diff options
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_shader.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv04_swtcl.c | 16 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_swtcl.c | 20 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_cmdbuf.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_cmdbuf.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_emit.h | 20 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_fragprog_emit.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_vertprog.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r500_fragprog_emit.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/swrast/swrast_priv.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/swrast/swrast_spantemp.h | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/trident/trident_context.h | 4 |
14 files changed, 56 insertions, 56 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h index 7125a2ae82..636bcaa72b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h @@ -396,21 +396,21 @@ struct _nvsFunc { int (*GetLoopIncrement) (nvsFunc *); }; -static inline nvsRegister +static INLINE nvsRegister nvsNegate(nvsRegister reg) { reg.negate = !reg.negate; return reg; } -static inline nvsRegister +static INLINE nvsRegister nvsAbs(nvsRegister reg) { reg.abs = 1; return reg; } -static inline nvsRegister +static INLINE nvsRegister nvsSwizzle(nvsRegister reg, nvsSwzComp x, nvsSwzComp y, nvsSwzComp z, nvsSwzComp w) { diff --git a/src/mesa/drivers/dri/nouveau/nv04_swtcl.c b/src/mesa/drivers/dri/nouveau/nv04_swtcl.c index cb072e0bdb..1b73d0be6f 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv04_swtcl.c @@ -53,7 +53,7 @@ static void nv04RenderPrimitive( GLcontext *ctx, GLenum prim ); static void nv04ResetLineStipple( GLcontext *ctx ); -static inline void nv04_2triangles(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2,nouveauVertex* v3,nouveauVertex* v4,nouveauVertex* v5) +static INLINE void nv04_2triangles(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2,nouveauVertex* v3,nouveauVertex* v4,nouveauVertex* v5) { BEGIN_RING_SIZE(NvSub3D,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); OUT_RINGp(v0,8); @@ -65,7 +65,7 @@ static inline void nv04_2triangles(struct nouveau_context *nmesa,nouveauVertex* OUT_RING(0xFEDCBA); } -static inline void nv04_1triangle(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2) +static INLINE void nv04_1triangle(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2) { BEGIN_RING_SIZE(NvSub3D,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); OUT_RINGp(v0,8); @@ -74,7 +74,7 @@ static inline void nv04_1triangle(struct nouveau_context *nmesa,nouveauVertex* v OUT_RING(0xFED); } -static inline void nv04_1quad(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2,nouveauVertex* v3) +static INLINE void nv04_1quad(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2,nouveauVertex* v3) { BEGIN_RING_SIZE(NvSub3D,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); OUT_RINGp(v0,8); @@ -84,17 +84,17 @@ static inline void nv04_1quad(struct nouveau_context *nmesa,nouveauVertex* v0,no OUT_RING(0xFECEDC); } -static inline void nv04_render_points(GLcontext *ctx,GLuint first,GLuint last) +static INLINE void nv04_render_points(GLcontext *ctx,GLuint first,GLuint last) { WARN_ONCE("Unimplemented\n"); } -static inline void nv04_render_line(GLcontext *ctx,GLuint v1,GLuint v2) +static INLINE void nv04_render_line(GLcontext *ctx,GLuint v1,GLuint v2) { WARN_ONCE("Unimplemented\n"); } -static inline void nv04_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3) +static INLINE void nv04_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLubyte *vertptr = (GLubyte *)nmesa->verts; @@ -107,7 +107,7 @@ static inline void nv04_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuin ); } -static inline void nv04_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4) +static INLINE void nv04_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLubyte *vertptr = (GLubyte *)nmesa->verts; @@ -465,7 +465,7 @@ static void nv04ChooseRenderState(GLcontext *ctx) -static inline void nv04OutputVertexFormat(struct nouveau_context* nmesa) +static INLINE void nv04OutputVertexFormat(struct nouveau_context* nmesa) { GLcontext* ctx=nmesa->glCtx; DECLARE_RENDERINPUTS(index); diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c index 42b3d666fb..a55d597ab4 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c @@ -100,7 +100,7 @@ static const int default_attr_size[8]={3,3,3,4,3,1,4,4}; #endif -static inline void nv10StartPrimitive(struct