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-rw-r--r--progs/tests/zreaddraw.c4
-rw-r--r--progs/wgl/wglthreads/wglthreads.c33
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc.c6
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c16
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h2
-rw-r--r--src/gallium/drivers/softpipe/sp_draw_arrays.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_flush.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c9
-rw-r--r--src/gallium/include/pipe/p_refcnt.h28
-rw-r--r--src/gallium/include/pipe/p_thread.h1
-rwxr-xr-xsrc/gallium/state_trackers/python/tests/base.py8
-rwxr-xr-xsrc/gallium/state_trackers/python/tests/texture_sample.py50
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h5
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_constval.c44
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c21
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c24
-rw-r--r--src/mesa/main/api_validate.c2
-rw-r--r--src/mesa/main/macros.h14
-rw-r--r--src/mesa/main/texenv.c4
-rw-r--r--src/mesa/main/texenvprogram.c1
-rw-r--r--src/mesa/main/texformat_tmp.h28
-rw-r--r--src/mesa/main/texgetimage.c6
-rw-r--r--src/mesa/main/viewport.c4
-rw-r--r--src/mesa/swrast/s_texfilter.c2
26 files changed, 215 insertions, 105 deletions
diff --git a/progs/tests/zreaddraw.c b/progs/tests/zreaddraw.c
index 3d8c557b37..2cbfeb6ff1 100644
--- a/progs/tests/zreaddraw.c
+++ b/progs/tests/zreaddraw.c
@@ -21,7 +21,7 @@ static void Display(void)
GLfloat min, max;
int i;
- glClearColor(0.5, 0.5, 0.5, 0);
+ glClearColor(0.5, 0.5, 0.5, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/* draw a sphere */
@@ -82,7 +82,7 @@ static void Key(unsigned char key, int x, int y)
static void Init(void)
{
- const GLfloat blue[4] = {.1, .1, 1.0, 0.0};
+ const GLfloat blue[4] = {.1, .1, 1.0, 1.0};
const GLfloat gray[4] = {0.2, 0.2, 0.2, 1.0};
const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0};
const GLfloat pos[4] = {0, 0, 10, 0};
diff --git a/progs/wgl/wglthreads/wglthreads.c b/progs/wgl/wglthreads/wglthreads.c
index 9ca7f025dc..1a8219ccc9 100644
--- a/progs/wgl/wglthreads/wglthreads.c
+++ b/progs/wgl/wglthreads/wglthreads.c
@@ -72,6 +72,7 @@ struct winthread {
int WinWidth, WinHeight;
GLboolean NewSize;
HANDLE hEventInitialised;
+ GLboolean Initialized;
GLboolean MakeNewTexture;
HANDLE hEventRedraw;
};
@@ -114,20 +115,20 @@ static void
MakeNewTexture(struct winthread *wt)
{
#define TEX_SIZE 128
- static float step = 0.0;
+ static float step = 0.0f;
GLfloat image[TEX_SIZE][TEX_SIZE][4];
GLint width;
int i, j;
for (j = 0; j < TEX_SIZE; j++) {
for (i = 0; i < TEX_SIZE; i++) {
- float dt = 5.0 * (j - 0.5 * TEX_SIZE) / TEX_SIZE;
- float ds = 5.0 * (i - 0.5 * TEX_SIZE) / TEX_SIZE;
+ float dt = 5.0f * (j - 0.5f * TEX_SIZE) / TEX_SIZE;
+ float ds = 5.0f * (i - 0.5f * TEX_SIZE) / TEX_SIZE;
float r = dt * dt + ds * ds + step;
image[j][i][0] =
image[j][i][1] =
- image[j][i][2] = 0.75 + 0.25 * cos(r);
- image[j][i][3] = 1.0;
+ image[j][i][2] = 0.75f + 0.25f * (float) cos(r);
+ image[j][i][3] = 1.0f;
}
}
@@ -159,7 +160,7 @@ static void
draw_object(void)
{
glPushMatrix();
- glScalef(0.75, 0.75, 0.75);
+ glScalef(0.75f, 0.75f, 0.75f);
glColor3f(1, 0, 0);
@@ -288,6 +289,15 @@ draw_loop(struct winthread *wt)
wglMakeCurrent(wt->hDC, wt->Context);
+ if (!wt->Initialized) {
+ printf("wglthreads: %d: GL_RENDERER = %s\n", wt->Index,
+ (char *) glGetString(GL_RENDERER));
+ if (Texture /*&& wt->Index == 0*/) {
