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-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 502bdd2f6d..af9e553eb5 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -460,6 +460,7 @@ static void r300SetEarlyZState(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
GLuint topZ = R300_ZTOP_ENABLE;
+ GLuint w_fmt, fgdepthsrc;
if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
topZ = R300_ZTOP_DISABLE;
@@ -476,6 +477,26 @@ static void r300SetEarlyZState(GLcontext * ctx)
R300_STATECHANGE(r300, zstencil_format);
r300->hw.zstencil_format.cmd[2] = topZ;
}
+
+ /* w_fmt value is set to get best performance
+ * see p.130 R5xx 3D acceleration guide v1.3 */
+ if (current_fragment_program_writes_depth(ctx)) {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
+ w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
+ } else {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
+ w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
+ }
+
+ if (w_fmt != r300->hw.us_out_fmt.cmd[5]) {
+ R300_STATECHANGE(r300, us_out_fmt);
+ r300->hw.us_out_fmt.cmd[5] = w_fmt;
+ }
+
+ if (fgdepthsrc != r300->hw.fg_depth_src.cmd[1]) {
+ R300_STATECHANGE(r300, fg_depth_src);
+ r300->hw.fg_depth_src.cmd[1] = fgdepthsrc;
+ }
}
static void r300SetAlphaState(GLcontext * ctx)
@@ -2405,27 +2426,6 @@ void r300UpdateShaderStates(r300ContextPtr rmesa)
r300SetEarlyZState(ctx);
- /* w_fmt value is set to get best performance
- * see p.130 R5xx 3D acceleration guide v1.3 */
- GLuint w_fmt, fgdepthsrc;
- if (current_fragment_program_writes_depth(ctx)) {
- fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
- w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
- } else {
- fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
- w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
- }
-
- if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) {
- R300_STATECHANGE(rmesa, us_out_fmt);
- rmesa->hw.us_out_fmt.cmd[5] = w_fmt;
- }
-
- if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) {
- R300_STATECHANGE(rmesa, fg_depth_src);
- rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc;
- }
-
r300SetupTextures(ctx);
rmesa->vtbl.SetupPixelShader(ctx);