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-rw-r--r--configs/autoconf.in2
-rw-r--r--configure.ac343
-rw-r--r--docs/egl.html47
-rw-r--r--docs/openvg.html29
-rw-r--r--docs/relnotes-7.10.html1
-rw-r--r--src/egl/main/eglimage.c1
-rw-r--r--src/egl/main/eglmode.c2
-rw-r--r--src/egl/main/eglscreen.c1
-rw-r--r--src/gallium/auxiliary/Makefile10
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c10
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_init.c8
-rw-r--r--src/gallium/auxiliary/util/u_format_srgb.py4
-rwxr-xr-xsrc/gallium/auxiliary/util/u_format_table.py4
-rw-r--r--src/gallium/drivers/llvmpipe/Makefile2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_soa.py4
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c13
-rw-r--r--src/gallium/drivers/r600/r600_asm.c8
-rw-r--r--src/gallium/drivers/r600/r600_pipe.c2
-rw-r--r--src/gallium/winsys/r600/drm/radeon_bo.c2
-rw-r--r--src/glsl/Makefile2
-rw-r--r--src/mapi/glapi/gen/EXT_gpu_shader4.xml244
-rw-r--r--src/mapi/glapi/gen/EXT_separate_shader_objects.xml26
-rw-r--r--src/mapi/glapi/gen/Makefile2
-rw-r--r--src/mapi/glapi/gen/gl_API.xml5
-rw-r--r--src/mapi/glapi/glapi_sparc.S121
-rw-r--r--src/mapi/glapi/glapi_x86-64.S1767
-rw-r--r--src/mapi/glapi/glapi_x86.S137
-rw-r--r--src/mapi/glapi/glapitable.h107
-rw-r--r--src/mapi/glapi/glapitemp.h264
-rw-r--r--src/mapi/glapi/glprocs.h796
-rw-r--r--src/mesa/drivers/common/meta.c30
-rw-r--r--src/mesa/drivers/dri/common/xmlpool/Makefile2
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h42
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp56
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c84
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass0.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c3
-rw-r--r--src/mesa/drivers/dri/i965/gen6_cc.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_clip_state.c7
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sf_state.c13
-rw-r--r--src/mesa/drivers/dri/i965/gen6_vs_state.c60
-rw-r--r--src/mesa/drivers/dri/i965/gen6_wm_state.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_optimize.c293
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_render.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tcl.c2
-rw-r--r--src/mesa/main/api_arrayelt.c746
-rw-r--r--src/mesa/main/api_exec.c5
-rw-r--r--src/mesa/main/api_loopback.c144
-rw-r--r--src/mesa/main/context.c154
-rw-r--r--src/mesa/main/dd.h18
-rw-r--r--src/mesa/main/dlist.c44
-rw-r--r--src/mesa/main/drawpix.c2
-rw-r--r--src/mesa/main/enums.c7196
-rw-r--r--src/mesa/main/extensions.c3
-rw-r--r--src/mesa/main/fbobject.c2
-rw-r--r--src/mesa/main/formats.c9
-rw-r--r--src/mesa/main/formats.h2
-rw-r--r--src/mesa/main/get.c15
-rw-r--r--src/mesa/main/glapidispatch.h366
-rw-r--r--src/mesa/main/image.c82
-rw-r--r--src/mesa/main/image.h3
-rw-r--r--src/mesa/main/mtypes.h24
-rw-r--r--src/mesa/main/readpix.c2
-rw-r--r--src/mesa/main/remap_helper.h3891
-rw-r--r--src/mesa/main/shaderapi.c241
-rw-r--r--src/mesa/main/shaderapi.h16
-rw-r--r--src/mesa/main/state.c16
-rw-r--r--src/mesa/main/texenvprogram.c9
-rw-r--r--src/mesa/main/teximage.c4
-rw-r--r--src/mesa/main/texstate.c33
-rw-r--r--src/mesa/main/texstore.c84
-rw-r--r--src/mesa/main/uniforms.c129
-rw-r--r--src/mesa/main/uniforms.h3
-rw-r--r--src/mesa/main/varray.c726
-rw-r--r--src/mesa/main/varray.h1
-rw-r--r--src/mesa/main/vtxfmt.c34
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c5
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c1
-rw-r--r--src/mesa/state_tracker/st_draw.c20
-rw-r--r--src/mesa/state_tracker/st_program.c42
-rw-r--r--src/mesa/swrast/s_fragprog.c2
-rw-r--r--src/mesa/swrast/s_readpix.c2
-rw-r--r--src/mesa/vbo/vbo_attrib_tmp.h616
-rw-r--r--src/mesa/vbo/vbo_exec_api.c18
-rw-r--r--src/mesa/vbo/vbo_save_api.c18
91 files changed, 11537 insertions, 7783 deletions
diff --git a/configs/autoconf.in b/configs/autoconf.in
index 9bdbefebdd..e2d70c63a1 100644
--- a/configs/autoconf.in
+++ b/configs/autoconf.in
@@ -53,7 +53,7 @@ MKDEP_OPTIONS = @MKDEP_OPTIONS@
INSTALL = @INSTALL@
# Python and flags (generally only needed by the developers)
-PYTHON2 = python
+PYTHON2 = @PYTHON2@
PYTHON_FLAGS = -t -O -O
# Library names (base name)
diff --git a/configure.ac b/configure.ac
index 364ee03947..860ea21ca7 100644
--- a/configure.ac
+++ b/configure.ac
@@ -30,6 +30,7 @@ AC_PROG_CPP
AC_PROG_CC
AC_PROG_CXX
AC_CHECK_PROGS([MAKE], [gmake make])
+AC_CHECK_PROGS([PYTHON2], [python2 python])
AC_PATH_PROG([MKDEP], [makedepend])
AC_PATH_PROG([SED], [sed])
@@ -464,6 +465,61 @@ if test "x$enable_selinux" = "xyes"; then
DEFINES="$DEFINES -DMESA_SELINUX"
fi
+dnl Determine which APIs to support
+AC_ARG_ENABLE([opengl],
+ [AS_HELP_STRING([--disable-opengl],
+ [disable support for standard OpenGL API @<:@default=no@:>@])],
+ [enable_opengl="$enableval"],
+ [enable_opengl=yes])
+AC_ARG_ENABLE([gles1],
+ [AS_HELP_STRING([--enable-gles1],
+ [enable support for OpenGL ES 1.x API @<:@default=no@:>@])],
+ [enable_gles1="$enableval"],
+ [enable_gles1=no])
+AC_ARG_ENABLE([gles2],
+ [AS_HELP_STRING([--enable-gles2],
+ [enable support for OpenGL ES 2.x API @<:@default=no@:>@])],
+ [enable_gles2="$enableval"],
+ [enable_gles2=no])
+AC_ARG_ENABLE([gles-overlay],
+ [AS_HELP_STRING([--enable-gles-overlay],
+ [build separate OpenGL ES only libraries @<:@default=no@:>@])],
+ [enable_gles_overlay="$enableval"],
+ [enable_gles_overlay=no])
+
+AC_ARG_ENABLE([openvg],
+ [AS_HELP_STRING([--enable-openvg],
+ [enable support for OpenVG API @<:@default=no@:>@])],
+ [enable_openvg="$enableval"],
+ [enable_openvg=no])
+
+if test "x$enable_opengl" = xno -a \
+ "x$enable_gles1" = xno -a \
+ "x$enable_gles2" = xno -a \
+ "x$enable_gles_overlay" = xno -a \
+ "x$enable_openvg" = xno; then
+ AC_MSG_ERROR([at least one API should be enabled])
+fi
+
+API_DEFINES=""
+GLES_OVERLAY=0
+if test "x$enable_opengl" = xno; then
+ API_DEFINES="$API_DEFINES -DFEATURE_GL=0"
+else
+ API_DEFINES="$API_DEFINES -DFEATURE_GL=1"
+fi
+if test "x$enable_gles1" = xyes; then
+ API_DEFINES="$API_DEFINES -DFEATURE_ES1=1"
+fi
+if test "x$enable_gles2" = xyes; then
+ API_DEFINES="$API_DEFINES -DFEATURE_ES2=1"
+fi
+if test "x$enable_gles_overlay" = xyes; then
+ GLES_OVERLAY=1
+fi
+AC_SUBST([API_DEFINES])
+AC_SUBST([GLES_OVERLAY])
+
dnl
dnl Driver configuration. Options are xlib, dri and osmesa right now.
dnl More later: fbdev, ...
@@ -483,6 +539,10 @@ linux*)
;;
esac
+if test "x$enable_opengl" = xno; then
+ default_driver="no"
+fi
+
AC_ARG_WITH([driver],
[AS_HELP_STRING([--with-driver=DRIVER],
[driver for Mesa: xlib,dri,osmesa @<:@default=dri when available, or xlib@:>@])],
@@ -491,6 +551,11 @@ AC_ARG_WITH([driver],
dnl Check for valid option
case "x$mesa_driver" in
xxlib|xdri|xosmesa)
+ if test "x$enable_opengl" = xno; then
+ AC_MSG_ERROR([Driver '$mesa_driver' requires OpenGL enabled])
+ fi
+ ;;
+xno)
;;
*)
AC_MSG_ERROR([Driver '$mesa_driver' is not a valid option])
@@ -506,7 +571,7 @@ dnl Driver specific build directories
dnl
dnl this variable will be prepended to SRC_DIRS and is not exported
-CORE_DIRS="mapi/glapi glsl mesa"
+CORE_DIRS=""
SRC_DIRS=""
GLU_DIRS="sgi"
@@ -516,6 +581,30 @@ GALLIUM_WINSYS_DIRS="sw"
GALLIUM_DRIVERS_DIRS="softpipe failover galahad trace rbug identity"
GALLIUM_STATE_TRACKERS_DIRS=""
+# build glapi if OpenGL is enabled
+if test "x$enable_opengl" = xyes; then
+ CORE_DIRS="$CORE_DIRS mapi/glapi"
+fi
+
+# build es1api and es2api if OpenGL ES is enabled
+case "x$enable_gles1$enable_gles2$enable_gles_overlay" in
+x*yes*)
+ CORE_DIRS="$CORE_DIRS mapi/es1api mapi/es2api"
+ ;;
+esac
+
+# build vgapi if OpenVG is enabled
+if test "x$enable_openvg" = xyes; then
+ CORE_DIRS="$CORE_DIRS mapi/vgapi"
+fi
+
+# build glsl and mesa if OpenGL or OpenGL ES is enabled
+case "x$enable_opengl$enable_gles1$enable_gles2$enable_gles_overlay" in
+x*yes*)
+ CORE_DIRS="$CORE_DIRS glsl mesa"
+ ;;
+esac
+
case "$mesa_driver" in
xlib)
DRIVER_DIRS="x11"
@@ -530,6 +619,9 @@ dri)
osmesa)
DRIVER_DIRS="osmesa"
;;
+no)
+ DRIVER_DRIS=""
+ ;;
esac
AC_SUBST([SRC_DIRS])
AC_SUBST([GLU_DIRS])
@@ -622,7 +714,7 @@ xlib)
GL_LIB_DEPS=""
fi
;;
-dri)
+dri|no) # these checks are still desired when there is no mesa_driver
# DRI must be shared, I think
if test "$enable_static" = yes; then
AC_MSG_ERROR([Can't use static libraries for DRI drivers])
@@ -747,51 +839,6 @@ if test "x$with_dri_drivers" = x; then
with_dri_drivers=no
fi
-dnl Determine which APIs to support
-AC_ARG_ENABLE([opengl],
- [AS_HELP_STRING([--disable-opengl],
- [disable support for standard OpenGL API @<:@default=no@:>@])],
- [enable_opengl="$enableval"],
- [enable_opengl=yes])
-AC_ARG_ENABLE([gles1],
- [AS_HELP_STRING([--enable-gles1],
- [enable support for OpenGL ES 1.x API @<:@default=no@:>@])],
- [enable_gles1="$enableval"],
- [enable_gles1=no])
-AC_ARG_ENABLE([gles2],
- [AS_HELP_STRING([--enable-gles2],
- [enable support for OpenGL ES 2.x API @<:@default=no@:>@])],
- [enable_gles2="$enableval"],
- [enable_gles2=no])
-AC_ARG_ENABLE([gles-overlay],
- [AS_HELP_STRING([--enable-gles-overlay],
- [build separate OpenGL ES only libraries @<:@default=no@:>@])],
- [enable_gles_overlay="$enableval"],
- [enable_gles_overlay=no])
-
-API_DEFINES=""
-GLES_OVERLAY=0
-if test "x$enable_opengl" = xno; then
- API_DEFINES="$API_DEFINES -DFEATURE_GL=0"
-else
- API_DEFINES="$API_DEFINES -DFEATURE_GL=1"
-fi
-if test "x$enable_gles1" = xyes; then
- API_DEFINES="$API_DEFINES -DFEATURE_ES1=1"
-fi
-if test "x$enable_gles2" = xyes; then
- API_DEFINES="$API_DEFINES -DFEATURE_ES2=1"
-fi
-if test "x$enable_gles_overlay" = xyes -o \
- "x$enable_gles1" = xyes -o "x$enable_gles2" = xyes; then
- CORE_DIRS="mapi/es1api mapi/es2api $CORE_DIRS"
- if test "x$enable_gles_overlay" = xyes; then
- GLES_OVERLAY=1
- fi
-fi
-AC_SUBST([API_DEFINES])
-AC_SUBST([GLES_OVERLAY])
-
dnl If $with_dri_drivers is yes, directories will be added through
dnl platform checks
DRI_DIRS=""
@@ -812,7 +859,7 @@ yes)
esac
dnl Set DRI_DIRS, DEFINES and LIB_DEPS
-if test "$mesa_driver" = dri; then
+if test "$mesa_driver" = dri -o "$mesa_driver" = no; then
# Use TLS in GLX?
if test "x$GLX_USE_TLS" = xyes; then
DEFINES="$DEFINES -DGLX_USE_TLS -DPTHREADS"
@@ -890,19 +937,21 @@ if test "$mesa_driver" = dri; then
DRI_DIRS=`echo "$DRI_DIRS" | $SED 's/ */ /g'`
# Check for expat
- EXPAT_INCLUDES=""
- EXPAT_LIB=-lexpat
- AC_ARG_WITH([expat],
- [AS_HELP_STRING([--with-expat=DIR],
- [expat install directory])],[
- EXPAT_INCLUDES="-I$withval/include"
- CPPFLAGS="$CPPFLAGS $EXPAT_INCLUDES"
- LDFLAGS="$LDFLAGS -L$withval/$LIB_DIR"
- EXPAT_LIB="-L$withval/$LIB_DIR -lexpat"
- ])
- AC_CHECK_HEADER([expat.h],[],[AC_MSG_ERROR([Expat required for DRI.])])
- AC_CHECK_LIB([expat],[XML_ParserCreate],[],
- [AC_MSG_ERROR([Expat required for DRI.])])
+ if test "$mesa_driver" = dri; then
+ EXPAT_INCLUDES=""
+ EXPAT_LIB=-lexpat
+ AC_ARG_WITH([expat],
+ [AS_HELP_STRING([--with-expat=DIR],
+ [expat install directory])],[
+ EXPAT_INCLUDES="-I$withval/include"
+ CPPFLAGS="$CPPFLAGS $EXPAT_INCLUDES"
+ LDFLAGS="$LDFLAGS -L$withval/$LIB_DIR"
+ EXPAT_LIB="-L$withval/$LIB_DIR -lexpat"
+ ])
+ AC_CHECK_HEADER([expat.h],[],[AC_MSG_ERROR([Expat required for DRI.])])
+ AC_CHECK_LIB([expat],[XML_ParserCreate],[],
+ [AC_MSG_ERROR([Expat required for DRI.])])
+ fi
# put all the necessary libs together
DRI_LIB_DEPS="$SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm -lpthread $DLOPEN_LIBS $TALLOC_LIBS"
@@ -943,6 +992,9 @@ AC_ARG_ENABLE([gl-osmesa],
[gl_osmesa="$enableval"],
[gl_osmesa="$default_gl_osmesa"])
if test "x$gl_osmesa" = xyes; then
+ if test "x$enable_opengl" = xno; then
+ AC_MSG_ERROR([OpenGL is not available for OSMesa driver])
+ fi
if test "$mesa_driver" = osmesa; then
AC_MSG_ERROR([libGL is not available for OSMesa driver])
else
@@ -999,13 +1051,21 @@ AC_ARG_ENABLE([egl],
[disable EGL library @<:@default=enabled@:>@])],
[enable_egl="$enableval"],
[enable_egl=yes])
+if test "x$enable_egl" = xno; then
+ if test "x$mesa_driver" = xno; then
+ AC_MSG_ERROR([cannot disable EGL when there is no mesa driver])
+ fi
+ if test "x$enable_openvg" = xyes; then
+ AC_MSG_ERROR([cannot enable OpenVG without EGL])
+ fi
+fi
if test "x$enable_egl" = xyes; then
SRC_DIRS="$SRC_DIRS egl"
EGL_LIB_DEPS="$DLOPEN_LIBS -lpthread"
EGL_DRIVERS_DIRS=""
if test "$enable_static" != yes; then
# build egl_glx when libGL is built
- if test "$mesa_driver" != osmesa; then
+ if test "$mesa_driver" = xlib -o "$mesa_driver" = dri; then
EGL_DRIVERS_DIRS="glx"
fi
@@ -1039,6 +1099,12 @@ AC_ARG_ENABLE([glu],
[enable OpenGL Utility library @<:@default=enabled@:>@])],
[enable_glu="$enableval"],
[enable_glu=yes])
+
+if test "x$enable_glu" = xyes -a "x$mesa_driver" = xno; then
+ AC_MSG_NOTICE([Disabling GLU since there is no OpenGL driver])
+ enable_glu=no
+fi
+
if test "x$enable_glu" = xyes; then
SRC_DIRS="$SRC_DIRS glu"
@@ -1088,9 +1154,13 @@ AC_ARG_ENABLE([glw],
[enable_glw="$enableval"],
[enable_glw=yes])
dnl Don't build GLw on osmesa
-if test "x$enable_glw" = xyes && test "$mesa_driver" = osmesa; then
- AC_MSG_WARN([Disabling GLw since the driver is OSMesa])
- enable_glw=no
+if test "x$enable_glw" = xyes; then
+ case "$mesa_driver" in
+ osmesa|no)
+ AC_MSG_NOTICE([Disabling GLw since there is no OpenGL driver])
+ enable_glw=no
+ ;;
+ esac
fi
AC_ARG_ENABLE([motif],
[AS_HELP_STRING([--enable-motif],
@@ -1164,16 +1234,20 @@ AC_ARG_ENABLE([glut],
[enable_glut="$enableval"],
[enable_glut="$default_glut"])
+dnl Don't build glut on osmesa
+if test "x$enable_glut" = xyes; then
+ case "$mesa_driver" in
+ osmesa|no)
+ AC_MSG_NOTICE([Disabling glut since there is no OpenGL driver])
+ enable_glut=no
+ ;;
+ esac
+fi
dnl Can't build glut if GLU not available
if test "x$enable_glu$enable_glut" = xnoyes; then
AC_MSG_WARN([Disabling glut since GLU is disabled])
enable_glut=no
fi
-dnl Don't build glut on osmesa
-if test "x$enable_glut" = xyes && test "$mesa_driver" = osmesa; then
- AC_MSG_WARN([Disabling glut since the driver is OSMesa])
- enable_glut=no
-fi
if test "x$enable_glut" = xyes; then
SRC_DIRS="$SRC_DIRS glut/glx"
@@ -1238,6 +1312,9 @@ AC_ARG_ENABLE([gallium],
[build gallium @<:@default=enabled@:>@])],
[enable_gallium="$enableval"],
[enable_gallium=yes])
+if test "x$enable_gallium" = xno -a "x$enable_openvg" = xyes; then
+ AC_MSG_ERROR([cannot enable OpenVG without Gallium])
+fi
if test "x$enable_gallium" = xyes; then
SRC_DIRS="$SRC_DIRS gallium gallium/winsys gallium/targets"
AC_CHECK_HEADER([udis86.h], [HAS_UDIS86="yes"],
@@ -1250,12 +1327,6 @@ AC_SUBST([LLVM_LIBS])
AC_SUBST([LLVM_LDFLAGS])
AC_SUBST([LLVM_VERSION])
-VG_LIB_DEPS=""
-EGL_CLIENT_APIS='$(GL_LIB)'
-if test "x$enable_gles_overlay" = xyes; then
- EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)'
-fi
-
dnl
dnl Gallium state trackers configuration
dnl
@@ -1271,6 +1342,8 @@ no)
GALLIUM_STATE_TRACKERS_DIRS=""
;;
yes)
+ st_egl="no"
+
# look at what else is built
case "$mesa_driver" in
xlib)
@@ -1279,16 +1352,27 @@ yes)
dri)
GALLIUM_STATE_TRACKERS_DIRS="dri"
HAVE_ST_DRI="yes"
- if test "x$enable_egl" = xyes; then
- GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl"
- HAVE_ST_EGL="yes"
- fi
+ st_egl="yes"
# Have only tested st/xorg on 1.6.0 servers
PKG_CHECK_MODULES(XORG, [xorg-server >= 1.6.0 libdrm >= $LIBDRM_XORG_REQUIRED libkms >= $LIBKMS_XORG_REQUIRED],
HAVE_ST_XORG="yes"; GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg",
HAVE_ST_XORG="no")
;;
+ no)
+ st_egl="yes"
esac
+
+ if test "x$enable_egl" = xyes; then
+ if test "$enable_openvg" = yes; then
+ GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS vega"
+ st_egl="yes"
+ fi
+
+ if test "$st_egl" = yes; then
+ GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl"
+ HAVE_ST_EGL="yes"
+ fi
+ fi
;;
*)
# verify the requested state tracker exist
@@ -1314,23 +1398,6 @@ yes)
PKG_CHECK_MODULES([LIBKMS_XORG], [libkms >= $LIBKMS_XORG_REQUIRED])
HAVE_ST_XORG="yes"
;;
- es)
- AC_MSG_WARN([state tracker 'es' has been replaced by --enable-gles-overlay])
-
- if test "x$enable_gles_overlay" != xyes; then
- if test "x$enable_gles1" != xyes -a "x$enable_gles2" != xyes; then
- CORE_DIRS="mapi/es1api mapi/es2api $CORE_DIRS"
- fi
- GLES_OVERLAY=1
- EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)'
- fi
- tracker=""
- ;;
- vega)
- CORE_DIRS="$CORE_DIRS mapi/vgapi"
- VG_LIB_DEPS="$VG_LIB_DEPS -lpthread"
- EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(VG_LIB)'
- ;;
esac
if test -n "$tracker"; then
@@ -1347,6 +1414,23 @@ yes)
;;
esac
+
+EGL_CLIENT_APIS=""
+VG_LIB_DEPS=""
+
+case "x$enable_opengl$enable_gles1$enable_gles2" in
+x*yes*)
+ EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GL_LIB)'
+ ;;
+esac
+if test "x$enable_gles_overlay" = xyes; then
+ EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)'
+fi
+if test "x$enable_openvg" = xyes; then
+ EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(VG_LIB)'
+ VG_LIB_DEPS="$VG_LIB_DEPS -lpthread"
+fi
+
AC_SUBST([VG_LIB_DEPS])
AC_SUBST([EGL_CLIENT_APIS])
@@ -1622,25 +1706,51 @@ echo " exec_prefix: $exec_prefix"
echo " libdir: $libdir"
echo " includedir: $includedir"
+dnl API info
+echo ""
+echo " OpenGL: $enable_opengl (ES1: $enable_gles1 ES2: $enable_gles2)"
+echo " GLES overlay: $enable_gles_overlay"
+echo " OpenVG: $enable_openvg"
+
dnl Driver info
echo ""
echo " Driver: $mesa_driver"
-if echo "$DRIVER_DIRS" | grep 'osmesa' >/dev/null 2>&1; then
- echo " OSMesa: lib$OSMESA_LIB"
-else
- echo " OSMesa: no"
-fi
-if test "$mesa_driver" = dri; then
- # cleanup the drivers var
- dri_dirs=`echo $DRI_DIRS | $SED 's/^ *//;s/ */ /;s/ *$//'`
-if test "x$DRI_DIRS" = x; then
- echo " DRI drivers: no"
-else
- echo " DRI drivers: $dri_dirs"
+if test "$mesa_driver" != no; then
+ if echo "$DRIVER_DIRS" | grep 'osmesa' >/dev/null 2>&1; then
+ echo " OSMesa: lib$OSMESA_LIB"
+ else
+ echo " OSMesa: no"
+ fi
+ if test "$mesa_driver" = dri; then
+ # cleanup the drivers var
+ dri_dirs=`echo $DRI_DIRS | $SED 's/^ *//;s/ */ /;s/ *$//'`
+ if test "x$DRI_DIRS" = x; then
+ echo " DRI drivers: no"
+ else
+ echo " DRI drivers: $dri_dirs"
+ fi
+ echo " DRI driver dir: $DRI_DRIVER_INSTALL_DIR"
+ echo " Use XCB: $enable_xcb"
+ fi
fi
- echo " DRI driver dir: $DRI_DRIVER_INSTALL_DIR"
+echo ""
+echo " GLU: $enable_glu"
+echo " GLw: $enable_glw (Motif: $enable_motif)"
+echo " glut: $enable_glut"
+
+dnl EGL
+echo ""
+echo " EGL: $enable_egl"
+if test "$enable_egl" = yes; then
+ echo " EGL platforms: $EGL_PLATFORMS"
+ echo " EGL drivers: $EGL_DRIVERS_DIRS"
+ if test "$enable_gallium" = yes -a "$HAVE_ST_EGL" = yes; then
+ echo " EGL tracker: yes"
+ echo " EGL client APIs:$EGL_CLIENT_APIS"
+ else
+ echo " EGL tracker: no"
+ fi
fi
-echo " Use XCB: $enable_xcb"
echo ""
if test "x$MESA_LLVM" = x1; then
@@ -1670,15 +1780,6 @@ dnl Libraries
echo ""
echo " Shared libs: $enable_shared"
echo " Static libs: $enable_static"
-if test "$enable_egl" = yes; then
- echo " EGL: $EGL_DRIVERS_DIRS"
- echo " EGL platforms: $EGL_PLATFORMS"
-else
- echo " EGL: no"
-fi
-echo " GLU: $enable_glu"
-echo " GLw: $enable_glw (Motif: $enable_motif)"
-echo " glut: $enable_glut"
dnl Compiler options
# cleanup the CFLAGS/CXXFLAGS/DEFINES vars
@@ -1691,6 +1792,8 @@ echo ""
echo " CFLAGS: $cflags"
echo " CXXFLAGS: $cxxflags"
echo " Macros: $defines"
+echo ""
+echo " PYTHON2: $PYTHON2"
echo ""
echo " Run '${MAKE-make}' to build Mesa"
diff --git a/docs/egl.html b/docs/egl.html
index d38f2dd7b7..cc6462d978 100644
--- a/docs/egl.html
+++ b/docs/egl.html
@@ -32,14 +32,14 @@ cards.</p>
the Gallium driver for your hardware. For example</p>
<pre>
- $ ./configure --enable-gles-overlay --with-state-trackers=egl,vega --enable-gallium-intel
+ $ ./configure --enable-gles-overlay --enable-openvg --enable-gallium-intel
</pre>
<p>The main library and OpenGL is enabled by default. The first option enables
-<a href="opengles.html">OpenGL ES 1.x and 2.x</a>. The <code>egl</code> state
-tracker is needed by a number of EGL drivers. EGL drivers will be covered
-later. The <a href="openvg.html">vega state tracker</a> provides OpenVG
-1.x.</p>
+<a href="opengles.html">OpenGL ES 1.x and 2.x</a>. The second option enables
+<a href="openvg.html">OpenVG</a>.
+</p>
+
</li>
<li>Build and install Mesa as usual.</li>
@@ -84,19 +84,10 @@ only be built with SCons.</p>
</li>
-<li><code>--with-state-trackers</code>
-
-<p>The argument is a comma separated string. It is usually used to specify the
-rendering APIs, such as OpenVG, to build. But it is also used to specify
-<code>egl</code> state tracker that <code>egl_gallium</code> depends on.</p>
-
-</li>
-
<li><code>--enable-gles-overlay</code>
-<p>OpenGL and OpenGL ES are not controlled by
-<code>--with-state-trackers</code>. OpenGL is always built. To build OpenGL
-ES, this option must be explicitly given.</p>
+<p>OpenGL is built by default. To build OpenGL ES, this option must be
+explicitly given.</p>
</li>
@@ -108,6 +99,12 @@ one big library that supports multiple APIs.</p>
</li>
+<li><code>--enable-openvg</code>
+
+<p>OpenVG must be explicitly enabled by this option.</p>
+
+</li>
+
</ul>
<h2>Use EGL</h2>
@@ -141,7 +138,8 @@ specific driver. This variable is ignored for setuid/setgid binaries.</p>
<p><code>egl_gallium</code> dynamically loads hardware drivers and client API
modules found in <code>EGL_DRIVERS_PATH</code>. Thus, specifying this variable
-alone is not sufficient for <code>egl_gallium</code> for uninstalled build.</p>
+alone is not sufficient for <code>egl_gallium</code> for an uninstalled
+build.</p>
</li>
@@ -177,7 +175,7 @@ variable to true forces the use of software rendering.</p>
<p>This driver is based on Gallium3D. It supports all rendering APIs and
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
-The supported platforms are X11, KMS, FBDEV, and GDI.</p>
+The supported platforms are X11, DRM, FBDEV, and GDI.</p>
</li>
@@ -193,16 +191,8 @@ is not available in GLX or GLX extensions.</p>
<p>This driver supports the X Window System as its window system. It functions
as a DRI2 driver loader. Unlike <code>egl_glx</code>, it has no dependency on
-<code>libGL</code>. It talks to the X server directly using DRI2 protocol.</p>
-
-</li>
-<li><code>egl_dri</code>
-
-<p>This driver lacks maintenance and does <em>not</em> build. It is similiar
-to <code>egl_dri2</code> in that it functions as a DRI(1) driver loader. But
-unlike <code>egl_dri2</code>, it supports Linux framebuffer devices as its
-window system and supports EGL_MESA_screen_surface extension. As DRI1 drivers
-are phasing out, it might eventually be replaced by <code>egl_dri2</code>.</p>
+<code>libGL</code>. It talks to the X server directly using (XCB-)DRI2
+protocol.</p>
</li>
</ul>
@@ -295,7 +285,6 @@ should as well lock the display before using it.
<ul>
<li>Pass the conformance tests</li>
-<li>Reference counting in main library?</li>
<li>Mixed use of OpenGL, OpenGL ES 1.1, and OpenGL ES 2.0 is supported. But
which one of <code>libGL.so</code>, <code>libGLESv1_CM.so</code>, and
<code>libGLESv2.so</code> should an application link to? Bad things may happen
diff --git a/docs/openvg.html b/docs/openvg.html
index cdf6b57e0f..eff8c5828e 100644
--- a/docs/openvg.html
+++ b/docs/openvg.html
@@ -26,36 +26,27 @@ Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
<h2>Building the library</h2>
<ol>
-<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries, EGL, and Gallium EGL drivers will suffice</li>
-<li>cd src/gallium/state_trackers/vega; make</li>
-<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li>
+<li>Run <code>configure</code> with <code>--enable-openvg</code>. If you do
+not need OpenGL, you can add <code>--disable-opengl</code> to save the
+compilation time.</li>
+
+<li>Build and install Mesa as usual.</li>
</ol>
<h3>Sample build</h3>
A sample build looks as follows:
<pre>
- $ ./configure --with-state-trackers=egl,vega --enable-gallium-intel
+ $ ./configure --disable-opengl --enable-openvg
$ make
$ make install
</pre>
-<h2>OpenVG Demos</h2>
+<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one
+or more EGL drivers.</p>
-<p>
-To build the OpenVG demos:
-</p>
-<pre>
- cd progs/openvg
- make
-</pre>
-<p>
-To run a demo:
-</p>
-<pre>
- cd openvg/demos
- ./lion
-</pre>
+<h2>OpenVG Demos</h2>
+<p>OpenVG demos can be found in mesa/demos repository.</p>
</body>
</html>
diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html
index 2d0adcc8cd..6706caf41d 100644
--- a/docs/relnotes-7.10.html
+++ b/docs/relnotes-7.10.html
@@ -36,6 +36,7 @@ tbd
<ul>
<li>GL_ARB_explicit_attrib_location extension (Intel and software drivers).
<li>GL_ARB_texture_rg (Intel, software drivers, gallium drivers).
+<li>GL_EXT_separate_shader_objects extension (Intel and software drivers).
<li>GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe).
</ul>
diff --git a/src/egl/main/eglimage.c b/src/egl/main/eglimage.c
index 9625d2ae84..6d4ee4e08b 100644
--- a/src/egl/main/eglimage.c
+++ b/src/egl/main/eglimage.c
@@ -2,7 +2,6 @@
#include <string.h>
#include "eglimage.h"
-#include "eglcurrent.h"
#include "egllog.h"
diff --git a/src/egl/main/eglmode.c b/src/egl/main/eglmode.c
index 29d7964386..a9653496c3 100644
--- a/src/egl/main/eglmode.c
+++ b/src/egl/main/eglmode.c
@@ -3,11 +3,9 @@
#include <string.h>
#include "egldisplay.h"
-#include "egldriver.h"
#include "eglmode.h"
#include "eglcurrent.h"
#include "eglscreen.h"
-#include "eglstring.h"
#ifdef EGL_MESA_screen_surface
diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c
index fc3ab322ab..3abe85ff22 100644
--- a/src/egl/main/eglscreen.c
+++ b/src/egl/main/eglscreen.c
@@ -18,7 +18,6 @@
#include "egldisplay.h"
#include "eglcurrent.h"
#include "eglmode.h"
-#include "eglconfig.h"
#include "eglsurface.h"
#include "eglscreen.h"
#include "eglmutex.h"
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index abd33f6eef..f37d59e9a3 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -211,16 +211,16 @@ include ../Makefile.template
indices/u_indices_gen.c: indices/u_indices_gen.py
- python $< > $@
+ $(PYTHON2) $< > $@
indices/u_unfilled_gen.c: indices/u_unfilled_gen.py
- python $< > $@
+ $(PYTHON2) $< > $@
util/u_format_srgb.c: util/u_format_srgb.py
- python $< > $@
+ $(PYTHON2) $< > $@
util/u_format_table.c: util/u_format_table.py util/u_format_pack.py util/u_format_parse.py util/u_format.csv
- python util/u_format_table.py util/u_format.csv > $@
+ $(PYTHON2) util/u_format_table.py util/u_format.csv > $@
util/u_half.c: util/u_half.py
- python util/u_half.py > $@
+ $(PYTHON2) util/u_half.py > $@
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 140e596f99..2b5f01cda7 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -1164,11 +1164,6 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
sampler->destroy(sampler);
-#ifdef PIPE_ARCH_X86
- /* Avoid corrupting the FPU stack on 32bit OSes. */
- lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
-#endif
-
ret = LLVMBuildLoad(builder, ret_ptr,"");
LLVMBuildRet(builder, ret);
@@ -1378,11 +1373,6 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
sampler->destroy(sampler);
-#ifdef PIPE_ARCH_X86
- /* Avoid corrupting the FPU stack on 32bit OSes. */
- lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
-#endif
-
ret = LLVMBuildLoad(builder, ret_ptr,"");
LLVMBuildRet(builder, ret);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c b/src/gallium/auxiliary/gallivm/lp_bld_init.c
index 5598ca5c48..0b9a6f745f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c
@@ -145,13 +145,7 @@ lp_build_init(void)
LLVMAddCFGSimplificationPass(lp_build_pass);
LLVMAddPromoteMemoryToRegisterPass(lp_build_pass);
LLVMAddConstantPropagationPass(lp_build_pass);
- if(util_cpu_caps.has_sse4_1) {
- /* FIXME: There is a bug in this pass, whereby the combination of fptosi
- * and sitofp (necessary for trunc/floor/ceil/round implementation)
- * somehow becomes invalid code.
- */
- LLVMAddInstructionCombiningPass(lp_build_pass);
- }
+ LLVMAddInstructionCombiningPass(lp_build_pass);
LLVMAddGVNPass(lp_build_pass);
} else {
/* We need at least this pass to prevent the backends to fail in
diff --git a/src/gallium/auxiliary/util/u_format_srgb.py b/src/gallium/auxiliary/util/u_format_srgb.py
index 3e8000f368..cd63ae7891 100644
--- a/src/gallium/auxiliary/util/u_format_srgb.py
+++ b/src/gallium/auxiliary/util/u_format_srgb.py
@@ -1,6 +1,6 @@
#!/usr/bin/env python
-'''
+CopyRight = '''
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
@@ -89,7 +89,7 @@ def main():
print '/* This file is autogenerated by u_format_srgb.py. Do not edit directly. */'
print
# This will print the copyright message on the top of this file
- print __doc__.strip()
+ print CopyRight.strip()
print
print '#include "u_format_srgb.h"'
print
diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py
index f0b407b8b8..8cc22a5637 100755
--- a/src/gallium/auxiliary/util/u_format_table.py
+++ b/src/gallium/auxiliary/util/u_format_table.py
@@ -1,6 +1,6 @@
#!/usr/bin/env python
-'''
+CopyRight = '''
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
@@ -83,7 +83,7 @@ def write_format_table(formats):
print '/* This file is autogenerated by u_format_table.py from u_format.csv. Do not edit directly. */'
print
# This will print the copyright message on the top of this file
- print __doc__.strip()
+ print CopyRight.strip()
print
print '#include "u_format.h"'
print '#include "u_format_s3tc.h"'
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 08da2286b0..669e42e300 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -69,7 +69,7 @@ lp_test_sincos.o : sse_mathfun.h
PROGS_DEPS := ../../auxiliary/libgallium.a
lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxiliary/util/u_format_pack.py ../../auxiliary/util/u_format.csv
- python lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@
+ $(PYTHON2) $(PYTHON_FLAGS) lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@
LDFLAGS += $(LLVM_LDFLAGS)
LIBS += -L../../auxiliary/ -lgallium libllvmpipe.a $(LLVM_LIBS) $(GL_LIB_DEPS)
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 9fbedac165..e4495e33d0 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -761,11 +761,6 @@ generate_fragment(struct llvmpipe_screen *screen,
}
}
-#ifdef PIPE_ARCH_X86
- /* Avoid corrupting the FPU stack on 32bit OSes. */
- lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
-#endif
-
LLVMBuildRetVoid(builder);
LLVMDisposeBuilder(builder);
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.py b/src/gallium/drivers/llvmpipe/lp_tile_soa.py
index e49f9c62fe..8df7b236fe 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_soa.py
+++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.py
@@ -1,6 +1,6 @@
#!/usr/bin/env python
-'''
+CopyRight = '''
/**************************************************************************
*
* Copyright 2009 VMware, Inc.