+ MakeNewTexture(wt);
+ }
+ wt->Initialized = GL_TRUE;
+ }
+
if (Locking)
LeaveCriticalSection(&Mutex);
@@ -315,7 +325,7 @@ draw_loop(struct winthread *wt)
glPushMatrix();
glRotatef(wt->Angle, 0, 1, 0);
glRotatef(wt->Angle, 1, 0, 0);
- glScalef(0.7, 0.7, 0.7);
+ glScalef(0.7f, 0.7f, 0.7f);
draw_object();
glPopMatrix();
@@ -482,14 +492,6 @@ create_window(struct winthread *wt, HGLRC shareCtx)
wt->WinWidth = width;
wt->WinHeight = height;
wt->NewSize = GL_TRUE;
-
- wglMakeCurrent(hdc, ctx);
- printf("wglthreads: %d: GL_RENDERER = %s\n", wt->Index, (char *) glGetString(GL_RENDERER));
- wglMakeCurrent(NULL, NULL);
-
- if (Texture/* && wt->Index == 0*/) {
- MakeNewTexture(wt);
- }
}
@@ -539,6 +541,7 @@ main(int argc, char *argv[])
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-h") == 0) {
usage();
+ exit(0);
}
else if (strcmp(argv[i], "-l") == 0) {
Locking = 1;
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.c b/src/gallium/auxiliary/rtasm/rtasm_ppc.c
index e3586482db..ef4b306cb6 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.c
@@ -168,7 +168,7 @@ ppc_allocate_register(struct ppc_function *p)
{
unsigned i;
for (i = 0; i < PPC_NUM_REGS; i++) {
- const uint64_t mask = 1 << i;
+ const uint32_t mask = 1 << i;
if ((p->reg_used & mask) == 0) {
p->reg_used |= mask;
return i;
@@ -200,7 +200,7 @@ ppc_allocate_fp_register(struct ppc_function *p)
{
unsigned i;
for (i = 0; i < PPC_NUM_FP_REGS; i++) {
- const uint64_t mask = 1 << i;
+ const uint32_t mask = 1 << i;
if ((p->fp_used & mask) == 0) {
p->fp_used |= mask;
return i;
@@ -232,7 +232,7 @@ ppc_allocate_vec_register(struct ppc_function *p)
{
unsigned i;
for (i = 0; i < PPC_NUM_VEC_REGS; i++) {
- const uint64_t mask = 1 << i;
+ const uint32_t mask = 1 << i;
if ((p->vec_used & mask) == 0) {
p->vec_used |= mask;
return i;
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 62e8d99cfd..86df320ea8 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -126,6 +126,22 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level)
{
+ struct softpipe_context *softpipe = softpipe_context( pipe );
+ unsigned i;
+
+ if(softpipe->dirty_render_cache) {
+ for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
+ if(softpipe->framebuffer.cbufs[i] &&
+ softpipe->framebuffer.cbufs[i]->texture == texture)
+ return PIPE_REFERENCED_FOR_WRITE;
+ }
+ if(softpipe->framebuffer.zsbuf &&
+ softpipe->framebuffer.zsbuf->texture == texture)
+ return PIPE_REFERENCED_FOR_WRITE;
+ }
+
+ /* FIXME: we also need to do the same for the texture cache */
+
return PIPE_UNREFERENCED;
}
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index b89a7292e5..7888c2f644 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -145,6 +145,8 @@ struct softpipe_context {
struct draw_stage *vbuf;
struct softpipe_vbuf_render *vbuf_render;
+ boolean dirty_render_cache;
+
struct softpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
struct softpipe_tile_cache *zsbuf_cache;
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index f117096bf7..ba2766ff13 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -182,6 +182,8 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
/* Note: leave drawing surfaces mapped */
softpipe_unmap_constant_buffers(sp);
+ sp->dirty_render_cache = TRUE;
+
return TRUE;
}
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index 035f4b963e..4a14d49686 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -71,6 +71,8 @@ softpipe_flush( struct pipe_context *pipe,
* to unmap surfaces when flushing.