nouveau_context* nmesa,GLuint primitive,GLuint size) +static INLINE void nv10StartPrimitive(struct nouveau_context* nmesa,GLuint primitive,GLuint size) { if ((nmesa->screen->card->type>=NV_10) && (nmesa->screen->card->type<=NV_17)) BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_BEGIN_END,1); @@ -131,7 +131,7 @@ void nv10FinishPrimitive(struct nouveau_context *nmesa) } -static inline void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size) +static INLINE void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size) { /* make sure there's enough room. if not, wait */ if (RING_AVAILABLE()<size) @@ -144,7 +144,7 @@ static inline void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size) /* Render unclipped begin/end objects */ /**********************************************************************/ -static inline void nv10_render_generic_primitive_verts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) +static INLINE void nv10_render_generic_primitive_verts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -230,7 +230,7 @@ static void (*nv10_render_tab_verts[GL_POLYGON+2])(GLcontext *, }; -static inline void nv10_render_generic_primitive_elts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) +static INLINE void nv10_render_generic_primitive_elts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -332,7 +332,7 @@ do { \ nmesa->vertex_attr_count++; \ } while (0) -static inline void nv10_render_point(GLcontext *ctx, GLfloat *vertptr) +static INLINE void nv10_render_point(GLcontext *ctx, GLfloat *vertptr) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLuint vertsize = nmesa->vertex_size; @@ -344,7 +344,7 @@ static inline void nv10_render_point(GLcontext *ctx, GLfloat *vertptr) nv10FinishPrimitive(nmesa); } -static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) +static INLINE void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); @@ -364,7 +364,7 @@ static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) } } -static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) +static INLINE void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -378,7 +378,7 @@ static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) nv10FinishPrimitive(nmesa); } -static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3) +static INLINE void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -393,7 +393,7 @@ static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuin nv10FinishPrimitive(nmesa); } -static inline void nv10_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4) +static INLINE void nv10_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); GLfloat *vertptr = (GLfloat *)nmesa->verts; @@ -428,7 +428,7 @@ static void nv10ChooseRenderState(GLcontext *ctx) -static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa) +static INLINE void nv10OutputVertexFormat(struct nouveau_context* nmesa) { GLcontext* ctx=nmesa->glCtx; TNLcontext *tnl = TNL_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 8d4d604ba9..d378045b98 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -150,7 +150,7 @@ static void r300PrintStateAtom(r300ContextPtr r300, struct r300_state_atom *stat * The caller must have ensured that there is enough space in the command * buffer. */ -static inline void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty) +static INLINE void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty) { struct r300_state_atom *atom; uint32_t *dest; diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h index acb6e38c6d..a8eaa580bd 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h @@ -52,7 +52,7 @@ extern void r300DestroyCmdBuf(r300ContextPtr r300); * * \param dwords The number of dwords we need to be free on the command buffer */ -static inline void r300EnsureCmdBufSpace(r300ContextPtr r300, +static INLINE void r300EnsureCmdBufSpace(r300ContextPtr r300, int dwords, const char *caller) { assert(dwords < r300->cmdbuf.size); @@ -68,7 +68,7 @@ static inline void r300EnsureCmdBufSpace(r300ContextPtr r300, * causes state reemission after a flush. This is necessary to ensure * correct hardware state after an unlock. */ -static inline uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300, +static INLINE uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300, int dwords, const char *caller) { uint32_t *ptr; @@ -80,7 +80,7 @@ static inline uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300, return ptr; } -static inline uint32_t *r300AllocCmdBuf(r300ContextPtr r300, +static INLINE uint32_t *r300AllocCmdBuf(r300ContextPtr