diff options
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_span.c | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 149b581d88..c6778b16ff 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -106,12 +106,38 @@ static GLubyte *x_tile_swizzle(struct intel_renderbuffer *irb, struct intel_cont x_tile_off = xbyte & 0x1ff; y_tile_off = y & 7; +#ifndef I915 + /* The documentation says that X tile layout is arranged in 8 512-byte + * lines of pixel data. However, that doesn't appear to be the case + * on GM965, tested by drawing a 128x8 quad in no_rast mode. For lines + * 1,2,4, and 7 of each tile, each consecutive pair of 64-byte spans + * has the locations of those spans swapped. + */ + switch (y_tile_off) { + case 1: + case 2: + case 4: + case 7: + x_tile_off ^= 64; + break; + default: + break; + } +#endif + x_tile_number = xbyte >> 9; y_tile_number = y >> 3; tile_off = (y_tile_off << 9) + x_tile_off; tile_base = (x_tile_number << 12) + y_tile_number * tile_stride; +#if 0 + printf("(%d,%d) -> %d + %d = %d (pitch = %d, tstride = %d)\n", + x, y, tile_off, tile_base, + tile_off + tile_base, + irb->pfPitch, tile_stride); +#endif + return buf + tile_base + tile_off; } |