diff options
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texstate.c | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 2e064cf097..1aa5f980ce 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -730,21 +730,10 @@ static void import_tex_obj_state( r100ContextPtr rmesa, if (texobj->base.Target == GL_TEXTURE_CUBE_MAP) { uint32_t *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0]; - // GLuint bytesPerFace = texobj->base.totalSize / 6; - // ASSERT(texobj->base.totalSize % 6 == 0); - GLuint bytesPerFace = 1; // TODO RADEON_STATECHANGE( rmesa, cube[unit] ); cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces; - /* dont know if this setup conforms to OpenGL.. - * at least it matches the behavior of mesa software renderer - */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_0] = texobj->pp_txoffset; /* right */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_1] = texobj->pp_txoffset + 1 * bytesPerFace; /* left */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_2] = texobj->pp_txoffset + 2 * bytesPerFace; /* top */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_3] = texobj->pp_txoffset + 3 * bytesPerFace; /* bottom */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_4] = texobj->pp_txoffset + 4 * bytesPerFace; /* front */ - cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset + 5 * bytesPerFace; /* back */ + /* state filled out in the cube_emit */ } } |