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-rw-r--r--include/GL/gl.h119
1 files changed, 1 insertions, 118 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 335e454555..9554eff272 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.3
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -2235,123 +2235,6 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen
#endif /* GL_ATI_blend_equation_separate */
-/* XXX this is temporary here! */
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object
-
-GLAPI GLboolean GLAPIENTRY
-glIsRenderbufferEXT(GLuint renderbuffer);
-
-GLAPI void GLAPIENTRY
-glBindRenderbufferEXT(GLenum target, GLuint renderbuffer);
-
-GLAPI void GLAPIENTRY
-glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);
-
-GLAPI void GLAPIENTRY
-glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);
-
-GLAPI void GLAPIENTRY
-glRenderbufferStorageEXT(GLenum target, GLenum internalformat,
- GLsizei width, GLsizei height);
-
-GLAPI void GLAPIENTRY
-glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);
-
-GLAPI GLboolean GLAPIENTRY
-glIsFramebufferEXT(GLuint framebuffer);
-
-GLAPI void GLAPIENTRY
-glBindFramebufferEXT(GLenum target, GLuint framebuffer);
-
-GLAPI void GLAPIENTRY
-glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);
-
-GLAPI void GLAPIENTRY
-glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);
-
-GLAPI GLenum GLAPIENTRY
-glCheckFramebufferStatusEXT(GLenum target);
-
-GLAPI void GLAPIENTRY
-glFramebufferTexture1DEXT(GLenum target, GLenum attachment,
- GLenum textarget, GLuint texture, GLint level);
-
-GLAPI void GLAPIENTRY
-glFramebufferTexture2DEXT(GLenum target, GLenum attachment,
- GLenum textarget, GLuint texture, GLint level);
-
-GLAPI void GLAPIENTRY
-glFramebufferTexture3DEXT(GLenum target, GLenum attachment,
- GLenum textarget, GLuint texture,
- GLint level, GLint zoffset);
-
-GLAPI void GLAPIENTRY
-glFramebufferRenderbufferEXT(GLenum target, GLenum attachment,
- GLenum renderbuffertarget,
- GLuint renderbuffer);
-
-GLAPI void GLAPIENTRY
-glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
- GLenum pname, GLint *params);
-
-GLAPI void GLAPIENTRY
-glGenerateMipmapEXT(GLenum target);
-
-
-#define GL_FRAMEBUFFER_EXT 0x8D40
-#define GL_RENDERBUFFER_EXT 0x8D41
-#define GL_STENCIL_INDEX_EXT 0x8D45
-#define GL_STENCIL_INDEX1_EXT 0x8D46
-#define GL_STENCIL_INDEX4_EXT 0x8D47
-#define GL_STENCIL_INDEX8_EXT 0x8D48
-#define GL_STENCIL_INDEX16_EXT 0x8D49
-#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
-#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
-#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
-#define GL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE
-#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
-#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
-#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
-
-#endif /* GL_EXT_framebuffer_object */
-
-
-
/**
** NOTE!!!!! If you add new functions to this file, or update
** glext.h be sure to regenerate the gl_mangle.h file. See comments