*/
softpipe_unmap_transfers(softpipe);
+
+ softpipe->dirty_render_cache = FALSE;
}
/* Enable to dump BMPs of the color/depth buffers each frame */
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index c6844a2649..cb5d0fb6c2 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -444,7 +444,8 @@ static void flush_spans( struct setup_context *setup )
mask |= MASK_TOP_RIGHT;
if (x+1 >= xleft1 && x+1 < xright1)
mask |= MASK_BOTTOM_RIGHT;
- EMIT_QUAD( setup, x, setup->span.y, mask );
+ if (mask)
+ EMIT_QUAD( setup, x, setup->span.y, mask );
}
break;
@@ -458,7 +459,8 @@ static void flush_spans( struct setup_context *setup )
mask |= MASK_TOP_LEFT;
if (x+1 >= xleft0 && x+1 < xright0)
mask |= MASK_TOP_RIGHT;
- EMIT_QUAD( setup, x, setup->span.y, mask );
+ if (mask)
+ EMIT_QUAD( setup, x, setup->span.y, mask );
}
break;
@@ -472,7 +474,8 @@ static void flush_spans( struct setup_context *setup )
mask |= MASK_BOTTOM_LEFT;
if (x+1 >= xleft1 && x+1 < xright1)
mask |= MASK_BOTTOM_RIGHT;
- EMIT_QUAD( setup, x, setup->span.y, mask );
+ if (mask)
+ EMIT_QUAD( setup, x, setup->span.y, mask );
}
break;
diff --git a/src/gallium/include/pipe/p_refcnt.h b/src/gallium/include/pipe/p_refcnt.h
index 1f89453e09..1f9088b3e9 100644
--- a/src/gallium/include/pipe/p_refcnt.h
+++ b/src/gallium/include/pipe/p_refcnt.h
@@ -62,29 +62,29 @@ pipe_is_referenced(struct pipe_reference *reference)
* Set 'ptr' to point to 'reference' and update reference counting.
* The old thing pointed to, if any, will be unreferenced first.
* 'reference' may be NULL.
- *
- * XXX: thread safety issues!
*/
static INLINE bool
pipe_reference(struct pipe_reference **ptr, struct pipe_reference *reference)
{
bool destroy = FALSE;
- /* bump the reference.count first */
- if (reference) {
- assert(pipe_is_referenced(reference));
- p_atomic_inc(&reference->count);
- }
-
- if (*ptr) {
- assert(pipe_is_referenced(*ptr));
- if (p_atomic_dec_zero(&(*ptr)->count)) {
- destroy = TRUE;
+ if(*ptr != reference) {
+ /* bump the reference.count first */
+ if (reference) {
+ assert(pipe_is_referenced(reference));
+ p_atomic_inc(&reference->count);
}
+
+ if (*ptr) {
+ assert(pipe_is_referenced(*ptr));
+ if (p_atomic_dec_zero(&(*ptr)->count)) {
+ destroy = TRUE;
+ }
+ }
+
+ *ptr = reference;
}
- *ptr = reference;
-
return destroy;
}
diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h
index df6d38904a..96e8e08744 100644
--- a/src/gallium/include/pipe/p_thread.h
+++ b/src/gallium/include/pipe/p_thread.h
@@ -36,6 +36,7 @@
#include "pipe/p_compiler.h"
+#include "util/u_debug.h" /* for assert */
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
diff --git a/src/gallium/state_trackers/python/tests/base.py b/src/gallium/state_trackers/python/tests/base.py
index 1fa7fe6f3b..202ccfc350 100755
--- a/src/gallium/state_trackers/python/tests/base.py
+++ b/src/gallium/state_trackers/python/tests/base.py
@@ -46,6 +46,14 @@ for name, value in globals().items():
if name.startswith("PIPE_FORMAT_") and isinstance(value, int):
formats[value] = name
+def is_depth_stencil_format(format):
+ # FIXME: make and use binding to pf_is_depth_stencil
+ return format in (
+ PIPE_FORMAT_Z32_UNORM,
+ PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
+ )
def make_image(width, height, rgba):
import Image
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py
index 06130ea1c9..c7b78abbbe 100755