@@ -510,7 +510,7 @@ def main():
print '/* This file is autogenerated by lp_tile_soa.py from u_format.csv. Do not edit directly. */'
print
# This will print the copyright message on the top of this file
- print __doc__.strip()
+ print CopyRight.strip()
print
print '#include "pipe/p_compiler.h"'
print '#include "util/u_format.h"'
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 730ef7a3ee..50366e32c2 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -620,17 +620,18 @@ static uint32_t r300_get_border_color(enum pipe_format format,
}
break;
- case 8:
- r = ((float_to_ubyte(border_swizzled[0]) & 0xff) << 0) |
+ case 16:
+ r = ((float_to_ubyte(border_swizzled[2]) & 0xff) << 0) |
((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) |
- ((float_to_ubyte(border_swizzled[2]) & 0xff) << 16) |
+ ((float_to_ubyte(border_swizzled[0]) & 0xff) << 16) |
((float_to_ubyte(border_swizzled[3]) & 0xff) << 24);
break;
- case 16:
- r = ((float_to_ubyte(border_swizzled[2]) & 0xff) << 0) |
+ case 8:
+ default:
+ r = ((float_to_ubyte(border_swizzled[0]) & 0xff) << 0) |
((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) |
- ((float_to_ubyte(border_swizzled[0]) & 0xff) << 16) |
+ ((float_to_ubyte(border_swizzled[2]) & 0xff) << 16) |
((float_to_ubyte(border_swizzled[3]) & 0xff) << 24);
break;
}
diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c
index c22628423b..8a7f3ce575 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -879,15 +879,15 @@ int r600_bc_build(struct r600_bc *bc)
void r600_bc_clear(struct r600_bc *bc)
{
- struct r600_bc_cf *cf, *next_cf;
+ struct r600_bc_cf *cf = NULL, *next_cf;
free(bc->bytecode);
bc->bytecode = NULL;
LIST_FOR_EACH_ENTRY_SAFE(cf, next_cf, &bc->cf, list) {
- struct r600_bc_alu *alu, *next_alu;
- struct r600_bc_tex *tex, *next_tex;
- struct r600_bc_tex *vtx, *next_vtx;
+ struct r600_bc_alu *alu = NULL, *next_alu;
+ struct r600_bc_tex *tex = NULL, *next_tex;
+ struct r600_bc_tex *vtx = NULL, *next_vtx;
LIST_FOR_EACH_ENTRY_SAFE(alu, next_alu, &cf->alu, list) {
free(alu);
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index bea7ef5df8..3564539843 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -82,6 +82,8 @@ static void r600_destroy_context(struct pipe_context *context)
free(rctx->states[i]);
}
+ util_blitter_destroy(rctx->blitter);
+
u_upload_destroy(rctx->upload_vb);
u_upload_destroy(rctx->upload_ib);
diff --git a/src/gallium/winsys/r600/drm/radeon_bo.c b/src/gallium/winsys/r600/drm/radeon_bo.c
index 9d664b7e53..2d08686fc4 100644
--- a/src/gallium/winsys/r600/drm/radeon_bo.c
+++ b/src/gallium/winsys/r600/drm/radeon_bo.c
@@ -82,6 +82,7 @@ struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle,
bo->handle = handle;
pipe_reference_init(&bo->reference, 1);
bo->alignment = alignment;
+ LIST_INITHEAD(&bo->fencedlist);
if (handle) {
struct drm_gem_open open_arg;
@@ -123,7 +124,6 @@ struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle,
if (ptr) {
memcpy(bo->data, ptr, size);
}
- LIST_INITHEAD(&bo->fencedlist);
return bo;
}
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 83869b1d84..4cfecb130f 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -178,7 +178,7 @@ builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/
cp builtins/tools/builtin_function.cpp .
make glsl_compiler
@echo Regenerating builtin_function.cpp...
- ./builtins/tools/generate_builtins.py > builtin_function.cpp
+ $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py > builtin_function.cpp
@echo Rebuilding the real compiler...
make glsl_compiler
diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
new file mode 100644
index 0000000000..cb64e868dd
--- /dev/null
+++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
@@ -0,0 +1,244 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_EXT_gpu_shader4" number="326">
+
+ <enum name="VERTEX_ATTRIB_ARRAY_INTEGER_EXT" value="0x88FD"/>
+ <enum name="SAMPLER_1D_ARRAY_EXT" value="0x8DC0"/>
+ <enum name="SAMPLER_2D_ARRAY_EXT" value="0x8DC1"/>
+ <enum name="SAMPLER_BUFFER_EXT" value="0x8DC2"/>
+ <enum name="SAMPLER_1D_ARRAY_SHADOW_EXT" value="0x8DC3"/>
+ <enum name="SAMPLER_2D_ARRAY_SHADOW_EXT" value="0x8DC4"/>
+ <enum name="SAMPLER_CUBE_SHADOW_EXT" value="0x8DC5"/>
+ <enum name="UNSIGNED_INT_VEC2_EXT" value="0x8DC6"/>
+ <enum name="UNSIGNED_INT_VEC3_EXT" value="0x8DC7"/>
+ <enum name="UNSIGNED_INT_VEC4_EXT" value="0x8DC8"/>
+ <enum name="INT_SAMPLER_1D_EXT" value="0x8DC9"/>
+ <enum name="INT_SAMPLER_2D_EXT" value="0x8DCA"/>
+ <enum name="INT_SAMPLER_3D_EXT" value="0x8DCB"/>
+ <enum name="INT_SAMPLER_CUBE_EXT" value="0x8DCC"/>
+ <enum name="INT_SAMPLER_2D_RECT_EXT" value="0x8DCD"/>
+ <enum name="INT_SAMPLER_1D_ARRAY_EXT" value="0x8DCE"/>
+ <enum name="INT_SAMPLER_2D_ARRAY_EXT" value="0x8DCF"/>
+ <enum name="INT_SAMPLER_BUFFER_EXT" value="0x8DD0"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D_EXT" value="0x8DD1"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_EXT" value="0x8DD2"/>
+ <enum name="UNSIGNED_INT_SAMPLER_3D_EXT" value="0x8DD3"/>
+ <enum name="UNSIGNED_INT_SAMPLER_CUBE_EXT" value="0x8DD4"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_RECT_EXT" value="0x8DD5"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT" value="0x8DD6"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT" value="0x8DD7"/>
+ <enum name="UNSIGNED_INT_SAMPLER_BUFFER_EXT" value="0x8DD8"/>
+ <enum name="MIN_PROGRAM_TEXEL_OFFSET_EXT" value="0x8904">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEXEL_OFFSET_EXT" value="0x8905">
+ <size name="Get" mode="get"/>
+ </enum>
+
+
+ <function name="VertexAttribI1iEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI2iEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI3iEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI4iEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI1uiEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI2uiEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI3uiEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI4uiEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI1ivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI2ivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI3ivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI4ivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI1uivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI2uivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI3uivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4uivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4bvEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="VertexAttribI4svEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttribI4ubvEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+
+ <function name="VertexAttribI4usvEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+
+ <function name="VertexAttribIPointerEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetVertexAttribIivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetVertexAttribIuivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="Uniform1uiEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLuint"/>
+ </function>
+
+ <function name="Uniform2uiEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLuint"/>
+ <param name="v1" type="GLuint"/>
+ </function>
+
+ <function name="Uniform3uiEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLuint"/>
+ <param name="v1" type="GLuint"/>
+ <param name="v2" type="GLuint"/>
+ </function>
+
+ <function name="Uniform4uiEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLuint"/>
+ <param name="v1" type="GLuint"/>
+ <param name="v2" type="GLuint"/>
+ <param name="v3" type="GLuint"/>
+ </function>
+
+ <function name="Uniform1uivEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform2uivEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform3uivEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform4uivEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="GetUniformuivEXT" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="BindFragDataLocationEXT" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="colorNumber" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+ <function name="GetFragDataLocationEXT" offset="assign">
+ <return type="GLint"/>
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mapi/glapi/gen/EXT_separate_shader_objects.xml b/src/mapi/glapi/gen/EXT_separate_shader_objects.xml
new file mode 100644
index 0000000000..6ec56157c0
--- /dev/null
+++ b/src/mapi/glapi/gen/EXT_separate_shader_objects.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+<category name="GL_EXT_separate_shader_objects" number="377">
+ <!-- Alias of CURRENT_PROGRAM -->
+ <enum name="ACTIVE_PROGRAM_EXT" value="0x8B8D"/>
+
+ <function name="UseShaderProgramEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="program" type="GLuint"/>
+ </function>
+
+ <function name="ActiveProgramEXT" offset="assign">
+ <param name="program" type="GLuint"/>
+ </function>
+
+ <function name="CreateShaderProgramEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="string" type="const GLchar *"/>
+ <return type="GLuint"/>
+ </function>
+</category>
+</OpenGLAPI>
diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile
index d4efa529b5..ed1e664b8a 100644
--- a/src/mapi/glapi/gen/Makefile
+++ b/src/mapi/glapi/gen/Makefile
@@ -84,8 +84,10 @@ API_XML = \
APPLE_vertex_array_object.xml \
EXT_draw_buffers2.xml \
EXT_framebuffer_object.xml \
+ EXT_gpu_shader4.xml \
EXT_packed_depth_stencil.xml \
EXT_provoking_vertex.xml \
+ EXT_separate_shader_objects.xml \
EXT_texture_array.xml \
EXT_texture_integer.xml \
EXT_transform_feedback.xml \
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 7213cf9f16..bd212c2e4d 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -12318,6 +12318,9 @@
</function>
</category>
+<xi:include href="EXT_separate_shader_objects.xml"
+ xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Unnumbered extensions sorted by name. -->
<category name="GL_ATI_blend_equation_separate">
@@ -12515,4 +12518,6 @@
<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
</OpenGLAPI>
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index 8d8c0e264f..ef24ffa4d9 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -1021,48 +1021,85 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_796)
GL_STUB(gl_dispatch_stub_797, 797)
HIDDEN(gl_dispatch_stub_797)
- GL_STUB(glFramebufferTextureLayerEXT, 798)
- GL_STUB(glColorMaskIndexedEXT, 799)
- GL_STUB(glDisableIndexedEXT, 800)
- GL_STUB(glEnableIndexedEXT, 801)
- GL_STUB(glGetBooleanIndexedvEXT, 802)
- GL_STUB(glGetIntegerIndexedvEXT, 803)
- GL_STUB(glIsEnabledIndexedEXT, 804)
- GL_STUB(glClearColorIiEXT, 805)
- GL_STUB(glClearColorIuiEXT, 806)
- GL_STUB(glGetTexParameterIivEXT, 807)
- GL_STUB(glGetTexParameterIuivEXT, 808)
- GL_STUB(glTexParameterIivEXT, 809)
- GL_STUB(glTexParameterIuivEXT, 810)
- GL_STUB(glBeginConditionalRenderNV, 811)
- GL_STUB(glEndConditionalRenderNV, 812)
- GL_STUB(glBeginTransformFeedbackEXT, 813)
- GL_STUB(glBindBufferBaseEXT, 814)
- GL_STUB(glBindBufferOffsetEXT, 815)
- GL_STUB(glBindBufferRangeEXT, 816)
- GL_STUB(glEndTransformFeedbackEXT, 817)
- GL_STUB(glGetTransformFeedbackVaryingEXT, 818)
- GL_STUB(glTransformFeedbackVaryingsEXT, 819)
- GL_STUB(glProvokingVertexEXT, 820)
- GL_STUB(gl_dispatch_stub_821, 821)
- HIDDEN(gl_dispatch_stub_821)
- GL_STUB(gl_dispatch_stub_822, 822)
- HIDDEN(gl_dispatch_stub_822)
- GL_STUB(glGetObjectParameterivAPPLE, 823)
- GL_STUB(glObjectPurgeableAPPLE, 824)
- GL_STUB(glObjectUnpurgeableAPPLE, 825)
- GL_STUB(gl_dispatch_stub_826, 826)
- HIDDEN(gl_dispatch_stub_826)
- GL_STUB(gl_dispatch_stub_827, 827)
- HIDDEN(gl_dispatch_stub_827)
- GL_STUB(gl_dispatch_stub_828, 828)
- HIDDEN(gl_dispatch_stub_828)
- GL_STUB(gl_dispatch_stub_829, 829)
- HIDDEN(gl_dispatch_stub_829)
- GL_STUB(gl_dispatch_stub_830, 830)
- HIDDEN(gl_dispatch_stub_830)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 831)
- GL_STUB(glEGLImageTargetTexture2DOES, 832)
+ GL_STUB(glBindFragDataLocationEXT, 798)
+ GL_STUB(glGetFragDataLocationEXT, 799)
+ GL_STUB(glGetUniformuivEXT, 800)
+ GL_STUB(glGetVertexAttribIivEXT, 801)
+ GL_STUB(glGetVertexAttribIuivEXT, 802)
+ GL_STUB(glUniform1uiEXT, 803)
+ GL_STUB(glUniform1uivEXT, 804)
+ GL_STUB(glUniform2uiEXT, 805)
+ GL_STUB(glUniform2uivEXT, 806)
+ GL_STUB(glUniform3uiEXT, 807)
+ GL_STUB(glUniform3uivEXT, 808)
+ GL_STUB(glUniform4uiEXT, 809)
+ GL_STUB(glUniform4uivEXT, 810)
+ GL_STUB(glVertexAttribI1iEXT, 811)
+ GL_STUB(glVertexAttribI1ivEXT, 812)
+ GL_STUB(glVertexAttribI1uiEXT, 813)
+ GL_STUB(glVertexAttribI1uivEXT, 814)
+ GL_STUB(glVertexAttribI2iEXT, 815)
+ GL_STUB(glVertexAttribI2ivEXT, 816)
+ GL_STUB(glVertexAttribI2uiEXT, 817)
+ GL_STUB(glVertexAttribI2uivEXT, 818)
+ GL_STUB(glVertexAttribI3iEXT, 819)
+ GL_STUB(glVertexAttribI3ivEXT, 820)
+ GL_STUB(glVertexAttribI3uiEXT, 821)
+ GL_STUB(glVertexAttribI3uivEXT, 822)
+ GL_STUB(glVertexAttribI4bvEXT, 823)
+ GL_STUB(glVertexAttribI4iEXT, 824)
+ GL_STUB(glVertexAttribI4ivEXT, 825)
+ GL_STUB(glVertexAttribI4svEXT, 826)
+ GL_STUB(glVertexAttribI4ubvEXT, 827)
+ GL_STUB(glVertexAttribI4uiEXT, 828)
+ GL_STUB(glVertexAttribI4uivEXT, 829)
+ GL_STUB(glVertexAttribI4usvEXT, 830)
+ GL_STUB(glVertexAttribIPointerEXT, 831)
+ GL_STUB(glFramebufferTextureLayerEXT, 832)
+ GL_STUB(glColorMaskIndexedEXT, 833)
+ GL_STUB(glDisableIndexedEXT, 834)
+ GL_STUB(glEnableIndexedEXT, 835)
+ GL_STUB(glGetBooleanIndexedvEXT, 836)
+ GL_STUB(glGetIntegerIndexedvEXT, 837)
+ GL_STUB(glIsEnabledIndexedEXT, 838)
+ GL_STUB(glClearColorIiEXT, 839)
+ GL_STUB(glClearColorIuiEXT, 840)
+ GL_STUB(glGetTexParameterIivEXT, 841)
+ GL_STUB(glGetTexParameterIuivEXT, 842)
+ GL_STUB(glTexParameterIivEXT, 843)
+ GL_STUB(glTexParameterIuivEXT, 844)
+ GL_STUB(glBeginConditionalRenderNV, 845)
+ GL_STUB(glEndConditionalRenderNV, 846)
+ GL_STUB(glBeginTransformFeedbackEXT, 847)
+ GL_STUB(glBindBufferBaseEXT, 848)
+ GL_STUB(glBindBufferOffsetEXT, 849)
+ GL_STUB(glBindBufferRangeEXT, 850)
+ GL_STUB(glEndTransformFeedbackEXT, 851)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 852)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 853)
+ GL_STUB(glProvokingVertexEXT, 854)
+ GL_STUB(gl_dispatch_stub_855, 855)
+ HIDDEN(gl_dispatch_stub_855)
+ GL_STUB(gl_dispatch_stub_856, 856)
+ HIDDEN(gl_dispatch_stub_856)
+ GL_STUB(glGetObjectParameterivAPPLE, 857)
+ GL_STUB(glObjectPurgeableAPPLE, 858)
+ GL_STUB(glObjectUnpurgeableAPPLE, 859)
+ GL_STUB(glActiveProgramEXT, 860)
+ GL_STUB(glCreateShaderProgramEXT, 861)
+ GL_STUB(glUseShaderProgramEXT, 862)
+ GL_STUB(gl_dispatch_stub_863, 863)
+ HIDDEN(gl_dispatch_stub_863)
+ GL_STUB(gl_dispatch_stub_864, 864)
+ HIDDEN(gl_dispatch_stub_864)
+ GL_STUB(gl_dispatch_stub_865, 865)
+ HIDDEN(gl_dispatch_stub_865)
+ GL_STUB(gl_dispatch_stub_866, 866)
+ HIDDEN(gl_dispatch_stub_866)
+ GL_STUB(gl_dispatch_stub_867, 867)
+ HIDDEN(gl_dispatch_stub_867)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 868)
+ GL_STUB(glEGLImageTargetTexture2DOES, 869)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S
index ac23dafb14..b5d867872e 100644
--- a/src/mapi/glapi/glapi_x86-64.S
+++ b/src/mapi/glapi/glapi_x86-64.S
@@ -30189,12 +30189,1326 @@ GL_PREFIX(_dispatch_stub_797):
.size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
.p2align 4,,15
+ .globl GL_PREFIX(BindFragDataLocationEXT)
+ .type GL_PREFIX(BindFragDataLocationEXT), @function
+GL_PREFIX(BindFragDataLocationEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6384(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6384(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetFragDataLocationEXT)
+ .type GL_PREFIX(GetFragDataLocationEXT), @function
+GL_PREFIX(GetFragDataLocationEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6392(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetUniformuivEXT)
+ .type GL_PREFIX(GetUniformuivEXT), @function
+GL_PREFIX(GetUniformuivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6400(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribIivEXT)
+ .type GL_PREFIX(GetVertexAttribIivEXT), @function
+GL_PREFIX(GetVertexAttribIivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6408(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribIuivEXT)
+ .type GL_PREFIX(GetVertexAttribIuivEXT), @function
+GL_PREFIX(GetVertexAttribIuivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6416(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1uiEXT)
+ .type GL_PREFIX(Uniform1uiEXT), @function
+GL_PREFIX(Uniform1uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6424(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1uivEXT)
+ .type GL_PREFIX(Uniform1uivEXT), @function
+GL_PREFIX(Uniform1uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6432(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2uiEXT)
+ .type GL_PREFIX(Uniform2uiEXT), @function
+GL_PREFIX(Uniform2uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6440(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2uivEXT)
+ .type GL_PREFIX(Uniform2uivEXT), @function
+GL_PREFIX(Uniform2uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6448(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3uiEXT)
+ .type GL_PREFIX(Uniform3uiEXT), @function
+GL_PREFIX(Uniform3uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3uivEXT)
+ .type GL_PREFIX(Uniform3uivEXT), @function
+GL_PREFIX(Uniform3uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4uiEXT)
+ .type GL_PREFIX(Uniform4uiEXT), @function
+GL_PREFIX(Uniform4uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6472(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4uivEXT)
+ .type GL_PREFIX(Uniform4uivEXT), @function
+GL_PREFIX(Uniform4uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1iEXT)
+ .type GL_PREFIX(VertexAttribI1iEXT), @function
+GL_PREFIX(VertexAttribI1iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1ivEXT)
+ .type GL_PREFIX(VertexAttribI1ivEXT), @function
+GL_PREFIX(VertexAttribI1ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1uiEXT)
+ .type GL_PREFIX(VertexAttribI1uiEXT), @function
+GL_PREFIX(VertexAttribI1uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1uivEXT)
+ .type GL_PREFIX(VertexAttribI1uivEXT), @function
+GL_PREFIX(VertexAttribI1uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2iEXT)
+ .type GL_PREFIX(VertexAttribI2iEXT), @function
+GL_PREFIX(VertexAttribI2iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2ivEXT)
+ .type GL_PREFIX(VertexAttribI2ivEXT), @function
+GL_PREFIX(VertexAttribI2ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2uiEXT)
+ .type GL_PREFIX(VertexAttribI2uiEXT), @function
+GL_PREFIX(VertexAttribI2uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2uivEXT)
+ .type GL_PREFIX(VertexAttribI2uivEXT), @function
+GL_PREFIX(VertexAttribI2uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3iEXT)
+ .type GL_PREFIX(VertexAttribI3iEXT), @function
+GL_PREFIX(VertexAttribI3iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3ivEXT)
+ .type GL_PREFIX(VertexAttribI3ivEXT), @function
+GL_PREFIX(VertexAttribI3ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3uiEXT)
+ .type GL_PREFIX(VertexAttribI3uiEXT), @function
+GL_PREFIX(VertexAttribI3uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3uivEXT)
+ .type GL_PREFIX(VertexAttribI3uivEXT), @function
+GL_PREFIX(VertexAttribI3uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4bvEXT)
+ .type GL_PREFIX(VertexAttribI4bvEXT), @function
+GL_PREFIX(VertexAttribI4bvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4iEXT)
+ .type GL_PREFIX(VertexAttribI4iEXT), @function
+GL_PREFIX(VertexAttribI4iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4ivEXT)
+ .type GL_PREFIX(VertexAttribI4ivEXT), @function
+GL_PREFIX(VertexAttribI4ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4svEXT)
+ .type GL_PREFIX(VertexAttribI4svEXT), @function
+GL_PREFIX(VertexAttribI4svEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4ubvEXT)
+ .type GL_PREFIX(VertexAttribI4ubvEXT), @function
+GL_PREFIX(VertexAttribI4ubvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4uiEXT)
+ .type GL_PREFIX(VertexAttribI4uiEXT), @function
+GL_PREFIX(VertexAttribI4uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6624(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4uivEXT)
+ .type GL_PREFIX(VertexAttribI4uivEXT), @function
+GL_PREFIX(VertexAttribI4uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4usvEXT)
+ .type GL_PREFIX(VertexAttribI4usvEXT), @function
+GL_PREFIX(VertexAttribI4usvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6640(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribIPointerEXT)
+ .type GL_PREFIX(VertexAttribIPointerEXT), @function
+GL_PREFIX(VertexAttribIPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
+
+ .p2align 4,,15
.globl GL_PREFIX(FramebufferTextureLayerEXT)
.type GL_PREFIX(FramebufferTextureLayerEXT), @function
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6384(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30208,13 +31522,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6384(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30228,7 +31542,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -30239,7 +31553,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30253,13 +31567,13 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6392(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30273,7 +31587,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
@@ -30284,7 +31598,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30294,13 +31608,13 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6400(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30310,7 +31624,7 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
@@ -30321,7 +31635,7 @@ GL_PREFIX(DisableIndexedEXT):
GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30331,13 +31645,13 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6408(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30347,7 +31661,7 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
@@ -30358,7 +31672,7 @@ GL_PREFIX(EnableIndexedEXT):
GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30368,13 +31682,13 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6416(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30384,7 +31698,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
@@ -30395,7 +31709,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
GL_PREFIX(GetIntegerIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30405,13 +31719,13 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6424(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30421,7 +31735,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
@@ -30432,7 +31746,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
GL_PREFIX(IsEnabledIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30442,13 +31756,13 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6432(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30458,7 +31772,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
@@ -30469,7 +31783,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30483,13 +31797,13 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6440(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30503,7 +31817,7 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -30514,7 +31828,7 @@ GL_PREFIX(ClearColorIiEXT):
GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30528,13 +31842,13 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6448(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30548,7 +31862,7 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
@@ -30559,7 +31873,7 @@ GL_PREFIX(ClearColorIuiEXT):
GL_PREFIX(GetTexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30569,13 +31883,13 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6456(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30585,7 +31899,7 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
@@ -30596,7 +31910,7 @@ GL_PREFIX(GetTexParameterIivEXT):
GL_PREFIX(GetTexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30606,13 +31920,13 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6464(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30622,7 +31936,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
@@ -30633,7 +31947,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
GL_PREFIX(TexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30643,13 +31957,13 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6472(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30659,7 +31973,7 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
@@ -30670,7 +31984,7 @@ GL_PREFIX(TexParameterIivEXT):
GL_PREFIX(TexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30680,13 +31994,13 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6480(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30696,7 +32010,7 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
@@ -30707,7 +32021,7 @@ GL_PREFIX(TexParameterIuivEXT):
GL_PREFIX(BeginConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30717,13 +32031,13 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6488(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30733,7 +32047,7 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
@@ -30744,25 +32058,25 @@ GL_PREFIX(BeginConditionalRenderNV):
GL_PREFIX(EndConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6496(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6496(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6496(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
@@ -30773,25 +32087,25 @@ GL_PREFIX(EndConditionalRenderNV):
GL_PREFIX(BeginTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6504(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6504(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6504(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
@@ -30802,7 +32116,7 @@ GL_PREFIX(BeginTransformFeedbackEXT):
GL_PREFIX(BindBufferBaseEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30812,13 +32126,13 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6512(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30828,7 +32142,7 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
@@ -30839,7 +32153,7 @@ GL_PREFIX(BindBufferBaseEXT):
GL_PREFIX(BindBufferOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30853,13 +32167,13 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6520(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30873,7 +32187,7 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
@@ -30884,7 +32198,7 @@ GL_PREFIX(BindBufferOffsetEXT):
GL_PREFIX(BindBufferRangeEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30898,13 +32212,13 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6528(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30918,7 +32232,7 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
@@ -30929,25 +32243,25 @@ GL_PREFIX(BindBufferRangeEXT):
GL_PREFIX(EndTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6536(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6536(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6536(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
@@ -30958,7 +32272,7 @@ GL_PREFIX(EndTransformFeedbackEXT):
GL_PREFIX(GetTransformFeedbackVaryingEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30976,13 +32290,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6544(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31000,7 +32314,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
@@ -31011,7 +32325,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
GL_PREFIX(TransformFeedbackVaryingsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31025,13 +32339,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6552(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31045,7 +32359,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
@@ -31056,37 +32370,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6560(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6560(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6560(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_821)
- .type GL_PREFIX(_dispatch_stub_821), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_821))
-GL_PREFIX(_dispatch_stub_821):
+ .globl GL_PREFIX(_dispatch_stub_855)
+ .type GL_PREFIX(_dispatch_stub_855), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_855))
+GL_PREFIX(_dispatch_stub_855):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31096,13 +32410,13 @@ GL_PREFIX(_dispatch_stub_821):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6568(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31112,19 +32426,19 @@ GL_PREFIX(_dispatch_stub_821):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_821), .-GL_PREFIX(_dispatch_stub_821)
+ .size GL_PREFIX(_dispatch_stub_855), .-GL_PREFIX(_dispatch_stub_855)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_822)
- .type GL_PREFIX(_dispatch_stub_822), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_822))
-GL_PREFIX(_dispatch_stub_822):
+ .globl GL_PREFIX(_dispatch_stub_856)
+ .type GL_PREFIX(_dispatch_stub_856), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_856))
+GL_PREFIX(_dispatch_stub_856):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31134,13 +32448,13 @@ GL_PREFIX(_dispatch_stub_822):
popq %rdx
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6576(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31150,10 +32464,10 @@ GL_PREFIX(_dispatch_stub_822):
popq %rdx
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_822), .-GL_PREFIX(_dispatch_stub_822)
+ .size GL_PREFIX(_dispatch_stub_856), .-GL_PREFIX(_dispatch_stub_856)
.p2align 4,,15
.globl GL_PREFIX(GetObjectParameterivAPPLE)
@@ -31161,7 +32475,7 @@ GL_PREFIX(_dispatch_stub_822):
GL_PREFIX(GetObjectParameterivAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31175,13 +32489,13 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6584(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31195,7 +32509,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
@@ -31206,7 +32520,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
GL_PREFIX(ObjectPurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31216,13 +32530,13 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6592(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31232,7 +32546,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
@@ -31243,7 +32557,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
GL_PREFIX(ObjectUnpurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31253,13 +32567,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6600(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31269,19 +32583,122 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_826)
- .type GL_PREFIX(_dispatch_stub_826), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_826))
-GL_PREFIX(_dispatch_stub_826):
+ .globl GL_PREFIX(ActiveProgramEXT)
+ .type GL_PREFIX(ActiveProgramEXT), @function
+GL_PREFIX(ActiveProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
+ movq 6880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6880(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CreateShaderProgramEXT)
+ .type GL_PREFIX(CreateShaderProgramEXT), @function
+GL_PREFIX(CreateShaderProgramEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UseShaderProgramEXT)
+ .type GL_PREFIX(UseShaderProgramEXT), @function
+GL_PREFIX(UseShaderProgramEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6896(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_863)
+ .type GL_PREFIX(_dispatch_stub_863), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_863))
+GL_PREFIX(_dispatch_stub_863):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31295,13 +32712,13 @@ GL_PREFIX(_dispatch_stub_826):
popq %rdx
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6608(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31315,19 +32732,19 @@ GL_PREFIX(_dispatch_stub_826):
popq %rdx
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_826), .-GL_PREFIX(_dispatch_stub_826)
+ .size GL_PREFIX(_dispatch_stub_863), .-GL_PREFIX(_dispatch_stub_863)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_827)
- .type GL_PREFIX(_dispatch_stub_827), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_827))
-GL_PREFIX(_dispatch_stub_827):
+ .globl GL_PREFIX(_dispatch_stub_864)
+ .type GL_PREFIX(_dispatch_stub_864), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_864))
+GL_PREFIX(_dispatch_stub_864):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31341,13 +32758,13 @@ GL_PREFIX(_dispatch_stub_827):
popq %rdx
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6616(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31361,19 +32778,19 @@ GL_PREFIX(_dispatch_stub_827):
popq %rdx
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_827), .-GL_PREFIX(_dispatch_stub_827)
+ .size GL_PREFIX(_dispatch_stub_864), .-GL_PREFIX(_dispatch_stub_864)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_828)
- .type GL_PREFIX(_dispatch_stub_828), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_828))
-GL_PREFIX(_dispatch_stub_828):
+ .globl GL_PREFIX(_dispatch_stub_865)
+ .type GL_PREFIX(_dispatch_stub_865), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_865))
+GL_PREFIX(_dispatch_stub_865):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31387,13 +32804,13 @@ GL_PREFIX(_dispatch_stub_828):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6624(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31407,19 +32824,19 @@ GL_PREFIX(_dispatch_stub_828):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_828), .-GL_PREFIX(_dispatch_stub_828)
+ .size GL_PREFIX(_dispatch_stub_865), .-GL_PREFIX(_dispatch_stub_865)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_829)
- .type GL_PREFIX(_dispatch_stub_829), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_829))
-GL_PREFIX(_dispatch_stub_829):
+ .globl GL_PREFIX(_dispatch_stub_866)
+ .type GL_PREFIX(_dispatch_stub_866), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_866))
+GL_PREFIX(_dispatch_stub_866):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31429,13 +32846,13 @@ GL_PREFIX(_dispatch_stub_829):
popq %rdx
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6632(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31445,19 +32862,19 @@ GL_PREFIX(_dispatch_stub_829):
popq %rdx
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_829), .-GL_PREFIX(_dispatch_stub_829)
+ .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_830)
- .type GL_PREFIX(_dispatch_stub_830), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_830))
-GL_PREFIX(_dispatch_stub_830):
+ .globl GL_PREFIX(_dispatch_stub_867)
+ .type GL_PREFIX(_dispatch_stub_867), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_867))
+GL_PREFIX(_dispatch_stub_867):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31467,13 +32884,13 @@ GL_PREFIX(_dispatch_stub_830):
popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6640(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31483,10 +32900,10 @@ GL_PREFIX(_dispatch_stub_830):
popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_830), .-GL_PREFIX(_dispatch_stub_830)
+ .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867)
.p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -31494,7 +32911,7 @@ GL_PREFIX(_dispatch_stub_830):
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31504,13 +32921,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6648(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31520,7 +32937,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -31531,7 +32948,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31541,13 +32958,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6656(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31557,7 +32974,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S
index 3e86b191f5..670a45f83b 100644
--- a/src/mapi/glapi/glapi_x86.S
+++ b/src/mapi/glapi/glapi_x86.S
@@ -976,48 +976,85 @@ GLNAME(gl_dispatch_functions_start):
HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
GL_STUB(_dispatch_stub_797, 797, _dispatch_stub_797@12)
HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
- GL_STUB(FramebufferTextureLayerEXT, 798, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, 799, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, 800, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, 801, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, 802, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, 803, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, 804, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, 805, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 806, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, 807, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, 808, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, 809, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, 810, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, 811, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, 812, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, 813, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, 814, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, 815, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, 816, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, 817, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, 818, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, 819, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, 820, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_821, 821, _dispatch_stub_821@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@12))
- GL_STUB(_dispatch_stub_822, 822, _dispatch_stub_822@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@12))
- GL_STUB(GetObjectParameterivAPPLE, 823, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, 824, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, 825, ObjectUnpurgeableAPPLE@12)
- GL_STUB(_dispatch_stub_826, 826, _dispatch_stub_826@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_826, _dispatch_stub_826@16))
- GL_STUB(_dispatch_stub_827, 827, _dispatch_stub_827@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_827, _dispatch_stub_827@16))
- GL_STUB(_dispatch_stub_828, 828, _dispatch_stub_828@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_828, _dispatch_stub_828@16))
- GL_STUB(_dispatch_stub_829, 829, _dispatch_stub_829@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_829, _dispatch_stub_829@12))
- GL_STUB(_dispatch_stub_830, 830, _dispatch_stub_830@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_830, _dispatch_stub_830@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 831, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 832, EGLImageTargetTexture2DOES@8)
+ GL_STUB(BindFragDataLocationEXT, 798, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, 799, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, 800, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, 801, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, 802, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, 803, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, 804, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, 805, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, 806, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, 807, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, 808, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, 809, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, 810, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, 811, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, 812, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 813, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, 814, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 815, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 816, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 817, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 818, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 819, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 820, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 821, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 822, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, 823, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 824, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 825, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, 826, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, 827, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 828, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 829, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, 830, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, 831, VertexAttribIPointerEXT@20)
+ GL_STUB(FramebufferTextureLayerEXT, 832, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 833, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 834, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 835, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 836, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 837, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 838, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 839, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 840, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 841, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 842, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 843, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 844, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 845, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 846, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 847, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 848, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 849, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 850, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 851, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 852, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 853, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 854, ProvokingVertexEXT@4)
+ GL_STUB(_dispatch_stub_855, 855, _dispatch_stub_855@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_855, _dispatch_stub_855@12))
+ GL_STUB(_dispatch_stub_856, 856, _dispatch_stub_856@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_856, _dispatch_stub_856@12))
+ GL_STUB(GetObjectParameterivAPPLE, 857, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 858, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 859, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(ActiveProgramEXT, 860, ActiveProgramEXT@4)
+ GL_STUB(CreateShaderProgramEXT, 861, CreateShaderProgramEXT@8)
+ GL_STUB(UseShaderProgramEXT, 862, UseShaderProgramEXT@8)
+ GL_STUB(_dispatch_stub_863, 863, _dispatch_stub_863@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_863, _dispatch_stub_863@16))
+ GL_STUB(_dispatch_stub_864, 864, _dispatch_stub_864@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_864, _dispatch_stub_864@16))
+ GL_STUB(_dispatch_stub_865, 865, _dispatch_stub_865@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_865, _dispatch_stub_865@16))
+ GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12))
+ GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 868, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 869, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1297,14 +1334,14 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(IsRenderbuffer, 793, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB_ALIAS(RenderbufferStorage, 794, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
GL_STUB_ALIAS(BlitFramebuffer, 795, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40)
- GL_STUB_ALIAS(FramebufferTextureLayer, 798, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(BeginTransformFeedback, 813, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, 814, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, 816, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, 817, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, 818, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, 819, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, 820, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 832, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(BeginTransformFeedback, 847, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 848, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 850, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 851, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 852, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 853, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 854, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h
index 78fb3186bd..62f3efc85e 100644
--- a/src/mapi/glapi/glapitable.h
+++ b/src/mapi/glapi/glapitable.h
@@ -838,41 +838,78 @@ struct _glapi_table
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 798 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 799 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 800 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 801 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 802 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 803 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 804 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 805 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 806 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 807 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 808 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 809 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 810 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 811 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 812 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 813 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 814 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 815 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 816 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 817 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 818 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 819 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 820 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 821 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 822 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 823 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 824 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 825 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 826 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 827 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 828 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 829 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 830 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 831 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 832 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 798 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 799 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 800 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 801 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 802 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint v0); /* 803 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 804 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1); /* 805 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 806 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); /* 807 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 808 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); /* 809 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 810 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 811 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 812 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 813 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 814 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 815 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 816 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 817 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 818 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 819 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 820 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 821 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 822 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 823 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 824 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 825 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 826 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 827 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 828 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 829 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 830 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 832 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 833 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 834 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 835 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 836 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 837 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 838 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 839 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 840 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 841 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 842 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 843 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 844 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 845 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 846 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 847 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 848 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 849 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 850 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 851 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 852 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 853 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 854 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 855 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 856 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 857 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 858 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 859 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 860 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 861 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 862 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 863 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 864 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 865 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 866 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 867 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 868 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 869 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h