r300, int dwords, const char *caller) { uint32_t *ptr; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 6279a67ab1..285b2ad6fd 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -78,7 +78,7 @@ typedef struct r300_context *r300ContextPtr; /** * This function takes a float and packs it into a uint32_t */ -static inline uint32_t r300PackFloat32(float fl) +static INLINE uint32_t r300PackFloat32(float fl) { union { float fl; @@ -95,7 +95,7 @@ static inline uint32_t r300PackFloat32(float fl) * But it works for most things. I'll fix it later if someone * else with a better clue doesn't */ -static inline uint32_t r300PackFloat24(float f) +static INLINE uint32_t r300PackFloat24(float f) { float mantissa; int exponent; diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index e6a6df8c4c..5950539cba 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -50,7 +50,7 @@ #define CP_PACKET3( pkt, n ) \ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16)) -static inline uint32_t cmdpacket0(int reg, int count) +static INLINE uint32_t cmdpacket0(int reg, int count) { drm_r300_cmd_header_t cmd; @@ -62,7 +62,7 @@ static inline uint32_t cmdpacket0(int reg, int count) return cmd.u; } -static inline uint32_t cmdvpu(int addr, int count) +static INLINE uint32_t cmdvpu(int addr, int count) { drm_r300_cmd_header_t cmd; @@ -74,7 +74,7 @@ static inline uint32_t cmdvpu(int addr, int count) return cmd.u; } -static inline uint32_t cmdr500fp(int addr, int count, int type, int clamp) +static INLINE uint32_t cmdr500fp(int addr, int count, int type, int clamp) { drm_r300_cmd_header_t cmd; @@ -88,7 +88,7 @@ static inline uint32_t cmdr500fp(int addr, int count, int type, int clamp) return cmd.u; } -static inline uint32_t cmdpacket3(int packet) +static INLINE uint32_t cmdpacket3(int packet) { drm_r300_cmd_header_t cmd; @@ -98,7 +98,7 @@ static inline uint32_t cmdpacket3(int packet) return cmd.u; } -static inline uint32_t cmdcpdelay(unsigned short count) +static INLINE uint32_t cmdcpdelay(unsigned short count) { drm_r300_cmd_header_t cmd; @@ -108,7 +108,7 @@ static inline uint32_t cmdcpdelay(unsigned short count) return cmd.u; } -static inline uint32_t cmdwait(unsigned char flags) +static INLINE uint32_t cmdwait(unsigned char flags) { drm_r300_cmd_header_t cmd; @@ -118,7 +118,7 @@ static inline uint32_t cmdwait(unsigned char flags) return cmd.u; } -static inline uint32_t cmdpacify(void) +static INLINE uint32_t cmdpacify(void) { drm_r300_cmd_header_t cmd; @@ -218,7 +218,7 @@ static inline uint32_t cmdpacify(void) /** * Must be sent to switch to 2d commands */ -void static inline end_3d(r300ContextPtr rmesa) +void static INLINE end_3d(r300ContextPtr rmesa) { drm_radeon_cmd_header_t *cmd = NULL; @@ -227,7 +227,7 @@ void static inline end_3d(r300ContextPtr rmesa) cmd[0].header.cmd_type = R300_CMD_END3D; } -void static inline cp_delay(r300ContextPtr rmesa, unsigned short count) +void static INLINE cp_delay(r300ContextPtr rmesa, unsigned short count) { drm_radeon_cmd_header_t *cmd = NULL; @@ -236,7 +236,7 @@ void static inline cp_delay(r300ContextPtr rmesa, unsigned short count) cmd[0].i = cmdcpdelay(count); } -void static inline cp_wait(r300ContextPtr rmesa, unsigned char flags) +void static INLINE cp_wait(r300ContextPtr rmesa, unsigned char flags) { drm_radeon_cmd_header_t *cmd = NULL; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c index 9ba29feb40..d72b92832c 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c @@ -584,7 +584,7 @@ static GLuint emit_const4fv(struct r300_pfs_compile_state *cs, return reg; } -static inline GLuint negate(GLuint r) +static INLINE GLuint negate(GLuint r) { REG_NEGS(r); REG_NEGV(r); @@ -594,13 +594,13 @@ static inline GLuint negate(GLuint r) /* Hack, to prevent clobbering sources used multiple times when * emulating non-native instructions */ -static inline GLuint keep(GLuint r) +static INLINE GLuint keep(GLuint r) { REG_SET_NO_USE(r, GL_TRUE); return r; } -static inline GLuint absolute(GLuint r) +static INLINE GLuint absolute(GLuint r) { REG_ABS(r); return r; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 55d3d55e90..b1284647da 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1853,7 +1853,7 @@ static void r500SetupRSUnit(GLcontext * ctx) if(_nc>_p->vpu.count)_p->vpu.count=_nc;\ }while(0) -static inline void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf) +static INLINE void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf) { int i; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 861f0427cf..c4e325e6a7 