diff options
-rw-r--r-- | progs/demos/bounce.c | 11 | ||||
-rw-r--r-- | progs/demos/cubemap.c | 3 | ||||
-rw-r--r-- | progs/demos/fire.c | 2 | ||||
-rw-r--r-- | progs/demos/gloss.c | 10 | ||||
-rw-r--r-- | progs/demos/glutfx.c | 10 | ||||
-rw-r--r-- | progs/demos/ipers.c | 2 | ||||
-rw-r--r-- | progs/demos/isosurf.c | 33 | ||||
-rw-r--r-- | progs/demos/morph3d.c | 7 | ||||
-rw-r--r-- | progs/demos/paltex.c | 20 | ||||
-rw-r--r-- | progs/demos/pointblast.c | 28 | ||||
-rw-r--r-- | progs/demos/shadow.c | 2 | ||||
-rw-r--r-- | progs/demos/stex3d.c | 7 | ||||
-rw-r--r-- | progs/demos/teapot.c | 2 | ||||
-rw-r--r-- | progs/demos/terrain.c | 6 | ||||
-rw-r--r-- | progs/demos/tessdemo.c | 37 | ||||
-rw-r--r-- | progs/demos/texenv.c | 8 | ||||
-rw-r--r-- | progs/demos/tunnel.c | 2 | ||||
-rw-r--r-- | progs/demos/tunnel2.c | 2 | ||||
-rw-r--r-- | progs/demos/winpos.c | 10 |
19 files changed, 89 insertions, 113 deletions
diff --git a/progs/demos/bounce.c b/progs/demos/bounce.c index 876ce589dc..1c0c550bea 100644 --- a/progs/demos/bounce.c +++ b/progs/demos/bounce.c @@ -1,4 +1,4 @@ -/* $Id: bounce.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */ +/* $Id: bounce.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */ /* * Bouncing ball demo. Color index mode only! @@ -12,8 +12,11 @@ /* * $Log: bounce.c,v $ - * Revision 1.1 1999/08/19 00:55:40 jtg - * Initial revision + * Revision 1.2 2000/06/27 17:04:43 brianp + * fixed compiler warnings + * + * Revision 1.1.1.1 1999/08/19 00:55:40 jtg + * Imported sources * * Revision 3.3 1999/03/18 08:16:14 joukj * @@ -195,7 +198,7 @@ idle(void) glutPostRedisplay(); } -void +static void visible(int vis) { if (vis == GLUT_VISIBLE) diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c index 268c431f14..56e7ea1457 100644 --- a/progs/demos/cubemap.c +++ b/progs/demos/cubemap.c @@ -1,4 +1,4 @@ -/* $Id: cubemap.c,v 1.2 2000/06/13 18:45:54 brianp Exp $ */ +/* $Id: cubemap.c,v 1.3 2000/06/27 17:04:43 brianp Exp $ */ /* * GL_ARB_texture_cube_map demo @@ -37,6 +37,7 @@ #include <math.h> +#include <stdio.h> #include <stdlib.h> #include <string.h> #include "GL/glut.h" diff --git a/progs/demos/fire.c b/progs/demos/fire.c index 056598d5c3..6bf39a57b7 100644 --- a/progs/demos/fire.c +++ b/progs/demos/fire.c @@ -151,7 +151,7 @@ gettime(void) return (ris / (float) CLOCKS_PER_SEC); } -float +static float vrnd(void) { return (((float) rand()) / RAND_MAX); diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c index 1c59484f54..ab0e25800b 100644 --- a/progs/demos/gloss.c +++ b/progs/demos/gloss.c @@ -1,4 +1,4 @@ -/* $Id: gloss.c,v 1.3 1999/10/26 17:08:31 brianp Exp $ */ +/* $Id: gloss.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */ /* * Specular reflection demo. The specular highlight is modulated by @@ -245,7 +245,7 @@ static void Init( int argc, char *argv[] ) glMatrixMode(GL_TEXTURE); glLoadIdentity(); - glScalef(8.0, 4.0, 2.0); + /*glScalef(8.0, 4.0, 2.0);*/ glMatrixMode(GL_MODELVIEW); /* cylinder */ @@ -322,8 +322,14 @@ static void Init( int argc, char *argv[] ) glBindTexture(GL_TEXTURE_2D, SpecularTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); +#if 1 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); +#else + glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV); + glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV); + glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV); +#endif if (!LoadRGBMipmaps(SPECULAR_TEXTURE_FILE, GL_RGB)) { printf("Error: couldn't load texture image file %s\n", SPECULAR_TEXTURE_FILE); exit(1); diff --git a/progs/demos/glutfx.c b/progs/demos/glutfx.c index 278d726bcb..6b9d9faf4e 100644 --- a/progs/demos/glutfx.c +++ b/progs/demos/glutfx.c @@ -1,4 +1,4 @@ -/* $Id: glutfx.