--- a/src/gallium/state_trackers/python/tests/texture_sample.py
+++ b/src/gallium/state_trackers/python/tests/texture_sample.py
@@ -497,17 +497,13 @@ def main():
PIPE_TEXTURE_3D,
]
- formats = [
+ color_formats = [
PIPE_FORMAT_A8R8G8B8_UNORM,
PIPE_FORMAT_X8R8G8B8_UNORM,
#PIPE_FORMAT_A8R8G8B8_SRGB,
PIPE_FORMAT_R5G6B5_UNORM,
PIPE_FORMAT_A1R5G5B5_UNORM,
PIPE_FORMAT_A4R4G4B4_UNORM,
- PIPE_FORMAT_Z32_UNORM,
- PIPE_FORMAT_Z24S8_UNORM,
- PIPE_FORMAT_Z24X8_UNORM,
- PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_A8_UNORM,
PIPE_FORMAT_L8_UNORM,
PIPE_FORMAT_YCBCR,
@@ -517,6 +513,13 @@ def main():
#PIPE_FORMAT_DXT5_RGBA,
]
+ depth_formats = [
+ PIPE_FORMAT_Z32_UNORM,
+ PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
+ ]
+
sizes = [64, 32, 16, 8, 4, 2, 1]
#sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
#sizes = [64]
@@ -531,8 +534,8 @@ def main():
PIPE_TEX_FACE_NEG_Z,
]
- for target in targets:
- for format in formats:
+ for format in color_formats:
+ for target in targets:
for size in sizes:
if target == PIPE_TEXTURE_3D:
depth = size
@@ -546,17 +549,7 @@ def main():
for level in range(0, last_level + 1):
zslice = 0
while zslice < depth >> level:
- if format in (
- PIPE_FORMAT_Z32_UNORM,
- PIPE_FORMAT_Z24S8_UNORM,
- PIPE_FORMAT_Z24X8_UNORM,
- PIPE_FORMAT_Z16_UNORM,
- ):
- klass = TextureDepthSampleTest
- else:
- klass = TextureColorSampleTest
-
- test = klass(
+ test = TextureColorSampleTest(
dev = dev,
target = target,
format = format,
@@ -570,6 +563,27 @@ def main():
)
suite.add_test(test)
zslice = (zslice + 1)*2 - 1
+ for format in depth_formats:
+ target = PIPE_TEXTURE_2D
+ depth = 1
+ face = 0
+ last_level = 0
+ level = 0
+ zslice = 0
+ for size in sizes:
+ test = TextureDepthSampleTest(
+ dev = dev,
+ target = target,
+ format = format,
+ width = size,
+ height = size,
+ depth = depth,
+ last_level = last_level,
+ face = face,
+ level = level,
+ zslice = zslice,
+ )
+ suite.add_test(test)
suite.run()
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 873fc8ffff..13fece44b8 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -614,9 +614,10 @@ struct brw_context
struct brw_wm_prog_data *prog_data;
struct brw_wm_compile *compile_data;
- /* Input sizes, calculated from active vertex program:
+ /** Input sizes, calculated from active vertex program.
+ * One bit per fragment program input attribute.
*/
- GLuint input_size_masks[4];
+ GLbitfield input_size_masks[4];
/** Array of surface default colors (texture border color) */
dri_bo *sdc_bo[BRW_MAX_TEX_UNIT];
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index 2637344b48..249a800bf4 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -39,8 +39,8 @@
*/
struct tracker {
GLboolean twoside;
- GLubyte active[PROGRAM_OUTPUT+1][128];
- GLuint size_masks[4];
+ GLubyte active[PROGRAM_OUTPUT+1][MAX_PROGRAM_TEMPS];
+ GLbitfield size_masks[4]; /**< one bit per fragment program input attrib */
};
@@ -53,8 +53,10 @@ static void set_active_component( struct tracker *t,
case PROGRAM_TEMPORARY:
case PROGRAM_INPUT:
case PROGRAM_OUTPUT:
+ assert(file < PROGRAM_OUTPUT + 1);
+ assert(index < Elements(t->active[0]));
t->active[file][index] |= active;
-
+ break;
default:
break;
}
@@ -108,10 +110,15 @@ static GLubyte get_active( struct tracker *t,
return active;
}
+/**
+ * Return the size (1,2,3 or 4) of the output/result for VERT_RESULT_idx.
