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-rw-r--r--progs/demos/drawpix.c29
1 files changed, 19 insertions, 10 deletions
diff --git a/progs/demos/drawpix.c b/progs/demos/drawpix.c
index 7c858da697..9f599890db 100644
--- a/progs/demos/drawpix.c
+++ b/progs/demos/drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: drawpix.c,v 1.2 1999/10/21 22:13:58 brianp Exp $ */
+/* $Id: drawpix.c,v 1.3 1999/10/28 18:23:29 brianp Exp $ */
/*
* glDrawPixels demo/test/benchmark
@@ -8,6 +8,9 @@
/*
* $Log: drawpix.c,v $
+ * Revision 1.3 1999/10/28 18:23:29 brianp
+ * minor changes to Usage() function
+ *
* Revision 1.2 1999/10/21 22:13:58 brianp
* added f key to toggle front/back drawing
*
@@ -276,21 +279,27 @@ static void Init( GLboolean ciMode )
static void Usage(void)
{
printf("Keys:\n");
- printf(" SPACE Reset\n");
+ printf(" SPACE Reset Parameters\n");
printf(" Up/Down Move image up/down\n");
printf(" Left/Right Move image left/right\n");
- printf(" w Decrease glDrawPixels width\n");
- printf(" W Increase glDrawPixels width\n");
- printf(" h Decrease glDrawPixels height\n");
- printf(" H Increase glDrawPixels height\n");
- printf(" p Decrease GL_UNPACK_SKIP_PIXELS\n");
- printf(" P Increase GL_UNPACK_SKIP_PIXELS\n");
- printf(" r Decrease GL_UNPACK_SKIP_ROWS\n");
- printf(" R Increase GL_UNPACK_SKIP_ROWS\n");
+ printf(" x Decrease X-axis PixelZoom\n");
+ printf(" X Increase X-axis PixelZoom\n");
+ printf(" y Decrease Y-axis PixelZoom\n");
+ printf(" Y Increase Y-axis PixelZoom\n");
+ printf(" w Decrease glDrawPixels width*\n");
+ printf(" W Increase glDrawPixels width*\n");
+ printf(" h Decrease glDrawPixels height*\n");
+ printf(" H Increase glDrawPixels height*\n");
+ printf(" p Decrease GL_UNPACK_SKIP_PIXELS*\n");
+ printf(" P Increase GL_UNPACK_SKIP_PIXELS*\n");
+ printf(" r Decrease GL_UNPACK_SKIP_ROWS*\n");
+ printf(" R Increase GL_UNPACK_SKIP_ROWS*\n");
printf(" s Toggle GL_SCISSOR_TEST\n");
printf(" f Toggle front/back buffer drawing\n");
printf(" b Benchmark test\n");
printf(" ESC Exit\n");
+ printf("* Warning: no limits are imposed on these parameters so it's\n");
+ printf(" possible to cause a segfault if you go too far.\n");
}