index 493887b6c7..42790bd900 100644
--- a/src/mapi/glapi/glapitemp.h
+++ b/src/mapi/glapi/glapitemp.h
@@ -5579,6 +5579,176 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offs
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint v0)
+{
+ DISPATCH(Uniform1uiEXT, (location, v0), (F, "glUniform1uiEXT(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1)
+{
+ DISPATCH(Uniform2uiEXT, (location, v0, v1), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2)
+{
+ DISPATCH(Uniform3uiEXT, (location, v0, v1, v2), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+{
+ DISPATCH(Uniform4uiEXT, (location, v0, v1, v2, v3), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
@@ -5734,16 +5904,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -5763,37 +5933,52 @@ KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint
RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_826)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
+{
+ DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
+{
+ RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
+{
+ DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_826)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_827)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_827)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_828)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_828)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_829)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_829)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_830)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_830)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6759,6 +6944,40 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_795),
TABLE_ENTRY(_dispatch_stub_796),
TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(BindFragDataLocationEXT),
+ TABLE_ENTRY(GetFragDataLocationEXT),
+ TABLE_ENTRY(GetUniformuivEXT),
+ TABLE_ENTRY(GetVertexAttribIivEXT),
+ TABLE_ENTRY(GetVertexAttribIuivEXT),
+ TABLE_ENTRY(Uniform1uiEXT),
+ TABLE_ENTRY(Uniform1uivEXT),
+ TABLE_ENTRY(Uniform2uiEXT),
+ TABLE_ENTRY(Uniform2uivEXT),
+ TABLE_ENTRY(Uniform3uiEXT),
+ TABLE_ENTRY(Uniform3uivEXT),
+ TABLE_ENTRY(Uniform4uiEXT),
+ TABLE_ENTRY(Uniform4uivEXT),
+ TABLE_ENTRY(VertexAttribI1iEXT),
+ TABLE_ENTRY(VertexAttribI1ivEXT),
+ TABLE_ENTRY(VertexAttribI1uiEXT),
+ TABLE_ENTRY(VertexAttribI1uivEXT),
+ TABLE_ENTRY(VertexAttribI2iEXT),
+ TABLE_ENTRY(VertexAttribI2ivEXT),
+ TABLE_ENTRY(VertexAttribI2uiEXT),
+ TABLE_ENTRY(VertexAttribI2uivEXT),
+ TABLE_ENTRY(VertexAttribI3iEXT),
+ TABLE_ENTRY(VertexAttribI3ivEXT),
+ TABLE_ENTRY(VertexAttribI3uiEXT),
+ TABLE_ENTRY(VertexAttribI3uivEXT),
+ TABLE_ENTRY(VertexAttribI4bvEXT),
+ TABLE_ENTRY(VertexAttribI4iEXT),
+ TABLE_ENTRY(VertexAttribI4ivEXT),
+ TABLE_ENTRY(VertexAttribI4svEXT),
+ TABLE_ENTRY(VertexAttribI4ubvEXT),
+ TABLE_ENTRY(VertexAttribI4uiEXT),
+ TABLE_ENTRY(VertexAttribI4uivEXT),
+ TABLE_ENTRY(VertexAttribI4usvEXT),
+ TABLE_ENTRY(VertexAttribIPointerEXT),
TABLE_ENTRY(FramebufferTextureLayerEXT),
TABLE_ENTRY(ColorMaskIndexedEXT),
TABLE_ENTRY(DisableIndexedEXT),
@@ -6782,16 +7001,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_821),
- TABLE_ENTRY(_dispatch_stub_822),
+ TABLE_ENTRY(_dispatch_stub_855),
+ TABLE_ENTRY(_dispatch_stub_856),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
- TABLE_ENTRY(_dispatch_stub_826),
- TABLE_ENTRY(_dispatch_stub_827),
- TABLE_ENTRY(_dispatch_stub_828),
- TABLE_ENTRY(_dispatch_stub_829),
- TABLE_ENTRY(_dispatch_stub_830),
+ TABLE_ENTRY(ActiveProgramEXT),
+ TABLE_ENTRY(CreateShaderProgramEXT),
+ TABLE_ENTRY(UseShaderProgramEXT),
+ TABLE_ENTRY(_dispatch_stub_863),
+ TABLE_ENTRY(_dispatch_stub_864),
+ TABLE_ENTRY(_dispatch_stub_865),
+ TABLE_ENTRY(_dispatch_stub_866),
+ TABLE_ENTRY(_dispatch_stub_867),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index ce08a04aa2..0ac42638d7 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -850,6 +850,40 @@ static const char gl_string_table[] =
"glBlitFramebufferEXT\0"
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
+ "glBindFragDataLocationEXT\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetUniformuivEXT\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glUniform1uiEXT\0"
+ "glUniform1uivEXT\0"
+ "glUniform2uiEXT\0"
+ "glUniform2uivEXT\0"
+ "glUniform3uiEXT\0"
+ "glUniform3uivEXT\0"
+ "glUniform4uiEXT\0"
+ "glUniform4uivEXT\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribIPointerEXT\0"
"glFramebufferTextureLayerEXT\0"
"glColorMaskIndexedEXT\0"
"glDisableIndexedEXT\0"
@@ -878,6 +912,9 @@ static const char gl_string_table[] =
"glGetObjectParameterivAPPLE\0"
"glObjectPurgeableAPPLE\0"
"glObjectUnpurgeableAPPLE\0"
+ "glActiveProgramEXT\0"
+ "glCreateShaderProgramEXT\0"
+ "glUseShaderProgramEXT\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
@@ -1242,13 +1279,13 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_795 mgl_dispatch_stub_795
#define gl_dispatch_stub_796 mgl_dispatch_stub_796
#define gl_dispatch_stub_797 mgl_dispatch_stub_797
-#define gl_dispatch_stub_821 mgl_dispatch_stub_821
-#define gl_dispatch_stub_822 mgl_dispatch_stub_822
-#define gl_dispatch_stub_826 mgl_dispatch_stub_826
-#define gl_dispatch_stub_827 mgl_dispatch_stub_827
-#define gl_dispatch_stub_828 mgl_dispatch_stub_828
-#define gl_dispatch_stub_829 mgl_dispatch_stub_829
-#define gl_dispatch_stub_830 mgl_dispatch_stub_830
+#define gl_dispatch_stub_855 mgl_dispatch_stub_855
+#define gl_dispatch_stub_856 mgl_dispatch_stub_856
+#define gl_dispatch_stub_863 mgl_dispatch_stub_863
+#define gl_dispatch_stub_864 mgl_dispatch_stub_864
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_867 mgl_dispatch_stub_867
#endif /* USE_MGL_NAMESPACE */
@@ -1294,13 +1331,13 @@ void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA);
void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_826(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_827(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_829(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_830(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2102,353 +2139,390 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796),
NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
- NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798),
- NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 799),
- NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 800),
- NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 801),
- NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 802),
- NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 803),
- NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 804),
- NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, 805),
- NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 806),
- NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 807),
- NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 808),
- NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 809),
- NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 810),
- NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 811),
- NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 812),
- NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813),
- NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814),
- NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 815),
- NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816),
- NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817),
- NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818),
- NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819),
- NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820),
- NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
- NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
- NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 823),
- NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 824),
- NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 825),
- NAME_FUNC_OFFSET(14806, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826),
- NAME_FUNC_OFFSET(14831, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827),
- NAME_FUNC_OFFSET(14860, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828),
- NAME_FUNC_OFFSET(14891, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829),
- NAME_FUNC_OFFSET(14915, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
- NAME_FUNC_OFFSET(14940, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 831),
- NAME_FUNC_OFFSET(14979, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 832),
- NAME_FUNC_OFFSET(15008, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(15026, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(15043, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(15059, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(15084, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(15104, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(15124, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(15147, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(15170, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(15190, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(15207, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(15224, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(15239, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(15263, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(15282, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(15301, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(15317, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(15336, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(15359, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(15375, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(15391, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(15418, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(15445, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(15465, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(15484, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(15503, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(15533, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(15563, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(15593, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(15623, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(15642, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(15665, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(15690, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(15715, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(15742, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(15770, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(15797, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(15825, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(15854, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(15883, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(15909, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(15940, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(15971, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(15995, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(16018, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(16036, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(16065, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(16094, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(16109, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(16135, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(16161, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(16176, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(16188, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(16208, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(16225, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(16241, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(16260, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(16283, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(16299, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(16321, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(16339, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(16358, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(16376, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
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- NAME_FUNC_OFFSET(19952, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
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- NAME_FUNC_OFFSET(20976, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819),
- NAME_FUNC_OFFSET(21004, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14136, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 798),
+ NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14230, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14255, glUniform1uiEXT, glUniform1uiEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14271, glUniform1uivEXT, glUniform1uivEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14288, glUniform2uiEXT, glUniform2uiEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14321, glUniform3uiEXT, glUniform3uiEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14337, glUniform3uivEXT, glUniform3uivEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14354, glUniform4uiEXT, glUniform4uiEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14370, glUniform4uivEXT, glUniform4uivEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14387, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 838),
+ NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 840),
+ NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15144, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 845),
+ NAME_FUNC_OFFSET(15171, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 846),
+ NAME_FUNC_OFFSET(15196, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15224, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15244, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15266, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15313, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
+ NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856),
+ NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 857),
+ NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 858),
+ NAME_FUNC_OFFSET(15500, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 859),
+ NAME_FUNC_OFFSET(15525, glActiveProgramEXT, glActiveProgramEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15544, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15569, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15591, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
+ NAME_FUNC_OFFSET(15616, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
+ NAME_FUNC_OFFSET(15645, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(15676, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(15700, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(15725, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 868),
+ NAME_FUNC_OFFSET(15764, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 869),
+ NAME_FUNC_OFFSET(15793, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(15811, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(15828, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(15844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(15869, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(15889, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(15909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(15932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(15955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(15975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(15992, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16009, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16024, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16048, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16067, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16086, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16102, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16121, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16144, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16160, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16176, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16203, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16230, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16408, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16427, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16500, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16555, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(16610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(16639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(16668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(16694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(16725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(16756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(16780, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(16803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(16821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(16850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(16879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(16894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(16920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(16946, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(16961, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(16973, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(16993, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17010, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17026, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17068, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(17605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(17624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(17642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(17661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(17679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(17698, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(17721, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
+ NAME_FUNC_OFFSET(17746, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
+ NAME_FUNC_OFFSET(17771, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
+ NAME_FUNC_OFFSET(17798, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
+ NAME_FUNC_OFFSET(17825, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432),
+ NAME_FUNC_OFFSET(17848, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
+ NAME_FUNC_OFFSET(17871, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
+ NAME_FUNC_OFFSET(17894, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435),
+ NAME_FUNC_OFFSET(17917, glSampleCoverageARB, glSampleCoverageARB, NULL, 436),
+ NAME_FUNC_OFFSET(17934, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437),
+ NAME_FUNC_OFFSET(17957, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438),
+ NAME_FUNC_OFFSET(17980, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
+ NAME_FUNC_OFFSET(18003, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440),
+ NAME_FUNC_OFFSET(18029, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
+ NAME_FUNC_OFFSET(18055, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
+ NAME_FUNC_OFFSET(18081, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
+ NAME_FUNC_OFFSET(18105, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444),
+ NAME_FUNC_OFFSET(18132, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445),
+ NAME_FUNC_OFFSET(18158, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452),
+ NAME_FUNC_OFFSET(18178, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453),
+ NAME_FUNC_OFFSET(18198, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454),
+ NAME_FUNC_OFFSET(18218, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455),
+ NAME_FUNC_OFFSET(18241, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456),
+ NAME_FUNC_OFFSET(18265, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457),
+ NAME_FUNC_OFFSET(18288, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458),
+ NAME_FUNC_OFFSET(18312, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18329, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18347, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18364, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18382, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468),
+ NAME_FUNC_OFFSET(18399, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469),
+ NAME_FUNC_OFFSET(18417, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470),
+ NAME_FUNC_OFFSET(18434, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471),
+ NAME_FUNC_OFFSET(18452, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472),
+ NAME_FUNC_OFFSET(18469, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473),
+ NAME_FUNC_OFFSET(18487, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474),
+ NAME_FUNC_OFFSET(18504, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475),
+ NAME_FUNC_OFFSET(18522, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476),
+ NAME_FUNC_OFFSET(18539, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477),
+ NAME_FUNC_OFFSET(18557, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478),
+ NAME_FUNC_OFFSET(18574, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
+ NAME_FUNC_OFFSET(18592, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480),
+ NAME_FUNC_OFFSET(18609, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
+ NAME_FUNC_OFFSET(18627, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18646, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
+ NAME_FUNC_OFFSET(18665, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
+ NAME_FUNC_OFFSET(18684, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
+ NAME_FUNC_OFFSET(18703, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18723, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
+ NAME_FUNC_OFFSET(18743, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18763, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
+ NAME_FUNC_OFFSET(18781, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
+ NAME_FUNC_OFFSET(18798, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18816, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492),
+ NAME_FUNC_OFFSET(18833, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18851, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
+ NAME_FUNC_OFFSET(18869, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495),
+ NAME_FUNC_OFFSET(18886, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496),
+ NAME_FUNC_OFFSET(18904, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497),
+ NAME_FUNC_OFFSET(18923, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498),
+ NAME_FUNC_OFFSET(18942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499),
+ NAME_FUNC_OFFSET(18961, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500),
+ NAME_FUNC_OFFSET(18983, glBindBufferARB, glBindBufferARB, NULL, 501),
+ NAME_FUNC_OFFSET(18996, glBufferDataARB, glBufferDataARB, NULL, 502),
+ NAME_FUNC_OFFSET(19009, glBufferSubDataARB, glBufferSubDataARB, NULL, 503),
+ NAME_FUNC_OFFSET(19025, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504),
+ NAME_FUNC_OFFSET(19041, glGenBuffersARB, glGenBuffersARB, NULL, 505),
+ NAME_FUNC_OFFSET(19054, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506),
+ NAME_FUNC_OFFSET(19077, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507),
+ NAME_FUNC_OFFSET(19097, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508),
+ NAME_FUNC_OFFSET(19116, glIsBufferARB, glIsBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET(19127, glMapBufferARB, glMapBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19139, glUnmapBufferARB, glUnmapBufferARB, NULL, 511),
+ NAME_FUNC_OFFSET(19153, glBeginQueryARB, glBeginQueryARB, NULL, 512),
+ NAME_FUNC_OFFSET(19166, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513),
+ NAME_FUNC_OFFSET(19182, glEndQueryARB, glEndQueryARB, NULL, 514),
+ NAME_FUNC_OFFSET(19193, glGenQueriesARB, glGenQueriesARB, NULL, 515),
+ NAME_FUNC_OFFSET(19206, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516),
+ NAME_FUNC_OFFSET(19225, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517),
+ NAME_FUNC_OFFSET(19245, glGetQueryivARB, glGetQueryivARB, NULL, 518),
+ NAME_FUNC_OFFSET(19258, glIsQueryARB, glIsQueryARB, NULL, 519),
+ NAME_FUNC_OFFSET(19268, glCompileShaderARB, glCompileShaderARB, NULL, 521),
+ NAME_FUNC_OFFSET(19284, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526),
+ NAME_FUNC_OFFSET(19303, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532),
+ NAME_FUNC_OFFSET(19321, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533),
+ NAME_FUNC_OFFSET(19342, glGetUniformfvARB, glGetUniformfvARB, NULL, 534),
+ NAME_FUNC_OFFSET(19357, glGetUniformivARB, glGetUniformivARB, NULL, 535),
+ NAME_FUNC_OFFSET(19372, glLinkProgramARB, glLinkProgramARB, NULL, 536),
+ NAME_FUNC_OFFSET(19386, glShaderSourceARB, glShaderSourceARB, NULL, 537),
+ NAME_FUNC_OFFSET(19401, glUniform1fARB, glUniform1fARB, NULL, 538),
+ NAME_FUNC_OFFSET(19413, glUniform1fvARB, glUniform1fvARB, NULL, 539),
+ NAME_FUNC_OFFSET(19426, glUniform1iARB, glUniform1iARB, NULL, 540),
+ NAME_FUNC_OFFSET(19438, glUniform1ivARB, glUniform1ivARB, NULL, 541),
+ NAME_FUNC_OFFSET(19451, glUniform2fARB, glUniform2fARB, NULL, 542),
+ NAME_FUNC_OFFSET(19463, glUniform2fvARB, glUniform2fvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19476, glUniform2iARB, glUniform2iARB, NULL, 544),
+ NAME_FUNC_OFFSET(19488, glUniform2ivARB, glUniform2ivARB, NULL, 545),
+ NAME_FUNC_OFFSET(19501, glUniform3fARB, glUniform3fARB, NULL, 546),
+ NAME_FUNC_OFFSET(19513, glUniform3fvARB, glUniform3fvARB, NULL, 547),
+ NAME_FUNC_OFFSET(19526, glUniform3iARB, glUniform3iARB, NULL, 548),
+ NAME_FUNC_OFFSET(19538, glUniform3ivARB, glUniform3ivARB, NULL, 549),
+ NAME_FUNC_OFFSET(19551, glUniform4fARB, glUniform4fARB, NULL, 550),
+ NAME_FUNC_OFFSET(19563, glUniform4fvARB, glUniform4fvARB, NULL, 551),
+ NAME_FUNC_OFFSET(19576, glUniform4iARB, glUniform4iARB, NULL, 552),
+ NAME_FUNC_OFFSET(19588, glUniform4ivARB, glUniform4ivARB, NULL, 553),
+ NAME_FUNC_OFFSET(19601, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554),
+ NAME_FUNC_OFFSET(19620, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET(19639, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19658, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557),
+ NAME_FUNC_OFFSET(19671, glValidateProgramARB, glValidateProgramARB, NULL, 558),
+ NAME_FUNC_OFFSET(19689, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559),
+ NAME_FUNC_OFFSET(19710, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560),
+ NAME_FUNC_OFFSET(19728, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561),
+ NAME_FUNC_OFFSET(19748, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
+ NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
+ NAME_FUNC_OFFSET(19779, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563),
+ NAME_FUNC_OFFSET(19815, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596),
+ NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597),
+ NAME_FUNC_OFFSET(19850, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19930, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19975, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608),
+ NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609),
+ NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610),
+ NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611),
+ NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612),
+ NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613),
+ NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
+ NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
+ NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
+ NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
+ NAME_FUNC_OFFSET(20211, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20231, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20252, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622),
+ NAME_FUNC_OFFSET(20272, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623),
+ NAME_FUNC_OFFSET(20293, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(20317, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20335, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20355, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20373, glFogCoorddEXT, glFogCoorddEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20385, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20398, glFogCoordfEXT, glFogCoordfEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20410, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20423, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20467, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
+ NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
+ NAME_FUNC_OFFSET(20498, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
+ NAME_FUNC_OFFSET(20513, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
+ NAME_FUNC_OFFSET(20531, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
+ NAME_FUNC_OFFSET(20545, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
+ NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
+ NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
+ NAME_FUNC_OFFSET(20595, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
+ NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
+ NAME_FUNC_OFFSET(20626, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
+ NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
+ NAME_FUNC_OFFSET(20659, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
+ NAME_FUNC_OFFSET(20673, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
+ NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
+ NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
+ NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
+ NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
+ NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
+ NAME_FUNC_OFFSET(20769, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
+ NAME_FUNC_OFFSET(20787, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
+ NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
+ NAME_FUNC_OFFSET(20818, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20833, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20979, glBindProgramNV, glBindProgramNV, NULL, 684),
+ NAME_FUNC_OFFSET(20996, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685),
+ NAME_FUNC_OFFSET(21016, glGenProgramsNV, glGenProgramsNV, NULL, 687),
+ NAME_FUNC_OFFSET(21033, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
+ NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
+ NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, 697),
+ NAME_FUNC_OFFSET(21103, glPointParameteriNV, glPointParameteriNV, NULL, 761),
+ NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, 762),
+ NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765),
+ NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767),
+ NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778),
+ NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
+ NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780),
+ NAME_FUNC_OFFSET(21290, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781),
+ NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782),
+ NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783),
+ NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784),
+ NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785),
+ NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
+ NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787),
+ NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
+ NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
+ NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
+ NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
+ NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
+ NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
+ NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
+ NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
+ NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832),
+ NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847),
+ NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848),
+ NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850),
+ NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851),
+ NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852),
+ NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853),
+ NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 9946bf1990..1bfd76a665 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -143,7 +143,10 @@ struct save_state
struct gl_vertex_program *VertexProgram;
GLboolean FragmentProgramEnabled;
struct gl_fragment_program *FragmentProgram;
- GLuint Shader;
+ GLuint VertexShader;
+ GLuint GeometryShader;
+ GLuint FragmentShader;
+ GLuint ActiveShader;
/** META_STENCIL_TEST */
struct gl_stencil_attrib Stencil;
@@ -433,8 +436,15 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
}
if (ctx->Extensions.ARB_shader_objects) {
- save->Shader = ctx->Shader.CurrentProgram ?
- ctx->Shader.CurrentProgram->Name : 0;
+ save->VertexShader = ctx->Shader.CurrentVertexProgram ?
+ ctx->Shader.CurrentVertexProgram->Name : 0;
+ save->GeometryShader = ctx->Shader.CurrentGeometryProgram ?
+ ctx->Shader.CurrentGeometryProgram->Name : 0;
+ save->FragmentShader = ctx->Shader.CurrentFragmentProgram ?
+ ctx->Shader.CurrentFragmentProgram->Name : 0;
+ save->ActiveShader = ctx->Shader.ActiveProgram ?
+ ctx->Shader.ActiveProgram->Name : 0;
+
_mesa_UseProgramObjectARB(0);
}
}
@@ -664,9 +674,17 @@ _mesa_meta_end(struct gl_context *ctx)
_mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL);
}
- if (ctx->Extensions.ARB_shader_objects) {
- _mesa_UseProgramObjectARB(save->Shader);
- }
+ if (ctx->Extensions.ARB_vertex_shader)
+ _mesa_UseShaderProgramEXT(GL_VERTEX_SHADER, save->VertexShader);
+
+ if (ctx->Extensions.ARB_geometry_shader4)
+ _mesa_UseShaderProgramEXT(GL_GEOMETRY_SHADER_ARB,
+ save->GeometryShader);
+
+ if (ctx->Extensions.ARB_fragment_shader)
+ _mesa_UseShaderProgramEXT(GL_FRAGMENT_SHADER, save->FragmentShader);
+
+ _mesa_ActiveProgramEXT(save->ActiveShader);
}
if (state & META_STENCIL_TEST) {
diff --git a/src/mesa/drivers/dri/common/xmlpool/Makefile b/src/mesa/drivers/dri/common/xmlpool/Makefile
index 62ec919ea6..b71629e9f1 100644
--- a/src/mesa/drivers/dri/common/xmlpool/Makefile
+++ b/src/mesa/drivers/dri/common/xmlpool/Makefile
@@ -62,7 +62,7 @@ clean:
# Default target options.h
options.h: t_options.h mo
- python gen_xmlpool.py $(LANGS) > options.h
+ $(PYTHON2) $(PYTHON_FLAGS) gen_xmlpool.py $(LANGS) > options.h
# Update .mo files from the corresponding .po files.
mo:
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 4a0709b446..335339515a 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -188,6 +188,13 @@ struct brw_shader_program {
struct gl_shader_program base;
};
+enum param_conversion {
+ PARAM_NO_CONVERT,
+ PARAM_CONVERT_F2I,
+ PARAM_CONVERT_F2U,
+ PARAM_CONVERT_F2B,
+};
+
/* Data about a particular attempt to compile a program. Note that
* there can be many of these, each in a different GL state
* corresponding to a different brw_wm_prog_key struct, with different
@@ -208,8 +215,10 @@ struct brw_wm_prog_data {
/* Pointer to tracked values (only valid once
* _mesa_load_state_parameters has been called at runtime).
*/
- const GLfloat *param[MAX_UNIFORMS * 4]; /* should be: BRW_MAX_CURBE */
- const GLfloat *pull_param[MAX_UNIFORMS * 4];
+ const float *param[MAX_UNIFORMS * 4]; /* should be: BRW_MAX_CURBE */
+ enum param_conversion param_convert[MAX_UNIFORMS * 4];
+ const float *pull_param[MAX_UNIFORMS * 4];
+ enum param_conversion pull_param_convert[MAX_UNIFORMS * 4];
};
struct brw_sf_prog_data {
@@ -800,6 +809,35 @@ brw_fragment_program_const(const struct gl_fragment_program *p)
return (const struct brw_fragment_program *) p;
}
+static inline
+float convert_param(enum param_conversion conversion, float param)
+{
+ union {
+ float f;
+ uint32_t u;
+ int32_t i;
+ } fi;
+
+ switch (conversion) {
+ case PARAM_NO_CONVERT:
+ return param;
+ case PARAM_CONVERT_F2I:
+ fi.i = param;
+ return fi.f;
+ case PARAM_CONVERT_F2U:
+ fi.u = param;
+ return fi.f;
+ case PARAM_CONVERT_F2B:
+ if (param != 0.0)
+ fi.i = 1;
+ else
+ fi.i = 0;
+ return fi.f;
+ default:
+ return param;
+ }
+}
+
GLboolean brw_do_cubemap_normalize(struct exec_list *instructions);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 9ce0d8decd..7b823eb201 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -199,8 +199,10 @@ static void prepare_constant_buffer(struct brw_context *brw)
GLuint offset = brw->curbe.wm_start * 16;
/* copy float constants */
- for (i = 0; i < brw->wm.prog_data->nr_params; i++)
- buf[offset + i] = *brw->wm.prog_data->param[i];
+ for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
+ buf[offset + i] = convert_param(brw->wm.prog_data->param_convert[i],
+ *brw->wm.prog_data->param[i]);
+ }
}
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 6c3db61035..239586a036 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -930,6 +930,11 @@
#define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */
/* DW1 */
# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
+/**
+ * Just does cheap culling based on the clip distance. Bits must be
+ * disjoint with USER_CLIP_CLIP_DISTANCE bits.
+ */
+# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
/* DW2 */
# define GEN6_CLIP_ENABLE (1 << 31)
# define GEN6_CLIP_API_OGL (0 << 30)
@@ -937,6 +942,8 @@
# define GEN6_CLIP_XY_TEST (1 << 28)
# define GEN6_CLIP_Z_TEST (1 << 27)
# define GEN6_CLIP_GB_TEST (1 << 26)
+/** 8-bit field of which user clip distances to clip aganist. */
+# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
# define GEN6_CLIP_MODE_NORMAL (0 << 13)
# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 4919394bc8..2ed59d3f5d 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -228,6 +228,7 @@ brw_type_for_base_type(const struct glsl_type *type)
return BRW_REGISTER_TYPE_UD;
case GLSL_TYPE_ARRAY:
case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_SAMPLER:
/* These should be overridden with the type of the member when
* dereferenced into. BRW_REGISTER_TYPE_UD seems like a likely
* way to trip up if we don't.
@@ -286,8 +287,26 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
case GLSL_TYPE_BOOL:
vec_values = fp->Base.Parameters->ParameterValues[loc];
for (unsigned int i = 0; i < type->vector_elements; i++) {
- assert(c->prog_data.nr_params < ARRAY_SIZE(c->prog_data.param));
- c->prog_data.param[c->prog_data.nr_params++] = &vec_values[i];
+ unsigned int param = c->prog_data.nr_params++;
+
+ assert(param < ARRAY_SIZE(c->prog_data.param));
+
+ switch (type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ c->prog_data.param_convert[param] = PARAM_NO_CONVERT;
+ break;
+ case GLSL_TYPE_UINT:
+ c->prog_data.param_convert[param] = PARAM_CONVERT_F2U;
+ break;
+ case GLSL_TYPE_INT:
+ c->prog_data.param_convert[param] = PARAM_CONVERT_F2I;
+ break;
+ case GLSL_TYPE_BOOL:
+ c->prog_data.param_convert[param] = PARAM_CONVERT_F2B;
+ break;
+ }
+
+ c->prog_data.param[param] = &vec_values[i];
}
return 1;
@@ -371,6 +390,8 @@ fs_visitor::setup_builtin_uniform_values(ir_variable *ir)
break;
last_swiz = swiz;
+ c->prog_data.param_convert[c->prog_data.nr_params] =
+ PARAM_NO_CONVERT;
c->prog_data.param[c->prog_data.nr_params++] = &vec_values[swiz];
}
}
@@ -625,6 +646,7 @@ fs_visitor::visit(ir_variable *ir)
}
reg = new(this->mem_ctx) fs_reg(UNIFORM, param_index);
+ reg->type = brw_type_for_base_type(ir->type);
}
if (!reg)
@@ -901,12 +923,21 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_unop_bit_not:
- case ir_unop_u2f:
- case ir_binop_lshift:
- case ir_binop_rshift:
+ inst = emit(fs_inst(BRW_OPCODE_NOT, this->result, op[0]));
+ break;
case ir_binop_bit_and:
+ inst = emit(fs_inst(BRW_OPCODE_AND, this->result, op[0], op[1]));
+ break;
case ir_binop_bit_xor:
+ inst = emit(fs_inst(BRW_OPCODE_XOR, this->result, op[0], op[1]));
+ break;
case ir_binop_bit_or:
+ inst = emit(fs_inst(BRW_OPCODE_OR, this->result, op[0], op[1]));
+ break;
+
+ case ir_unop_u2f:
+ case ir_binop_lshift:
+ case ir_binop_rshift:
assert(!"GLSL 1.30 features unsupported");
break;
}
@@ -1186,7 +1217,7 @@ fs_visitor::visit(ir_texture *ir)
assert(!ir->projector);
sampler = _mesa_get_sampler_uniform_value(ir->sampler,
- ctx->Shader.CurrentProgram,
+ ctx->Shader.CurrentFragmentProgram,
&brw->fragment_program->Base);
sampler = c->fp->program.Base.SamplerUnits[sampler];
@@ -1204,6 +1235,11 @@ fs_visitor::visit(ir_texture *ir)
0
};
+ c->prog_data.param_convert[c->prog_data.nr_params] =
+ PARAM_NO_CONVERT;
+ c->prog_data.param_convert[c->prog_data.nr_params + 1] =
+ PARAM_NO_CONVERT;
+
fs_reg scale_x = fs_reg(UNIFORM, c->prog_data.nr_params);
fs_reg scale_y = fs_reg(UNIFORM, c->prog_data.nr_params + 1);
GLuint index = _mesa_add_state_reference(params,
@@ -2359,7 +2395,7 @@ fs_visitor::assign_curb_setup()
constant_nr % 8);
inst->src[i].file = FIXED_HW_REG;
- inst->src[i].fixed_hw_reg = brw_reg;
+ inst->src[i].fixed_hw_reg = retype(brw_reg, inst->src[i].type);
}
}
}
@@ -2566,6 +2602,8 @@ fs_visitor::setup_pull_constants()
for (int i = 0; i < pull_uniform_count; i++) {
c->prog_data.pull_param[i] = c->prog_data.param[pull_uniform_base + i];
+ c->prog_data.pull_param_convert[i] =
+ c->prog_data.param_convert[pull_uniform_base + i];
}
c->prog_data.nr_params -= pull_uniform_count;
c->prog_data.nr_pull_params = pull_uniform_count;
@@ -3093,7 +3131,7 @@ fs_visitor::generate_code()
if (INTEL_DEBUG & DEBUG_WM) {
printf("Native code for fragment shader %d:\n",
- ctx->Shader.CurrentProgram->Name);
+ ctx->Shader.CurrentFragmentProgram->Name);
}
if_depth_in_loop[loop_stack_depth] = 0;
@@ -3320,7 +3358,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- struct gl_shader_program *prog = ctx->Shader.CurrentProgram;
+ struct gl_shader_program *prog = ctx->Shader.CurrentFragmentProgram;
if (!prog)
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index ce33479996..e560cdac1f 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -165,13 +165,20 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* User clip planes from curbe:
*/
if (c->key.nr_userclip) {
- for (i = 0; i < c->key.nr_userclip; i++) {
- c->userplane[i] = stride( brw_vec4_grf(reg+3+i/2, (i%2) * 4), 0, 4, 1);
- }
+ if (intel->gen >= 6) {
+ for (i = 0; i < c->key.nr_userclip; i++) {
+ c->userplane[i] = stride(brw_vec4_grf(reg + i / 2,
+ (i % 2) * 4), 0, 4, 1);
+ }
+ reg += ALIGN(c->key.nr_userclip, 2) / 2;
+ } else {
+ for (i = 0; i < c->key.nr_userclip; i++) {
+ c->userplane[i] = stride(brw_vec4_grf(reg + (6 + i) / 2,
+ (i % 2) * 4), 0, 4, 1);
+ }
+ reg += (ALIGN(6 + c->key.nr_userclip, 4) / 4) * 2;
+ }
- /* Deal with curbe alignment:
- */
- reg += ((6 + c->key.nr_userclip + 3) / 4) * 2;
}
/* Vertex program parameters from curbe:
@@ -253,9 +260,11 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->first_output = reg;
c->first_overflow_output = 0;
- if (intel->gen >= 6)
- mrf = 3; /* no more pos store in attribute */
- else if (intel->gen == 5)
+ if (intel->gen >= 6) {
+ mrf = 3;
+ if (c->key.nr_userclip)
+ mrf += 2;
+ } else if (intel->gen == 5)
mrf = 8;
else
mrf = 4;
@@ -372,9 +381,13 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* See emit_vertex_write() for where the VUE's overhead on top of the
* attributes comes from.
*/
- if (intel->gen >= 6)
- c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 7) / 8;
- else if (intel->gen == 5)
+ if (intel->gen >= 6) {
+ int header_regs = 2;
+ if (c->key.nr_userclip)
+ header_regs += 2;
+
+ c->prog_data.urb_entry_size = (attributes_in_vue + header_regs + 7) / 8;
+ } else if (intel->gen == 5)
c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
else
c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
@@ -1392,9 +1405,33 @@ static void emit_vertex_write( struct brw_vs_compile *c)
/* Update the header for point size, user clipping flags, and -ve rhw
* workaround.
*/
- if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) ||
- c->key.nr_userclip || brw->has_negative_rhw_bug)
- {
+ if (intel->gen >= 6) {
+ struct brw_reg m1 = brw_message_reg(1);
+
+ /* On gen6, m1 has each value in a separate dword, so we never
+ * need to mess with a temporary for computing the m1 value.
+ */
+ brw_MOV(p, retype(m1, BRW_REGISTER_TYPE_UD), brw_imm_ud(0));
+ if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
+ brw_MOV(p, brw_writemask(m1, WRITEMASK_W),
+ brw_swizzle1(c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ], 0));
+ }
+
+ /* Set the user clip distances in dword 8-15. (m3-4)*/
+ if (c->key.nr_userclip) {
+ for (i = 0; i < c->key.nr_userclip; i++) {
+ struct brw_reg m;
+ if (i < 4)
+ m = brw_message_reg(3);
+ else
+ m = brw_message_reg(4);
+
+ brw_DP4(p, brw_writemask(m, (1 << (i & 7))),pos, c->userplane[i]);
+ }
+ }
+ } else if ((c->prog_data.outputs_written &
+ BITFIELD64_BIT(VERT_RESULT_PSIZ)) ||
+ c->key.nr_userclip || brw->has_negative_rhw_bug) {
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -1404,11 +1441,10 @@ static void emit_vertex_write( struct brw_vs_compile *c)
if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ];
- if (intel->gen < 6) {
- brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11));
- brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8));
- } else
- brw_MOV(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0));
+ brw_MUL(p, brw_writemask(header1, WRITEMASK_W),
+ brw_swizzle1(psiz, 0), brw_imm_f(1<<11));
+ brw_AND(p, brw_writemask(header1, WRITEMASK_W),
+ header1, brw_imm_ud(0x7ff<<8));
}
for (i = 0; i < c->key.nr_userclip; i++) {
@@ -1461,12 +1497,14 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* dword 0-3 (m1) of the header is indices, point width, clip flags.
* dword 4-7 (m2) is the 4D space position
* dword 8-15 (m3,m4) of the vertex header is the user clip distance if
- * enabled. We don't use it, so skip it.
- * m3 is the first vertex element data we fill, which is the vertex
- * position.
+ * enabled.
+ * m3 or 5 is the first vertex element data we fill, which is
+ * the vertex position.
*/
brw_MOV(p, brw_message_reg(2), pos);
len_vertex_header = 1;
+ if (c->key.nr_userclip > 0)
+ len_vertex_header += 2;
} else if (intel->gen == 5) {
/* There are 20 DWs (D0-D19) in VUE header on Ironlake:
* dword 0-3 (m1) of the header is indices, point width, clip flags.
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 8fc960b445..d6aa9f957a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -113,6 +113,7 @@ static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c,
struct brw_wm_ref *ref = get_ref(c);
c->prog_data.param[i] = param_ptr;
+ c->prog_data.param_convert[i] = PARAM_NO_CONVERT;
c->nr_creg = (i+16)/16;
/* Push the offsets into hw_reg. These will be added to the
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 433ccc66f0..9a27b93710 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -137,9 +137,9 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* If using the fragment shader backend, the program is always
* 8-wide.