+ */
static GLubyte get_output_size( struct tracker *t,
GLuint idx )
{
- GLubyte active = t->active[PROGRAM_OUTPUT][idx];
+ GLubyte active;
+ assert(idx < VERT_RESULT_MAX);
+ active = t->active[PROGRAM_OUTPUT][idx];
if (active & (1<<3)) return 4;
if (active & (1<<2)) return 3;
if (active & (1<<1)) return 2;
@@ -123,7 +130,7 @@ static GLubyte get_output_size( struct tracker *t,
*/
static void calc_sizes( struct tracker *t )
{
- GLuint i;
+ GLint vertRes;
if (t->twoside) {
t->active[PROGRAM_OUTPUT][VERT_RESULT_COL0] |=
@@ -133,12 +140,27 @@ static void calc_sizes( struct tracker *t )
t->active[PROGRAM_OUTPUT][VERT_RESULT_BFC1];
}
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- switch (get_output_size(t, i)) {
- case 4: t->size_masks[4-1] |= 1<<i;
- case 3: t->size_masks[3-1] |= 1<<i;
- case 2: t->size_masks[2-1] |= 1<<i;
- case 1: t->size_masks[1-1] |= 1<<i;
+ /* Examine vertex program output sizes to set the size_masks[] info
+ * which describes the fragment program input sizes.
+ */
+ for (vertRes = VERT_RESULT_TEX0; vertRes < VERT_RESULT_MAX; vertRes++) {
+ GLint fragAttrib;
+
+ /* map vertex program output index to fragment program input index */
+ if (vertRes <= VERT_RESULT_TEX7)
+ fragAttrib = FRAG_ATTRIB_TEX0 + vertRes - VERT_RESULT_TEX0;
+ else if (vertRes >= VERT_RESULT_VAR0)
+ fragAttrib = FRAG_ATTRIB_VAR0 + vertRes - VERT_RESULT_VAR0;
+ else
+ continue;
+ assert(fragAttrib >= FRAG_ATTRIB_TEX0);
+ assert(fragAttrib <= FRAG_ATTRIB_MAX);
+
+ switch (get_output_size(t, vertRes)) {
+ case 4: t->size_masks[4-1] |= 1 << fragAttrib;
+ case 3: t->size_masks[3-1] |= 1 << fragAttrib;
+ case 2: t->size_masks[2-1] |= 1 << fragAttrib;
+ case 1: t->size_masks[1-1] |= 1 << fragAttrib;
break;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 34c8ceddb7..14e05be4f6 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -267,7 +267,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
/* BRW_NEW_WM_INPUT_DIMENSIONS */
- key->projtex_mask = brw->wm.input_size_masks[4-1] >> (FRAG_ATTRIB_TEX0 - FRAG_ATTRIB_WPOS);
+ key->proj_attrib_mask = brw->wm.input_size_masks[4-1];
/* _NEW_LIGHT */
key->flat_shade = (ctx->Light.ShadeModel == GL_FLAT);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index ab0ab8bdbf..ba497432c6 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -66,7 +66,7 @@ struct brw_wm_prog_key {
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
GLuint runtime_check_aads_emit:1;
- GLuint projtex_mask:16;
+ GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
GLuint shadowtex_mask:16;
GLuint yuvtex_mask:16;
GLuint yuvtex_swap_mask:16; /* UV swaped */
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 5b302cc309..b9e8dd2e96 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -846,10 +846,16 @@ static void precalc_tex( struct brw_wm_compile *c,
}
+/**
+ * Check if the given TXP instruction really needs the divide-by-W step.
+ */
static GLboolean projtex( struct brw_wm_compile *c,
const struct prog_instruction *inst )
{
- struct prog_src_register src = inst->SrcReg[0];
+ const struct prog_src_register src = inst->SrcReg[0];
+ GLboolean retVal;
+
+ assert(inst->Opcode == OPCODE_TXP);
/* Only try to detect the simplest cases. Could detect (later)
* cases where we are trying to emit code like RCP {1.0}, MUL x,
@@ -859,16 +865,21 @@ static GLboolean projtex( struct brw_wm_compile *c,
* user-provided fragment programs anyway:
*/
if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX)
- return 0; /* ut2004 gun rendering !?! */
+ retVal = GL_FALSE; /* ut2004 gun rendering !?! */
else if (src.File == PROGRAM_INPUT &&
GET_SWZ(src.Swizzle, W) == W &&
- (c->key.projtex_mask & (1<<(src.Index + FRAG_ATTRIB_WPOS - FRAG_ATTRIB_TEX0))) == 0)
- return 0;
+ (c->key.proj_attrib_mask & (1 << src.Index)) == 0)
+ retVal = GL_FALSE;
else
- return 1;
+ retVal = GL_TRUE;
+
+ return retVal;
}
+/**
+ * Emit code for TXP.
