diff options
-rw-r--r-- | src/mesa/main/dlist.c | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 06b4dc21f7..9a703e097b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.68 2001/03/27 16:42:37 brianp Exp $ */ +/* $Id: dlist.c,v 1.69 2001/05/09 12:48:21 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -724,7 +724,7 @@ static void save_Accum( GLenum op, GLfloat value ) { GET_CURRENT_CONTEXT(ctx); Node *n; - FLUSH_VERTICES(ctx, 0); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); n = ALLOC_INSTRUCTION( ctx, OPCODE_ACCUM, 2 ); if (n) { n[1].e = op; @@ -872,6 +872,7 @@ void _mesa_save_CallList( GLuint list ) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); n = ALLOC_INSTRUCTION( ctx, OPCODE_CALL_LIST, 1 ); if (n) { @@ -888,6 +889,7 @@ void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) GET_CURRENT_CONTEXT(ctx); GLint i; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); for (i=0;i<n;i++) { GLuint list = translate_id( i, type, lists ); @@ -1044,6 +1046,8 @@ static void save_ColorMaterial( GLenum face, GLenum mode ) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); + n = ALLOC_INSTRUCTION( ctx, OPCODE_COLOR_MATERIAL, 2 ); if (n) { n[1].e = face; @@ -1372,8 +1376,9 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -static void save_CopyPixels( GLint x, GLint y, - GLsizei width, GLsizei height, GLenum type ) +static void +save_CopyPixels( GLint x, GLint y, + GLsizei width, GLsizei height, GLenum type ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2592,6 +2597,7 @@ static void save_PopMatrix( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); (void) ALLOC_INSTRUCTION( ctx, OPCODE_POP_MATRIX, 0 ); if (ctx->ExecuteFlag) { (*ctx->Exec->PopMatrix)(); @@ -2636,6 +2642,7 @@ static void save_PushAttrib( GLbitfield mask ) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); n = ALLOC_INSTRUCTION( ctx, OPCODE_PUSH_ATTRIB, 1 ); if (n) { n[1].bf = mask; @@ -2677,6 +2684,7 @@ static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); n = ALLOC_INSTRUCTION( ctx, OPCODE_RASTER_POS, 4 ); if (n) { n[1].f = x; @@ -3414,6 +3422,7 @@ static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); n = ALLOC_INSTRUCTION( ctx, OPCODE_WINDOW_POS, 4 ); if (n) { n[1].f = x; |