*/
- if (ctx->Shader.CurrentProgram) {
+ if (ctx->Shader.CurrentFragmentProgram) {
struct brw_shader *shader = (struct brw_shader *)
- ctx->Shader.CurrentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT];
+ ctx->Shader.CurrentFragmentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (shader != NULL && shader->ir != NULL) {
key->is_glsl = GL_TRUE;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index dd5ddea920..76fc94df1f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -343,7 +343,8 @@ prepare_wm_constants(struct brw_context *brw)
drm_intel_gem_bo_map_gtt(brw->wm.const_bo);
constants = brw->wm.const_bo->virtual;
for (i = 0; i < brw->wm.prog_data->nr_pull_params; i++) {
- constants[i] = *brw->wm.prog_data->pull_param[i];
+ constants[i] = convert_param(brw->wm.prog_data->pull_param_convert[i],
+ *brw->wm.prog_data->pull_param[i]);
}
drm_intel_gem_bo_unmap_gtt(brw->wm.const_bo);
diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c
index 0d6e923f73..800a255521 100644
--- a/src/mesa/drivers/dri/i965/gen6_cc.c
+++ b/src/mesa/drivers/dri/i965/gen6_cc.c
@@ -254,7 +254,7 @@ prepare_color_calc_state(struct brw_context *brw)
const struct brw_tracked_state gen6_color_calc_state = {
.dirty = {
- .mesa = _NEW_COLOR,
+ .mesa = _NEW_COLOR | _NEW_STENCIL,
.brw = 0,
.cache = 0,
},
diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c
index cd2ac9d92f..c65b41e2b6 100644
--- a/src/mesa/drivers/dri/i965/gen6_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c
@@ -28,6 +28,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
+#include "brw_util.h"
#include "intel_batchbuffer.h"
static void
@@ -36,7 +37,7 @@ upload_clip_state(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
uint32_t depth_clamp = 0;
- uint32_t provoking;
+ uint32_t provoking, userclip;
if (!ctx->Transform.DepthClamp)
depth_clamp = GEN6_CLIP_Z_TEST;
@@ -50,6 +51,9 @@ upload_clip_state(struct brw_context *brw)
(1 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
}
+ /* _NEW_TRANSFORM */
+ userclip = (1 << brw_count_bits(ctx->Transform.ClipPlanesEnabled)) - 1;
+
BEGIN_BATCH(4);
OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2));
OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE);
@@ -57,6 +61,7 @@ upload_clip_state(struct brw_context *brw)
GEN6_CLIP_API_OGL |
GEN6_CLIP_MODE_NORMAL |
GEN6_CLIP_XY_TEST |
+ userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
depth_clamp |
provoking);
OUT_BATCH(GEN6_CLIP_FORCE_ZERO_RTAINDEX);
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 55a70bea62..471067e8f0 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -73,12 +73,19 @@ upload_sf_state(struct brw_context *brw)
/* _NEW_BUFFER */
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
int attr = 0;
+ int urb_start;
+
+ /* _NEW_TRANSFORM */
+ if (ctx->Transform.ClipPlanesEnabled)
+ urb_start = 2;
+ else
+ urb_start = 1;
dw1 =
GEN6_SF_SWIZZLE_ENABLE |
num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT |
(num_inputs + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
- 1 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
+ urb_start << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
dw2 = GEN6_SF_VIEWPORT_TRANSFORM_ENABLE |
GEN6_SF_STATISTICS_ENABLE;
dw3 = 0;
@@ -195,7 +202,9 @@ const struct brw_tracked_state gen6_sf_state = {
_NEW_POLYGON |
_NEW_LINE |
_NEW_SCISSOR |
- _NEW_BUFFERS),
+ _NEW_BUFFERS |
+ _NEW_POINT |
+ _NEW_TRANSFORM),
.brw = BRW_NEW_CONTEXT,
.cache = CACHE_NEW_VS_PROG
},
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index 304eaddf40..d8da216d15 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -40,11 +40,11 @@ upload_vs_state(struct brw_context *brw)
struct gl_context *ctx = &intel->ctx;
const struct brw_vertex_program *vp =
brw_vertex_program_const(brw->vertex_program);
- unsigned int nr_params = vp->program.Base.Parameters->NumParameters;
+ unsigned int nr_params = brw->vs.prog_data->nr_params / 4;
drm_intel_bo *constant_bo;
int i;
- if (vp->use_const_buffer || nr_params == 0) {
+ if (brw->vs.prog_data->nr_params == 0 && !ctx->Transform.ClipPlanesEnabled) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2));
@@ -54,6 +54,9 @@ upload_vs_state(struct brw_context *brw)
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
+ int params_uploaded = 0;
+ float *param;
+
if (brw->vertex_program->IsNVProgram)
_mesa_load_tracked_matrices(ctx);
@@ -63,14 +66,55 @@ upload_vs_state(struct brw_context *brw)
_mesa_load_state_parameters(ctx, vp->program.Base.Parameters);
constant_bo = drm_intel_bo_alloc(intel->bufmgr, "VS constant_bo",
- nr_params * 4 * sizeof(float),
+ (MAX_CLIP_PLANES + nr_params) *
+ 4 * sizeof(float),
4096);
drm_intel_gem_bo_map_gtt(constant_bo);
- for (i = 0; i < nr_params; i++) {
- memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float),
- vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
+ param = constant_bo->virtual;
+
+ /* This should be loaded like any other param, but it's ad-hoc
+ * until we redo the VS backend.
+ */
+ for (i = 0; i < MAX_CLIP_PLANES; i++) {
+ if (ctx->Transform.ClipPlanesEnabled & (1 << i)) {
+ memcpy(param, ctx->Transform._ClipUserPlane[i], 4 * sizeof(float));
+ param += 4;
+ params_uploaded++;
+ }
}
+ /* Align to a reg for convenience for brw_vs_emit.c */
+ if (params_uploaded & 1) {
+ param += 4;
+ params_uploaded++;
+ }
+
+ if (vp->use_const_buffer) {
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ memcpy(param + brw->vs.constant_map[i] * 4,
+ vp->program.Base.Parameters->ParameterValues[i],
+ 4 * sizeof(float));
+ params_uploaded++;
+ }
+ }
+ } else {
+ for (i = 0; i < nr_params; i++) {
+ memcpy(param, vp->program.Base.Parameters->ParameterValues[i],
+ 4 * sizeof(float));
+ param += 4;
+ params_uploaded++;
+ }
+ }
+
+ if (0) {
+ printf("VS constant buffer:\n");
+ for (i = 0; i < params_uploaded; i++) {
+ float *buf = (float *)constant_bo->virtual + i * 4;
+ printf("%d: %f %f %f %f\n",
+ i, buf[0], buf[1], buf[2], buf[3]);
+ }
+ }
+
drm_intel_gem_bo_unmap_gtt(constant_bo);
BEGIN_BATCH(5);
@@ -79,7 +123,7 @@ upload_vs_state(struct brw_context *brw)
(5 - 2));
OUT_RELOC(constant_bo,
I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
- ALIGN(nr_params, 2) / 2 - 1);
+ ALIGN(params_uploaded, 2) / 2 - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index 82d127720d..36d4ab93ba 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -63,7 +63,8 @@ prepare_wm_constants(struct brw_context *brw)
drm_intel_gem_bo_map_gtt(brw->wm.push_const_bo);
constants = brw->wm.push_const_bo->virtual;
for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
- constants[i] = *brw->wm.prog_data->param[i];
+ constants[i] = convert_param(brw->wm.prog_data->param_convert[i],
+ *brw->wm.prog_data->param[i]);
}
drm_intel_gem_bo_unmap_gtt(brw->wm.push_const_bo);
}
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 974045730b..556a4195bd 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -55,6 +55,7 @@
#define need_GL_EXT_point_parameters
#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
+#define need_GL_EXT_separate_shader_objects
#define need_GL_EXT_stencil_two_side
#define need_GL_EXT_timer_query
#define need_GL_APPLE_vertex_array_object
@@ -114,6 +115,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_packed_depth_stencil", NULL },
{ "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
+ { "GL_EXT_separate_shader_objects", GL_EXT_separate_shader_objects_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_EXT_texture_env_combine", NULL },
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
index 4d9120ffd0..5556927357 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
@@ -32,15 +32,12 @@
#include "radeon_compiler_util.h"
#include "radeon_swizzle.h"
-struct peephole_state {
- struct rc_instruction * Inst;
- /** Stores a bitmask of the components that are still "alive" (i.e.
- * they have not been written to since Inst was executed.)
- */
- unsigned int WriteMask;
+struct src_clobbered_data {
+ unsigned int NumSrcRegs;
+ unsigned int SrcMasks[3];
};
-typedef void (*rc_presub_replace_fn)(struct peephole_state *,
+typedef void (*rc_presub_replace_fn)(struct rc_instruction *,
struct rc_instruction *,
unsigned int);
@@ -67,27 +64,6 @@ static struct rc_src_register chain_srcregs(struct rc_src_register outer, struct
return combine;
}
-struct copy_propagate_state {
- struct radeon_compiler * C;
- struct rc_instruction * Mov;
- unsigned int Conflict:1;
-
- /** Whether Mov's source has been clobbered */
- unsigned int SourceClobbered:1;
-
- /** Which components of Mov's destination register are still from that Mov? */
- unsigned int MovMask:4;
-
- /** Which components of Mov's destination register are clearly *not* from that Mov */
- unsigned int DefinedMask:4;
-
- /** Which components of Mov's source register are sourced */
- unsigned int SourcedMask:4;
-
- /** Branch depth beyond Mov; negative value indicates we left the Mov's block */
- int BranchDepth;
-};
-
static void copy_propagate_scan_read(void * data, struct rc_instruction * inst,
struct rc_src_register * src)
{
@@ -123,24 +99,36 @@ static void copy_propagate_scan_read(void * data, struct rc_instruction * inst,
}
}
-static void copy_propagate_scan_write(void * data, struct rc_instruction * inst,
- rc_register_file file, unsigned int index, unsigned int mask)
+static void is_src_clobbered_scan_write(
+ void * data,
+ struct rc_instruction * inst,
+ rc_register_file file,
+ unsigned int index,
+ unsigned int mask)
{
+ unsigned int i;
struct rc_reader_data * reader_data = data;
- struct copy_propagate_state * s = reader_data->CbData;
+ struct src_clobbered_data * d = reader_data->CbData;
+ for (i = 0; i < d->NumSrcRegs; i++) {
+ if (file == reader_data->Writer->U.I.SrcReg[i].File
+ && index == reader_data->Writer->U.I.SrcReg[i].Index
+ && (mask & d->SrcMasks[i])){
- if (file == reader_data->Writer->U.I.SrcReg[0].File && index == reader_data->Writer->U.I.SrcReg[0].Index) {
- if (mask & s->SourcedMask)
reader_data->AbortOnRead = 1;
- } else if (s->Mov->U.I.SrcReg[0].RelAddr && file == RC_FILE_ADDRESS) {
- reader_data->AbortOnRead = 1;
+ return;
+ }
+ if (reader_data->Writer->U.I.SrcReg[i].RelAddr &&
+ file == RC_FILE_ADDRESS) {
+ reader_data->AbortOnRead = 1;
+ return;
+ }
}
}
static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * inst_mov)
{
- struct copy_propagate_state s;
struct rc_reader_data reader_data;
+ struct src_clobbered_data sc_data;
unsigned int i;
if (inst_mov->U.I.DstReg.File != RC_FILE_TEMPORARY ||
@@ -149,22 +137,15 @@ static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * i
inst_mov->U.I.SaturateMode)
return;
- memset(&s, 0, sizeof(s));
- s.C = c;
- s.Mov = inst_mov;
- s.MovMask = inst_mov->U.I.DstReg.WriteMask;
- s.DefinedMask = RC_MASK_XYZW & ~s.MovMask;
+ sc_data.NumSrcRegs = 1;
+ sc_data.SrcMasks[0] = rc_swizzle_to_writemask(
+ inst_mov->U.I.SrcReg[0].Swizzle);
- reader_data.CbData = &s;
-
- for(unsigned int chan = 0; chan < 4; ++chan) {
- unsigned int swz = GET_SWZ(inst_mov->U.I.SrcReg[0].Swizzle, chan);
- s.SourcedMask |= (1 << swz) & RC_MASK_XYZW;
- }
+ reader_data.CbData = &sc_data;
/* Get a list of all the readers of this MOV instruction. */
rc_get_readers_normal(c, inst_mov, &reader_data,
- copy_propagate_scan_read, copy_propagate_scan_write);
+ copy_propagate_scan_read, is_src_clobbered_scan_write);
if (reader_data.Abort || reader_data.ReaderCount == 0)
return;
@@ -172,10 +153,10 @@ static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * i
/* Propagate the MOV instruction. */
for (i = 0; i < reader_data.ReaderCount; i++) {
struct rc_instruction * inst = reader_data.Readers[i].Inst;
- *reader_data.Readers[i].Src = chain_srcregs(*reader_data.Readers[i].Src, s.Mov->U.I.SrcReg[0]);
+ *reader_data.Readers[i].Src = chain_srcregs(*reader_data.Readers[i].Src, inst_mov->U.I.SrcReg[0]);
- if (s.Mov->U.I.SrcReg[0].File == RC_FILE_PRESUB)
- inst->U.I.PreSub = s.Mov->U.I.PreSub;
+ if (inst_mov->U.I.SrcReg[0].File == RC_FILE_PRESUB)
+ inst->U.I.PreSub = inst_mov->U.I.PreSub;
}
/* Finally, remove the original MOV instruction */
@@ -431,129 +412,99 @@ static int src_has_const_swz(struct rc_src_register src) {
return 0;
}
-static void peephole_scan_write(void * data, struct rc_instruction * inst,
- rc_register_file file, unsigned int index, unsigned int mask)
+static void presub_scan_read(
+ void * data,
+ struct rc_instruction * inst,
+ struct rc_src_register * src)
{
- struct peephole_state * s = data;
- if(s->Inst->U.I.DstReg.File == file
- && s->Inst->U.I.DstReg.Index == index) {
- unsigned int common_mask = s->WriteMask & mask;
- s->WriteMask &= ~common_mask;
+ struct rc_reader_data * reader_data = data;
+ const struct rc_opcode_info * info =
+ rc_get_opcode_info(inst->U.I.Opcode);
+ /* XXX: There are some situations where instructions
+ * with more than 2 src registers can use the
+ * presubtract select, but to keep things simple we
+ * will disable presubtract on these instructions for
+ * now. */
+ if (info->NumSrcRegs > 2 || info->HasTexture) {
+ reader_data->Abort = 1;
+ return;
+ }
+
+ /* We can't use more than one presubtract value in an
+ * instruction, unless the two prsubtract operations
+ * are the same and read from the same registers.
+ * XXX For now we will limit instructions to only one presubtract
+ * value.*/
+ if (inst->U.I.PreSub.Opcode != RC_PRESUB_NONE) {
+ reader_data->Abort = 1;
+ return;
}
}
static int presub_helper(
struct radeon_compiler * c,
- struct peephole_state * s,
+ struct rc_instruction * inst_add,
rc_presubtract_op presub_opcode,
rc_presub_replace_fn presub_replace)
{
- struct rc_instruction * inst;
- unsigned int can_remove = 0;
- unsigned int cant_sub = 0;
-
- for(inst = s->Inst->Next; inst != &c->Program.Instructions;
- inst = inst->Next) {
- unsigned int i;
- unsigned char can_use_presub = 1;
- const struct rc_opcode_info * info =
- rc_get_opcode_info(inst->U.I.Opcode);
- /* XXX: There are some situations where instructions
- * with more than 2 src registers can use the
- * presubtract select, but to keep things simple we
- * will disable presubtract on these instructions for
- * now. */
- if (info->NumSrcRegs > 2 || info->HasTexture) {
- can_use_presub = 0;
- }
+ struct rc_reader_data reader_data;
+ struct src_clobbered_data sc_data;
+ unsigned int i;
- /* We can't use more than one presubtract value in an
- * instruction, unless the two prsubtract operations
- * are the same and read from the same registers. */
- if (inst->U.I.PreSub.Opcode != RC_PRESUB_NONE) {
- if (inst->U.I.PreSub.Opcode != presub_opcode
- || inst->U.I.PreSub.SrcReg[0].File !=
- s->Inst->U.I.SrcReg[1].File
- || inst->U.I.PreSub.SrcReg[0].Index !=
- s->Inst->U.I.SrcReg[1].Index) {
- can_use_presub = 0;
- }
- }
+ sc_data.NumSrcRegs = 2;
+ sc_data.SrcMasks[0] = rc_swizzle_to_writemask(
+ inst_add->U.I.SrcReg[0].Swizzle);
+ sc_data.SrcMasks[1] = rc_swizzle_to_writemask(
+ inst_add->U.I.SrcReg[1].Swizzle);
+ reader_data.CbData = &sc_data;
+ rc_get_readers_normal(c, inst_add, &reader_data, presub_scan_read,
+ is_src_clobbered_scan_write);
- /* Even if the instruction can't use a presubtract operation
- * we still need to check if the instruction reads from
- * s->Inst->U.I.DstReg, because if it does we must not
- * remove s->Inst. */
- for(i = 0; i < info->NumSrcRegs; i++) {
- unsigned int mask = src_reads_dst_mask(
- inst->U.I.SrcReg[i], s->Inst->U.I.DstReg);
- /* XXX We could be more aggressive here using
- * presubtract. It is okay if SrcReg[i] only reads
- * from some of the mask components. */
- if(s->Inst->U.I.DstReg.WriteMask != mask) {
- if (s->Inst->U.I.DstReg.WriteMask & mask) {
- can_remove = 0;
- break;
- } else {
- continue;
- }
- }
- if (cant_sub || !can_use_presub) {
- can_remove = 0;
- break;
- }
- presub_replace(s, inst, i);
- can_remove = 1;
- }
- if(!can_remove)
- break;
- rc_for_all_writes_mask(inst, peephole_scan_write, s);
- /* If all components of inst_add's destination register have
- * been written to by subsequent instructions, the original
- * value of the destination register is no longer valid and
- * we can't keep doing substitutions. */
- if (!s->WriteMask){
- break;
- }
- /* Make this instruction doesn't write to the presubtract source. */
- if (inst->U.I.DstReg.WriteMask &
- src_reads_dst_mask(s->Inst->U.I.SrcReg[1],
- inst->U.I.DstReg)
- || src_reads_dst_mask(s->Inst->U.I.SrcReg[0],
- inst->U.I.DstReg)
- || info->IsFlowControl) {
- cant_sub = 1;
+ if (reader_data.Abort || reader_data.ReaderCount == 0)
+ return 0;
+
+ for(i = 0; i < reader_data.ReaderCount; i++) {
+ unsigned int src_index;
+ struct rc_reader reader = reader_data.Readers[i];
+ const struct rc_opcode_info * info =
+ rc_get_opcode_info(reader.Inst->U.I.Opcode);
+
+ for (src_index = 0; src_index < info->NumSrcRegs; src_index++) {
+ if (&reader.Inst->U.I.SrcReg[src_index] == reader.Src)
+ presub_replace(inst_add, reader.Inst, src_index);
}
}
- return can_remove;
+ return 1;
}
-/* This function assumes that s->Inst->U.I.SrcReg[0] and
- * s->Inst->U.I.SrcReg[1] aren't both negative. */
-static void presub_replace_add(struct peephole_state *s,
- struct rc_instruction * inst,
- unsigned int src_index)
+/* This function assumes that inst_add->U.I.SrcReg[0] and
+ * inst_add->U.I.SrcReg[1] aren't both negative. */
+static void presub_replace_add(
+ struct rc_instruction * inst_add,
+ struct rc_instruction * inst_reader,
+ unsigned int src_index)
{
rc_presubtract_op presub_opcode;
- if (s->Inst->U.I.SrcReg[1].Negate || s->Inst->U.I.SrcReg[0].Negate)
+ if (inst_add->U.I.SrcReg[1].Negate || inst_add->U.I.SrcReg[0].Negate)
presub_opcode = RC_PRESUB_SUB;
else
presub_opcode = RC_PRESUB_ADD;
- if (s->Inst->U.I.SrcReg[1].Negate) {
- inst->U.I.PreSub.SrcReg[0] = s->Inst->U.I.SrcReg[1];
- inst->U.I.PreSub.SrcReg[1] = s->Inst->U.I.SrcReg[0];
+ if (inst_add->U.I.SrcReg[1].Negate) {
+ inst_reader->U.I.PreSub.SrcReg[0] = inst_add->U.I.SrcReg[1];
+ inst_reader->U.I.PreSub.SrcReg[1] = inst_add->U.I.SrcReg[0];
} else {
- inst->U.I.PreSub.SrcReg[0] = s->Inst->U.I.SrcReg[0];
- inst->U.I.PreSub.SrcReg[1] = s->Inst->U.I.SrcReg[1];
+ inst_reader->U.I.PreSub.SrcReg[0] = inst_add->U.I.SrcReg[0];
+ inst_reader->U.I.PreSub.SrcReg[1] = inst_add->U.I.SrcReg[1];
}
- inst->U.I.PreSub.SrcReg[0].Negate = 0;
- inst->U.I.PreSub.SrcReg[1].Negate = 0;
- inst->U.I.PreSub.Opcode = presub_opcode;
- inst->U.I.SrcReg[src_index] = chain_srcregs(inst->U.I.SrcReg[src_index],
- inst->U.I.PreSub.SrcReg[0]);
- inst->U.I.SrcReg[src_index].File = RC_FILE_PRESUB;
- inst->U.I.SrcReg[src_index].Index = presub_opcode;
+ inst_reader->U.I.PreSub.SrcReg[0].Negate = 0;
+ inst_reader->U.I.PreSub.SrcReg[1].Negate = 0;
+ inst_reader->U.I.PreSub.Opcode = presub_opcode;
+ inst_reader->U.I.SrcReg[src_index] =
+ chain_srcregs(inst_reader->U.I.SrcReg[src_index],
+ inst_reader->U.I.PreSub.SrcReg[0]);
+ inst_reader->U.I.SrcReg[src_index].File = RC_FILE_PRESUB;
+ inst_reader->U.I.SrcReg[src_index].Index = presub_opcode;
}
static int is_presub_candidate(struct rc_instruction * inst)
@@ -578,7 +529,6 @@ static int peephole_add_presub_add(
struct rc_src_register * src0 = NULL;
struct rc_src_register * src1 = NULL;
unsigned int i;
- struct peephole_state s;
if (!is_presub_candidate(inst_add))
return 0;
@@ -604,30 +554,28 @@ static int peephole_add_presub_add(
if (!src1)
return 0;
- s.Inst = inst_add;
- s.WriteMask = inst_add->U.I.DstReg.WriteMask;
- if (presub_helper(c, &s, RC_PRESUB_ADD, presub_replace_add)) {
+ if (presub_helper(c, inst_add, RC_PRESUB_ADD, presub_replace_add)) {
rc_remove_instruction(inst_add);
return 1;
}
return 0;
}
-static void presub_replace_inv(struct peephole_state * s,
- struct rc_instruction * inst,
- unsigned int src_index)
+static void presub_replace_inv(
+ struct rc_instruction * inst_add,
+ struct rc_instruction * inst_reader,
+ unsigned int src_index)
{
- /* We must be careful not to modify s->Inst, since it
- * is possible it will remain part of the program.
- * XXX Maybe pass a struct instead of a pointer for s->Inst.*/
- inst->U.I.PreSub.SrcReg[0] = s->Inst->U.I.SrcReg[1];
- inst->U.I.PreSub.SrcReg[0].Negate = 0;
- inst->U.I.PreSub.Opcode = RC_PRESUB_INV;
- inst->U.I.SrcReg[src_index] = chain_srcregs(inst->U.I.SrcReg[src_index],
- inst->U.I.PreSub.SrcReg[0]);
-
- inst->U.I.SrcReg[src_index].File = RC_FILE_PRESUB;
- inst->U.I.SrcReg[src_index].Index = RC_PRESUB_INV;
+ /* We must be careful not to modify inst_add, since it
+ * is possible it will remain part of the program.*/
+ inst_reader->U.I.PreSub.SrcReg[0] = inst_add->U.I.SrcReg[1];
+ inst_reader->U.I.PreSub.SrcReg[0].Negate = 0;
+ inst_reader->U.I.PreSub.Opcode = RC_PRESUB_INV;
+ inst_reader->U.I.SrcReg[src_index] = chain_srcregs(inst_reader->U.I.SrcReg[src_index],
+ inst_reader->U.I.PreSub.SrcReg[0]);
+
+ inst_reader->U.I.SrcReg[src_index].File = RC_FILE_PRESUB;
+ inst_reader->U.I.SrcReg[src_index].Index = RC_PRESUB_INV;
}
/**
@@ -645,7 +593,6 @@ static int peephole_add_presub_inv(
struct rc_instruction * inst_add)
{
unsigned int i, swz, mask;
- struct peephole_state s;
if (!is_presub_candidate(inst_add))
return 0;
@@ -674,11 +621,7 @@ static int peephole_add_presub_inv(
return 0;
}
- /* Setup the peephole_state information. */
- s.Inst = inst_add;
- s.WriteMask = inst_add->U.I.DstReg.WriteMask;
-
- if (presub_helper(c, &s, RC_PRESUB_INV, presub_replace_inv)) {
+ if (presub_helper(c, inst_add, RC_PRESUB_INV, presub_replace_inv)) {
rc_remove_instruction(inst_add);
return 1;
}
diff --git a/src/mesa/drivers/dri/r600/evergreen_render.c b/src/mesa/drivers/dri/r600/evergreen_render.c
index 0c0eeca1fc..6e51832c87 100644
--- a/src/mesa/drivers/dri/r600/evergreen_render.c
+++ b/src/mesa/drivers/dri/r600/evergreen_render.c
@@ -909,6 +909,10 @@ static void evergreenDrawPrims(struct gl_context *ctx,
{
GLboolean retval = GL_FALSE;
+ context_t *context = EVERGREEN_CONTEXT(ctx);
+ radeonContextPtr radeon = &context->radeon;
+ radeon_prepare_render(radeon);
+
/* This check should get folded into just the places that
* min/max index are really needed.
*/
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index f5b0df6ef5..ff3506b225 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -412,6 +412,8 @@ static GLboolean radeon_run_render( struct gl_context *ctx,
return GL_TRUE;
radeon_prepare_render(&rmesa->radeon);
+ if (rmesa->radeon.NewGLState)
+ radeonValidateState( ctx );
tnl->Driver.Render.Start( ctx );
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index c59b413012..5d2e8f4870 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -253,6 +253,8 @@ void radeonTclPrimitive( struct gl_context *ctx,
GLuint newprim = hw_prim | RADEON_CP_VC_CNTL_TCL_ENABLE;
radeon_prepare_render(&rmesa->radeon);
+ if (rmesa->radeon.NewGLState)
+ radeonValidateState( ctx );
if (newprim != rmesa->tcl.hw_primitive ||
!discrete_prim[hw_prim&0xf]) {
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 172c33b47b..c22e18c9fb 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -22,6 +22,14 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+/**
+ * This file implements the glArrayElement() function.
+ * It involves looking at the format/type of all the enabled vertex arrays
+ * and emitting a list of pointers to functions which set the per-vertex
+ * state for the element/index.
+ */
+
+
/* Author:
* Keith Whitwell <keith@tungstengraphics.com>
*/
@@ -70,11 +78,13 @@ typedef struct {
*/
#define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 )
+#define NUM_TYPES 8
+
#if FEATURE_arrayelt
-static const int ColorFuncs[2][8] = {
+static const int ColorFuncs[2][NUM_TYPES] = {
{
_gloffset_Color3bv,
_gloffset_Color3ubv,
@@ -97,7 +107,7 @@ static const int ColorFuncs[2][8] = {
},
};
-static const int VertexFuncs[3][8] = {
+static const int VertexFuncs[3][NUM_TYPES] = {
{
-1,
-1,
@@ -130,7 +140,7 @@ static const int VertexFuncs[3][8] = {
},
};
-static const int IndexFuncs[8] = {
+static const int IndexFuncs[NUM_TYPES] = {
-1,
_gloffset_Indexubv,
_gloffset_Indexsv,
@@ -141,7 +151,7 @@ static const int IndexFuncs[8] = {
_gloffset_Indexdv,
};
-static const int NormalFuncs[8] = {
+static const int NormalFuncs[NUM_TYPES] = {
_gloffset_Normal3bv,
-1,
_gloffset_Normal3sv,
@@ -153,8 +163,8 @@ static const int NormalFuncs[8] = {
};
/* Note: _gloffset_* for these may not be a compile-time constant. */
-static int SecondaryColorFuncs[8];
-static int FogCoordFuncs[8];
+static int SecondaryColorFuncs[NUM_TYPES];
+static int FogCoordFuncs[NUM_TYPES];
/**
@@ -163,39 +173,46 @@ static int FogCoordFuncs[8];
/* GL_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
@@ -203,94 +220,114 @@ static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
BYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1])));
+ UBYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
UBYTE_TO_FLOAT(v[1]),
UBYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2]),
- UBYTE_TO_FLOAT(v[3])));
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2]),
+ UBYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2],
+ (GLfloat)v[3]));
}
/* GL_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib1NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib1svNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib2NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1])));
+ SHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib2svNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib3NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
SHORT_TO_FLOAT(v[1]),
SHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib3svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib4NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
SHORT_TO_FLOAT(v[1]),
@@ -298,47 +335,58 @@ static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
SHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib4svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib1NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib1usvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib2NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib2usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib3NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
USHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib3usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib4NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
@@ -346,95 +394,116 @@ static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
USHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib4usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_INT attributes */
-static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib1NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib1ivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib2NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib2ivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib3NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
INT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib3ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib4NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2]),
- INT_TO_FLOAT(v[3])));
+ INT_TO_FLOAT(v[1]),
+ INT_TO_FLOAT(v[2]),
+ INT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib4ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_INT attributes */
-static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib1NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib1uivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib2NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1])));
+ UINT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib2uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib3NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
UINT_TO_FLOAT(v[1]),
UINT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib3uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib4NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
UINT_TO_FLOAT(v[1]),
@@ -442,51 +511,61 @@ static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
UINT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib4uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_FLOAT attributes */
-static void GLAPIENTRY VertexAttrib1fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib1fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib2fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib3fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib4fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v));
}
/* GL_DOUBLE attributes */
-static void GLAPIENTRY VertexAttrib1dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib1dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib2dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib3dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib4dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v));
}
@@ -495,7 +574,7 @@ static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v)
/*
* Array [size][type] of VertexAttrib functions
*/
-static attrib_func AttribFuncsNV[2][4][8] = {
+static attrib_func AttribFuncsNV[2][4][NUM_TYPES] = {
{
/* non-normalized */
{
@@ -599,39 +678,46 @@ static attrib_func AttribFuncsNV[2][4][8] = {
/* GL_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
@@ -639,142 +725,188 @@ static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
BYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1])));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
+ (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2])));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
+ (GLfloat)v[0],
+ (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2]),
- UBYTE_TO_FLOAT(v[3])));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2]),
+ UBYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib1NsvARB(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib1svARB(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib2NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1])));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(),
+ (index, SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib2svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(),
+ (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib3NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2])));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(),
+ (index,
+ SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib3svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(),
+ (index,
+ (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib4NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2]),
- SHORT_TO_FLOAT(v[3])));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2]),
+ SHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib4svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib1NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib1usvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib2NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib2usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib3NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
USHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib3usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib4NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
@@ -782,47 +914,57 @@ static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
USHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib4usvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_INT attributes */
-static void GLAPIENTRY VertexAttrib1NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib1NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib1ivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib2NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib2ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib3NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
INT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib3ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib4NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
@@ -830,108 +972,287 @@ static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
INT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib4ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_INT attributes */
-static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib1NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib1uivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib2NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1])));
+ UINT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib2uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib3NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2])));
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib3uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib4NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2]),
- UINT_TO_FLOAT(v[3])));
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2]),
+ UINT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib4uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_FLOAT attributes */
-static void GLAPIENTRY VertexAttrib1fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib1fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib2fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib3fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib4fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v));
}
/* GL_DOUBLE attributes */
-static void GLAPIENTRY VertexAttrib1dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib1dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib2dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib3dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib4dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v));
}
+/**
+ * Integer-valued attributes
+ */
+static void
+VertexAttribI1bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void
+VertexAttribI1ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+static void
+VertexAttribI1sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void
+VertexAttribI1usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+static void
+VertexAttribI1iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void
+VertexAttribI1uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+
/*
- * Array [size][type] of VertexAttrib functions
+ * Array [unnormalized/normalized/integer][size][type] of VertexAttrib
+ * functions
*/
-static attrib_func AttribFuncsARB[2][4][8] = {
+static attrib_func AttribFuncsARB[3][4][NUM_TYPES] = {
{
/* non-normalized */
{
@@ -1025,6 +1346,54 @@ static attrib_func AttribFuncsARB[2][4][8] = {
(attrib_func) VertexAttrib4fvARB,
(attrib_func) VertexAttrib4dvARB
}
+ },
+
+ {
+ /* integer-valued */
+ {
+ /* size 1 */
+ (attrib_func) VertexAttribI1bv,
+ (attrib_func) VertexAttribI1ubv,
+ (attrib_func) VertexAttribI1sv,
+ (attrib_func) VertexAttribI1usv,
+ (attrib_func) VertexAttribI1iv,
+ (attrib_func) VertexAttribI1uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 2 */
+ (attrib_func) VertexAttribI2bv,
+ (attrib_func) VertexAttribI2ubv,
+ (attrib_func) VertexAttribI2sv,
+ (attrib_func) VertexAttribI2usv,
+ (attrib_func) VertexAttribI2iv,
+ (attrib_func) VertexAttribI2uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 3 */
+ (attrib_func) VertexAttribI3bv,
+ (attrib_func) VertexAttribI3ubv,
+ (attrib_func) VertexAttribI3sv,
+ (attrib_func) VertexAttribI3usv,
+ (attrib_func) VertexAttribI3iv,
+ (attrib_func) VertexAttribI3uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 4 */
+ (attrib_func) VertexAttribI4bv,
+ (attrib_func) VertexAttribI4ubv,
+ (attrib_func) VertexAttribI4sv,
+ (attrib_func) VertexAttribI4usv,
+ (attrib_func) VertexAttribI4iv,
+ (attrib_func) VertexAttribI4uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ }
}
};
@@ -1173,7 +1542,15 @@ static void _ae_update_state( struct gl_context *ctx )
[TYPE_IDX(at->array->Type)];
}
else {
- at->func = AttribFuncsARB[at->array->Normalized]
+ GLint intOrNorm;
+ if (at->array->Integer)
+ intOrNorm = 2;
+ else if (at->array->Normalized)
+ intOrNorm = 1;
+ else
+ intOrNorm = 0;
+
+ at->func = AttribFuncsARB[intOrNorm]
[at->array->Size-1]
[TYPE_IDX(at->array->Type)];
}
@@ -1271,14 +1648,13 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt )
_ae_update_state( ctx );
}
+ /* Determine if w need to map/unmap VBOs */
do_map = actx->nr_vbos && !actx->mapped_vbos;
- /*
- */
if (do_map)
_ae_map_vbos(ctx);
- /* generic attributes */
+ /* emit generic attribute elements */
for (at = actx->attribs; at->func; at++) {
const GLubyte *src
= ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr)
@@ -1286,7 +1662,7 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt )
at->func( at->index, src );
}
- /* conventional arrays */
+ /* emit conventional arrays elements */
for (aa = actx->arrays; aa->offset != -1 ; aa++) {
const GLubyte *src
= ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index fc38e19a53..5f8ce3927c 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -734,6 +734,11 @@ _mesa_create_exec_table(void)
SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
+ SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
+ SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
+
return exec;
}
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index e8da8bfec8..bd8de8542c 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -65,16 +65,24 @@
#define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c))
#define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d))
+#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
+#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
+
#define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x))
#define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y))
#define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z))
#define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w))
+
#define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x))
#define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y))
#define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z))
#define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w))
-#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
-#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
+
+#define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x))
+#define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x))
+#define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w))
+
+#define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w))
#if FEATURE_beginend
@@ -1040,6 +1048,7 @@ loopback_SecondaryColor3ubvEXT_f( const GLubyte *v )
/*
* GL_NV_vertex_program:
* Always loop-back to one of the VertexAttrib[1234]f[v]NV functions.
+ * Note that attribute indexes DO alias conventional vertex attributes.
*/
static void GLAPIENTRY
@@ -1262,6 +1271,7 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
/*
* GL_ARB_vertex_program
* Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions.
+ * Note that attribute indexes do NOT alias conventional attributes.
*/
static void GLAPIENTRY
@@ -1442,133 +1452,47 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v)
-/** GL 3.0 Integer-valued attributes **/
-
-static void GLAPIENTRY
-loopback_VertexAttribI1i(GLuint index, GLint x)
-{
- ATTRIB1ARB(index, (GLfloat) x);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2i(GLuint index, GLint x, GLint y)
-{
- ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3i(GLuint index, GLint x, GLint y, GLint z)
-{
- ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI1ui(GLuint index, GLuint x)
-{
- ATTRIB1ARB(index, (GLfloat) x);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2ui(GLuint index, GLuint x, GLuint y)
-{
- ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
+/**
+ * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes.
+ * Note that attribute indexes do NOT alias conventional attributes.