+ */
static void precalc_txp( struct brw_wm_compile *c,
const struct prog_instruction *inst )
{
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 8da96ede64..70e0980ed6 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -410,6 +410,30 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
static void
intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
{
+ struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate;
+ struct intel_renderbuffer *depth_rb;
+ struct intel_renderbuffer *stencil_rb;
+
+ if (intel_fb) {
+ if (intel_fb->color_rb[0]) {
+ intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
+ }
+
+ if (intel_fb->color_rb[1]) {
+ intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
+ }
+
+ depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ if (depth_rb) {
+ intel_renderbuffer_set_region(depth_rb, NULL);
+ }
+
+ stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ if (stencil_rb) {
+ intel_renderbuffer_set_region(stencil_rb, NULL);
+ }
+ }
+
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 1507671250..b2f11ffbfe 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -60,7 +60,7 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
{
const GLubyte *map = NULL;
GLuint max = 0;
- GLint i;
+ GLuint i;
if (elementBuf->Name) {
/* elements are in a user-defined buffer object. need to map it */
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 01d59dd42d..59def651a3 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -55,7 +55,7 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
/** Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0], texture/fb data */
-#define BYTE_TO_FLOAT_TEX(B) ((B) == -128 ? -1.0 : (B) * (1.0F/127.0F))
+#define BYTE_TO_FLOAT_TEX(B) ((B) == -128 ? -1.0F : (B) * (1.0F/127.0F))
/** Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127], texture/fb data */
#define FLOAT_TO_BYTE_TEX(X) ( (GLint) (127.0F * (X)) )
@@ -65,7 +65,7 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F))
/** Convert GLfloat in [0.0,1.0] to GLushort in [0, 65535] */
-#define FLOAT_TO_USHORT(X) ((GLuint) ((X) * 65535.0))
+#define FLOAT_TO_USHORT(X) ((GLuint) ((X) * 65535.0F))
/** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */
@@ -76,7 +76,7 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
/** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0], texture/fb data */
-#define SHORT_TO_FLOAT_TEX(S) ((S) == -32768 ? -1.0 : (S) * (1.0F/32767.0F))
+#define SHORT_TO_FLOAT_TEX(S) ((S) == -32768 ? -1.0F : (S) * (1.0F/32767.0F))
/** Convert GLfloat in [-1.0,1.0] to GLshort in [-32768,32767], texture/fb data */
#define FLOAT_TO_SHORT_TEX(X) ( (GLint) (32767.0F * (X)) )
@@ -86,7 +86,7 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F))
/** Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */
-#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0))
+#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0F))
/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */
@@ -97,11 +97,11 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 )
*/
/* a close approximation: */
-#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) )
+#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0F * (X)) )
/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0], texture/fb data */
-#define INT_TO_FLOAT_TEX(I) ((I) == -2147483648 ? -1.0 : (I) * (1.0F/2147483647.0))
+#define INT_TO_FLOAT_TEX(I) ((I) == -2147483648 ? -1.0F : (I) * (1.0F/2147483647.0F))
/** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647], texture/fb data */
#define FLOAT_TO_INT_TEX(X) ( (GLint) (2147483647.0F * (X)) )
@@ -120,7 +120,7 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
#define INT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 15)))
#define UINT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 16)))
#define UNCLAMPED_FLOAT_TO_USHORT(us, f) \
- us = ( (GLushort) IROUND( CLAMP((f), 0.0, 1.0) * 65535.0F) )
+ us = ( (GLushort) IROUND( CLAMP((f), 0.0F, 1.0F) * 65535.0F) )
#define CLAMPED_FLOAT_TO_USHORT(us, f) \
us = ( (GLushort) IROUND( (f) * 65535.0F) )
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 4d511f2f7e..4c04a7ed37 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -959,7 +959,7 @@ void GLAPIENTRY
_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param )