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */ +/* $Id: glutfx.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */ /* * Example of how one might use GLUT with the 3Dfx driver in full-screen mode. @@ -16,8 +16,11 @@ /* * $Log: glutfx.c,v $ - * Revision 1.1 1999/08/19 00:55:40 jtg - * Initial revision + * Revision 1.2 2000/06/27 17:04:43 brianp + * fixed compiler warnings + * + * Revision 1.1.1.1 1999/08/19 00:55:40 jtg + * Imported sources * * Revision 3.2 1999/03/28 18:18:33 brianp * minor clean-up @@ -164,7 +167,6 @@ int main( int argc, char *argv[] ) printf("NOTE: if you've got 3Dfx VooDoo hardware you must run this"); printf(" program as root.\n\n"); printf("Move the mouse. Press ESC to exit.\n\n"); - sleep(2); #endif /* Tell Mesa GLX to use 3Dfx driver in fullscreen mode. */ diff --git a/progs/demos/ipers.c b/progs/demos/ipers.c index 76da4c01f1..8993d3fc22 100644 --- a/progs/demos/ipers.c +++ b/progs/demos/ipers.c @@ -85,7 +85,7 @@ initlight(void) static void initdlists(void) { - static slicetable[MAX_LOD][2] = { + static int slicetable[MAX_LOD][2] = { {21, 10}, {18, 9}, {15, 8}, diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index 0ae69d1010..a25848d50b 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -1,4 +1,4 @@ -/* $Id: isosurf.c,v 1.5 2000/03/30 17:58:56 keithw Exp $ */ +/* $Id: isosurf.c,v 1.6 2000/06/27 17:04:43 brianp Exp $ */ /* * Display an isosurface of 3-D wind speed volume. @@ -25,41 +25,12 @@ * Other options are available via the popup menu. */ -/* - * $Log: isosurf.c,v $ - * Revision 1.5 2000/03/30 17:58:56 keithw - * Added stipple mode - * - * Revision 1.4 1999/10/21 16:39:06 brianp - * added -info command line option - * - * Revision 1.3 1999/09/08 22:14:31 brianp - * minor changes. always call compactify_arrays() - * - * Revision 1.2 1999/09/03 14:56:40 keithw - * Fog, displaylist and zoom operations - * - * Revision 3.4 1999/04/24 01:10:47 keithw - * clip planes, materials - * - * Revision 3.3 1999/03/31 19:42:14 keithw - * support for cva - * - * Revision 3.1 1998/11/01 20:30:20 brianp - * added benchmark feature (b key) - * - * Revision 3.0 1998/02/14 18:42:29 brianp - * initial rev - * - */ - - - #include <stdio.h> #include <string.h> #include <stdlib.h> #include <string.h> #include <math.h> +#define GL_GLEXT_LEGACY #include "GL/glut.h" #include "../util/readtex.c" /* I know, this is a hack. KW: me too. */ diff --git a/progs/demos/morph3d.c b/progs/demos/morph3d.c index 006a44d4df..fd9f6a7d70 100644 --- a/progs/demos/morph3d.c +++ b/progs/demos/morph3d.c @@ -1,7 +1,10 @@ -/* $Id: morph3d.c,v 1.3 1999/12/15 13:00:45 brianp Exp $ */ +/* $Id: morph3d.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */ /* * $Log: morph3d.c,v $ + * Revision 1.4 2000/06/27 17:04:43 brianp + * fixed compiler warnings + * * Revision 1.3 1999/12/15 13:00:45 brianp * moved #define to column 0 * @@ -830,7 +833,7 @@ static void pinit(void) } -void INIT(void) +static void INIT(void) { printf("Morph 3D - Shows morphing platonic polyhedra\n"); printf("Author: Marcelo Fernandes Vianna (vianna@cat.cbpf.br)\n\n"); diff --git a/progs/demos/paltex.c b/progs/demos/paltex.c index 3b5cd277a9..6ffac28c1e 100644 --- a/progs/demos/paltex.c +++ b/progs/demos/paltex.c @@ -1,30 +1,14 @@ -/* $Id: paltex.c,v 1.2 1999/11/02 15:09:04 brianp Exp $ */ +/* $Id: paltex.c,v 1.3 2000/06/27 17:04:43 brianp Exp $ */ /* * Paletted texture demo. Written by Brian Paul. * This program is in the public domain. */ -/* - * $Log: paltex.c,v $ - * Revision 1.2 1999/11/02 15:09:04 brianp - * new texture image, cleaned-up code - * - * Revision 1.1.1.1 1999/08/19 00:55:40 jtg - * Imported sources - * - * Revision 3.1 1999/03/28 18:20:49 brianp - * minor clean-up - * - * Revision 3.0 1998/02/14 18:42:29 brianp - * initial rev - * - */ - - #include <stdio.h> #include <stdlib.h> #include <math.h> +#define GL_GLEXT_LEGACY #include <GL/glut.h> diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c index a36046f585..f6486fe55a 100644 --- a/progs/demos/pointblast.c +++ b/progs/demos/pointblast.c @@ -13,8 +13,11 @@ /* * $Log: pointblast.c,v $ - * Revision 1.1 1999/08/19 00:55:40 jtg - * Initial revision + * Revision 1.2 2000/06/27 17:04:43 brianp + * fixed compiler warnings + * + * Revision 1.1.1.1 1999/08/19 00:55:40 jtg + * Imported sources * * Revision 3.3 1998/07/26 01:24:27 brianp * removed include of gl.h @@ -35,6 +38,7 @@ #include <stdlib.h> #include <string.h> #include <math.h> /* for cos(), sin(), and sqrt() */ +#define GL_GLEXT_LEGACY #include <GL/glut.h> /* Some <math.h> files do not define M_PI... */ @@ -100,7 +104,7 @@ static float float_rand(void) { return rand() / (float) RAND_MAX; } /* Modeling units of ground extent in each X and Z direction. */ #define EDGE 12 -void +static void makePointList(void) { float angle, velocity, direction; @@ -124,7 +128,7 @@ makePointList(void) theTime = 0.0; } -void +static void updatePointList(void) { float distance; @@ -167,7 +171,7 @@ updatePointList(void) } } -void +static void idle(void) { updatePointList(); @@ -178,7 +182,7 @@ idle(void) glutPostRedisplay(); } -void +static void visible(int vis) { if (vis == GLUT_VISIBLE) { @@ -190,7 +194,7 @@ visible(int vis) } } -void +static void recalcModelView(void) { glPopMatrix(); @@ -199,7 +203,7 @@ recalcModelView(void) newModel = 0; } -void +static void redraw(void) { int i; @@ -247,7 +251,7 @@ redraw(void) } /* ARGSUSED2 */ -void +static void mouse(int button, int state, int x, int y) { /* Scene can be spun around Y axis using left @@ -262,7 +266,7 @@ mouse(int button, int state, int x, int y) } /* ARGSUSED1 */ -void +static void mouseMotion(int x, int y) { if (moving) { @@ -273,7 +277,7 @@ mouseMotion(int x, int y) } } -void +static void menu(int option) { switch (option) { @@ -347,7 +351,7 @@ menu(int option) } /* ARGSUSED1 */ -void +static void key(unsigned char c, int x, int y) { switch (c) { diff --git a/progs/demos/shadow.c b/progs/demos/shadow.c index a1b3fdeca7..0f66b538d7 100644 --- a/progs/demos/shadow.c +++ b/progs/demos/shadow.c @@ -48,6 +48,8 @@ OpenGL(TM) is a trademark of Silicon Graphics, Inc. /* Rendering shadows using projective shadows. */ #include <GL/glut.h> +#include "shadow.h" + enum { X, Y, Z, W diff --git a/progs/demos/stex3d.c b/progs/demos/stex3d.c index 2350532c98..bab9035287 100644 --- a/progs/demos/stex3d.c +++ b/progs/demos/stex3d.c @@ -1,4 +1,4 @@ -/* $Id: stex3d.c,v 1.4 2000/03/22 19:48:57 brianp Exp $ */ +/* $Id: stex3d.c,v 1.5 2000/06/27 17:04:43 brianp Exp $ */ /*----------------------------- * stex3d.c GL example of the mesa 3d-texture extention to simulate procedural @@ -17,6 +17,9 @@ /* * $Log: stex3d.c,v $ + * Revision 