+ */
static void GLAPIENTRY
loopback_VertexAttribI1iv(GLuint index, const GLint *v)
{
- ATTRIB1ARB(index, (GLfloat) v[0]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2iv (GLuint index, const GLint *v)
-{
- ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3iv(GLuint index, const GLint *v)
-{
- ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4iv(GLuint index, const GLint *v)
-{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_1I(index, v[0]);
}
static void GLAPIENTRY
loopback_VertexAttribI1uiv(GLuint index, const GLuint *v)
{
- ATTRIB1ARB(index, (GLfloat) v[0]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2uiv(GLuint index, const GLuint *v)
-{
- ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3uiv(GLuint index, const GLuint *v)
-{
- ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
+ ATTRIBI_1UI(index, v[0]);
}
static void GLAPIENTRY
-loopback_VertexAttribI4uiv(GLuint index, const GLuint *v)
+loopback_VertexAttribI4bv(uint index, const GLbyte *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
-loopback_VertexAttribI4bv(GLuint index, const GLbyte *v)
+loopback_VertexAttribI4sv(uint index, const GLshort *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
-loopback_VertexAttribI4sv(GLuint index, const GLshort *v)
+loopback_VertexAttribI4ubv(uint index, const GLubyte *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
-loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v)
+loopback_VertexAttribI4usv(uint index, const GLushort *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
}
-static void GLAPIENTRY
-loopback_VertexAttribI4usv(GLuint index, const GLushort *v)
-{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
-}
@@ -1787,7 +1711,14 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest )
SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB);
SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB);
- /* GL 3.0 */
+ /* GL_EXT_gpu_shader4, GL 3.0 */
+ SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv);
+ SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv);
+ SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv);
+ SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv);
+ SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv);
+ SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv);
+
#if 0
SET_VertexAttribI1i(dest, loopback_VertexAttribI1i);
SET_VertexAttribI2i(dest, loopback_VertexAttribI2i);
@@ -1805,11 +1736,8 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest )
SET_VertexAttribI2uiv(dest, loopback_VertexAttribI2uiv);
SET_VertexAttribI3uiv(dest, loopback_VertexAttribI3uiv);
SET_VertexAttribI4uiv(dest, loopback_VertexAttribI4uiv);
- SET_VertexAttribI4bv(dest, loopback_VertexAttribI4bv);
- SET_VertexAttribI4sv(dest, loopback_VertexAttribI4sv);
- SET_VertexAttribI4ubv(dest, loopback_VertexAttribI4ubv);
- SET_VertexAttribI4usv(dest, loopback_VertexAttribI4usv);
-#else
+#endif
+#if 0
(void) loopback_VertexAttribI1i;
(void) loopback_VertexAttribI2i;
(void) loopback_VertexAttribI3i;
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 957dcfc3cf..81e862275d 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -620,6 +620,10 @@ _mesa_init_constants(struct gl_context *ctx)
/* GL 3.2: hard-coded for now: */
ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
+
+ /** GL_EXT_gpu_shader4 */
+ ctx->Const.MinProgramTexelOffset = -8;
+ ctx->Const.MaxProgramTexelOffset = 7;
}
@@ -1696,11 +1700,10 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
if (ctx->NewState)
_mesa_update_state(ctx);
- if (ctx->Shader.CurrentProgram) {
- struct gl_shader_program *const prog = ctx->Shader.CurrentProgram;
+ if (ctx->Shader.CurrentVertexProgram) {
+ vert_from_glsl_shader = true;
- /* The current shader program must be successfully linked */
- if (!prog->LinkStatus) {
+ if (!ctx->Shader.CurrentVertexProgram->LinkStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(shader not linked)", where);
return GL_FALSE;
@@ -1708,34 +1711,56 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
#if 0 /* not normally enabled */
{
char errMsg[100];
- if (!_mesa_validate_shader_program(ctx, prog, errMsg)) {
+ if (!_mesa_validate_shader_program(ctx,
+ ctx->Shader.CurrentVertexProgram,
+ errMsg)) {
_mesa_warning(ctx, "Shader program %u is invalid: %s",
- prog->Name, errMsg);
+ ctx->Shader.CurrentVertexProgram->Name, errMsg);
}
}
#endif
+ }
- /* Figure out which shader stages are provided by the GLSL program. For
- * any stages that are not provided, the corresponding assembly shader
- * target will be validated below.
- */
- vert_from_glsl_shader =
- prog->_LinkedShaders[MESA_SHADER_VERTEX] != NULL;
- geom_from_glsl_shader =
- prog->_LinkedShaders[MESA_SHADER_GEOMETRY] != NULL;
- frag_from_glsl_shader =
- prog->_LinkedShaders[MESA_SHADER_FRAGMENT] != NULL;
+ if (ctx->Shader.CurrentGeometryProgram) {
+ geom_from_glsl_shader = true;
+
+ if (!ctx->Shader.CurrentGeometryProgram->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(shader not linked)", where);
+ return GL_FALSE;
+ }
+#if 0 /* not normally enabled */
+ {
+ char errMsg[100];
+ if (!_mesa_validate_shader_program(ctx,
+ ctx->Shader.CurrentGeometryProgram,
+ errMsg)) {
+ _mesa_warning(ctx, "Shader program %u is invalid: %s",
+ ctx->Shader.CurrentGeometryProgram->Name, errMsg);
+ }
+ }
+#endif
}
- /* If drawing to integer-valued color buffers, there must be an
- * active fragment shader (GL_EXT_texture_integer).
- */
- if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) {
- if (!frag_from_glsl_shader) {
+ if (ctx->Shader.CurrentFragmentProgram) {
+ frag_from_glsl_shader = true;
+
+ if (!ctx->Shader.CurrentFragmentProgram->LinkStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(integer format but no fragment shader)", where);
+ "%s(shader not linked)", where);
return GL_FALSE;
}
+#if 0 /* not normally enabled */
+ {
+ char errMsg[100];
+ if (!_mesa_validate_shader_program(ctx,
+ ctx->Shader.CurrentFragmentProgram,
+ errMsg)) {
+ _mesa_warning(ctx, "Shader program %u is invalid: %s",
+ ctx->Shader.CurrentFragmentProgram->Name, errMsg);
+ }
+ }
+#endif
}
/* Any shader stages that are not supplied by the GLSL shader and have
@@ -1753,11 +1778,21 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
*/
(void) geom_from_glsl_shader;
- if (!frag_from_glsl_shader
- && ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(fragment program not valid)", where);
- return GL_FALSE;
+ if (!frag_from_glsl_shader) {
+ if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(fragment program not valid)", where);
+ return GL_FALSE;
+ }
+
+ /* If drawing to integer-valued color buffers, there must be an
+ * active fragment shader (GL_EXT_texture_integer).
+ */
+ if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(integer format but no fragment shader)", where);
+ return GL_FALSE;
+ }
}
if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -1768,26 +1803,51 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
#ifdef DEBUG
if (ctx->Shader.Flags & GLSL_LOG) {
- struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
- if (shProg) {
- if (!shProg->_Used) {
- /* This is the first time this shader is being used.
- * Append shader's constants/uniforms to log file.
- */
- GLuint i;
- for (i = 0; i < shProg->NumShaders; i++) {
- struct gl_shader *sh = shProg->Shaders[i];
- if (sh->Type == GL_VERTEX_SHADER) {
- _mesa_append_uniforms_to_file(sh,
- &shProg->VertexProgram->Base);
- }
- else if (sh->Type == GL_FRAGMENT_SHADER) {
- _mesa_append_uniforms_to_file(sh,
- &shProg->FragmentProgram->Base);
- }
- }
- shProg->_Used = GL_TRUE;
- }
+ struct gl_shader_program *shProg[MESA_SHADER_TYPES];
+ unsigned i;
+
+ shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram;
+ shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram;
+ shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram;
+
+ for (i = 0; i < MESA_SHADER_TYPES; i++) {
+ struct gl_shader *sh;
+
+ if (shProg[i] == NULL || shProg[i]->_Used
+ || shProg[i]->_LinkedShaders[i] == NULL)
+ continue;
+
+ /* This is the first time this shader is being used.
+ * Append shader's constants/uniforms to log file.
+ *
+ * The logic is a little odd here. We only want to log data for each
+ * shader target that will actually be used, and we only want to log
+ * it once. It's possible to have a program bound to the vertex
+ * shader target that also supplied a fragment shader. If that
+ * program isn't also bound to the fragment shader target we don't
+ * want to log its fragment data.
+ */
+ sh = shProg[i]->_LinkedShaders[i];
+ switch (sh->Type) {
+ case GL_VERTEX_SHADER:
+ _mesa_append_uniforms_to_file(sh, &shProg[i]->VertexProgram->Base);
+ break;
+
+ case GL_GEOMETRY_SHADER_ARB:
+ _mesa_append_uniforms_to_file(sh,
+ &shProg[i]->GeometryProgram->Base);
+ break;
+
+ case GL_FRAGMENT_SHADER:
+ _mesa_append_uniforms_to_file(sh,
+ &shProg[i]->FragmentProgram->Base);
+ break;
+ }
+ }
+
+ for (i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (shProg[i] != NULL)
+ shProg[i]->_Used = GL_TRUE;
}
}
#endif
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 5e006e0ad3..144ef3f677 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1105,6 +1105,24 @@ typedef struct {
void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v );
void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v );
+
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ void (GLAPIENTRYP VertexAttribI1i)( GLuint index, GLint x);
+ void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y);
+ void (GLAPIENTRYP VertexAttribI3i)( GLuint index, GLint x, GLint y, GLint z);
+ void (GLAPIENTRYP VertexAttribI4i)( GLuint index, GLint x, GLint y, GLint z, GLint w);
+ void (GLAPIENTRYP VertexAttribI2iv)( GLuint index, const GLint *v);
+ void (GLAPIENTRYP VertexAttribI3iv)( GLuint index, const GLint *v);
+ void (GLAPIENTRYP VertexAttribI4iv)( GLuint index, const GLint *v);
+
+ void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x);
+ void (GLAPIENTRYP VertexAttribI2ui)( GLuint index, GLuint x, GLuint y);
+ void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z);
+ void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+ void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v);
+ void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v);
+ void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v);
+
/*@}*/
void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index bf2e8a92d8..0c3c9fca36 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -417,6 +417,10 @@ typedef enum
OPCODE_TEXPARAMETER_I,
OPCODE_TEXPARAMETER_UI,
+ /* GL_EXT_separate_shader_objects */
+ OPCODE_ACTIVE_PROGRAM_EXT,
+ OPCODE_USE_SHADER_PROGRAM_EXT,
+
/* The following three are meta instructions */
OPCODE_ERROR, /* raise compiled-in error */
OPCODE_CONTINUE,
@@ -6793,6 +6797,36 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
}
}
+static void GLAPIENTRY
+save_UseShaderProgramEXT(GLenum type, GLuint program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2);
+ if (n) {
+ n[1].ui = type;
+ n[2].ui = program;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UseShaderProgramEXT(ctx->Exec, (type, program));
+ }
+}
+
+static void GLAPIENTRY
+save_ActiveProgramEXT(GLuint program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1);
+ if (n) {
+ n[1].ui = program;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ActiveProgramEXT(ctx->Exec, (program));
+ }
+}
/** GL_EXT_texture_integer */
static void GLAPIENTRY
@@ -7781,6 +7815,12 @@ execute_list(struct gl_context *ctx, GLuint list)
case OPCODE_USE_PROGRAM:
CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui));
break;
+ case OPCODE_USE_SHADER_PROGRAM_EXT:
+ CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui));
+ break;
+ case OPCODE_ACTIVE_PROGRAM_EXT:
+ CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui));
+ break;
case OPCODE_UNIFORM_1F:
CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f));
break;
@@ -9676,6 +9716,10 @@ _mesa_create_save_table(void)
SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv);
SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv);
+ /* 377. GL_EXT_separate_shader_objects */
+ SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT);
+ SET_ActiveProgramEXT(table, save_ActiveProgramEXT);
+
/* GL 3.0 */
#if 0
SET_ClearBufferiv(table, save_ClearBufferiv);
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 46adc67c1c..757aae6e70 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -30,9 +30,7 @@
#include "enums.h"
#include "feedback.h"
#include "framebuffer.h"
-#include "image.h"
#include "readpix.h"
-#include "shaderobj.h"
#include "state.h"
#include "dispatch.h"
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index be34660836..a44eb09e3d 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -53,6 +53,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ACCUM_RED_BITS\0"
"GL_ACTIVE_ATTRIBUTES\0"
"GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
+ "GL_ACTIVE_PROGRAM_EXT\0"
"GL_ACTIVE_STENCIL_FACE_EXT\0"
"GL_ACTIVE_TEXTURE\0"
"GL_ACTIVE_TEXTURE_ARB\0"
@@ -770,6 +771,14 @@ LONGSTRING static const char enum_string_table[] =
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
"GL_INT_10_10_10_2_OES\0"
+ "GL_INT_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_INT_SAMPLER_1D_EXT\0"
+ "GL_INT_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_INT_SAMPLER_2D_EXT\0"
+ "GL_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_INT_SAMPLER_3D_EXT\0"
+ "GL_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_INT_SAMPLER_CUBE_EXT\0"
"GL_INT_VEC2\0"
"GL_INT_VEC2_ARB\0"
"GL_INT_VEC3\0"
@@ -1060,6 +1069,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROJECTION_STACK_DEPTH\0"
@@ -1114,6 +1124,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MINMAX_SINK\0"
"GL_MINMAX_SINK_EXT\0"
"GL_MIN_EXT\0"
+ "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MIRRORED_REPEAT\0"
"GL_MIRRORED_REPEAT_ARB\0"
"GL_MIRRORED_REPEAT_IBM\0"
@@ -1607,12 +1618,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_RIGHT\0"
"GL_S\0"
"GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0"
"GL_SAMPLER_1D_SHADOW\0"
"GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0"
"GL_SAMPLER_2D_SHADOW\0"
"GL_SAMPLER_3D\0"
"GL_SAMPLER_3D_OES\0"
+ "GL_SAMPLER_BUFFER_EXT\0"
"GL_SAMPLER_CUBE\0"
+ "GL_SAMPLER_CUBE_SHADOW_EXT\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
"GL_SAMPLES_ARB\0"
@@ -2050,6 +2067,17 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
"GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0"
+ "GL_UNSIGNED_INT_VEC2_EXT\0"
+ "GL_UNSIGNED_INT_VEC3_EXT\0"
+ "GL_UNSIGNED_INT_VEC4_EXT\0"
"GL_UNSIGNED_NORMALIZED\0"
"GL_UNSIGNED_SHORT\0"
"GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
@@ -2099,6 +2127,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
@@ -2152,7 +2181,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2114] =
+static const enum_elt all_enums[2143] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2171,3579 +2200,3636 @@ static const enum_elt all_enums[2114] =
{ 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
{ 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
{ 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- { 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
- { 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
- { 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
- { 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
- { 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- { 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- { 418, 0x00000104 }, /* GL_ADD */
- { 425, 0x00008574 }, /* GL_ADD_SIGNED */
- { 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
- { 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
- { 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
- { 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
- { 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
- { 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
- { 576, 0x00001906 }, /* GL_ALPHA */
- { 585, 0x0000803D }, /* GL_ALPHA12 */
- { 596, 0x0000803D }, /* GL_ALPHA12_EXT */
- { 611, 0x0000803E }, /* GL_ALPHA16 */
- { 622, 0x00008D8A }, /* GL_ALPHA16I_EXT */
- { 638, 0x00008D78 }, /* GL_ALPHA16UI_EXT */
- { 655, 0x0000803E }, /* GL_ALPHA16_EXT */
- { 670, 0x00008D84 }, /* GL_ALPHA32I_EXT */
- { 686, 0x00008D72 }, /* GL_ALPHA32UI_EXT */
- { 703, 0x0000803B }, /* GL_ALPHA4 */
- { 713, 0x0000803B }, /* GL_ALPHA4_EXT */
- { 727, 0x0000803C }, /* GL_ALPHA8 */
- { 737, 0x00008D90 }, /* GL_ALPHA8I_EXT */
- { 752, 0x00008D7E }, /* GL_ALPHA8UI_EXT */
- { 768, 0x0000803C }, /* GL_ALPHA8_EXT */
- { 782, 0x00000D1D }, /* GL_ALPHA_BIAS */
- { 796, 0x00000D55 }, /* GL_ALPHA_BITS */
- { 810, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */
- { 831, 0x00000D1C }, /* GL_ALPHA_SCALE */
- { 846, 0x00000BC0 }, /* GL_ALPHA_TEST */
- { 860, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
- { 879, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
- { 897, 0x0000911A }, /* GL_ALREADY_SIGNALED */
- { 917, 0x00000207 }, /* GL_ALWAYS */
- { 927, 0x00001200 }, /* GL_AMBIENT */
- { 938, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
- { 961, 0x00001501 }, /* GL_AND */
- { 968, 0x00001504 }, /* GL_AND_INVERTED */
- { 984, 0x00001502 }, /* GL_AND_REVERSE */
- { 999, 0x00008892 }, /* GL_ARRAY_BUFFER */
- { 1015, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
- { 1039, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
- { 1067, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
- { 1087, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
- { 1114, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
- { 1138, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
- { 1164, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
- { 1188, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
- { 1210, 0x00000D80 }, /* GL_AUTO_NORMAL */
- { 1225, 0x00000409 }, /* GL_AUX0 */
- { 1233, 0x0000040A }, /* GL_AUX1 */
- { 1241, 0x0000040B }, /* GL_AUX2 */
- { 1249, 0x0000040C }, /* GL_AUX3 */
- { 1257, 0x00000C00 }, /* GL_AUX_BUFFERS */
- { 1272, 0x00000405 }, /* GL_BACK */
- { 1280, 0x00000402 }, /* GL_BACK_LEFT */
- { 1293, 0x00000403 }, /* GL_BACK_RIGHT */
- { 1307, 0x000080E0 }, /* GL_BGR */
- { 1314, 0x000080E1 }, /* GL_BGRA */
- { 1322, 0x000080E1 }, /* GL_BGRA_EXT */
- { 1334, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
- { 1354, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
- { 1373, 0x00001A00 }, /* GL_BITMAP */
- { 1383, 0x00000704 }, /* GL_BITMAP_TOKEN */
- { 1399, 0x00000BE2 }, /* GL_BLEND */
- { 1408, 0x00008005 }, /* GL_BLEND_COLOR */
- { 1423, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
- { 1442, 0x00000BE0 }, /* GL_BLEND_DST */
- { 1455, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
- { 1474, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
- { 1497, 0x000080C8 }, /* GL_BLEND_DST_RGB */
- { 1514, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
- { 1535, 0x00008009 }, /* GL_BLEND_EQUATION */
- { 1553, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
- { 1577, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
- { 1605, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
- { 1633, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
- { 1655, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
- { 1677, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
- { 1699, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
- { 1725, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
- { 1751, 0x00000BE1 }, /* GL_BLEND_SRC */
- { 1764, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
- { 1783, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
- { 1806, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
- { 1823, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
- { 1844, 0x00001905 }, /* GL_BLUE */
- { 1852, 0x00000D1B }, /* GL_BLUE_BIAS */
- { 1865, 0x00000D54 }, /* GL_BLUE_BITS */
- { 1878, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
- { 1898, 0x00000D1A }, /* GL_BLUE_SCALE */
- { 1912, 0x00008B56 }, /* GL_BOOL */
- { 1920, 0x00008B56 }, /* GL_BOOL_ARB */
- { 1932, 0x00008B57 }, /* GL_BOOL_VEC2 */
- { 1945, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
- { 1962, 0x00008B58 }, /* GL_BOOL_VEC3 */
- { 1975, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
- { 1992, 0x00008B59 }, /* GL_BOOL_VEC4 */
- { 2005, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
- { 2022, 0x000088BB }, /* GL_BUFFER_ACCESS */
- { 2039, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 2060, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
- { 2081, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- { 2112, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 2129, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 2150, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
- { 2171, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 2193, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 2219, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
- { 2245, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
- { 2268, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- { 2302, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 2317, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 2336, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 2352, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 2372, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
- { 2391, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- { 2417, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
- { 2440, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- { 2468, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
- { 2487, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
- { 2509, 0x00001400 }, /* GL_BYTE */
- { 2517, 0x00002A24 }, /* GL_C3F_V3F */
- { 2528, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 2543, 0x00002A22 }, /* GL_C4UB_V2F */
- { 2555, 0x00002A23 }, /* GL_C4UB_V3F */
- { 2567, 0x00000901 }, /* GL_CCW */
- { 2574, 0x00002900 }, /* GL_CLAMP */
- { 2583, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 2602, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 2625, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 2649, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 2666, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2688, 0x00001500 }, /* GL_CLEAR */
- { 2697, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2722, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2751, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 2777, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 2806, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 2832, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2859, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2874, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2889, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2904, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2919, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2934, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2949, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 2982, 0x00000A00 }, /* GL_COEFF */
- { 2991, 0x00001800 }, /* GL_COLOR */
- { 3000, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 3015, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 3045, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 3079, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 3102, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 3122, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 3144, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 3164, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 3185, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 3210, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
- { 3235, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 3256, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 3278, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 3304, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 3326, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 3352, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 3374, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 3400, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 3422, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 3448, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 3470, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 3496, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 3518, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 3544, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 3569, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 3590, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 3615, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 3636, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 3661, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 3682, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 3707, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 3728, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 3753, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 3774, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 3799, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 3820, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 3845, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 3866, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 3891, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 3912, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 3937, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 3957, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 3978, 0x00001900 }, /* GL_COLOR_INDEX */
- { 3993, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 4010, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 4028, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 4046, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 4069, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 4097, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 4113, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 4133, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 4161, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 4193, 0x00008458 }, /* GL_COLOR_SUM */
- { 4206, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 4223, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 4238, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 4264, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 4294, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 4324, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 4344, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 4368, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 4393, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 4422, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 4451, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 4473, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 4499, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 4525, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 4551, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 4581, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 4611, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 4641, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 4675, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 4709, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 4739, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 4773, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 4807, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 4831, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 4859, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 4887, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 4908, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 4933, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 4954, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 4979, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 5004, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 5023, 0x00008570 }, /* GL_COMBINE */
- { 5034, 0x00008503 }, /* GL_COMBINE4 */
- { 5046, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 5063, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 5084, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 5105, 0x00008570 }, /* GL_COMBINE_ARB */
- { 5120, 0x00008570 }, /* GL_COMBINE_EXT */
- { 5135, 0x00008571 }, /* GL_COMBINE_RGB */
- { 5150, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 5169, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 5188, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 5224, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 5248, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 5276, 0x00001300 }, /* GL_COMPILE */
- { 5287, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 5310, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 5328, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 5348, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 5372, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 5396, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 5424, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 5448, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 5478, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 5512, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 5540, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 5558, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 5577, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 5600, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 5629, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 5662, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 5695, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 5728, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 5750, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 5778, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 5810, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
- { 5835, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 5866, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
- { 5885, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
- { 5910, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 5940, 0x0000911C }, /* GL_CONDITION_SATISFIED */
- { 5963, 0x00008576 }, /* GL_CONSTANT */
- { 5975, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 5993, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 6015, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 6031, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 6055, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 6077, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 6095, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 6117, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 6133, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 6151, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 6169, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 6197, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 6228, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 6255, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 6286, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 6313, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 6344, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 6372, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 6404, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 6426, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 6452, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 6474, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 6500, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 6521, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 6546, 0x00008862 }, /* GL_COORD_REPLACE */
- { 6563, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 6584, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 6604, 0x00008862 }, /* GL_COORD_REPLACE_OES */
- { 6625, 0x00001503 }, /* GL_COPY */
- { 6633, 0x0000150C }, /* GL_COPY_INVERTED */
- { 6650, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6670, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 6690, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 6711, 0x00000B44 }, /* GL_CULL_FACE */
- { 6724, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6742, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6761, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6793, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6828, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6849, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6864, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6881, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6902, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6928, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6945, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6967, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6995, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 7016, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 7050, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 7083, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 7101, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 7131, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
- { 7161, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 7180, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 7197, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 7218, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 7242, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 7269, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 7293, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 7320, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 7353, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 7387, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 7420, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 7447, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 7473, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 7498, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 7527, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 7549, 0x00000900 }, /* GL_CW */
- { 7555, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 7576, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 7597, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 7617, 0x00002101 }, /* GL_DECAL */
- { 7626, 0x00001E03 }, /* GL_DECR */
- { 7634, 0x00008508 }, /* GL_DECR_WRAP */
- { 7647, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 7664, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7681, 0x00001801 }, /* GL_DEPTH */
- { 7690, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7710, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
- { 7734, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
- { 7758, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7778, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7802, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
- { 7826, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7840, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7854, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7874, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7899, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7919, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 7934, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7952, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7973, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7992, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 8013, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 8038, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
- { 8063, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 8089, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 8110, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 8135, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
- { 8160, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 8186, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 8207, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 8232, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
- { 8257, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 8283, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 8297, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 8312, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 8327, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 8344, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 8372, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
- { 8393, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 8413, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
- { 8434, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 8462, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 8490, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 8504, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 8526, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 8552, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 8571, 0x00001201 }, /* GL_DIFFUSE */
- { 8582, 0x00000BD0 }, /* GL_DITHER */
- { 8592, 0x00000A02 }, /* GL_DOMAIN */
- { 8602, 0x00001100 }, /* GL_DONT_CARE */
- { 8615, 0x000086AE }, /* GL_DOT3_RGB */
- { 8627, 0x000086AF }, /* GL_DOT3_RGBA */
- { 8640, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 8657, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 8674, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 8690, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 8706, 0x0000140A }, /* GL_DOUBLE */
- { 8716, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 8732, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 8747, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 8763, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 8783, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 8803, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 8819, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 8836, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 8857, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8878, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8895, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8916, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8937, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8954, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8975, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8996, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 9013, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 9034, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 9055, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 9072, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 9093, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 9114, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 9131, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 9152, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 9173, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 9193, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 9213, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 9229, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 9249, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 9269, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 9285, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 9305, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 9325, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 9341, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 9361, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 9381, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 9397, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 9417, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 9437, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 9453, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 9473, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 9493, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 9509, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 9529, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 9549, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 9565, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 9585, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 9605, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 9621, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 9641, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 9661, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 9681, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
- { 9709, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 9741, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 9765, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 9785, 0x00000304 }, /* GL_DST_ALPHA */
- { 9798, 0x00000306 }, /* GL_DST_COLOR */
- { 9811, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 9825, 0x00008779 }, /* GL_DUDV_ATI */
- { 9837, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 9853, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 9873, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 9889, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9909, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9925, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9945, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9958, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9977, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 10011, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 10049, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 10076, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 10102, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 10126, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 10158, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 10194, 0x00001600 }, /* GL_EMISSION */
- { 10206, 0x00002000 }, /* GL_ENABLE_BIT */
- { 10220, 0x00000202 }, /* GL_EQUAL */
- { 10229, 0x00001509 }, /* GL_EQUIV */
- { 10238, 0x00010000 }, /* GL_EVAL_BIT */
- { 10250, 0x00000800 }, /* GL_EXP */
- { 10257, 0x00000801 }, /* GL_EXP2 */
- { 10265, 0x00001F03 }, /* GL_EXTENSIONS */
- { 10279, 0x00002400 }, /* GL_EYE_LINEAR */
- { 10293, 0x00002502 }, /* GL_EYE_PLANE */
- { 10306, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 10331, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 10348, 0x00000000 }, /* GL_FALSE */
- { 10357, 0x00001101 }, /* GL_FASTEST */
- { 10368, 0x00001C01 }, /* GL_FEEDBACK */
- { 10380, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 10407, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 10431, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 10455, 0x00001B02 }, /* GL_FILL */
- { 10463, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 10490, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 10521, 0x0000140C }, /* GL_FIXED */
- { 10530, 0x0000140C }, /* GL_FIXED_OES */
- { 10543, 0x00001D00 }, /* GL_FLAT */
- { 10551, 0x00001406 }, /* GL_FLOAT */
- { 10560, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 10574, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 10592, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 10608, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 10624, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 10638, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 10656, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 10672, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 10688, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 10702, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 10720, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 10736, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 10752, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 10766, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 10784, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 10798, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 10816, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 10830, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 10848, 0x00000B60 }, /* GL_FOG */
- { 10855, 0x00000080 }, /* GL_FOG_BIT */
- { 10866, 0x00000B66 }, /* GL_FOG_COLOR */
- { 10879, 0x00008451 }, /* GL_FOG_COORD */
- { 10892, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10910, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10934, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10973, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 11016, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 11048, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 11079, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 11108, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 11133, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 11152, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 11186, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 11213, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 11239, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 11263, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 11280, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 11295, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 11319, 0x00000B64 }, /* GL_FOG_END */
- { 11330, 0x00000C54 }, /* GL_FOG_HINT */
- { 11342, 0x00000B61 }, /* GL_FOG_INDEX */
- { 11355, 0x00000B65 }, /* GL_FOG_MODE */
- { 11367, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 11386, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 11411, 0x00000B63 }, /* GL_FOG_START */
- { 11424, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 11442, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 11466, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 11485, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 11508, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 11543, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
- { 11582, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 11597, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 11634, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 11670, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 11711, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 11752, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 11789, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 11826, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- { 11864, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 11902, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 11944, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
- { 11986, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 12024, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 12066, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
- { 12108, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 12143, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 12182, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 12231, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
- { 12280, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 12328, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 12380, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
- { 12432, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 12472, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 12516, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 12556, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 12600, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
- { 12644, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
- { 12667, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 12694, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
- { 12721, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 12745, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 12773, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
- { 12801, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 12824, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 12843, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 12880, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 12921, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
- { 12962, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
- { 12999, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 13040, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
- { 13081, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- { 13119, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 13161, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
- { 13203, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 13254, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 13292, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
- { 13330, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- { 13372, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- { 13416, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 13461, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 13510, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
- { 13559, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 13597, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
- { 13639, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- { 13677, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 13719, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
- { 13761, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
- { 13780, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 13812, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 13837, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 13864, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 13895, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
- { 13926, 0x00000404 }, /* GL_FRONT */
- { 13935, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 13953, 0x00000B46 }, /* GL_FRONT_FACE */
- { 13967, 0x00000400 }, /* GL_FRONT_LEFT */
- { 13981, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 13996, 0x00008006 }, /* GL_FUNC_ADD */
- { 14008, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 14024, 0x00008006 }, /* GL_FUNC_ADD_OES */
- { 14040, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 14065, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 14094, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
- { 14123, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 14140, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 14161, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
- { 14182, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 14201, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 14225, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 14254, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 14278, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- { 14305, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- { 14333, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
- { 14356, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- { 14385, 0x00000206 }, /* GL_GEQUAL */
- { 14395, 0x00000204 }, /* GL_GREATER */
- { 14406, 0x00001904 }, /* GL_GREEN */
- { 14415, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 14429, 0x00000D53 }, /* GL_GREEN_BITS */
- { 14443, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
- { 14464, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 14479, 0x0000140B }, /* GL_HALF_FLOAT */
- { 14493, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
- { 14511, 0x00008DF2 }, /* GL_HIGH_FLOAT */
- { 14525, 0x00008DF5 }, /* GL_HIGH_INT */
- { 14537, 0x00008000 }, /* GL_HINT_BIT */
- { 14549, 0x00008024 }, /* GL_HISTOGRAM */
- { 14562, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 14586, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 14614, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 14637, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 14664, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 14681, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 14701, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 14725, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 14749, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 14777, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 14805, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 14837, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 14859, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 14885, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 14903, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 14925, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 14944, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 14967, 0x0000862A }, /* GL_IDENTITY_NV */
- { 14982, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 15002, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- { 15038, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 15078, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- { 15112, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 15150, 0x00001E02 }, /* GL_INCR */
- { 15158, 0x00008507 }, /* GL_INCR_WRAP */
- { 15171, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 15188, 0x00008222 }, /* GL_INDEX */
- { 15197, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 15212, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 15242, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 15276, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 15299, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 15321, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 15341, 0x00000D51 }, /* GL_INDEX_BITS */
- { 15355, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 15376, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 15394, 0x00000C30 }, /* GL_INDEX_MODE */
- { 15408, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 15424, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 15439, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 15458, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 15477, 0x00001404 }, /* GL_INT */
- { 15484, 0x00008049 }, /* GL_INTENSITY */
- { 15497, 0x0000804C }, /* GL_INTENSITY12 */
- { 15512, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 15531, 0x0000804D }, /* GL_INTENSITY16 */
- { 15546, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
- { 15566, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
- { 15587, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 15606, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
- { 15626, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
- { 15647, 0x0000804A }, /* GL_INTENSITY4 */
- { 15661, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 15679, 0x0000804B }, /* GL_INTENSITY8 */
- { 15693, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
- { 15712, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
- { 15732, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 15750, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 15767, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
- { 15794, 0x00008575 }, /* GL_INTERPOLATE */
- { 15809, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 15828, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 15847, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 15869, 0x00008B53 }, /* GL_INT_VEC2 */
- { 15881, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 15897, 0x00008B54 }, /* GL_INT_VEC3 */
- { 15909, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 15925, 0x00008B55 }, /* GL_INT_VEC4 */
- { 15937, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 15953, 0x00000500 }, /* GL_INVALID_ENUM */
- { 15969, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 16002, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 16039, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 16076, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 16097, 0x00000501 }, /* GL_INVALID_VALUE */
- { 16114, 0x0000862B }, /* GL_INVERSE_NV */
- { 16128, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 16152, 0x0000150A }, /* GL_INVERT */
- { 16162, 0x00001E00 }, /* GL_KEEP */
- { 16170, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 16196, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 16226, 0x00000406 }, /* GL_LEFT */
- { 16234, 0x00000203 }, /* GL_LEQUAL */
- { 16244, 0x00000201 }, /* GL_LESS */
- { 16252, 0x00004000 }, /* GL_LIGHT0 */
- { 16262, 0x00004001 }, /* GL_LIGHT1 */
- { 16272, 0x00004002 }, /* GL_LIGHT2 */
- { 16282, 0x00004003 }, /* GL_LIGHT3 */
- { 16292, 0x00004004 }, /* GL_LIGHT4 */
- { 16302, 0x00004005 }, /* GL_LIGHT5 */
- { 16312, 0x00004006 }, /* GL_LIGHT6 */
- { 16322, 0x00004007 }, /* GL_LIGHT7 */
- { 16332, 0x00000B50 }, /* GL_LIGHTING */
- { 16344, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 16360, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 16383, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 16412, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 16445, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 16473, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 16497, 0x00001B01 }, /* GL_LINE */
- { 16505, 0x00002601 }, /* GL_LINEAR */
- { 16515, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 16537, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 16567, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 16598, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 16622, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 16647, 0x00000001 }, /* GL_LINES */
- { 16656, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 16679, 0x00000004 }, /* GL_LINE_BIT */
- { 16691, 0x00000002 }, /* GL_LINE_LOOP */
- { 16704, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 16724, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 16739, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 16759, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 16775, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 16799, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 16822, 0x00000003 }, /* GL_LINE_STRIP */
- { 16836, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 16864, 0x00000702 }, /* GL_LINE_TOKEN */
- { 16878, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 16892, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 16918, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 16938, 0x00008B82 }, /* GL_LINK_STATUS */
- { 16953, 0x00000B32 }, /* GL_LIST_BASE */
- { 16966, 0x00020000 }, /* GL_LIST_BIT */
- { 16978, 0x00000B33 }, /* GL_LIST_INDEX */
- { 16992, 0x00000B30 }, /* GL_LIST_MODE */
- { 17005, 0x00000101 }, /* GL_LOAD */
- { 17013, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 17025, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 17042, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 17056, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 17069, 0x00008DF3 }, /* GL_LOW_INT */
- { 17080, 0x00001909 }, /* GL_LUMINANCE */
- { 17093, 0x00008041 }, /* GL_LUMINANCE12 */
- { 17108, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 17131, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 17158, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 17180, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 17206, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 17225, 0x00008042 }, /* GL_LUMINANCE16 */
- { 17240, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 17260, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 17281, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 17304, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 17331, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 17350, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 17370, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 17391, 0x0000803F }, /* GL_LUMINANCE4 */
- { 17405, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 17426, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 17451, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 17469, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 17490, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 17515, 0x00008040 }, /* GL_LUMINANCE8 */