{
const struct gl_texture_unit *texUnit;
- GLint i;
+ GLuint i;
GLint temp = 0;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1006,7 +1006,7 @@ void GLAPIENTRY
_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param )
{
const struct gl_texture_unit *texUnit;
- GLint i;
+ GLuint i;
GLint temp = 0;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index a70d069bd9..b92ba2542d 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -877,6 +877,7 @@ static struct ureg get_source( struct texenv_fragment_program *p,
default:
assert(0);
+ return undef;
}
}
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h
index f3b2fb9c9c..eb160deff9 100644
--- a/src/mesa/main/texformat_tmp.h
+++ b/src/mesa/main/texformat_tmp.h
@@ -1347,13 +1347,13 @@ static void FETCH(f_ycbcr)( const struct gl_texture_image *texImage,
const GLubyte cb = *src0 & 0xff; /* chroma U */
const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
const GLubyte cr = *src1 & 0xff; /* chroma V */
- const GLfloat y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
- GLfloat r = 1.164 * (y - 16) + 1.596 * (cr - 128);
- GLfloat g = 1.164 * (y - 16) - 0.813 * (cr - 128) - 0.391 * (cb - 128);
- GLfloat b = 1.164 * (y - 16) + 2.018 * (cb - 128);
- r *= (1.0 / 255.0F);
- g *= (1.0 / 255.0F);
- b *= (1.0 / 255.0F);
+ const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
+ GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
+ GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
+ GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
+ r *= (1.0F / 255.0F);
+ g *= (1.0F / 255.0F);
+ b *= (1.0F / 255.0F);
texel[RCOMP] = CLAMP(r, 0.0F, 1.0F);
texel[GCOMP] = CLAMP(g, 0.0F, 1.0F);
texel[BCOMP] = CLAMP(b, 0.0F, 1.0F);
@@ -1388,13 +1388,13 @@ static void FETCH(f_ycbcr_rev)( const struct gl_texture_image *texImage,
const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */
const GLubyte y1 = *src1 & 0xff; /* luminance */
const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */
- const GLfloat y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
- GLfloat r = 1.164 * (y - 16) + 1.596 * (cr - 128);
- GLfloat g = 1.164 * (y - 16) - 0.813 * (cr - 128) - 0.391 * (cb - 128);
- GLfloat b = 1.164 * (y - 16) + 2.018 * (cb - 128);
- r *= (1.0 / 255.0F);
- g *= (1.0 / 255.0F);
- b *= (1.0 / 255.0F);
+ const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
+ GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
+ GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
+ GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
+ r *= (1.0F / 255.0F);
+ g *= (1.0F / 255.0F);
+ b *= (1.0F / 255.0F);
texel[RCOMP] = CLAMP(r, 0.0F, 1.0F);
texel[GCOMP] = CLAMP(g, 0.0F, 1.0F);
texel[BCOMP] = CLAMP(b, 0.0F, 1.0F);
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 70a25080cb..02409d8009 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -73,11 +73,11 @@ linear_to_nonlinear(GLfloat cl)
{
/* can't have values outside [0, 1] */
GLfloat cs;
- if (cl < 0.0031308) {
- cs = 12.92 * cl;
+ if (cl < 0.0031308f) {
+ cs = 12.92f * cl;
}
else {
- cs = 1.055 * _mesa_pow(cl, 0.41666) - 0.055;
+ cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055);
}
return cs;
}
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index ead856d32c..50e0402d27 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -73,8 +73,8 @@ _mesa_set_viewport(GLcontext *ctx, GLint x, GLint y,
}
/* clamp width and height to the implementation dependent range */
- width = CLAMP(width, 1, (GLsizei) ctx->Const.MaxViewportWidth);
- height = CLAMP(height, 1, (GLsizei) ctx->Const.MaxViewportHeight);
+ width = MIN2(width, (GLsizei) ctx->Const.MaxViewportWidth);
+ height = MIN2(height, (GLsizei) ctx->Const.MaxViewportHeight);
ctx->Viewport.X = x;
ctx->Viewport.Width = width;
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 0067d3eeb7..6b1f934647 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -138,7 +138,7 @@ lerp_rgba_3d(GLfloat result[4], GLfloat a, GLfloat b, GLfloat c,
* If A is a signed integer, A % B doesn't give the right value for A < 0
* (in terms of texture repeat). Just casting to unsigned fixes that.
*/
-#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B))
+#define REMAINDER(A, B) (((A) + (B) * 1024) % (B))
/**