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -186,7 +186,7 @@ static unsigned long t_src_class(enum register_file file) } } -static inline unsigned long t_swizzle(GLubyte swizzle) +static INLINE unsigned long t_swizzle(GLubyte swizzle) { /* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */ return swizzle; diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c index e1ad342690..3dc72af87a 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c @@ -201,7 +201,7 @@ static const GLfloat LIT[] = {127.999999, 127.999999, -127.999999}; -static inline GLuint make_rgb_swizzle(struct prog_src_register src) { +static INLINE GLuint make_rgb_swizzle(struct prog_src_register src) { GLuint swiz = 0x0; GLuint temp; /* This could be optimized, but it should be plenty fast already. */ @@ -217,7 +217,7 @@ static inline GLuint make_rgb_swizzle(struct prog_src_register src) { return swiz; } -static inline GLuint make_rgba_swizzle(GLuint src) { +static INLINE GLuint make_rgba_swizzle(GLuint src) { GLuint swiz = 0x0; GLuint temp; int i; @@ -230,7 +230,7 @@ static inline GLuint make_rgba_swizzle(GLuint src) { return swiz; } -static inline GLuint make_alpha_swizzle(struct prog_src_register src) { +static INLINE GLuint make_alpha_swizzle(struct prog_src_register src) { GLuint swiz = GET_SWZ(src.Swizzle, 3); if (swiz == 5) swiz++; @@ -241,14 +241,14 @@ static inline GLuint make_alpha_swizzle(struct prog_src_register src) { return swiz; } -static inline GLuint make_sop_swizzle(struct prog_src_register src) { +static INLINE GLuint make_sop_swizzle(struct prog_src_register src) { GLuint swiz = GET_SWZ(src.Swizzle, 0); if (swiz == 5) swiz++; return swiz; } -static inline GLuint make_strq_swizzle(struct prog_src_register src) { +static INLINE GLuint make_strq_swizzle(struct prog_src_register src) { GLuint swiz = 0x0, temp = 0x0; int i; for (i = 0; i < 4; i++) { diff --git a/src/mesa/drivers/dri/swrast/swrast_priv.h b/src/mesa/drivers/dri/swrast/swrast_priv.h index a3e3922f12..a614823aa0 100644 --- a/src/mesa/drivers/dri/swrast/swrast_priv.h +++ b/src/mesa/drivers/dri/swrast/swrast_priv.h @@ -92,19 +92,19 @@ struct swrast_renderbuffer { GLuint pitch; }; -static inline __DRIcontext * +static INLINE __DRIcontext * swrast_context(GLcontext *ctx) { return (__DRIcontext *) ctx; } -static inline __DRIdrawable * +static INLINE __DRIdrawable * swrast_drawable(GLframebuffer *fb) { return (__DRIdrawable *) fb; } -static inline struct swrast_renderbuffer * +static INLINE struct swrast_renderbuffer * swrast_renderbuffer(struct gl_renderbuffer *rb) { return (struct swrast_renderbuffer *) rb; diff --git a/src/mesa/drivers/dri/swrast/swrast_spantemp.h b/src/mesa/drivers/dri/swrast/swrast_spantemp.h index e7a9c86d7d..187a240ea2 100644 --- a/src/mesa/drivers/dri/swrast/swrast_spantemp.h +++ b/src/mesa/drivers/dri/swrast/swrast_spantemp.h @@ -36,7 +36,7 @@ #ifndef _SWRAST_SPANTEMP_ONCE #define _SWRAST_SPANTEMP_ONCE -static inline void +static INLINE void PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p ) { __DRIcontext *ctx = swrast_context(glCtx); @@ -50,7 +50,7 @@ PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p ) } -static inline void +static INLINE void GET_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p ) { __DRIcontext *ctx = swrast_context(glCtx); @@ -62,7 +62,7 @@ GET_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p ) read->loaderPrivate); } -static inline void +static INLINE void PUT_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) { __DRIcontext *ctx = swrast_context(glCtx); @@ -75,7 +75,7 @@ PUT_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) draw->loaderPrivate); } -static inline void +static INLINE void GET_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) { __DRIcontext *ctx = swrast_context(glCtx); diff --git a/src/mesa/drivers/dri/trident/trident_context.h b/src/mesa/drivers/dri/trident/trident_context.h index 1d3ca84400..82b53df884 100644 --- a/src/mesa/drivers/dri/trident/trident_context.h +++ b/src/mesa/drivers/dri/trident/trident_context.h @@ -54,14 +54,14 @@ #undef TAG /* these require that base be dword-aligned */ -static inline void MMIO_OUT32(unsigned char *base, unsigned int offset, +static INLINE void MMIO_OUT32(unsigned char *base, unsigned int offset, unsigned int val) { unsigned int *addr = (unsigned int *)(base + offset); *addr = val; } -static inline unsigned int MMIO_IN32(unsigned char *base, unsigned int offset) +static INLINE unsigned int MMIO_IN32(unsigned char *base, unsigned int offset) { unsigned int *addr = (unsigned int *)(base + offset); return *addr; |