- { 17529, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 17548, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 17568, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 17589, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 17614, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 17632, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 17651, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 17677, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 17704, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 17730, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 17757, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 17782, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 17808, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 17839, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 17864, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 17880, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 17900, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 17922, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 17936, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 17951, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 17975, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 17999, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 18023, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 18047, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 18064, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 18081, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 18109, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 18138, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 18167, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 18196, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 18225, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 18254, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 18283, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 18311, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 18339, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 18367, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 18395, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 18423, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 18451, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 18479, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 18507, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 18535, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 18551, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 18571, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 18593, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 18607, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 18622, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 18646, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 18670, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 18694, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 18718, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 18735, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 18752, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 18780, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 18809, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 18838, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 18867, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 18896, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 18925, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 18954, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 18982, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 19010, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 19038, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 19066, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 19094, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 19122, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 19150, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 19178, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 19206, 0x00000D10 }, /* GL_MAP_COLOR */
- { 19219, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 19245, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 19274, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 19302, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 19318, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 19333, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 19359, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 19376, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 19391, 0x00008630 }, /* GL_MATRIX0_NV */
- { 19405, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 19421, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 19437, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 19453, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 19469, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 19485, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 19501, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 19517, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 19533, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 19549, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 19565, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 19580, 0x00008631 }, /* GL_MATRIX1_NV */
- { 19594, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 19610, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 19626, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 19642, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 19658, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 19674, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 19690, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 19706, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 19722, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 19738, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 19754, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 19769, 0x00008632 }, /* GL_MATRIX2_NV */
- { 19783, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 19799, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 19815, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 19830, 0x00008633 }, /* GL_MATRIX3_NV */
- { 19844, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 19859, 0x00008634 }, /* GL_MATRIX4_NV */
- { 19873, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 19888, 0x00008635 }, /* GL_MATRIX5_NV */
- { 19902, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 19917, 0x00008636 }, /* GL_MATRIX6_NV */
- { 19931, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 19946, 0x00008637 }, /* GL_MATRIX7_NV */
- { 19960, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 19975, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 19990, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 20016, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 20057, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 20083, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 20117, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 20151, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 20182, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 20213, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 20246, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 20279, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 20310, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 20341, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 20356, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 20378, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 20400, 0x00008008 }, /* GL_MAX */
- { 20407, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 20430, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 20457, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 20489, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 20515, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 20548, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 20574, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 20608, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 20627, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 20652, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 20681, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 20713, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 20749, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 20785, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 20825, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 20851, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 20881, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 20906, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 20935, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 20964, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 20997, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 21030, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 21050, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 21074, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 21098, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 21122, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 21147, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 21165, 0x00008008 }, /* GL_MAX_EXT */
- { 21176, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 21211, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 21250, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 21282, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 21318, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 21358, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 21402, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 21441, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 21480, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 21494, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 21514, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 21552, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 21581, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 21605, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 21633, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 21661, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 21684, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 21721, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 21757, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 21784, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 21813, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 21847, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 21883, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 21910, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 21942, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 21978, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 22007, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 22036, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 22064, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 22102, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 22146, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 22189, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 22223, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 22262, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 22299, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 22337, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 22380, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 22423, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 22453, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 22484, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 22520, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 22556, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 22586, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 22620, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 22653, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 22678, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 22707, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 22736, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 22751, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 22770, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 22797, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 22817, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 22841, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 22863, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 22889, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 22916, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 22947, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 22971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 22999, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 23033, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 23053, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 23080, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 23101, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 23126, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 23151, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 23186, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 23239, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 23286, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 23336, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 23362, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 23384, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 23410, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 23433, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 23455, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 23481, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 23515, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 23553, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 23586, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 23623, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 23653, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 23677, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 23701, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 23738, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 23759, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 23775, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 23789, 0x00008007 }, /* GL_MIN */
- { 23796, 0x0000802E }, /* GL_MINMAX */
- { 23806, 0x0000802E }, /* GL_MINMAX_EXT */
- { 23820, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 23837, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 23858, 0x00008030 }, /* GL_MINMAX_SINK */
- { 23873, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 23892, 0x00008007 }, /* GL_MIN_EXT */
- { 23903, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 23922, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 23945, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 23968, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 23988, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 24008, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 24038, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 24066, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 24094, 0x00001700 }, /* GL_MODELVIEW */
- { 24107, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 24125, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 24144, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 24163, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 24182, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 24201, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 24220, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 24239, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 24258, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 24277, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 24296, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 24315, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 24333, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 24352, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 24371, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 24390, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 24409, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 24428, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 24447, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 24466, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 24485, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 24504, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 24523, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 24541, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 24560, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 24579, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 24597, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 24615, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 24633, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 24651, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 24669, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 24687, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 24705, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 24725, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 24767, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 24794, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 24819, 0x00002100 }, /* GL_MODULATE */
- { 24831, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 24851, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 24878, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 24903, 0x00000103 }, /* GL_MULT */
- { 24911, 0x0000809D }, /* GL_MULTISAMPLE */
- { 24926, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 24946, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 24965, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 24984, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 25008, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 25031, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 25061, 0x00002A25 }, /* GL_N3F_V3F */
- { 25072, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 25092, 0x0000150E }, /* GL_NAND */
- { 25100, 0x00002600 }, /* GL_NEAREST */
- { 25111, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 25142, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 25174, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 25199, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 25225, 0x00000200 }, /* GL_NEVER */
- { 25234, 0x00001102 }, /* GL_NICEST */
- { 25244, 0x00000000 }, /* GL_NONE */
- { 25252, 0x00000000 }, /* GL_NONE_OES */
- { 25264, 0x00001505 }, /* GL_NOOP */
- { 25272, 0x00001508 }, /* GL_NOR */
- { 25279, 0x00000BA1 }, /* GL_NORMALIZE */
- { 25292, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 25308, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 25339, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 25374, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 25398, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 25421, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 25442, 0x00008511 }, /* GL_NORMAL_MAP */
- { 25456, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 25474, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 25491, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 25509, 0x00000205 }, /* GL_NOTEQUAL */
- { 25521, 0x00000000 }, /* GL_NO_ERROR */
- { 25533, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 25567, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 25605, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 25639, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 25668, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 25700, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 25742, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 25772, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 25812, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 25843, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 25872, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 25900, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 25930, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 25947, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 25973, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 25989, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 26024, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 26046, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 26061, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 26080, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 26110, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 26131, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 26159, 0x00000001 }, /* GL_ONE */
- { 26166, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 26194, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 26226, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 26254, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 26286, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 26309, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 26332, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 26355, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 26378, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 26396, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 26418, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 26440, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 26456, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 26476, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 26496, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 26514, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 26536, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 26558, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 26574, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 26594, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 26614, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 26632, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 26654, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 26676, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 26692, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 26712, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 26732, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 26753, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 26772, 0x00001507 }, /* GL_OR */
- { 26778, 0x00000A01 }, /* GL_ORDER */
- { 26787, 0x0000150D }, /* GL_OR_INVERTED */
- { 26802, 0x0000150B }, /* GL_OR_REVERSE */
- { 26816, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 26833, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 26851, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 26872, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 26892, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 26910, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 26929, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 26949, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 26969, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 26987, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 27006, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 27031, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 27055, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 27076, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 27098, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 27120, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 27145, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 27169, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 27190, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 27212, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 27234, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 27256, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 27287, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 27307, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 27332, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 27352, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 27377, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 27397, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 27422, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 27442, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 27467, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 27487, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 27512, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 27532, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 27557, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 27577, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 27602, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 27622, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 27647, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 27667, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 27692, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 27712, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 27737, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 27755, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 27776, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 27805, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 27838, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 27863, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 27886, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 27917, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 27952, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 27979, 0x00001B00 }, /* GL_POINT */
- { 27988, 0x00000000 }, /* GL_POINTS */
- { 27998, 0x00000002 }, /* GL_POINT_BIT */
- { 28011, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 28041, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 28075, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 28109, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 28144, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 28173, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 28206, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 28239, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 28273, 0x00000B11 }, /* GL_POINT_SIZE */
- { 28287, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 28326, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 28350, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 28382, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 28413, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 28442, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 28468, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 28486, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 28508, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 28530, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 28553, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 28571, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 28593, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 28615, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 28638, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 28658, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 28674, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 28695, 0x00008861 }, /* GL_POINT_SPRITE */
- { 28711, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 28731, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 28760, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 28779, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 28799, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 28825, 0x00000701 }, /* GL_POINT_TOKEN */
- { 28840, 0x00000009 }, /* GL_POLYGON */
- { 28851, 0x00000008 }, /* GL_POLYGON_BIT */
- { 28866, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 28882, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 28905, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 28930, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 28953, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 28976, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 29000, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 29024, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 29042, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 29065, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 29084, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 29107, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 29124, 0x00001203 }, /* GL_POSITION */
- { 29136, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 29168, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 29204, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 29237, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 29274, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 29305, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 29340, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 29372, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 29408, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 29441, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 29473, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 29509, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 29542, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 29579, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 29609, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 29643, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 29674, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 29709, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 29740, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 29775, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 29807, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 29843, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 29873, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 29907, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 29938, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 29973, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 30005, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 30036, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 30071, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 30103, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 30139, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 30168, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 30201, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 30231, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 30265, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 30304, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 30337, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 30377, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 30411, 0x00008578 }, /* GL_PREVIOUS */
- { 30423, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 30439, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 30455, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 30472, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 30493, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 30514, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 30542, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 30572, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 30596, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 30629, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 30661, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 30684, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 30714, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 30743, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 30766, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 30796, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 30825, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 30853, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 30875, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 30903, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 30931, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 30953, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 30974, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 31014, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 31053, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 31083, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 31118, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 31151, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 31185, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 31224, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 31263, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 31285, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 31311, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 31335, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 31361, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 31384, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 31406, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 31427, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 31448, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 31475, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 31507, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 31539, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 31574, 0x00001701 }, /* GL_PROJECTION */
- { 31588, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 31609, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 31652, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 31678, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 31698, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 31722, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 31743, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 31762, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 31785, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31824, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 31862, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 31882, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 31912, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 31936, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 31956, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 31986, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 32010, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 32030, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 32063, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 32089, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 32119, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 32150, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 32180, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 32199, 0x00002003 }, /* GL_Q */
- { 32204, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 32229, 0x00000007 }, /* GL_QUADS */
- { 32238, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 32282, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 32330, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 32347, 0x00000008 }, /* GL_QUAD_STRIP */
- { 32361, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 32391, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 32418, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 32440, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 32466, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 32486, 0x00008866 }, /* GL_QUERY_RESULT */
- { 32502, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 32522, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 32548, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 32578, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 32595, 0x00002002 }, /* GL_R */
- { 32600, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 32612, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 32638, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 32671, 0x00000C02 }, /* GL_READ_BUFFER */
- { 32686, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 32706, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 32734, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 32766, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 32790, 0x000088B8 }, /* GL_READ_ONLY */
- { 32803, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 32820, 0x000088BA }, /* GL_READ_WRITE */
- { 32834, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 32852, 0x00001903 }, /* GL_RED */
- { 32859, 0x00008016 }, /* GL_REDUCE */
- { 32869, 0x00008016 }, /* GL_REDUCE_EXT */
- { 32883, 0x00000D15 }, /* GL_RED_BIAS */
- { 32895, 0x00000D52 }, /* GL_RED_BITS */
- { 32907, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 32926, 0x00000D14 }, /* GL_RED_SCALE */
- { 32939, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 32957, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 32979, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 33000, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 33022, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 33040, 0x00001C00 }, /* GL_RENDER */
- { 33050, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 33066, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 33093, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 33124, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 33148, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 33176, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 33204, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 33230, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 33260, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 33287, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 33318, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 33338, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 33365, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 33396, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 33419, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 33446, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 33473, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 33505, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 33541, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 33577, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 33597, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 33622, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 33651, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 33675, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 33703, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 33732, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 33765, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 33787, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 33813, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 33839, 0x00001F01 }, /* GL_RENDERER */
- { 33851, 0x00000C40 }, /* GL_RENDER_MODE */
- { 33866, 0x00002901 }, /* GL_REPEAT */
- { 33876, 0x00001E01 }, /* GL_REPLACE */
- { 33887, 0x00008062 }, /* GL_REPLACE_EXT */
- { 33902, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 33925, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 33943, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 33965, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 33983, 0x00000102 }, /* GL_RETURN */
- { 33993, 0x00001907 }, /* GL_RGB */
- { 34000, 0x00008052 }, /* GL_RGB10 */
- { 34009, 0x00008059 }, /* GL_RGB10_A2 */
- { 34021, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 34037, 0x00008052 }, /* GL_RGB10_EXT */
- { 34050, 0x00008053 }, /* GL_RGB12 */
- { 34059, 0x00008053 }, /* GL_RGB12_EXT */
- { 34072, 0x00008054 }, /* GL_RGB16 */
- { 34081, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 34095, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 34110, 0x00008054 }, /* GL_RGB16_EXT */
- { 34123, 0x0000804E }, /* GL_RGB2_EXT */
- { 34135, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 34149, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 34164, 0x0000804F }, /* GL_RGB4 */
- { 34172, 0x0000804F }, /* GL_RGB4_EXT */
- { 34184, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 34197, 0x00008050 }, /* GL_RGB5 */
- { 34205, 0x00008D62 }, /* GL_RGB565 */
- { 34215, 0x00008D62 }, /* GL_RGB565_OES */
- { 34229, 0x00008057 }, /* GL_RGB5_A1 */
- { 34240, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 34255, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 34270, 0x00008050 }, /* GL_RGB5_EXT */
- { 34282, 0x00008051 }, /* GL_RGB8 */
- { 34290, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 34303, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 34317, 0x00008051 }, /* GL_RGB8_EXT */
- { 34329, 0x00008051 }, /* GL_RGB8_OES */
- { 34341, 0x00001908 }, /* GL_RGBA */
- { 34349, 0x0000805A }, /* GL_RGBA12 */
- { 34359, 0x0000805A }, /* GL_RGBA12_EXT */
- { 34373, 0x0000805B }, /* GL_RGBA16 */
- { 34383, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 34398, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 34414, 0x0000805B }, /* GL_RGBA16_EXT */
- { 34428, 0x00008055 }, /* GL_RGBA2 */
- { 34437, 0x00008055 }, /* GL_RGBA2_EXT */
- { 34450, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 34465, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 34481, 0x00008056 }, /* GL_RGBA4 */
- { 34490, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 34509, 0x00008056 }, /* GL_RGBA4_EXT */
- { 34522, 0x00008056 }, /* GL_RGBA4_OES */
- { 34535, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 34549, 0x00008058 }, /* GL_RGBA8 */
- { 34558, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 34572, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 34587, 0x00008058 }, /* GL_RGBA8_EXT */
- { 34600, 0x00008058 }, /* GL_RGBA8_OES */
- { 34613, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 34628, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 34646, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 34666, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 34691, 0x00000C31 }, /* GL_RGBA_MODE */
- { 34704, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 34717, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 34731, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 34750, 0x000083A0 }, /* GL_RGB_S3TC */
- { 34762, 0x00008573 }, /* GL_RGB_SCALE */
- { 34775, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 34792, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 34809, 0x00000407 }, /* GL_RIGHT */
- { 34818, 0x00002000 }, /* GL_S */
- { 34823, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 34837, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 34858, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 34872, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 34893, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 34907, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 34925, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 34941, 0x000080A9 }, /* GL_SAMPLES */
- { 34952, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 34968, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 34983, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 35001, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 35023, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 35051, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 35083, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 35106, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 35133, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 35151, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 35174, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 35196, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 35215, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 35238, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 35264, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 35294, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 35319, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 35348, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 35363, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 35378, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 35394, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 35419, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 35459, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 35503, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 35536, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 35566, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 35598, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 35628, 0x00001C02 }, /* GL_SELECT */
- { 35638, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 35666, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 35691, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 35707, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 35731, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 35758, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 35789, 0x0000150F }, /* GL_SET */
- { 35796, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 35821, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 35840, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 35861, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 35885, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 35900, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 35915, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 35943, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 35966, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 35996, 0x00001601 }, /* GL_SHININESS */
- { 36009, 0x00001402 }, /* GL_SHORT */
- { 36018, 0x00009119 }, /* GL_SIGNALED */
- { 36030, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 36051, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 36067, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 36087, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 36106, 0x00008C46 }, /* GL_SLUMINANCE */
- { 36120, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 36135, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 36157, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 36177, 0x00001D01 }, /* GL_SMOOTH */
- { 36187, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 36220, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 36247, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 36280, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 36307, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 36324, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 36345, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 36366, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 36381, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 36400, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 36419, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 36436, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 36457, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 36478, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 36493, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 36512, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 36531, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 36548, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 36569, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 36590, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 36605, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 36624, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 36643, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 36663, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 36681, 0x00001202 }, /* GL_SPECULAR */
- { 36693, 0x00002402 }, /* GL_SPHERE_MAP */
- { 36707, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 36722, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 36740, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 36757, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 36771, 0x00008580 }, /* GL_SRC0_RGB */
- { 36783, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 36797, 0x00008581 }, /* GL_SRC1_RGB */
- { 36809, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 36823, 0x00008582 }, /* GL_SRC2_RGB */
- { 36835, 0x00000302 }, /* GL_SRC_ALPHA */
- { 36848, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 36870, 0x00000300 }, /* GL_SRC_COLOR */
- { 36883, 0x00008C40 }, /* GL_SRGB */
- { 36891, 0x00008C41 }, /* GL_SRGB8 */
- { 36900, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 36916, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 36930, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 36948, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 36967, 0x000088E6 }, /* GL_STATIC_COPY */
- { 36982, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 37001, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 37016, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 37035, 0x000088E5 }, /* GL_STATIC_READ */
- { 37050, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 37069, 0x00001802 }, /* GL_STENCIL */
- { 37080, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 37102, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 37128, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 37154, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 37175, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 37200, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 37221, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 37246, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 37278, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 37314, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 37346, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 37382, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 37402, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 37429, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 37455, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 37471, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 37493, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 37516, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 37532, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 37548, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 37565, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 37583, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 37602, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 37625, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 37647, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 37669, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 37687, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 37709, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 37731, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 37749, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 37771, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 37793, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 37814, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 37841, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 37868, 0x00000B97 }, /* GL_STENCIL_REF */
- { 37883, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 37899, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 37928, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 37950, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 37971, 0x00000C33 }, /* GL_STEREO */
- { 37981, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 38005, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 38030, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 38054, 0x000088E2 }, /* GL_STREAM_COPY */
- { 38069, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 38088, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 38103, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 38122, 0x000088E1 }, /* GL_STREAM_READ */
- { 38137, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 38156, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 38173, 0x000084E7 }, /* GL_SUBTRACT */
- { 38185, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 38201, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 38219, 0x00009116 }, /* GL_SYNC_FENCE */
- { 38233, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 38247, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 38274, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 38304, 0x00009114 }, /* GL_SYNC_STATUS */
- { 38319, 0x00002001 }, /* GL_T */
- { 38324, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 38339, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 38358, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 38374, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 38389, 0x00002A27 }, /* GL_T2F_V3F */
- { 38400, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 38419, 0x00002A28 }, /* GL_T4F_V4F */
- { 38430, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 38453, 0x00001702 }, /* GL_TEXTURE */
- { 38464, 0x000084C0 }, /* GL_TEXTURE0 */
- { 38476, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 38492, 0x000084C1 }, /* GL_TEXTURE1 */
- { 38504, 0x000084CA }, /* GL_TEXTURE10 */
- { 38517, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 38534, 0x000084CB }, /* GL_TEXTURE11 */
- { 38547, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 38564, 0x000084CC }, /* GL_TEXTURE12 */
- { 38577, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 38594, 0x000084CD }, /* GL_TEXTURE13 */
- { 38607, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 38624, 0x000084CE }, /* GL_TEXTURE14 */
- { 38637, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 38654, 0x000084CF }, /* GL_TEXTURE15 */
- { 38667, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 38684, 0x000084D0 }, /* GL_TEXTURE16 */
- { 38697, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 38714, 0x000084D1 }, /* GL_TEXTURE17 */
- { 38727, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 38744, 0x000084D2 }, /* GL_TEXTURE18 */
- { 38757, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 38774, 0x000084D3 }, /* GL_TEXTURE19 */
- { 38787, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 38804, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 38820, 0x000084C2 }, /* GL_TEXTURE2 */
- { 38832, 0x000084D4 }, /* GL_TEXTURE20 */
- { 38845, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 38862, 0x000084D5 }, /* GL_TEXTURE21 */
- { 38875, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 38892, 0x000084D6 }, /* GL_TEXTURE22 */
- { 38905, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 38922, 0x000084D7 }, /* GL_TEXTURE23 */
- { 38935, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 38952, 0x000084D8 }, /* GL_TEXTURE24 */
- { 38965, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 38982, 0x000084D9 }, /* GL_TEXTURE25 */
- { 38995, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 39012, 0x000084DA }, /* GL_TEXTURE26 */
- { 39025, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 39042, 0x000084DB }, /* GL_TEXTURE27 */
- { 39055, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 39072, 0x000084DC }, /* GL_TEXTURE28 */
- { 39085, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 39102, 0x000084DD }, /* GL_TEXTURE29 */
- { 39115, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 39132, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 39148, 0x000084C3 }, /* GL_TEXTURE3 */
- { 39160, 0x000084DE }, /* GL_TEXTURE30 */
- { 39173, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 39190, 0x000084DF }, /* GL_TEXTURE31 */
- { 39203, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 39220, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 39236, 0x000084C4 }, /* GL_TEXTURE4 */
- { 39248, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 39264, 0x000084C5 }, /* GL_TEXTURE5 */
- { 39276, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 39292, 0x000084C6 }, /* GL_TEXTURE6 */
- { 39304, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 39320, 0x000084C7 }, /* GL_TEXTURE7 */
- { 39332, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 39348, 0x000084C8 }, /* GL_TEXTURE8 */
- { 39360, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 39376, 0x000084C9 }, /* GL_TEXTURE9 */
- { 39388, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 39404, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 39418, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 39442, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 39456, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 39480, 0x0000806F }, /* GL_TEXTURE_3D */