1.5 2000/06/27 17:04:43 brianp + * fixed compiler warnings + * * Revision 1.4 2000/03/22 19:48:57 brianp * converted from GL_EXT_texture3D to GL 1.2 * @@ -385,7 +388,7 @@ void resize(int w, int h) glTranslatef(0,0,-5); } -void cleanEverything(void) +static void cleanEverything(void) { /* free(voxels); */ } diff --git a/progs/demos/teapot.c b/progs/demos/teapot.c index addee03a3d..c36865f4bc 100644 --- a/progs/demos/teapot.c +++ b/progs/demos/teapot.c @@ -410,8 +410,6 @@ static void draw(void) static void inittextures(void) { - GLenum gluerr; - glGenTextures(1,&t1id); glBindTexture(GL_TEXTURE_2D,t1id); diff --git a/progs/demos/terrain.c b/progs/demos/terrain.c index b708ff826d..fbc8803906 100644 --- a/progs/demos/terrain.c +++ b/progs/demos/terrain.c @@ -125,7 +125,7 @@ reshape(int width, int height) glLoadIdentity(); } -int +static int clipstrip(float y, float *start, float *end) { float x1, x2, t1, t2, tmp; @@ -254,7 +254,7 @@ printhelp(void) "(No Joystick control available)"); } -void +static void drawterrain(void) { int h, i, idx, ox, oy; @@ -357,7 +357,7 @@ dojoy(void) #endif } -void +static void drawscene(void) { static int count = 0; diff --git a/progs/demos/tessdemo.c b/progs/demos/tessdemo.c index b5a6d08c57..2366eaca75 100644 --- a/progs/demos/tessdemo.c +++ b/progs/demos/tessdemo.c @@ -1,4 +1,4 @@ -/* $Id: tessdemo.c,v 1.6 2000/03/27 15:46:12 brianp Exp $ */ +/* $Id: tessdemo.c,v 1.7 2000/06/27 17:04:43 brianp Exp $ */ /* * A demo of the GLU polygon tesselation functions written by Bogdan Sikorski. @@ -51,7 +51,7 @@ static struct -void GLCALLBACK error_callback( GLenum err ) +static void GLCALLBACK error_callback( GLenum err ) { int len, i; char const *str; @@ -67,14 +67,14 @@ void GLCALLBACK error_callback( GLenum err ) } } -void GLCALLBACK begin_callback( GLenum mode ) +static void GLCALLBACK begin_callback( GLenum mode ) { /* Allow multiple triangles to be output inside the begin/end pair. */ triangle_cnt = 0; triangles[triangle_cnt].no = 0; } -void GLCALLBACK edge_callback( GLenum flag ) +static void GLCALLBACK edge_callback( GLenum flag ) { /* Persist the edge flag across triangles. */ if ( flag == GL_TRUE ) @@ -91,7 +91,7 @@ void GLCALLBACK edge_callback( GLenum flag ) } } -void GLCALLBACK end_callback() +static void GLCALLBACK end_callback() { GLint i; @@ -126,7 +126,7 @@ void GLCALLBACK end_callback() glEnd(); } -void GLCALLBACK vertex_callback( void *data ) +static void GLCALLBACK vertex_callback( void *data ) { GLsizei no; GLfloat *p; @@ -149,12 +149,11 @@ void GLCALLBACK vertex_callback( void *data ) } } -void GLCALLBACK combine_callback( GLdouble coords[3], +static void GLCALLBACK combine_callback( GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], void **data ) { GLfloat *vertex; - int i; vertex = (GLfloat *) malloc( 2 * sizeof(GLfloat) ); @@ -165,13 +164,13 @@ void GLCALLBACK combine_callback( GLdouble coords[3], } -void set_screen_wh( GLsizei w, GLsizei h ) +static void set_screen_wh( GLsizei w, GLsizei h ) { width = w; height = h; } -void tesse( void ) +static void tesse( void ) { GLUtesselator *tobj; GLdouble data[3]; @@ -242,7 +241,7 @@ void tesse( void ) } } -void left_down( int x1, int y1 ) +static void left_down( int x1, int y1 ) { GLfloat P[2]; GLuint point_cnt; @@ -276,7 +275,7 @@ void left_down( int x1, int y1 ) contours[contour_cnt].point_cnt++; } -void middle_down( int x1, int y1 ) +static void middle_down( int x1, int y1 ) { GLuint point_cnt; (void) x1; @@ -301,7 +300,7 @@ void middle_down( int x1, int y1 ) } } -void mouse_clicked( int button, int state, int x, int y ) +static void mouse_clicked( int button, int state, int x, int y ) { x -= x%10; y -= y%10; @@ -321,7 +320,7 @@ void mouse_clicked( int button, int state, int x, int y ) } } -void display( void ) +static void display( void ) { GLuint i,j; GLuint point_cnt; @@ -406,7 +405,7 @@ void display( void ) glColor3f( 1.0, 1.0, 0.0 ); } -void clear( void ) +static void clear( void ) { contour_cnt = 0; contours[0].point_cnt = 0; @@ -420,12 +419,12 @@ void clear( void ) list_start = 0; } -void quit( void ) +static void quit( void ) { exit( 0 ); } -void menu_selected( int entry ) +static void menu_selected( int entry ) { switch ( entry ) { @@ -443,7 +442,7 @@ void menu_selected( int entry ) glutPostRedisplay(); } -void key_pressed( unsigned char key, int x, int y ) +static void key_pressed( unsigned char key, int x, int y ) { (void) x; (void) y; @@ -467,7 +466,7 @@ void key_pressed( unsigned char key, int x, int y ) glutPostRedisplay(); } -void myinit( void ) +static void myinit( void ) { /* clear background to gray */ glClearColor( 0.4, 0.4, 0.4, 0.0 ); diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c index f6fac4bedb..e5394ae487 100644 --- a/progs/demos/texenv.c +++ b/progs/demos/texenv.c @@ -197,7 +197,7 @@ struct envModeInfo envModes[] = #endif }; -void checkErrors( void ) +static void checkErrors( void ) { GLenum error; @@ -265,7 +265,7 @@ static void initialize( void ) } /* ARGSUSED1 */ -void keyboard( unsigned char c, int x, int y ) +static void keyboard( unsigned char c, int x, int y ) { switch ( c ) { case 'c': @@ -296,7 +296,7 @@ void keyboard( unsigned char c, int x, int y ) } /* ARGSUSED1 */ -void special( int key, int x, int y ) +static void special( int key, int x, int y ) { switch ( key ) { case GLUT_KEY_DOWN: @@ -327,7 +327,7 @@ void special( int key, int x, int y ) glutPostRedisplay(); } -void +static void reshape( int w, int h ) { winWidth = w; diff --git a/progs/demos/tunnel.c b/progs/demos/tunnel.c index 3cced8b2a9..98484ee68d 100644 --- a/progs/demos/tunnel.c +++ b/progs/demos/tunnel.c @@ -69,8 +69,6 @@ static GLuint t1id, t2id; static void inittextures(void) { - GLenum gluerr; - glGenTextures(1, &t1id); glBindTexture(GL_TEXTURE_2D, t1id); diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c index b8cea412b0..cc660374e3 100644 --- a/progs/demos/tunnel2.c +++ b/progs/demos/tunnel2.c @@ -82,8 +82,6 @@ static GLuint t1id, t2id; static void inittextures(void) { - GLenum gluerr; - glGenTextures(1, &t1id); glBindTexture(GL_TEXTURE_2D, t1id); diff --git a/progs/demos/winpos.c b/progs/demos/winpos.c index a3f931cfd3..7001165dee 100644 --- a/progs/demos/winpos.c +++ b/progs/demos/winpos.c @@ -1,4 +1,4 @@ -/* $Id: winpos.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */ +/* $Id: winpos.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */ /* * Example of how to use the GL_MESA_window_pos extension. @@ -8,8 +8,11 @@ /* * $Log: winpos.c,v $ - * Revision 1.1 1999/08/19 00:55:40 jtg - * Initial revision + * Revision 1.2 2000/06/27 17:04:43 brianp + * fixed compiler warnings + * + * Revision 1.1.1.1 1999/08/19 00:55:40 jtg + * Imported sources * * Revision 3.3 1999/03/28 18:24:37 brianp * minor clean-up @@ -30,6 +33,7 @@ #include <string.h> #include <stdlib.h> #include <stdio.h> +#define GL_GLEXT_LEGACY #include "GL/glut.h" #include "../util/readtex.c" /* a hack, I know */ |