITY; + *params = (GLint) ctx->Const.LineWidthGranularity; break; case GL_LINE_WIDTH_RANGE: + params[0] = (GLint) ctx->Const.MinLineWidthAA; + params[1] = (GLint) ctx->Const.MaxLineWidthAA; + break; case GL_ALIASED_LINE_WIDTH_RANGE: - params[0] = (GLint) MIN_LINE_WIDTH; - params[1] = (GLint) MAX_LINE_WIDTH; + params[0] = (GLint) ctx->Const.MinLineWidth; + params[1] = (GLint) ctx->Const.MaxLineWidth; break; case GL_LIST_BASE: *params = (GLint) ctx->List.ListBase; @@ -3445,12 +3457,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Point.Size; break; case GL_POINT_SIZE_GRANULARITY: - *params = (GLint) POINT_SIZE_GRANULARITY; + *params = (GLint) ctx->Const.PointSizeGranularity; break; case GL_POINT_SIZE_RANGE: + params[0] = (GLint) ctx->Const.MinPointSizeAA; + params[1] = (GLint) ctx->Const.MaxPointSizeAA; + break; case GL_ALIASED_POINT_SIZE_RANGE: - params[0] = (GLint) MIN_POINT_SIZE; - params[1] = (GLint) MAX_POINT_SIZE; + params[0] = (GLint) ctx->Const.MinPointSize; + params[1] = (GLint) ctx->Const.MaxPointSize; break; case GL_POINT_SMOOTH: *params = (GLint) ctx->Point.SmoothFlag; @@ -3476,11 +3491,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = (GLint) ctx->Polygon.FrontMode; params[1] = (GLint) ctx->Polygon.BackMode; break; -#ifdef GL_EXT_polygon_offset - case GL_POLYGON_OFFSET_BIAS_EXT: + case GL_POLYGON_OFFSET_BIAS_EXT: /* GL_EXT_polygon_offset */ *params = (GLint) ctx->Polygon.OffsetUnits; break; -#endif case GL_POLYGON_OFFSET_FACTOR: *params = (GLint) ctx->Polygon.OffsetFactor; break; @@ -3748,7 +3761,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; break; - /* GL_PGI_misc_hints */ case GL_STRICT_DEPTHFUNC_HINT_PGI: *params = (GL_NICEST); @@ -3799,8 +3811,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = 0; break; - /* GL_EXT_compiled_vertex_array - */ + /* GL_EXT_compiled_vertex_array */ case GL_ARRAY_ELEMENT_LOCK_FIRST_SGI: *params = ctx->Array.LockFirst; break; |