diff options
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 7b38337eda..1d0e482253 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -278,6 +278,45 @@ static void r600_setup_miptree(struct pipe_screen *screen, rtex->size = offset; } +/* Figure out whether u_blitter will fallback to a transfer operation. + * If so, don't use a staging resource. + */ +static boolean permit_hardware_blit(struct pipe_screen *screen, + const struct pipe_resource *res) +{ + unsigned bind; + + if (util_format_is_depth_or_stencil(res->format)) + bind = PIPE_BIND_DEPTH_STENCIL; + else + bind = PIPE_BIND_RENDER_TARGET; + + /* See r600_resource_copy_region: there is something wrong + * with depth resource copies at the moment so avoid them for + * now. + */ + if (util_format_get_component_bits(res->format, + UTIL_FORMAT_COLORSPACE_ZS, + 0) != 0) + return FALSE; + + if (!screen->is_format_supported(screen, + res->format, + res->target, + res->nr_samples, + bind, 0)) + return FALSE; + + if (!screen->is_format_supported(screen, + res->format, + res->target, + res->nr_samples, + PIPE_BIND_SAMPLER_VIEW, 0)) + return FALSE; + + return TRUE; +} + static struct r600_resource_texture * r600_texture_create_object(struct pipe_screen *screen, const struct pipe_resource *base, @@ -301,8 +340,8 @@ r600_texture_create_object(struct pipe_screen *screen, resource->base.b.screen = screen; resource->bo = bo; rtex->pitch_override = pitch_in_bytes_override; - - if (util_format_is_depth_or_stencil(base->format)) + /* only mark depth textures the HW can hit as depth textures */ + if (util_format_is_depth_or_stencil(base->format) && permit_hardware_blit(screen, base)) rtex->depth = 1; if (array_mode) @@ -324,45 +363,6 @@ r600_texture_create_object(struct pipe_screen *screen, return rtex; } -/* Figure out whether u_blitter will fallback to a transfer operation. - * If so, don't use a staging resource. - */ -static boolean permit_hardware_blit(struct pipe_screen *screen, - const struct pipe_resource *res) -{ - unsigned bind; - - if (util_format_is_depth_or_stencil(res->format)) - bind = PIPE_BIND_DEPTH_STENCIL; - else - bind = PIPE_BIND_RENDER_TARGET; - - /* See r600_resource_copy_region: there is something wrong - * with depth resource copies at the moment so avoid them for - * now. - */ - if (util_format_get_component_bits(res->format, - UTIL_FORMAT_COLORSPACE_ZS, - 0) != 0) - return FALSE; - - if (!screen->is_format_supported(screen, - res->format, - res->target, - res->nr_samples, - bind, 0)) - return FALSE; - - if (!screen->is_format_supported(screen, - res->format, - res->target, - res->nr_samples, - PIPE_BIND_SAMPLER_VIEW, 0)) - return FALSE; - - return TRUE; -} - struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ) { |