- { 39494, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 39512, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 39534, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 39560, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 39582, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 39604, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 39636, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 39658, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 39690, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 39712, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 39738, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 39766, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 39798, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 39830, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 39863, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 39895, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 39910, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 39931, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 39956, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 39974, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 39998, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 40029, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 40059, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 40089, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 40124, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 40155, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 40193, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 40220, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 40252, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 40286, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 40310, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 40338, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 40362, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 40390, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 40423, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 40447, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 40469, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 40491, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 40517, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 40551, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 40584, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 40621, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 40649, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 40681, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 40704, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 40742, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 40784, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 40815, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 40843, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 40873, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 40901, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 40926, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 40946, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 40970, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 41001, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 41036, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 41071, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 41102, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 41137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 41172, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 41203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 41238, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 41273, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 41297, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 41328, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 41363, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 41398, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 41429, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 41464, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 41499, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 41530, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 41565, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 41600, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 41629, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 41646, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 41668, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 41694, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 41709, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 41730, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 41750, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 41776, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 41806, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 41826, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 41850, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 41867, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 41884, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 41901, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 41924, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 41941, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 41966, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 41988, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 42014, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 42032, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 42058, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 42084, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 42114, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 42141, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 42166, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 42186, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 42210, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 42237, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 42264, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 42291, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 42317, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 42347, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 42369, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 42387, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 42427, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 42457, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 42485, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 42513, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 42541, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 42562, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 42581, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 42603, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 42622, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 42642, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 42672, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 42703, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 42728, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 42752, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 42772, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 42796, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 42816, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 42839, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 42863, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 42891, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 42921, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 42946, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 42980, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 42997, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 43015, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 43037, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 43055, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 43073, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 43092, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 43112, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 43131, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 43160, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 43177, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 43199, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 43229, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 43265, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 43306, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 43339, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 43377, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 43413, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 43451, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 43490, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 43535, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 43570, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 43615, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 43641, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 43671, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 43703, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 43733, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 43767, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 43783, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 43814, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 43849, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 43877, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 43909, 0x00000004 }, /* GL_TRIANGLES */
- { 43922, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 43949, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 43965, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 43986, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 44004, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 44036, 0x00000001 }, /* GL_TRUE */
- { 44044, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 44063, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 44083, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 44106, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 44126, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 44147, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 44169, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 44191, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 44211, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 44232, 0x00009118 }, /* GL_UNSIGNALED */
- { 44246, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 44263, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 44290, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 44313, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 44329, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 44356, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 44387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 44408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 44433, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 44457, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 44482, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 44513, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 44548, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 44572, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 44600, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 44623, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 44641, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 44671, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 44705, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 44731, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 44761, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 44795, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 44821, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 44845, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 44873, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 44901, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 44928, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 44960, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 44991, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 45005, 0x00002A20 }, /* GL_V2F */
- { 45012, 0x00002A21 }, /* GL_V3F */
- { 45019, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 45038, 0x00001F00 }, /* GL_VENDOR */
- { 45048, 0x00001F02 }, /* GL_VERSION */
- { 45059, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 45075, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 45099, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 45129, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 45160, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 45195, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 45219, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 45240, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 45263, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 45284, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 45311, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 45339, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 45367, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 45395, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 45423, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 45451, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 45479, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 45506, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 45533, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 45560, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 45587, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 45614, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 45641, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 45668, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 45695, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 45722, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 45760, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 45802, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 45833, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 45868, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 45902, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 45940, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 45971, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 46006, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 46034, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 46066, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 46096, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 46130, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 46158, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 46190, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 46210, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 46232, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 46261, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 46282, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 46311, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 46344, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 46376, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 46403, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 46434, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 46464, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 46481, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 46502, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 46529, 0x00000BA2 }, /* GL_VIEWPORT */
- { 46541, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 46557, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 46575, 0x0000911D }, /* GL_WAIT_FAILED */
- { 46590, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 46610, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 46641, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 46676, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 46711, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 46731, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 46759, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 46787, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 46812, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 46837, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 46864, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 46891, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 46916, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 46941, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 46965, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 46984, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 46998, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 47016, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 47034, 0x00001506 }, /* GL_XOR */
- { 47041, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 47060, 0x00008757 }, /* GL_YCBCR_MESA */
- { 47074, 0x00000000 }, /* GL_ZERO */
- { 47082, 0x00000D16 }, /* GL_ZOOM_X */
- { 47092, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 276, 0x00008B8D }, /* GL_ACTIVE_PROGRAM_EXT */
+ { 298, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ { 325, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+ { 343, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+ { 365, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
+ { 384, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ { 413, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ { 440, 0x00000104 }, /* GL_ADD */
+ { 447, 0x00008574 }, /* GL_ADD_SIGNED */
+ { 461, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+ { 479, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+ { 497, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ { 525, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+ { 553, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+ { 572, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ { 598, 0x00001906 }, /* GL_ALPHA */
+ { 607, 0x0000803D }, /* GL_ALPHA12 */
+ { 618, 0x0000803D }, /* GL_ALPHA12_EXT */
+ { 633, 0x0000803E }, /* GL_ALPHA16 */
+ { 644, 0x00008D8A }, /* GL_ALPHA16I_EXT */
+ { 660, 0x00008D78 }, /* GL_ALPHA16UI_EXT */
+ { 677, 0x0000803E }, /* GL_ALPHA16_EXT */
+ { 692, 0x00008D84 }, /* GL_ALPHA32I_EXT */
+ { 708, 0x00008D72 }, /* GL_ALPHA32UI_EXT */
+ { 725, 0x0000803B }, /* GL_ALPHA4 */
+ { 735, 0x0000803B }, /* GL_ALPHA4_EXT */
+ { 749, 0x0000803C }, /* GL_ALPHA8 */
+ { 759, 0x00008D90 }, /* GL_ALPHA8I_EXT */
+ { 774, 0x00008D7E }, /* GL_ALPHA8UI_EXT */
+ { 790, 0x0000803C }, /* GL_ALPHA8_EXT */
+ { 804, 0x00000D1D }, /* GL_ALPHA_BIAS */
+ { 818, 0x00000D55 }, /* GL_ALPHA_BITS */
+ { 832, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */
+ { 853, 0x00000D1C }, /* GL_ALPHA_SCALE */
+ { 868, 0x00000BC0 }, /* GL_ALPHA_TEST */
+ { 882, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+ { 901, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+ { 919, 0x0000911A }, /* GL_ALREADY_SIGNALED */
+ { 939, 0x00000207 }, /* GL_ALWAYS */
+ { 949, 0x00001200 }, /* GL_AMBIENT */
+ { 960, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 983, 0x00001501 }, /* GL_AND */
+ { 990, 0x00001504 }, /* GL_AND_INVERTED */
+ { 1006, 0x00001502 }, /* GL_AND_REVERSE */
+ { 1021, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 1037, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 1061, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 1089, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
+ { 1109, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 1136, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 1160, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 1186, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 1210, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 1232, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 1247, 0x00000409 }, /* GL_AUX0 */
+ { 1255, 0x0000040A }, /* GL_AUX1 */
+ { 1263, 0x0000040B }, /* GL_AUX2 */
+ { 1271, 0x0000040C }, /* GL_AUX3 */
+ { 1279, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1294, 0x00000405 }, /* GL_BACK */
+ { 1302, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1315, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1329, 0x000080E0 }, /* GL_BGR */
+ { 1336, 0x000080E1 }, /* GL_BGRA */
+ { 1344, 0x000080E1 }, /* GL_BGRA_EXT */
+ { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
+ { 1376, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
+ { 1395, 0x00001A00 }, /* GL_BITMAP */
+ { 1405, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1421, 0x00000BE2 }, /* GL_BLEND */
+ { 1430, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1445, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1464, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1477, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1496, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
+ { 1519, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1536, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
+ { 1557, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1575, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1599, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1627, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
+ { 1655, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1677, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
+ { 1699, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
+ { 1721, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1747, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
+ { 1773, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1786, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1805, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
+ { 1828, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1845, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
+ { 1866, 0x00001905 }, /* GL_BLUE */
+ { 1874, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1887, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1900, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
+ { 1920, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1934, 0x00008B56 }, /* GL_BOOL */
+ { 1942, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1954, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 1967, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1984, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 1997, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 2014, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 2027, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 2044, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 2061, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 2082, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
+ { 2103, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ { 2134, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 2151, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 2172, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
+ { 2193, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 2215, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 2241, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
+ { 2267, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
+ { 2290, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ { 2324, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 2339, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 2358, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 2374, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 2394, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 2413, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 2439, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 2462, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 2490, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 2509, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 2531, 0x00001400 }, /* GL_BYTE */
+ { 2539, 0x00002A24 }, /* GL_C3F_V3F */
+ { 2550, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2565, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2577, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2589, 0x00000901 }, /* GL_CCW */
+ { 2596, 0x00002900 }, /* GL_CLAMP */
+ { 2605, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2624, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2647, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2671, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2688, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2710, 0x00001500 }, /* GL_CLEAR */
+ { 2719, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2744, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2773, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2799, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2828, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2854, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2881, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2896, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2911, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2926, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2941, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2956, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2971, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 3004, 0x00000A00 }, /* GL_COEFF */
+ { 3013, 0x00001800 }, /* GL_COLOR */
+ { 3022, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 3037, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 3067, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 3101, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 3124, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 3144, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 3166, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 3186, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 3207, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 3232, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
+ { 3257, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 3278, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 3300, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 3326, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 3348, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 3374, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 3396, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 3422, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 3444, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 3470, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 3492, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3518, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3540, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3566, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3591, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3612, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3637, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3658, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3683, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3704, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 3729, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3750, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3775, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3796, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3821, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3842, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3867, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3888, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3913, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3934, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3959, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3979, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 4000, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 4015, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 4032, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 4050, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 4068, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 4091, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 4119, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 4135, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 4155, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 4183, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 4215, 0x00008458 }, /* GL_COLOR_SUM */
+ { 4228, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 4245, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 4260, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 4286, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 4316, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 4346, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 4366, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 4390, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 4415, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 4444, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 4473, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 4495, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4521, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4547, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4573, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4603, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4633, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4663, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4697, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 4731, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4761, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4795, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4829, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4853, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4881, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4909, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4930, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4955, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4976, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 5001, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 5026, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 5045, 0x00008570 }, /* GL_COMBINE */
+ { 5056, 0x00008503 }, /* GL_COMBINE4 */
+ { 5068, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 5085, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 5106, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 5127, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 5142, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 5157, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 5172, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 5191, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 5210, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 5246, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 5270, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 5298, 0x00001300 }, /* GL_COMPILE */
+ { 5309, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 5332, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 5350, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 5370, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 5394, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 5418, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 5446, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 5470, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 5500, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5534, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5562, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5580, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5599, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5622, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5651, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 5684, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 5717, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5750, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5772, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5800, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5832, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 5857, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 5888, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 5907, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 5932, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5962, 0x0000911C }, /* GL_CONDITION_SATISFIED */
+ { 5985, 0x00008576 }, /* GL_CONSTANT */
+ { 5997, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 6015, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 6037, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 6053, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 6077, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 6099, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 6117, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 6139, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 6155, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 6173, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 6191, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 6219, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 6250, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 6277, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 6308, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 6335, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 6366, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 6394, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 6426, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 6448, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 6474, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 6496, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 6522, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 6543, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 6568, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 6585, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 6606, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 6626, 0x00008862 }, /* GL_COORD_REPLACE_OES */
+ { 6647, 0x00001503 }, /* GL_COPY */
+ { 6655, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 6672, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 6692, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6712, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6733, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6746, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6764, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6783, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6815, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6850, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6871, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6886, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6903, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6924, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6950, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6967, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6989, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 7017, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 7038, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 7072, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 7105, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 7123, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 7153, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
+ { 7183, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 7202, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 7219, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 7240, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 7264, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 7291, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 7315, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 7342, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 7375, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 7409, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 7442, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 7469, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 7495, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 7520, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 7549, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 7571, 0x00000900 }, /* GL_CW */
+ { 7577, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 7598, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 7619, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 7639, 0x00002101 }, /* GL_DECAL */
+ { 7648, 0x00001E03 }, /* GL_DECR */
+ { 7656, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7669, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7686, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7703, 0x00001801 }, /* GL_DEPTH */
+ { 7712, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7732, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 7756, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
+ { 7780, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7800, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7824, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
+ { 7848, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7862, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7876, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7896, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7921, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7941, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 7956, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7974, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7995, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 8014, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 8035, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 8060, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
+ { 8085, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 8111, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 8132, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 8157, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
+ { 8182, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 8208, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 8229, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 8254, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
+ { 8279, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 8305, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 8319, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 8334, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 8349, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 8366, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 8394, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 8415, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 8435, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
+ { 8456, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 8484, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 8512, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 8526, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 8548, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 8574, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 8593, 0x00001201 }, /* GL_DIFFUSE */
+ { 8604, 0x00000BD0 }, /* GL_DITHER */
+ { 8614, 0x00000A02 }, /* GL_DOMAIN */
+ { 8624, 0x00001100 }, /* GL_DONT_CARE */
+ { 8637, 0x000086AE }, /* GL_DOT3_RGB */
+ { 8649, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 8662, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 8679, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 8696, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 8712, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 8728, 0x0000140A }, /* GL_DOUBLE */
+ { 8738, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 8754, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 8769, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 8785, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 8805, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 8825, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 8841, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8858, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8879, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8900, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8917, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8938, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8959, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8976, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8997, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 9018, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 9035, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 9056, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 9077, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 9094, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 9115, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 9136, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 9153, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 9174, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 9195, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 9215, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 9235, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 9251, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 9271, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 9291, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 9307, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 9327, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 9347, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 9363, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 9383, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 9403, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 9419, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 9439, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 9459, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 9475, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 9495, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 9515, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 9531, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 9551, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 9571, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 9587, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 9607, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 9627, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 9643, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 9663, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 9683, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 9703, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 9731, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 9763, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 9787, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 9807, 0x00000304 }, /* GL_DST_ALPHA */
+ { 9820, 0x00000306 }, /* GL_DST_COLOR */
+ { 9833, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 9847, 0x00008779 }, /* GL_DUDV_ATI */
+ { 9859, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 9875, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9895, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9911, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9931, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9947, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9967, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9980, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9999, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 10033, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 10071, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 10098, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 10124, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 10148, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 10180, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 10216, 0x00001600 }, /* GL_EMISSION */
+ { 10228, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 10242, 0x00000202 }, /* GL_EQUAL */
+ { 10251, 0x00001509 }, /* GL_EQUIV */
+ { 10260, 0x00010000 }, /* GL_EVAL_BIT */
+ { 10272, 0x00000800 }, /* GL_EXP */
+ { 10279, 0x00000801 }, /* GL_EXP2 */
+ { 10287, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 10301, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 10315, 0x00002502 }, /* GL_EYE_PLANE */
+ { 10328, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 10353, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 10370, 0x00000000 }, /* GL_FALSE */
+ { 10379, 0x00001101 }, /* GL_FASTEST */
+ { 10390, 0x00001C01 }, /* GL_FEEDBACK */
+ { 10402, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 10429, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 10453, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 10477, 0x00001B02 }, /* GL_FILL */
+ { 10485, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 10512, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 10543, 0x0000140C }, /* GL_FIXED */
+ { 10552, 0x0000140C }, /* GL_FIXED_OES */
+ { 10565, 0x00001D00 }, /* GL_FLAT */
+ { 10573, 0x00001406 }, /* GL_FLOAT */
+ { 10582, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 10596, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 10614, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 10630, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 10646, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 10660, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 10678, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 10694, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 10710, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 10724, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 10742, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 10758, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 10774, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 10788, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 10806, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 10820, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 10838, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 10852, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 10870, 0x00000B60 }, /* GL_FOG */
+ { 10877, 0x00000080 }, /* GL_FOG_BIT */
+ { 10888, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 10901, 0x00008451 }, /* GL_FOG_COORD */
+ { 10914, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10932, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10956, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10995, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 11038, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 11070, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 11101, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 11130, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 11155, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 11174, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 11208, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 11235, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 11261, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 11285, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 11302, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 11317, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 11341, 0x00000B64 }, /* GL_FOG_END */
+ { 11352, 0x00000C54 }, /* GL_FOG_HINT */
+ { 11364, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 11377, 0x00000B65 }, /* GL_FOG_MODE */
+ { 11389, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 11408, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 11433, 0x00000B63 }, /* GL_FOG_START */
+ { 11446, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 11464, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 11488, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 11507, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 11530, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 11565, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
+ { 11604, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 11619, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 11656, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 11692, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 11733, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 11774, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 11811, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 11848, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
+ { 11886, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 11924, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 11966, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
+ { 12008, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 12046, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 12088, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
+ { 12130, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 12165, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 12204, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 12253, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
+ { 12302, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 12350, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 12402, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
+ { 12454, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 12494, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 12538, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 12578, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 12622, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
+ { 12666, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 12689, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 12716, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
+ { 12743, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 12767, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 12795, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
+ { 12823, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 12846, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 12865, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 12902, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 12943, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
+ { 12984, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
+ { 13021, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 13062, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
+ { 13103, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 13141, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 13183, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
+ { 13225, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 13276, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 13314, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
+ { 13352, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ { 13394, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
+ { 13438, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 13483, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 13532, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
+ { 13581, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 13619, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 13661, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 13699, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 13741, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
+ { 13783, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
+ { 13802, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 13834, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 13859, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 13886, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 13917, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
+ { 13948, 0x00000404 }, /* GL_FRONT */
+ { 13957, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 13975, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 13989, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 14003, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 14018, 0x00008006 }, /* GL_FUNC_ADD */
+ { 14030, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 14046, 0x00008006 }, /* GL_FUNC_ADD_OES */
+ { 14062, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 14087, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 14116, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
+ { 14145, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 14162, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 14183, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
+ { 14204, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 14223, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 14247, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 14276, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 14300, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ { 14327, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ { 14355, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
+ { 14378, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ { 14407, 0x00000206 }, /* GL_GEQUAL */
+ { 14417, 0x00000204 }, /* GL_GREATER */
+ { 14428, 0x00001904 }, /* GL_GREEN */
+ { 14437, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 14451, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 14465, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
+ { 14486, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 14501, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 14515, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
+ { 14533, 0x00008DF2 }, /* GL_HIGH_FLOAT */
+ { 14547, 0x00008DF5 }, /* GL_HIGH_INT */
+ { 14559, 0x00008000 }, /* GL_HINT_BIT */
+ { 14571, 0x00008024 }, /* GL_HISTOGRAM */
+ { 14584, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 14608, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 14636, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 14659, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 14686, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 14703, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 14723, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 14747, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 14771, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 14799, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 14827, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 14859, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 14881, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 14907, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 14925, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 14947, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 14966, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 14989, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 15004, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 15024, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ { 15060, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 15100, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ { 15134, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 15172, 0x00001E02 }, /* GL_INCR */
+ { 15180, 0x00008507 }, /* GL_INCR_WRAP */
+ { 15193, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 15210, 0x00008222 }, /* GL_INDEX */
+ { 15219, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 15234, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 15264, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 15298, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 15321, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 15343, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 15363, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 15377, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 15398, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 15416, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 15430, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 15446, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 15461, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 15480, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 15499, 0x00001404 }, /* GL_INT */
+ { 15506, 0x00008049 }, /* GL_INTENSITY */
+ { 15519, 0x0000804C }, /* GL_INTENSITY12 */
+ { 15534, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 15553, 0x0000804D }, /* GL_INTENSITY16 */
+ { 15568, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
+ { 15588, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
+ { 15609, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 15628, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
+ { 15648, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
+ { 15669, 0x0000804A }, /* GL_INTENSITY4 */
+ { 15683, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 15701, 0x0000804B }, /* GL_INTENSITY8 */
+ { 15715, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
+ { 15734, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
+ { 15754, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 15772, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 15789, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 15816, 0x00008575 }, /* GL_INTERPOLATE */
+ { 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
+ { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 16090, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 16118, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 16146, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 16174, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 16318, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 16335, 0x0000862B }, /* GL_INVERSE_NV */
+ { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 16373, 0x0000150A }, /* GL_INVERT */
+ { 16383, 0x00001E00 }, /* GL_KEEP */
+ { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 16447, 0x00000406 }, /* GL_LEFT */
+ { 16455, 0x00000203 }, /* GL_LEQUAL */
+ { 16465, 0x00000201 }, /* GL_LESS */
+ { 16473, 0x00004000 }, /* GL_LIGHT0 */
+ { 16483, 0x00004001 }, /* GL_LIGHT1 */
+ { 16493, 0x00004002 }, /* GL_LIGHT2 */
+ { 16503, 0x00004003 }, /* GL_LIGHT3 */
+ { 16513, 0x00004004 }, /* GL_LIGHT4 */
+ { 16523, 0x00004005 }, /* GL_LIGHT5 */
+ { 16533, 0x00004006 }, /* GL_LIGHT6 */
+ { 16543, 0x00004007 }, /* GL_LIGHT7 */
+ { 16553, 0x00000B50 }, /* GL_LIGHTING */
+ { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 16718, 0x00001B01 }, /* GL_LINE */
+ { 16726, 0x00002601 }, /* GL_LINEAR */
+ { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 16868, 0x00000001 }, /* GL_LINES */
+ { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 16900, 0x00000004 }, /* GL_LINE_BIT */
+ { 16912, 0x00000002 }, /* GL_LINE_LOOP */
+ { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 17043, 0x00000003 }, /* GL_LINE_STRIP */
+ { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 17085, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 17159, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 17174, 0x00000B32 }, /* GL_LIST_BASE */
+ { 17187, 0x00020000 }, /* GL_LIST_BIT */
+ { 17199, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 17213, 0x00000B30 }, /* GL_LIST_MODE */
+ { 17226, 0x00000101 }, /* GL_LOAD */
+ { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 17290, 0x00008DF3 }, /* GL_LOW_INT */
+ { 17301, 0x00001909 }, /* GL_LUMINANCE */
+ { 17314, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 17446, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 17612, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 17736, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 19427, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 19612, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 19801, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 19990, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 20051, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 20080, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 20109, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 20138, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 20167, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 20621, 0x00008008 }, /* GL_MAX */
+ { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 21386, 0x00008008 }, /* GL_MAX_EXT */
+ { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 24042, 0x00008007 }, /* GL_MIN */
+ { 24049, 0x0000802E }, /* GL_MINMAX */
+ { 24059, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 24111, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 24145, 0x00008007 }, /* GL_MIN_EXT */
+ { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 24379, 0x00001700 }, /* GL_MODELVIEW */
+ { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 25104, 0x00002100 }, /* GL_MODULATE */
+ { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 25188, 0x00000103 }, /* GL_MULT */
+ { 25196, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 25346, 0x00002A25 }, /* GL_N3F_V3F */
+ { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 25377, 0x0000150E }, /* GL_NAND */
+ { 25385, 0x00002600 }, /* GL_NEAREST */
+ { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 25510, 0x00000200 }, /* GL_NEVER */
+ { 25519, 0x00001102 }, /* GL_NICEST */
+ { 25529, 0x00000000 }, /* GL_NONE */
+ { 25537, 0x00000000 }, /* GL_NONE_OES */
+ { 25549, 0x00001505 }, /* GL_NOOP */
+ { 25557, 0x00001508 }, /* GL_NOR */
+ { 25564, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 25727, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 25794, 0x00000205 }, /* GL_NOTEQUAL */
+ { 25806, 0x00000000 }, /* GL_NO_ERROR */
+ { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 26444, 0x00000001 }, /* GL_ONE */
+ { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 27057, 0x00001507 }, /* GL_OR */
+ { 27063, 0x00000A01 }, /* GL_ORDER */
+ { 27072, 0x0000150D }, /* GL_OR_INVERTED */
+ { 27087, 0x0000150B }, /* GL_OR_REVERSE */
+ { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 28264, 0x00001B00 }, /* GL_POINT */
+ { 28273, 0x00000000 }, /* GL_POINTS */
+ { 28283, 0x00000002 }, /* GL_POINT_BIT */
+ { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 28558, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 28980, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 29110, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 29125, 0x00000009 }, /* GL_POLYGON */
+ { 29136, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 29409, 0x00001203 }, /* GL_POSITION */
+ { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 30696, 0x00008578 }, /* GL_PREVIOUS */
+ { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 31859, 0x00001701 }, /* GL_PROJECTION */
+ { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 32484, 0x00002003 }, /* GL_Q */
+ { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 32514, 0x00000007 }, /* GL_QUADS */
+ { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 32632, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 32771, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 32880, 0x00002002 }, /* GL_R */
+ { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 32956, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 33075, 0x000088B8 }, /* GL_READ_ONLY */
+ { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 33105, 0x000088BA }, /* GL_READ_WRITE */
+ { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 33137, 0x00001903 }, /* GL_RED */
+ { 33144, 0x00008016 }, /* GL_REDUCE */
+ { 33154, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 33168, 0x00000D15 }, /* GL_RED_BIAS */
+ { 33180, 0x00000D52 }, /* GL_RED_BITS */
+ { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 33211, 0x00000D14 }, /* GL_RED_SCALE */
+ { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 33325, 0x00001C00 }, /* GL_RENDER */
+ { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 34124, 0x00001F01 }, /* GL_RENDERER */
+ { 34136, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 34151, 0x00002901 }, /* GL_REPEAT */
+ { 34161, 0x00001E01 }, /* GL_REPLACE */
+ { 34172, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 34268, 0x00000102 }, /* GL_RETURN */
+ { 34278, 0x00001907 }, /* GL_RGB */
+ { 34285, 0x00008052 }, /* GL_RGB10 */
+ { 34294, 0x00008059 }, /* GL_RGB10_A2 */
+ { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 34322, 0x00008052 }, /* GL_RGB10_EXT */
+ { 34335, 0x00008053 }, /* GL_RGB12 */
