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-rw-r--r-- | src/gallium/drivers/i915/TODO | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915/TODO b/src/gallium/drivers/i915/TODO new file mode 100644 index 0000000000..7fa407c150 --- /dev/null +++ b/src/gallium/drivers/i915/TODO @@ -0,0 +1,29 @@ +Random list of problems with i915g: + +- Dies with BadDrawable on GLXFBconfig changes/destruction. Makes piglit totally + unusable :( Upgrading xserver helped here, it doesn't crash anymore. Still + broken, it doesn't update the viewport/get new buffers. + +- Tends to hang the chip after a few minutes of openarena. Looks tiling related, + at the last frame rendered has tiling corruption over the complete frame. + +- Kills the chip in 3D_PRIMITIVE LINELIST with mesa-demos/fbotexture in + wireframe mode. + +- Tiling is funny: If unlucky, it renders/samples all black. No clue yet what's + going on. Seems to depend on tiny details like whethever the sampler + relocation is fenced/unfenced (broken _with_ fenced reloc using tiling bits!). + +- Y-tiling is even more fun. i915c doesn't use it, maybe there's a reason? + Texture sampling from Y-tiled buffers seems to work, though (save above + problems). + +- Review buffer usage/cache domain handling in the winsys. Related: vbo cache + coherency is bunk: openarena tends to have a bunch of flatshaded triangles + popping up all over the screen. + +- Need to validate buffers before usage. Currently do_exec on the batchbuffer + can fail with -ENOSPC. + +Other bugs can be found here: +https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&component=Drivers/Gallium/i915g |