+ { 34344, 0x00008053 }, /* GL_RGB12_EXT */
+ { 34357, 0x00008054 }, /* GL_RGB16 */
+ { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 34395, 0x00008054 }, /* GL_RGB16_EXT */
+ { 34408, 0x0000804E }, /* GL_RGB2_EXT */
+ { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 34449, 0x0000804F }, /* GL_RGB4 */
+ { 34457, 0x0000804F }, /* GL_RGB4_EXT */
+ { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 34482, 0x00008050 }, /* GL_RGB5 */
+ { 34490, 0x00008D62 }, /* GL_RGB565 */
+ { 34500, 0x00008D62 }, /* GL_RGB565_OES */
+ { 34514, 0x00008057 }, /* GL_RGB5_A1 */
+ { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 34555, 0x00008050 }, /* GL_RGB5_EXT */
+ { 34567, 0x00008051 }, /* GL_RGB8 */
+ { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 34602, 0x00008051 }, /* GL_RGB8_EXT */
+ { 34614, 0x00008051 }, /* GL_RGB8_OES */
+ { 34626, 0x00001908 }, /* GL_RGBA */
+ { 34634, 0x0000805A }, /* GL_RGBA12 */
+ { 34644, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 34658, 0x0000805B }, /* GL_RGBA16 */
+ { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 34699, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 34713, 0x00008055 }, /* GL_RGBA2 */
+ { 34722, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 34766, 0x00008056 }, /* GL_RGBA4 */
+ { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 34794, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 34807, 0x00008056 }, /* GL_RGBA4_OES */
+ { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 34834, 0x00008058 }, /* GL_RGBA8 */
+ { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 34872, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 34885, 0x00008058 }, /* GL_RGBA8_OES */
+ { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 34976, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 35035, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 35047, 0x00008573 }, /* GL_RGB_SCALE */
+ { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 35094, 0x00000407 }, /* GL_RIGHT */
+ { 35103, 0x00002000 }, /* GL_S */
+ { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 35385, 0x000080A9 }, /* GL_SAMPLES */
+ { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 36072, 0x00001C02 }, /* GL_SELECT */
+ { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 36233, 0x0000150F }, /* GL_SET */
+ { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 36440, 0x00001601 }, /* GL_SHININESS */
+ { 36453, 0x00001402 }, /* GL_SHORT */
+ { 36462, 0x00009119 }, /* GL_SIGNALED */
+ { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 36550, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 36621, 0x00001D01 }, /* GL_SMOOTH */
+ { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 37125, 0x00001202 }, /* GL_SPECULAR */
+ { 37137, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 37215, 0x00008580 }, /* GL_SRC0_RGB */
+ { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 37241, 0x00008581 }, /* GL_SRC1_RGB */
+ { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 37267, 0x00008582 }, /* GL_SRC2_RGB */
+ { 37279, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 37314, 0x00000300 }, /* GL_SRC_COLOR */
+ { 37327, 0x00008C40 }, /* GL_SRGB */
+ { 37335, 0x00008C41 }, /* GL_SRGB8 */
+ { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 37411, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 37479, 0x000088E5 }, /* GL_STATIC_READ */
+ { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 37513, 0x00001802 }, /* GL_STENCIL */
+ { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 38312, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 38415, 0x00000C33 }, /* GL_STEREO */
+ { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 38498, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 38566, 0x000088E1 }, /* GL_STREAM_READ */
+ { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 38617, 0x000084E7 }, /* GL_SUBTRACT */
+ { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 38663, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 38748, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 38763, 0x00002001 }, /* GL_T */
+ { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 38833, 0x00002A27 }, /* GL_T2F_V3F */
+ { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 38863, 0x00002A28 }, /* GL_T4F_V4F */
+ { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 38897, 0x00001702 }, /* GL_TEXTURE */
+ { 38908, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 38936, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 38948, 0x000084CA }, /* GL_TEXTURE10 */
+ { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 38978, 0x000084CB }, /* GL_TEXTURE11 */
+ { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 39008, 0x000084CC }, /* GL_TEXTURE12 */
+ { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 39038, 0x000084CD }, /* GL_TEXTURE13 */
+ { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 39068, 0x000084CE }, /* GL_TEXTURE14 */
+ { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 39098, 0x000084CF }, /* GL_TEXTURE15 */
+ { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 39128, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 39158, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 39188, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 39218, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 39264, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 39276, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 39306, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 39336, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 39366, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 39396, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 39426, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 39456, 0x000084DA }, /* GL_TEXTURE26 */
+ { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 39486, 0x000084DB }, /* GL_TEXTURE27 */
+ { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 39516, 0x000084DC }, /* GL_TEXTURE28 */
+ { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 39546, 0x000084DD }, /* GL_TEXTURE29 */
+ { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 39592, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 39604, 0x000084DE }, /* GL_TEXTURE30 */
+ { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 39634, 0x000084DF }, /* GL_TEXTURE31 */
+ { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 39680, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 39708, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 39736, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 39764, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 39792, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 39820, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 39924, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 44353, 0x00000004 }, /* GL_TRIANGLES */
+ { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 44480, 0x00000001 }, /* GL_TRUE */
+ { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 44676, 0x00009118 }, /* GL_UNSIGNALED */
+ { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 45795, 0x00002A20 }, /* GL_V2F */
+ { 45802, 0x00002A21 }, /* GL_V3F */
+ { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 45828, 0x00001F00 }, /* GL_VENDOR */
+ { 45838, 0x00001F02 }, /* GL_VERSION */
+ { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 47354, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 47400, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 47859, 0x00001506 }, /* GL_XOR */
+ { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 47885, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 47899, 0x00000000 }, /* GL_ZERO */
+ { 47907, 0x00000D16 }, /* GL_ZOOM_X */
+ { 47917, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1472] =
+static const unsigned reduced_enums[1500] =
{
- 510, /* GL_FALSE */
- 777, /* GL_LINES */
- 780, /* GL_LINE_LOOP */
- 787, /* GL_LINE_STRIP */
- 1983, /* GL_TRIANGLES */
- 1987, /* GL_TRIANGLE_STRIP */
- 1985, /* GL_TRIANGLE_FAN */
- 1426, /* GL_QUADS */
- 1430, /* GL_QUAD_STRIP */
- 1304, /* GL_POLYGON */
- 778, /* GL_LINES_ADJACENCY_ARB */
- 788, /* GL_LINE_STRIP_ADJACENCY_ARB */
- 1984, /* GL_TRIANGLES_ADJACENCY_ARB */
- 1988, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- 1316, /* GL_POLYGON_STIPPLE_BIT */
- 1259, /* GL_PIXEL_MODE_BIT */
- 764, /* GL_LIGHTING_BIT */
- 542, /* GL_FOG_BIT */
+ 511, /* GL_FALSE */
+ 786, /* GL_LINES */
+ 789, /* GL_LINE_LOOP */
+ 796, /* GL_LINE_STRIP */
+ 2000, /* GL_TRIANGLES */
+ 2004, /* GL_TRIANGLE_STRIP */
+ 2002, /* GL_TRIANGLE_FAN */
+ 1437, /* GL_QUADS */
+ 1441, /* GL_QUAD_STRIP */
+ 1315, /* GL_POLYGON */
+ 787, /* GL_LINES_ADJACENCY_ARB */
+ 797, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ 2001, /* GL_TRIANGLES_ADJACENCY_ARB */
+ 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ 1327, /* GL_POLYGON_STIPPLE_BIT */
+ 1270, /* GL_PIXEL_MODE_BIT */
+ 773, /* GL_LIGHTING_BIT */
+ 543, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 798, /* GL_LOAD */
- 1505, /* GL_RETURN */
- 1127, /* GL_MULT */
- 23, /* GL_ADD */
- 1143, /* GL_NEVER */
- 754, /* GL_LESS */
- 500, /* GL_EQUAL */
- 753, /* GL_LEQUAL */
- 659, /* GL_GREATER */
- 1160, /* GL_NOTEQUAL */
- 658, /* GL_GEQUAL */
- 54, /* GL_ALWAYS */
- 1671, /* GL_SRC_COLOR */
- 1192, /* GL_ONE_MINUS_SRC_COLOR */
- 1669, /* GL_SRC_ALPHA */
- 1191, /* GL_ONE_MINUS_SRC_ALPHA */
- 479, /* GL_DST_ALPHA */
- 1189, /* GL_ONE_MINUS_DST_ALPHA */
- 480, /* GL_DST_COLOR */
- 1190, /* GL_ONE_MINUS_DST_COLOR */
- 1670, /* GL_SRC_ALPHA_SATURATE */
- 639, /* GL_FRONT_LEFT */
- 640, /* GL_FRONT_RIGHT */
- 76, /* GL_BACK_LEFT */
- 77, /* GL_BACK_RIGHT */
- 636, /* GL_FRONT */
- 75, /* GL_BACK */
- 752, /* GL_LEFT */
- 1568, /* GL_RIGHT */
- 637, /* GL_FRONT_AND_BACK */
- 70, /* GL_AUX0 */
- 71, /* GL_AUX1 */
- 72, /* GL_AUX2 */
- 73, /* GL_AUX3 */
- 740, /* GL_INVALID_ENUM */
- 745, /* GL_INVALID_VALUE */
- 744, /* GL_INVALID_OPERATION */
- 1676, /* GL_STACK_OVERFLOW */
- 1677, /* GL_STACK_UNDERFLOW */
- 1217, /* GL_OUT_OF_MEMORY */
- 741, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 807, /* GL_LOAD */
+ 1516, /* GL_RETURN */
+ 1138, /* GL_MULT */
+ 24, /* GL_ADD */
+ 1154, /* GL_NEVER */
+ 763, /* GL_LESS */
+ 501, /* GL_EQUAL */
+ 762, /* GL_LEQUAL */
+ 660, /* GL_GREATER */
+ 1171, /* GL_NOTEQUAL */
+ 659, /* GL_GEQUAL */
+ 55, /* GL_ALWAYS */
+ 1688, /* GL_SRC_COLOR */
+ 1203, /* GL_ONE_MINUS_SRC_COLOR */
+ 1686, /* GL_SRC_ALPHA */
+ 1202, /* GL_ONE_MINUS_SRC_ALPHA */
+ 480, /* GL_DST_ALPHA */
+ 1200, /* GL_ONE_MINUS_DST_ALPHA */
+ 481, /* GL_DST_COLOR */
+ 1201, /* GL_ONE_MINUS_DST_COLOR */
+ 1687, /* GL_SRC_ALPHA_SATURATE */
+ 640, /* GL_FRONT_LEFT */
+ 641, /* GL_FRONT_RIGHT */
+ 77, /* GL_BACK_LEFT */
+ 78, /* GL_BACK_RIGHT */
+ 637, /* GL_FRONT */
+ 76, /* GL_BACK */
+ 761, /* GL_LEFT */
+ 1579, /* GL_RIGHT */
+ 638, /* GL_FRONT_AND_BACK */
+ 71, /* GL_AUX0 */
+ 72, /* GL_AUX1 */
+ 73, /* GL_AUX2 */
+ 74, /* GL_AUX3 */
+ 749, /* GL_INVALID_ENUM */
+ 754, /* GL_INVALID_VALUE */
+ 753, /* GL_INVALID_OPERATION */
+ 1693, /* GL_STACK_OVERFLOW */
+ 1694, /* GL_STACK_UNDERFLOW */
+ 1228, /* GL_OUT_OF_MEMORY */
+ 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1237, /* GL_PASS_THROUGH_TOKEN */
- 1303, /* GL_POINT_TOKEN */
- 789, /* GL_LINE_TOKEN */
- 1317, /* GL_POLYGON_TOKEN */
- 84, /* GL_BITMAP_TOKEN */
- 478, /* GL_DRAW_PIXEL_TOKEN */
- 325, /* GL_COPY_PIXEL_TOKEN */
- 781, /* GL_LINE_RESET_TOKEN */
- 503, /* GL_EXP */
- 504, /* GL_EXP2 */
- 362, /* GL_CW */
- 147, /* GL_CCW */
- 168, /* GL_COEFF */
- 1214, /* GL_ORDER */
- 415, /* GL_DOMAIN */
- 335, /* GL_CURRENT_COLOR */
- 338, /* GL_CURRENT_INDEX */
- 344, /* GL_CURRENT_NORMAL */
- 358, /* GL_CURRENT_TEXTURE_COORDS */
- 350, /* GL_CURRENT_RASTER_COLOR */
- 352, /* GL_CURRENT_RASTER_INDEX */
- 356, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 353, /* GL_CURRENT_RASTER_POSITION */
- 354, /* GL_CURRENT_RASTER_POSITION_VALID */
- 351, /* GL_CURRENT_RASTER_DISTANCE */
- 1295, /* GL_POINT_SMOOTH */
- 1279, /* GL_POINT_SIZE */
- 1294, /* GL_POINT_SIZE_RANGE */
- 1285, /* GL_POINT_SIZE_GRANULARITY */
- 782, /* GL_LINE_SMOOTH */
- 790, /* GL_LINE_WIDTH */
- 792, /* GL_LINE_WIDTH_RANGE */
- 791, /* GL_LINE_WIDTH_GRANULARITY */
- 784, /* GL_LINE_STIPPLE */
- 785, /* GL_LINE_STIPPLE_PATTERN */
- 786, /* GL_LINE_STIPPLE_REPEAT */
- 797, /* GL_LIST_MODE */
- 994, /* GL_MAX_LIST_NESTING */
- 794, /* GL_LIST_BASE */
- 796, /* GL_LIST_INDEX */
- 1306, /* GL_POLYGON_MODE */
- 1313, /* GL_POLYGON_SMOOTH */
- 1315, /* GL_POLYGON_STIPPLE */
- 489, /* GL_EDGE_FLAG */
- 328, /* GL_CULL_FACE */
- 329, /* GL_CULL_FACE_MODE */
- 638, /* GL_FRONT_FACE */
- 763, /* GL_LIGHTING */
- 768, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 769, /* GL_LIGHT_MODEL_TWO_SIDE */
- 765, /* GL_LIGHT_MODEL_AMBIENT */
- 1618, /* GL_SHADE_MODEL */
- 216, /* GL_COLOR_MATERIAL_FACE */
- 217, /* GL_COLOR_MATERIAL_PARAMETER */
- 215, /* GL_COLOR_MATERIAL */
- 541, /* GL_FOG */
- 563, /* GL_FOG_INDEX */
- 559, /* GL_FOG_DENSITY */
- 567, /* GL_FOG_START */
- 561, /* GL_FOG_END */
- 564, /* GL_FOG_MODE */
- 543, /* GL_FOG_COLOR */
- 400, /* GL_DEPTH_RANGE */
- 409, /* GL_DEPTH_TEST */
- 412, /* GL_DEPTH_WRITEMASK */
- 385, /* GL_DEPTH_CLEAR_VALUE */
- 399, /* GL_DEPTH_FUNC */
+ 1248, /* GL_PASS_THROUGH_TOKEN */
+ 1314, /* GL_POINT_TOKEN */
+ 798, /* GL_LINE_TOKEN */
+ 1328, /* GL_POLYGON_TOKEN */
+ 85, /* GL_BITMAP_TOKEN */
+ 479, /* GL_DRAW_PIXEL_TOKEN */
+ 326, /* GL_COPY_PIXEL_TOKEN */
+ 790, /* GL_LINE_RESET_TOKEN */
+ 504, /* GL_EXP */
+ 505, /* GL_EXP2 */
+ 363, /* GL_CW */
+ 148, /* GL_CCW */
+ 169, /* GL_COEFF */
+ 1225, /* GL_ORDER */
+ 416, /* GL_DOMAIN */
+ 336, /* GL_CURRENT_COLOR */
+ 339, /* GL_CURRENT_INDEX */
+ 345, /* GL_CURRENT_NORMAL */
+ 359, /* GL_CURRENT_TEXTURE_COORDS */
+ 351, /* GL_CURRENT_RASTER_COLOR */
+ 353, /* GL_CURRENT_RASTER_INDEX */
+ 357, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 354, /* GL_CURRENT_RASTER_POSITION */
+ 355, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 352, /* GL_CURRENT_RASTER_DISTANCE */
+ 1306, /* GL_POINT_SMOOTH */
+ 1290, /* GL_POINT_SIZE */
+ 1305, /* GL_POINT_SIZE_RANGE */
+ 1296, /* GL_POINT_SIZE_GRANULARITY */
+ 791, /* GL_LINE_SMOOTH */
+ 799, /* GL_LINE_WIDTH */
+ 801, /* GL_LINE_WIDTH_RANGE */
+ 800, /* GL_LINE_WIDTH_GRANULARITY */
+ 793, /* GL_LINE_STIPPLE */
+ 794, /* GL_LINE_STIPPLE_PATTERN */
+ 795, /* GL_LINE_STIPPLE_REPEAT */
+ 806, /* GL_LIST_MODE */
+ 1003, /* GL_MAX_LIST_NESTING */
+ 803, /* GL_LIST_BASE */
+ 805, /* GL_LIST_INDEX */
+ 1317, /* GL_POLYGON_MODE */
+ 1324, /* GL_POLYGON_SMOOTH */
+ 1326, /* GL_POLYGON_STIPPLE */
+ 490, /* GL_EDGE_FLAG */
+ 329, /* GL_CULL_FACE */
+ 330, /* GL_CULL_FACE_MODE */
+ 639, /* GL_FRONT_FACE */
+ 772, /* GL_LIGHTING */
+ 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 778, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 774, /* GL_LIGHT_MODEL_AMBIENT */
+ 1635, /* GL_SHADE_MODEL */
+ 217, /* GL_COLOR_MATERIAL_FACE */
+ 218, /* GL_COLOR_MATERIAL_PARAMETER */
+ 216, /* GL_COLOR_MATERIAL */
+ 542, /* GL_FOG */
+ 564, /* GL_FOG_INDEX */
+ 560, /* GL_FOG_DENSITY */
+ 568, /* GL_FOG_START */
+ 562, /* GL_FOG_END */
+ 565, /* GL_FOG_MODE */
+ 544, /* GL_FOG_COLOR */
+ 401, /* GL_DEPTH_RANGE */
+ 410, /* GL_DEPTH_TEST */
+ 413, /* GL_DEPTH_WRITEMASK */
+ 386, /* GL_DEPTH_CLEAR_VALUE */
+ 400, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1720, /* GL_STENCIL_TEST */
- 1701, /* GL_STENCIL_CLEAR_VALUE */
- 1703, /* GL_STENCIL_FUNC */
- 1722, /* GL_STENCIL_VALUE_MASK */
- 1702, /* GL_STENCIL_FAIL */
- 1717, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1718, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1719, /* GL_STENCIL_REF */
- 1723, /* GL_STENCIL_WRITEMASK */
- 953, /* GL_MATRIX_MODE */
- 1149, /* GL_NORMALIZE */
- 2086, /* GL_VIEWPORT */
- 1122, /* GL_MODELVIEW_STACK_DEPTH */
- 1403, /* GL_PROJECTION_STACK_DEPTH */
- 1945, /* GL_TEXTURE_STACK_DEPTH */
- 1119, /* GL_MODELVIEW_MATRIX */
- 1401, /* GL_PROJECTION_MATRIX */
- 1927, /* GL_TEXTURE_MATRIX */
- 68, /* GL_ATTRIB_STACK_DEPTH */
- 158, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- 50, /* GL_ALPHA_TEST */
- 51, /* GL_ALPHA_TEST_FUNC */
- 52, /* GL_ALPHA_TEST_REF */
- 414, /* GL_DITHER */
- 88, /* GL_BLEND_DST */
- 102, /* GL_BLEND_SRC */
- 85, /* GL_BLEND */
- 800, /* GL_LOGIC_OP_MODE */
- 706, /* GL_INDEX_LOGIC_OP */
- 214, /* GL_COLOR_LOGIC_OP */
- 74, /* GL_AUX_BUFFERS */
- 425, /* GL_DRAW_BUFFER */
- 1445, /* GL_READ_BUFFER */
- 1596, /* GL_SCISSOR_BOX */
- 1597, /* GL_SCISSOR_TEST */
- 705, /* GL_INDEX_CLEAR_VALUE */
- 710, /* GL_INDEX_WRITEMASK */
- 211, /* GL_COLOR_CLEAR_VALUE */
- 253, /* GL_COLOR_WRITEMASK */
- 707, /* GL_INDEX_MODE */
- 1560, /* GL_RGBA_MODE */
- 424, /* GL_DOUBLEBUFFER */
- 1724, /* GL_STEREO */
- 1497, /* GL_RENDER_MODE */
- 1238, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1296, /* GL_POINT_SMOOTH_HINT */
- 783, /* GL_LINE_SMOOTH_HINT */
- 1314, /* GL_POLYGON_SMOOTH_HINT */
- 562, /* GL_FOG_HINT */
- 1907, /* GL_TEXTURE_GEN_S */
- 1909, /* GL_TEXTURE_GEN_T */
- 1906, /* GL_TEXTURE_GEN_R */
- 1905, /* GL_TEXTURE_GEN_Q */
- 1251, /* GL_PIXEL_MAP_I_TO_I */
- 1257, /* GL_PIXEL_MAP_S_TO_S */
- 1253, /* GL_PIXEL_MAP_I_TO_R */
- 1249, /* GL_PIXEL_MAP_I_TO_G */
- 1247, /* GL_PIXEL_MAP_I_TO_B */
- 1245, /* GL_PIXEL_MAP_I_TO_A */
- 1255, /* GL_PIXEL_MAP_R_TO_R */
- 1243, /* GL_PIXEL_MAP_G_TO_G */
- 1241, /* GL_PIXEL_MAP_B_TO_B */
- 1239, /* GL_PIXEL_MAP_A_TO_A */
- 1252, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1258, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1254, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1250, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1248, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1246, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1256, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1244, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1242, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1240, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1998, /* GL_UNPACK_SWAP_BYTES */
- 1993, /* GL_UNPACK_LSB_FIRST */
- 1994, /* GL_UNPACK_ROW_LENGTH */
- 1997, /* GL_UNPACK_SKIP_ROWS */
- 1996, /* GL_UNPACK_SKIP_PIXELS */
- 1991, /* GL_UNPACK_ALIGNMENT */
- 1226, /* GL_PACK_SWAP_BYTES */
- 1221, /* GL_PACK_LSB_FIRST */
- 1222, /* GL_PACK_ROW_LENGTH */
- 1225, /* GL_PACK_SKIP_ROWS */
- 1224, /* GL_PACK_SKIP_PIXELS */
- 1218, /* GL_PACK_ALIGNMENT */
- 894, /* GL_MAP_COLOR */
- 899, /* GL_MAP_STENCIL */
- 709, /* GL_INDEX_SHIFT */
- 708, /* GL_INDEX_OFFSET */
- 1460, /* GL_RED_SCALE */
- 1457, /* GL_RED_BIAS */
- 2112, /* GL_ZOOM_X */
- 2113, /* GL_ZOOM_Y */
- 664, /* GL_GREEN_SCALE */
- 661, /* GL_GREEN_BIAS */
- 111, /* GL_BLUE_SCALE */
- 108, /* GL_BLUE_BIAS */
- 49, /* GL_ALPHA_SCALE */
- 46, /* GL_ALPHA_BIAS */
- 401, /* GL_DEPTH_SCALE */
- 378, /* GL_DEPTH_BIAS */
- 983, /* GL_MAX_EVAL_ORDER */
- 993, /* GL_MAX_LIGHTS */
- 964, /* GL_MAX_CLIP_PLANES */
- 1044, /* GL_MAX_TEXTURE_SIZE */
- 1000, /* GL_MAX_PIXEL_MAP_TABLE */
- 960, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 996, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 997, /* GL_MAX_NAME_STACK_DEPTH */
- 1026, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1045, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1067, /* GL_MAX_VIEWPORT_DIMS */
- 961, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1734, /* GL_SUBPIXEL_BITS */
- 704, /* GL_INDEX_BITS */
- 1458, /* GL_RED_BITS */
- 662, /* GL_GREEN_BITS */
- 109, /* GL_BLUE_BITS */
- 47, /* GL_ALPHA_BITS */
- 379, /* GL_DEPTH_BITS */
- 1699, /* GL_STENCIL_BITS */
+ 1737, /* GL_STENCIL_TEST */
+ 1718, /* GL_STENCIL_CLEAR_VALUE */
+ 1720, /* GL_STENCIL_FUNC */
+ 1739, /* GL_STENCIL_VALUE_MASK */
+ 1719, /* GL_STENCIL_FAIL */
+ 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1735, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1736, /* GL_STENCIL_REF */
+ 1740, /* GL_STENCIL_WRITEMASK */
+ 962, /* GL_MATRIX_MODE */
+ 1160, /* GL_NORMALIZE */
+ 2115, /* GL_VIEWPORT */
+ 1133, /* GL_MODELVIEW_STACK_DEPTH */
+ 1414, /* GL_PROJECTION_STACK_DEPTH */
+ 1962, /* GL_TEXTURE_STACK_DEPTH */
+ 1130, /* GL_MODELVIEW_MATRIX */
+ 1412, /* GL_PROJECTION_MATRIX */
+ 1944, /* GL_TEXTURE_MATRIX */
+ 69, /* GL_ATTRIB_STACK_DEPTH */
+ 159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 51, /* GL_ALPHA_TEST */
+ 52, /* GL_ALPHA_TEST_FUNC */
+ 53, /* GL_ALPHA_TEST_REF */
+ 415, /* GL_DITHER */
+ 89, /* GL_BLEND_DST */
+ 103, /* GL_BLEND_SRC */
+ 86, /* GL_BLEND */
+ 809, /* GL_LOGIC_OP_MODE */
+ 707, /* GL_INDEX_LOGIC_OP */
+ 215, /* GL_COLOR_LOGIC_OP */
+ 75, /* GL_AUX_BUFFERS */
+ 426, /* GL_DRAW_BUFFER */
+ 1456, /* GL_READ_BUFFER */
+ 1613, /* GL_SCISSOR_BOX */
+ 1614, /* GL_SCISSOR_TEST */
+ 706, /* GL_INDEX_CLEAR_VALUE */
+ 711, /* GL_INDEX_WRITEMASK */
+ 212, /* GL_COLOR_CLEAR_VALUE */
+ 254, /* GL_COLOR_WRITEMASK */
+ 708, /* GL_INDEX_MODE */
+ 1571, /* GL_RGBA_MODE */
+ 425, /* GL_DOUBLEBUFFER */
+ 1741, /* GL_STEREO */
+ 1508, /* GL_RENDER_MODE */
+ 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1307, /* GL_POINT_SMOOTH_HINT */
+ 792, /* GL_LINE_SMOOTH_HINT */
+ 1325, /* GL_POLYGON_SMOOTH_HINT */
+ 563, /* GL_FOG_HINT */
+ 1924, /* GL_TEXTURE_GEN_S */
+ 1926, /* GL_TEXTURE_GEN_T */
+ 1923, /* GL_TEXTURE_GEN_R */
+ 1922, /* GL_TEXTURE_GEN_Q */
+ 1262, /* GL_PIXEL_MAP_I_TO_I */
+ 1268, /* GL_PIXEL_MAP_S_TO_S */
+ 1264, /* GL_PIXEL_MAP_I_TO_R */
+ 1260, /* GL_PIXEL_MAP_I_TO_G */
+ 1258, /* GL_PIXEL_MAP_I_TO_B */
+ 1256, /* GL_PIXEL_MAP_I_TO_A */
+ 1266, /* GL_PIXEL_MAP_R_TO_R */
+ 1254, /* GL_PIXEL_MAP_G_TO_G */
+ 1252, /* GL_PIXEL_MAP_B_TO_B */
+ 1250, /* GL_PIXEL_MAP_A_TO_A */
+ 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2015, /* GL_UNPACK_SWAP_BYTES */
+ 2010, /* GL_UNPACK_LSB_FIRST */
+ 2011, /* GL_UNPACK_ROW_LENGTH */
+ 2014, /* GL_UNPACK_SKIP_ROWS */
+ 2013, /* GL_UNPACK_SKIP_PIXELS */
+ 2008, /* GL_UNPACK_ALIGNMENT */
+ 1237, /* GL_PACK_SWAP_BYTES */
+ 1232, /* GL_PACK_LSB_FIRST */
+ 1233, /* GL_PACK_ROW_LENGTH */
+ 1236, /* GL_PACK_SKIP_ROWS */
+ 1235, /* GL_PACK_SKIP_PIXELS */
+ 1229, /* GL_PACK_ALIGNMENT */
+ 903, /* GL_MAP_COLOR */
+ 908, /* GL_MAP_STENCIL */
+ 710, /* GL_INDEX_SHIFT */
+ 709, /* GL_INDEX_OFFSET */
+ 1471, /* GL_RED_SCALE */
+ 1468, /* GL_RED_BIAS */
+ 2141, /* GL_ZOOM_X */
+ 2142, /* GL_ZOOM_Y */
+ 665, /* GL_GREEN_SCALE */
+ 662, /* GL_GREEN_BIAS */
+ 112, /* GL_BLUE_SCALE */
+ 109, /* GL_BLUE_BIAS */
+ 50, /* GL_ALPHA_SCALE */
+ 47, /* GL_ALPHA_BIAS */
+ 402, /* GL_DEPTH_SCALE */
+ 379, /* GL_DEPTH_BIAS */
+ 992, /* GL_MAX_EVAL_ORDER */
+ 1002, /* GL_MAX_LIGHTS */
+ 973, /* GL_MAX_CLIP_PLANES */
+ 1054, /* GL_MAX_TEXTURE_SIZE */
+ 1009, /* GL_MAX_PIXEL_MAP_TABLE */
+ 969, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1006, /* GL_MAX_NAME_STACK_DEPTH */
+ 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1077, /* GL_MAX_VIEWPORT_DIMS */
+ 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1751, /* GL_SUBPIXEL_BITS */
+ 705, /* GL_INDEX_BITS */
+ 1469, /* GL_RED_BITS */
+ 663, /* GL_GREEN_BITS */
+ 110, /* GL_BLUE_BITS */
+ 48, /* GL_ALPHA_BITS */
+ 380, /* GL_DEPTH_BITS */
+ 1716, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1136, /* GL_NAME_STACK_DEPTH */
- 69, /* GL_AUTO_NORMAL */
- 840, /* GL_MAP1_COLOR_4 */
- 843, /* GL_MAP1_INDEX */
- 844, /* GL_MAP1_NORMAL */
- 845, /* GL_MAP1_TEXTURE_COORD_1 */
- 846, /* GL_MAP1_TEXTURE_COORD_2 */
- 847, /* GL_MAP1_TEXTURE_COORD_3 */
- 848, /* GL_MAP1_TEXTURE_COORD_4 */
- 849, /* GL_MAP1_VERTEX_3 */
- 850, /* GL_MAP1_VERTEX_4 */
- 867, /* GL_MAP2_COLOR_4 */
- 870, /* GL_MAP2_INDEX */
- 871, /* GL_MAP2_NORMAL */
- 872, /* GL_MAP2_TEXTURE_COORD_1 */
- 873, /* GL_MAP2_TEXTURE_COORD_2 */
- 874, /* GL_MAP2_TEXTURE_COORD_3 */
- 875, /* GL_MAP2_TEXTURE_COORD_4 */
- 876, /* GL_MAP2_VERTEX_3 */
- 877, /* GL_MAP2_VERTEX_4 */
- 841, /* GL_MAP1_GRID_DOMAIN */
- 842, /* GL_MAP1_GRID_SEGMENTS */
- 868, /* GL_MAP2_GRID_DOMAIN */
- 869, /* GL_MAP2_GRID_SEGMENTS */
- 1817, /* GL_TEXTURE_1D */
- 1819, /* GL_TEXTURE_2D */
- 513, /* GL_FEEDBACK_BUFFER_POINTER */
- 514, /* GL_FEEDBACK_BUFFER_SIZE */
- 515, /* GL_FEEDBACK_BUFFER_TYPE */
- 1606, /* GL_SELECTION_BUFFER_POINTER */
- 1607, /* GL_SELECTION_BUFFER_SIZE */
- 1951, /* GL_TEXTURE_WIDTH */
- 1913, /* GL_TEXTURE_HEIGHT */
- 1857, /* GL_TEXTURE_COMPONENTS */
- 1841, /* GL_TEXTURE_BORDER_COLOR */
- 1840, /* GL_TEXTURE_BORDER */
- 416, /* GL_DONT_CARE */
- 511, /* GL_FASTEST */
- 1144, /* GL_NICEST */
- 55, /* GL_AMBIENT */
- 413, /* GL_DIFFUSE */
- 1658, /* GL_SPECULAR */
- 1318, /* GL_POSITION */
- 1661, /* GL_SPOT_DIRECTION */
- 1662, /* GL_SPOT_EXPONENT */
- 1660, /* GL_SPOT_CUTOFF */
- 298, /* GL_CONSTANT_ATTENUATION */
- 772, /* GL_LINEAR_ATTENUATION */
- 1425, /* GL_QUADRATIC_ATTENUATION */
- 267, /* GL_COMPILE */
- 268, /* GL_COMPILE_AND_EXECUTE */
- 142, /* GL_BYTE */
- 2000, /* GL_UNSIGNED_BYTE */
- 1623, /* GL_SHORT */
- 2015, /* GL_UNSIGNED_SHORT */
- 712, /* GL_INT */
- 2003, /* GL_UNSIGNED_INT */
- 522, /* GL_FLOAT */
+ 1147, /* GL_NAME_STACK_DEPTH */
+ 70, /* GL_AUTO_NORMAL */
+ 849, /* GL_MAP1_COLOR_4 */
+ 852, /* GL_MAP1_INDEX */
+ 853, /* GL_MAP1_NORMAL */
+ 854, /* GL_MAP1_TEXTURE_COORD_1 */
+ 855, /* GL_MAP1_TEXTURE_COORD_2 */
+ 856, /* GL_MAP1_TEXTURE_COORD_3 */
+ 857, /* GL_MAP1_TEXTURE_COORD_4 */
+ 858, /* GL_MAP1_VERTEX_3 */
+ 859, /* GL_MAP1_VERTEX_4 */
+ 876, /* GL_MAP2_COLOR_4 */
+ 879, /* GL_MAP2_INDEX */
+ 880, /* GL_MAP2_NORMAL */
+ 881, /* GL_MAP2_TEXTURE_COORD_1 */
+ 882, /* GL_MAP2_TEXTURE_COORD_2 */
+ 883, /* GL_MAP2_TEXTURE_COORD_3 */
+ 884, /* GL_MAP2_TEXTURE_COORD_4 */
+ 885, /* GL_MAP2_VERTEX_3 */
+ 886, /* GL_MAP2_VERTEX_4 */
+ 850, /* GL_MAP1_GRID_DOMAIN */
+ 851, /* GL_MAP1_GRID_SEGMENTS */
+ 877, /* GL_MAP2_GRID_DOMAIN */
+ 878, /* GL_MAP2_GRID_SEGMENTS */
+ 1834, /* GL_TEXTURE_1D */
+ 1836, /* GL_TEXTURE_2D */
+ 514, /* GL_FEEDBACK_BUFFER_POINTER */
+ 515, /* GL_FEEDBACK_BUFFER_SIZE */
+ 516, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1623, /* GL_SELECTION_BUFFER_POINTER */
+ 1624, /* GL_SELECTION_BUFFER_SIZE */
+ 1968, /* GL_TEXTURE_WIDTH */
+ 1930, /* GL_TEXTURE_HEIGHT */
+ 1874, /* GL_TEXTURE_COMPONENTS */
+ 1858, /* GL_TEXTURE_BORDER_COLOR */
+ 1857, /* GL_TEXTURE_BORDER */
+ 417, /* GL_DONT_CARE */
+ 512, /* GL_FASTEST */
+ 1155, /* GL_NICEST */
+ 56, /* GL_AMBIENT */
+ 414, /* GL_DIFFUSE */
+ 1675, /* GL_SPECULAR */
+ 1329, /* GL_POSITION */
+ 1678, /* GL_SPOT_DIRECTION */
+ 1679, /* GL_SPOT_EXPONENT */
+ 1677, /* GL_SPOT_CUTOFF */
+ 299, /* GL_CONSTANT_ATTENUATION */
+ 781, /* GL_LINEAR_ATTENUATION */
+ 1436, /* GL_QUADRATIC_ATTENUATION */
+ 268, /* GL_COMPILE */
+ 269, /* GL_COMPILE_AND_EXECUTE */
+ 143, /* GL_BYTE */
+ 2017, /* GL_UNSIGNED_BYTE */
+ 1640, /* GL_SHORT */
+ 2043, /* GL_UNSIGNED_SHORT */
+ 713, /* GL_INT */
+ 2020, /* GL_UNSIGNED_INT */
+ 523, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 423, /* GL_DOUBLE */
- 665, /* GL_HALF_FLOAT */
- 519, /* GL_FIXED */
- 154, /* GL_CLEAR */
- 57, /* GL_AND */
- 59, /* GL_AND_REVERSE */
- 323, /* GL_COPY */
- 58, /* GL_AND_INVERTED */
- 1147, /* GL_NOOP */
- 2108, /* GL_XOR */
- 1213, /* GL_OR */
- 1148, /* GL_NOR */
- 501, /* GL_EQUIV */
- 748, /* GL_INVERT */
- 1216, /* GL_OR_REVERSE */
- 324, /* GL_COPY_INVERTED */
- 1215, /* GL_OR_INVERTED */
- 1137, /* GL_NAND */
- 1612, /* GL_SET */
- 498, /* GL_EMISSION */
- 1622, /* GL_SHININESS */
- 56, /* GL_AMBIENT_AND_DIFFUSE */
- 213, /* GL_COLOR_INDEXES */
- 1086, /* GL_MODELVIEW */
- 1400, /* GL_PROJECTION */
- 1752, /* GL_TEXTURE */
- 169, /* GL_COLOR */
- 371, /* GL_DEPTH */
- 1684, /* GL_STENCIL */
- 212, /* GL_COLOR_INDEX */
- 1704, /* GL_STENCIL_INDEX */
- 386, /* GL_DEPTH_COMPONENT */
- 1454, /* GL_RED */
- 660, /* GL_GREEN */
- 107, /* GL_BLUE */
- 31, /* GL_ALPHA */
- 1506, /* GL_RGB */
- 1535, /* GL_RGBA */
- 804, /* GL_LUMINANCE */
- 831, /* GL_LUMINANCE_ALPHA */
- 83, /* GL_BITMAP */
- 1268, /* GL_POINT */
- 770, /* GL_LINE */
- 516, /* GL_FILL */
- 1466, /* GL_RENDER */
- 512, /* GL_FEEDBACK */
- 1605, /* GL_SELECT */
- 521, /* GL_FLAT */
- 1633, /* GL_SMOOTH */
- 749, /* GL_KEEP */
- 1499, /* GL_REPLACE */
- 694, /* GL_INCR */
- 367, /* GL_DECR */
- 2032, /* GL_VENDOR */
- 1496, /* GL_RENDERER */
- 2033, /* GL_VERSION */
- 505, /* GL_EXTENSIONS */
- 1569, /* GL_S */
- 1743, /* GL_T */
- 1441, /* GL_R */
- 1424, /* GL_Q */
- 1123, /* GL_MODULATE */
- 366, /* GL_DECAL */
- 1900, /* GL_TEXTURE_ENV_MODE */
- 1899, /* GL_TEXTURE_ENV_COLOR */
- 1898, /* GL_TEXTURE_ENV */
- 506, /* GL_EYE_LINEAR */
- 1174, /* GL_OBJECT_LINEAR */
- 1659, /* GL_SPHERE_MAP */
- 1903, /* GL_TEXTURE_GEN_MODE */
- 1176, /* GL_OBJECT_PLANE */
- 507, /* GL_EYE_PLANE */
- 1138, /* GL_NEAREST */
- 771, /* GL_LINEAR */
- 1142, /* GL_NEAREST_MIPMAP_NEAREST */
- 776, /* GL_LINEAR_MIPMAP_NEAREST */
- 1141, /* GL_NEAREST_MIPMAP_LINEAR */
- 775, /* GL_LINEAR_MIPMAP_LINEAR */
- 1926, /* GL_TEXTURE_MAG_FILTER */
- 1935, /* GL_TEXTURE_MIN_FILTER */
- 1954, /* GL_TEXTURE_WRAP_S */
- 1955, /* GL_TEXTURE_WRAP_T */
- 148, /* GL_CLAMP */
- 1498, /* GL_REPEAT */
- 1312, /* GL_POLYGON_OFFSET_UNITS */
- 1311, /* GL_POLYGON_OFFSET_POINT */
- 1310, /* GL_POLYGON_OFFSET_LINE */
- 1442, /* GL_R3_G3_B2 */
- 2029, /* GL_V2F */
- 2030, /* GL_V3F */
- 145, /* GL_C4UB_V2F */
- 146, /* GL_C4UB_V3F */
- 143, /* GL_C3F_V3F */
- 1135, /* GL_N3F_V3F */
- 144, /* GL_C4F_N3F_V3F */
- 1748, /* GL_T2F_V3F */
- 1750, /* GL_T4F_V4F */
- 1746, /* GL_T2F_C4UB_V3F */
- 1744, /* GL_T2F_C3F_V3F */
- 1747, /* GL_T2F_N3F_V3F */
- 1745, /* GL_T2F_C4F_N3F_V3F */
- 1749, /* GL_T4F_C4F_N3F_V4F */
- 161, /* GL_CLIP_PLANE0 */
- 162, /* GL_CLIP_PLANE1 */
- 163, /* GL_CLIP_PLANE2 */
- 164, /* GL_CLIP_PLANE3 */
- 165, /* GL_CLIP_PLANE4 */
- 166, /* GL_CLIP_PLANE5 */
- 755, /* GL_LIGHT0 */
- 756, /* GL_LIGHT1 */
- 757, /* GL_LIGHT2 */
- 758, /* GL_LIGHT3 */
- 759, /* GL_LIGHT4 */
- 760, /* GL_LIGHT5 */
- 761, /* GL_LIGHT6 */
- 762, /* GL_LIGHT7 */
- 669, /* GL_HINT_BIT */
- 300, /* GL_CONSTANT_COLOR */
- 1187, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 295, /* GL_CONSTANT_ALPHA */
- 1185, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 86, /* GL_BLEND_COLOR */
- 641, /* GL_FUNC_ADD */
- 1070, /* GL_MIN */
- 956, /* GL_MAX */
- 93, /* GL_BLEND_EQUATION */
- 647, /* GL_FUNC_SUBTRACT */
- 644, /* GL_FUNC_REVERSE_SUBTRACT */
- 303, /* GL_CONVOLUTION_1D */
- 304, /* GL_CONVOLUTION_2D */
- 1608, /* GL_SEPARABLE_2D */
- 307, /* GL_CONVOLUTION_BORDER_MODE */
- 311, /* GL_CONVOLUTION_FILTER_SCALE */
- 309, /* GL_CONVOLUTION_FILTER_BIAS */
- 1455, /* GL_REDUCE */
- 313, /* GL_CONVOLUTION_FORMAT */
- 317, /* GL_CONVOLUTION_WIDTH */
- 315, /* GL_CONVOLUTION_HEIGHT */
- 973, /* GL_MAX_CONVOLUTION_WIDTH */
- 971, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1351, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1347, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1342, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1338, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1349, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1345, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1340, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1336, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 670, /* GL_HISTOGRAM */
- 1407, /* GL_PROXY_HISTOGRAM */
- 686, /* GL_HISTOGRAM_WIDTH */
- 676, /* GL_HISTOGRAM_FORMAT */
- 682, /* GL_HISTOGRAM_RED_SIZE */
- 678, /* GL_HISTOGRAM_GREEN_SIZE */
- 673, /* GL_HISTOGRAM_BLUE_SIZE */
- 671, /* GL_HISTOGRAM_ALPHA_SIZE */
- 680, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 684, /* GL_HISTOGRAM_SINK */
- 1071, /* GL_MINMAX */
- 1073, /* GL_MINMAX_FORMAT */
- 1075, /* GL_MINMAX_SINK */
- 1751, /* GL_TABLE_TOO_LARGE_EXT */
- 2002, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2018, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2021, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2012, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2004, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1309, /* GL_POLYGON_OFFSET_FILL */
- 1308, /* GL_POLYGON_OFFSET_FACTOR */
- 1307, /* GL_POLYGON_OFFSET_BIAS */
- 1502, /* GL_RESCALE_NORMAL */
- 40, /* GL_ALPHA4 */
- 42, /* GL_ALPHA8 */
- 32, /* GL_ALPHA12 */
- 34, /* GL_ALPHA16 */
- 819, /* GL_LUMINANCE4 */
- 825, /* GL_LUMINANCE8 */
- 805, /* GL_LUMINANCE12 */
- 811, /* GL_LUMINANCE16 */
- 820, /* GL_LUMINANCE4_ALPHA4 */
- 823, /* GL_LUMINANCE6_ALPHA2 */
- 828, /* GL_LUMINANCE8_ALPHA8 */
- 808, /* GL_LUMINANCE12_ALPHA4 */
- 806, /* GL_LUMINANCE12_ALPHA12 */
- 814, /* GL_LUMINANCE16_ALPHA16 */
- 713, /* GL_INTENSITY */
- 722, /* GL_INTENSITY4 */
- 724, /* GL_INTENSITY8 */
- 714, /* GL_INTENSITY12 */
- 716, /* GL_INTENSITY16 */
- 1517, /* GL_RGB2_EXT */
- 1520, /* GL_RGB4 */
- 1523, /* GL_RGB5 */
- 1530, /* GL_RGB8 */
- 1507, /* GL_RGB10 */
- 1511, /* GL_RGB12 */
- 1513, /* GL_RGB16 */
- 1542, /* GL_RGBA2 */
- 1546, /* GL_RGBA4 */
- 1526, /* GL_RGB5_A1 */
- 1551, /* GL_RGBA8 */
- 1508, /* GL_RGB10_A2 */
- 1536, /* GL_RGBA12 */
- 1538, /* GL_RGBA16 */
- 1942, /* GL_TEXTURE_RED_SIZE */
- 1911, /* GL_TEXTURE_GREEN_SIZE */
- 1838, /* GL_TEXTURE_BLUE_SIZE */
- 1823, /* GL_TEXTURE_ALPHA_SIZE */
- 1924, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1915, /* GL_TEXTURE_INTENSITY_SIZE */
- 1500, /* GL_REPLACE_EXT */
- 1411, /* GL_PROXY_TEXTURE_1D */
- 1414, /* GL_PROXY_TEXTURE_2D */
- 1949, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1937, /* GL_TEXTURE_PRIORITY */
- 1944, /* GL_TEXTURE_RESIDENT */
- 1826, /* GL_TEXTURE_BINDING_1D */
- 1828, /* GL_TEXTURE_BINDING_2D */
- 1830, /* GL_TEXTURE_BINDING_3D */
- 1223, /* GL_PACK_SKIP_IMAGES */
- 1219, /* GL_PACK_IMAGE_HEIGHT */
- 1995, /* GL_UNPACK_SKIP_IMAGES */
- 1992, /* GL_UNPACK_IMAGE_HEIGHT */
- 1821, /* GL_TEXTURE_3D */
- 1417, /* GL_PROXY_TEXTURE_3D */
- 1895, /* GL_TEXTURE_DEPTH */
- 1952, /* GL_TEXTURE_WRAP_R */
- 957, /* GL_MAX_3D_TEXTURE_SIZE */
- 2034, /* GL_VERTEX_ARRAY */
- 1150, /* GL_NORMAL_ARRAY */
- 170, /* GL_COLOR_ARRAY */
- 698, /* GL_INDEX_ARRAY */
- 1865, /* GL_TEXTURE_COORD_ARRAY */
- 490, /* GL_EDGE_FLAG_ARRAY */
- 2040, /* GL_VERTEX_ARRAY_SIZE */
- 2042, /* GL_VERTEX_ARRAY_TYPE */
- 2041, /* GL_VERTEX_ARRAY_STRIDE */
- 1155, /* GL_NORMAL_ARRAY_TYPE */
- 1154, /* GL_NORMAL_ARRAY_STRIDE */
- 174, /* GL_COLOR_ARRAY_SIZE */
- 176, /* GL_COLOR_ARRAY_TYPE */
- 175, /* GL_COLOR_ARRAY_STRIDE */
- 703, /* GL_INDEX_ARRAY_TYPE */
- 702, /* GL_INDEX_ARRAY_STRIDE */
- 1869, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1871, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1870, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 494, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2039, /* GL_VERTEX_ARRAY_POINTER */
- 1153, /* GL_NORMAL_ARRAY_POINTER */
- 173, /* GL_COLOR_ARRAY_POINTER */
- 701, /* GL_INDEX_ARRAY_POINTER */
- 1868, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 493, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1128, /* GL_MULTISAMPLE */
- 1582, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1584, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1589, /* GL_SAMPLE_COVERAGE */
- 1586, /* GL_SAMPLE_BUFFERS */
- 1577, /* GL_SAMPLES */
- 1593, /* GL_SAMPLE_COVERAGE_VALUE */
- 1591, /* GL_SAMPLE_COVERAGE_INVERT */
- 218, /* GL_COLOR_MATRIX */
- 220, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 967, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1334, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1330, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1325, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1321, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1332, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1328, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1323, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1319, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1848, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1418, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1850, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 91, /* GL_BLEND_DST_RGB */
- 105, /* GL_BLEND_SRC_RGB */
- 89, /* GL_BLEND_DST_ALPHA */
- 103, /* GL_BLEND_SRC_ALPHA */
- 224, /* GL_COLOR_TABLE */
- 1344, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1327, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1406, /* GL_PROXY_COLOR_TABLE */
- 1410, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1409, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 248, /* GL_COLOR_TABLE_SCALE */
- 228, /* GL_COLOR_TABLE_BIAS */
- 233, /* GL_COLOR_TABLE_FORMAT */
- 250, /* GL_COLOR_TABLE_WIDTH */
- 245, /* GL_COLOR_TABLE_RED_SIZE */
- 236, /* GL_COLOR_TABLE_GREEN_SIZE */
- 230, /* GL_COLOR_TABLE_BLUE_SIZE */
- 225, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 242, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 239, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- 78, /* GL_BGR */
- 79, /* GL_BGRA */
- 982, /* GL_MAX_ELEMENTS_VERTICES */
- 981, /* GL_MAX_ELEMENTS_INDICES */
- 1914, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 167, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1290, /* GL_POINT_SIZE_MIN */
- 1286, /* GL_POINT_SIZE_MAX */
- 1275, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1271, /* GL_POINT_DISTANCE_ATTENUATION */
- 149, /* GL_CLAMP_TO_BORDER */
- 152, /* GL_CLAMP_TO_EDGE */
- 1936, /* GL_TEXTURE_MIN_LOD */
- 1934, /* GL_TEXTURE_MAX_LOD */
- 1825, /* GL_TEXTURE_BASE_LEVEL */
- 1933, /* GL_TEXTURE_MAX_LEVEL */
- 689, /* GL_IGNORE_BORDER_HP */
- 299, /* GL_CONSTANT_BORDER_HP */
- 1501, /* GL_REPLICATE_BORDER_HP */
- 305, /* GL_CONVOLUTION_BORDER_COLOR */
- 1182, /* GL_OCCLUSION_TEST_HP */
- 1183, /* GL_OCCLUSION_TEST_RESULT_HP */
- 773, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1842, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1844, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1846, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1847, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1845, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1843, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 962, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 963, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1354, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1356, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1353, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1355, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1922, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1923, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1921, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 650, /* GL_GENERATE_MIPMAP */
- 651, /* GL_GENERATE_MIPMAP_HINT */
- 565, /* GL_FOG_OFFSET_SGIX */
- 566, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1856, /* GL_TEXTURE_COMPARE_SGIX */
- 1855, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1918, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1910, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 387, /* GL_DEPTH_COMPONENT16 */
- 391, /* GL_DEPTH_COMPONENT24 */
- 395, /* GL_DEPTH_COMPONENT32 */
- 330, /* GL_CULL_VERTEX_EXT */
- 332, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 331, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2104, /* GL_WRAP_BORDER_SUN */
- 1849, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 766, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1626, /* GL_SINGLE_COLOR */
- 1610, /* GL_SEPARATE_SPECULAR_COLOR */
- 1621, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 577, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 578, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 588, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 580, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 576, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 575, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 579, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 589, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 606, /* GL_FRAMEBUFFER_DEFAULT */
- 632, /* GL_FRAMEBUFFER_UNDEFINED */
- 403, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 697, /* GL_INDEX */
- 2001, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2022, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2023, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2019, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2016, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2013, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2010, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1931, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1932, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1930, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1078, /* GL_MIRRORED_REPEAT */
- 1564, /* GL_RGB_S3TC */
- 1522, /* GL_RGB4_S3TC */
- 1561, /* GL_RGBA_S3TC */
- 1550, /* GL_RGBA4_S3TC */
- 1557, /* GL_RGBA_DXT5_S3TC */
- 1547, /* GL_RGBA4_DXT5_S3TC */
- 287, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 282, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 283, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 284, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1140, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1139, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 774, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 552, /* GL_FOG_COORDINATE_SOURCE */
- 544, /* GL_FOG_COORD */
- 568, /* GL_FRAGMENT_DEPTH */
- 336, /* GL_CURRENT_FOG_COORD */
- 551, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 550, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 549, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 546, /* GL_FOG_COORDINATE_ARRAY */
- 222, /* GL_COLOR_SUM */
- 357, /* GL_CURRENT_SECONDARY_COLOR */
- 1602, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1604, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1603, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1601, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1598, /* GL_SECONDARY_COLOR_ARRAY */
- 355, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- 28, /* GL_ALIASED_POINT_SIZE_RANGE */
- 27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1753, /* GL_TEXTURE0 */
- 1755, /* GL_TEXTURE1 */
- 1777, /* GL_TEXTURE2 */
- 1799, /* GL_TEXTURE3 */
- 1805, /* GL_TEXTURE4 */
- 1807, /* GL_TEXTURE5 */
- 1809, /* GL_TEXTURE6 */
- 1811, /* GL_TEXTURE7 */
- 1813, /* GL_TEXTURE8 */
- 1815, /* GL_TEXTURE9 */
- 1756, /* GL_TEXTURE10 */
- 1758, /* GL_TEXTURE11 */
- 1760, /* GL_TEXTURE12 */
- 1762, /* GL_TEXTURE13 */
- 1764, /* GL_TEXTURE14 */
- 1766, /* GL_TEXTURE15 */
- 1768, /* GL_TEXTURE16 */
- 1770, /* GL_TEXTURE17 */
- 1772, /* GL_TEXTURE18 */
- 1774, /* GL_TEXTURE19 */
- 1778, /* GL_TEXTURE20 */
- 1780, /* GL_TEXTURE21 */
- 1782, /* GL_TEXTURE22 */
- 1784, /* GL_TEXTURE23 */
- 1786, /* GL_TEXTURE24 */
- 1788, /* GL_TEXTURE25 */
- 1790, /* GL_TEXTURE26 */
- 1792, /* GL_TEXTURE27 */
- 1794, /* GL_TEXTURE28 */
- 1796, /* GL_TEXTURE29 */
- 1800, /* GL_TEXTURE30 */
- 1802, /* GL_TEXTURE31 */
- 18, /* GL_ACTIVE_TEXTURE */
- 155, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1046, /* GL_MAX_TEXTURE_UNITS */
- 1976, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1979, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1981, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1973, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1735, /* GL_SUBTRACT */
- 1029, /* GL_MAX_RENDERBUFFER_SIZE */
- 270, /* GL_COMPRESSED_ALPHA */
- 274, /* GL_COMPRESSED_LUMINANCE */
- 275, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 272, /* GL_COMPRESSED_INTENSITY */
- 278, /* GL_COMPRESSED_RGB */
- 279, /* GL_COMPRESSED_RGBA */
- 1863, /* GL_TEXTURE_COMPRESSION_HINT */
- 1940, /* GL_TEXTURE_RECTANGLE_ARB */
- 1835, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1421, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 1027, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 402, /* GL_DEPTH_STENCIL */
- 2006, /* GL_UNSIGNED_INT_24_8 */
- 1041, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1929, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1043, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1901, /* GL_TEXTURE_FILTER_CONTROL */
- 1919, /* GL_TEXTURE_LOD_BIAS */
- 255, /* GL_COMBINE4 */
- 1035, /* GL_MAX_SHININESS_NV */
- 1036, /* GL_MAX_SPOT_EXPONENT_NV */
- 695, /* GL_INCR_WRAP */
- 368, /* GL_DECR_WRAP */
- 1098, /* GL_MODELVIEW1_ARB */
- 1156, /* GL_NORMAL_MAP */
- 1461, /* GL_REFLECTION_MAP */
- 1873, /* GL_TEXTURE_CUBE_MAP */
- 1832, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1885, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1875, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1888, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1878, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1891, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1881, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1419, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 975, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1134, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1365, /* GL_PRIMITIVE_RESTART_NV */
- 1364, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- 560, /* GL_FOG_DISTANCE_MODE_NV */
- 509, /* GL_EYE_RADIAL_NV */
- 508, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 254, /* GL_COMBINE */
- 261, /* GL_COMBINE_RGB */
- 256, /* GL_COMBINE_ALPHA */
- 1565, /* GL_RGB_SCALE */
- 24, /* GL_ADD_SIGNED */
- 730, /* GL_INTERPOLATE */
- 294, /* GL_CONSTANT */
- 1360, /* GL_PRIMARY_COLOR */
- 1357, /* GL_PREVIOUS */
- 1641, /* GL_SOURCE0_RGB */
- 1647, /* GL_SOURCE1_RGB */
- 1653, /* GL_SOURCE2_RGB */
- 1657, /* GL_SOURCE3_RGB_NV */
- 1638, /* GL_SOURCE0_ALPHA */
- 1644, /* GL_SOURCE1_ALPHA */
- 1650, /* GL_SOURCE2_ALPHA */
- 1656, /* GL_SOURCE3_ALPHA_NV */
- 1196, /* GL_OPERAND0_RGB */
- 1202, /* GL_OPERAND1_RGB */
- 1208, /* GL_OPERAND2_RGB */
- 1212, /* GL_OPERAND3_RGB_NV */
- 1193, /* GL_OPERAND0_ALPHA */
- 1199, /* GL_OPERAND1_ALPHA */
- 1205, /* GL_OPERAND2_ALPHA */
- 1211, /* GL_OPERAND3_ALPHA_NV */
- 130, /* GL_BUFFER_OBJECT_APPLE */
- 2035, /* GL_VERTEX_ARRAY_BINDING */
- 1938, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1939, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2109, /* GL_YCBCR_422_APPLE */
- 2024, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2026, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1948, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1726, /* GL_STORAGE_PRIVATE_APPLE */
- 1725, /* GL_STORAGE_CACHED_APPLE */
- 1727, /* GL_STORAGE_SHARED_APPLE */
- 1628, /* GL_SLICE_ACCUM_SUN */
- 1429, /* GL_QUAD_MESH_SUN */
- 1986, /* GL_TRIANGLE_MESH_SUN */
- 2074, /* GL_VERTEX_PROGRAM_ARB */
- 2085, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2061, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2067, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2069, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2071, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 359, /* GL_CURRENT_VERTEX_ATTRIB */
- 1378, /* GL_PROGRAM_LENGTH_ARB */
- 1393, /* GL_PROGRAM_STRING_ARB */
- 1121, /* GL_MODELVIEW_PROJECTION_NV */
- 688, /* GL_IDENTITY_NV */
- 746, /* GL_INVERSE_NV */
- 1978, /* GL_TRANSPOSE_NV */
- 747, /* GL_INVERSE_TRANSPOSE_NV */
- 1013, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1012, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 903, /* GL_MATRIX0_NV */
- 915, /* GL_MATRIX1_NV */
- 927, /* GL_MATRIX2_NV */
- 931, /* GL_MATRIX3_NV */
- 933, /* GL_MATRIX4_NV */
- 935, /* GL_MATRIX5_NV */
- 937, /* GL_MATRIX6_NV */
- 939, /* GL_MATRIX7_NV */
- 342, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 339, /* GL_CURRENT_MATRIX_ARB */
- 2077, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 2080, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1390, /* GL_PROGRAM_PARAMETER_NV */
- 2065, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1395, /* GL_PROGRAM_TARGET_NV */
- 1392, /* GL_PROGRAM_RESIDENT_NV */
- 1958, /* GL_TRACK_MATRIX_NV */
- 1959, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2075, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1372, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 383, /* GL_DEPTH_CLAMP */
- 2043, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2050, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2051, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2052, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2053, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2054, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2055, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2056, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2057, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2058, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2044, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2045, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2046, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2047, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2048, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2049, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 851, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 858, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 859, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 860, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 861, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 862, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 863, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 864, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 865, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 866, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 852, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 853, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 854, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 855, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 856, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 857, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 878, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 885, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 886, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 887, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 888, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 889, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 890, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1371, /* GL_PROGRAM_BINDING_ARB */
- 892, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 893, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 879, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 880, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 881, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 882, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 883, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 884, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1861, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1858, /* GL_TEXTURE_COMPRESSED */
- 1162, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 292, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1064, /* GL_MAX_VERTEX_UNITS_ARB */
- 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2103, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2073, /* GL_VERTEX_BLEND_ARB */
- 361, /* GL_CURRENT_WEIGHT_ARB */
- 2101, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2099, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2097, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2095, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2090, /* GL_WEIGHT_ARRAY_ARB */
- 417, /* GL_DOT3_RGB */
- 418, /* GL_DOT3_RGBA */
- 286, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 281, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1129, /* GL_MULTISAMPLE_3DFX */
- 1587, /* GL_SAMPLE_BUFFERS_3DFX */
- 1578, /* GL_SAMPLES_3DFX */
- 1109, /* GL_MODELVIEW2_ARB */
- 1112, /* GL_MODELVIEW3_ARB */
- 1113, /* GL_MODELVIEW4_ARB */
- 1114, /* GL_MODELVIEW5_ARB */
- 1115, /* GL_MODELVIEW6_ARB */
- 1116, /* GL_MODELVIEW7_ARB */
- 1117, /* GL_MODELVIEW8_ARB */
- 1118, /* GL_MODELVIEW9_ARB */
- 1088, /* GL_MODELVIEW10_ARB */
- 1089, /* GL_MODELVIEW11_ARB */
- 1090, /* GL_MODELVIEW12_ARB */
- 1091, /* GL_MODELVIEW13_ARB */
- 1092, /* GL_MODELVIEW14_ARB */
- 1093, /* GL_MODELVIEW15_ARB */
- 1094, /* GL_MODELVIEW16_ARB */
- 1095, /* GL_MODELVIEW17_ARB */
- 1096, /* GL_MODELVIEW18_ARB */
- 1097, /* GL_MODELVIEW19_ARB */
- 1099, /* GL_MODELVIEW20_ARB */
- 1100, /* GL_MODELVIEW21_ARB */
- 1101, /* GL_MODELVIEW22_ARB */
- 1102, /* GL_MODELVIEW23_ARB */
- 1103, /* GL_MODELVIEW24_ARB */
- 1104, /* GL_MODELVIEW25_ARB */
- 1105, /* GL_MODELVIEW26_ARB */
- 1106, /* GL_MODELVIEW27_ARB */
- 1107, /* GL_MODELVIEW28_ARB */
- 1108, /* GL_MODELVIEW29_ARB */
- 1110, /* GL_MODELVIEW30_ARB */
- 1111, /* GL_MODELVIEW31_ARB */
- 422, /* GL_DOT3_RGB_EXT */
- 420, /* GL_DOT3_RGBA_EXT */
- 1082, /* GL_MIRROR_CLAMP_EXT */
- 1085, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1124, /* GL_MODULATE_ADD_ATI */
- 1125, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1126, /* GL_MODULATE_SUBTRACT_ATI */
- 2110, /* GL_YCBCR_MESA */
- 1220, /* GL_PACK_INVERT_MESA */
- 364, /* GL_DEBUG_OBJECT_MESA */
- 365, /* GL_DEBUG_PRINT_MESA */
- 363, /* GL_DEBUG_ASSERT_MESA */
- 132, /* GL_BUFFER_SIZE */
- 134, /* GL_BUFFER_USAGE */
- 138, /* GL_BUMP_ROT_MATRIX_ATI */
- 139, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- 137, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- 141, /* GL_BUMP_TEX_UNITS_ATI */
- 482, /* GL_DUDV_ATI */
- 481, /* GL_DU8DV8_ATI */
- 136, /* GL_BUMP_ENVMAP_ATI */
- 140, /* GL_BUMP_TARGET_ATI */
- 1164, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1369, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1690, /* GL_STENCIL_BACK_FUNC */
- 1688, /* GL_STENCIL_BACK_FAIL */
- 1692, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1694, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 569, /* GL_FRAGMENT_PROGRAM_ARB */
- 1367, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1398, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1397, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1381, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1387, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1386, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1002, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1025, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1024, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1015, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1021, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1020, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 978, /* GL_MAX_DRAW_BUFFERS */
- 426, /* GL_DRAW_BUFFER0 */
- 429, /* GL_DRAW_BUFFER1 */
- 450, /* GL_DRAW_BUFFER2 */
- 453, /* GL_DRAW_BUFFER3 */
- 456, /* GL_DRAW_BUFFER4 */
- 459, /* GL_DRAW_BUFFER5 */
- 462, /* GL_DRAW_BUFFER6 */
- 465, /* GL_DRAW_BUFFER7 */
- 468, /* GL_DRAW_BUFFER8 */
- 471, /* GL_DRAW_BUFFER9 */
- 430, /* GL_DRAW_BUFFER10 */
- 433, /* GL_DRAW_BUFFER11 */
- 436, /* GL_DRAW_BUFFER12 */
- 439, /* GL_DRAW_BUFFER13 */
- 442, /* GL_DRAW_BUFFER14 */
- 445, /* GL_DRAW_BUFFER15 */
- 94, /* GL_BLEND_EQUATION_ALPHA */
- 954, /* GL_MATRIX_PALETTE_ARB */
- 995, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 998, /* GL_MAX_PALETTE_MATRICES_ARB */
- 345, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 942, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 340, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 947, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 951, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 949, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 945, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1896, /* GL_TEXTURE_DEPTH_SIZE */
- 410, /* GL_DEPTH_TEXTURE_MODE */
- 1853, /* GL_TEXTURE_COMPARE_MODE */
- 1851, /* GL_TEXTURE_COMPARE_FUNC */
- 265, /* GL_COMPARE_R_TO_TEXTURE */
- 1297, /* GL_POINT_SPRITE */
- 319, /* GL_COORD_REPLACE */
- 1302, /* GL_POINT_SPRITE_R_MODE_NV */
- 1433, /* GL_QUERY_COUNTER_BITS */
- 348, /* GL_CURRENT_QUERY */
- 1436, /* GL_QUERY_RESULT */
- 1438, /* GL_QUERY_RESULT_AVAILABLE */
- 1057, /* GL_MAX_VERTEX_ATTRIBS */
- 2063, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 408, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 407, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1037, /* GL_MAX_TEXTURE_COORDS */
- 1039, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1374, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1376, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1375, /* GL_PROGRAM_FORMAT_ARB */
- 1950, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 381, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 380, /* GL_DEPTH_BOUNDS_EXT */
- 60, /* GL_ARRAY_BUFFER */
- 495, /* GL_ELEMENT_ARRAY_BUFFER */
- 61, /* GL_ARRAY_BUFFER_BINDING */
- 496, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2037, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1151, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 171, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 699, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1866, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 491, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1599, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 547, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2091, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2059, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1377, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1008, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1383, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1017, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1396, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1023, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1385, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1019, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1389, /* GL_PROGRAM_PARAMETERS_ARB */
- 1022, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1384, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1018, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1368, /* GL_PROGRAM_ATTRIBS_ARB */
- 1003, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1382, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1016, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1366, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1001, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1380, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1014, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1009, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1005, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1399, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1975, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1450, /* GL_READ_ONLY */
- 2105, /* GL_WRITE_ONLY */
- 1452, /* GL_READ_WRITE */
- 120, /* GL_BUFFER_ACCESS */
- 124, /* GL_BUFFER_MAPPED */
- 127, /* GL_BUFFER_MAP_POINTER */
- 1957, /* GL_TIME_ELAPSED_EXT */
- 902, /* GL_MATRIX0_ARB */
- 914, /* GL_MATRIX1_ARB */
- 926, /* GL_MATRIX2_ARB */
- 930, /* GL_MATRIX3_ARB */
- 932, /* GL_MATRIX4_ARB */
- 934, /* GL_MATRIX5_ARB */
- 936, /* GL_MATRIX6_ARB */
- 938, /* GL_MATRIX7_ARB */
- 940, /* GL_MATRIX8_ARB */
- 941, /* GL_MATRIX9_ARB */
- 904, /* GL_MATRIX10_ARB */
- 905, /* GL_MATRIX11_ARB */
- 906, /* GL_MATRIX12_ARB */
- 907, /* GL_MATRIX13_ARB */
- 908, /* GL_MATRIX14_ARB */
- 909, /* GL_MATRIX15_ARB */
- 910, /* GL_MATRIX16_ARB */
- 911, /* GL_MATRIX17_ARB */
- 912, /* GL_MATRIX18_ARB */
- 913, /* GL_MATRIX19_ARB */
- 916, /* GL_MATRIX20_ARB */
- 917, /* GL_MATRIX21_ARB */
- 918, /* GL_MATRIX22_ARB */
- 919, /* GL_MATRIX23_ARB */
- 920, /* GL_MATRIX24_ARB */
- 921, /* GL_MATRIX25_ARB */
- 922, /* GL_MATRIX26_ARB */
- 923, /* GL_MATRIX27_ARB */
- 924, /* GL_MATRIX28_ARB */
- 925, /* GL_MATRIX29_ARB */
- 928, /* GL_MATRIX30_ARB */
- 929, /* GL_MATRIX31_ARB */
- 1730, /* GL_STREAM_DRAW */
- 1732, /* GL_STREAM_READ */
- 1728, /* GL_STREAM_COPY */
- 1680, /* GL_STATIC_DRAW */
- 1682, /* GL_STATIC_READ */
- 1678, /* GL_STATIC_COPY */
- 485, /* GL_DYNAMIC_DRAW */
- 487, /* GL_DYNAMIC_READ */
- 483, /* GL_DYNAMIC_COPY */
- 1260, /* GL_PIXEL_PACK_BUFFER */
- 1264, /* GL_PIXEL_UNPACK_BUFFER */
- 1261, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1265, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 372, /* GL_DEPTH24_STENCIL8 */
- 1946, /* GL_TEXTURE_STENCIL_SIZE */
- 1894, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1004, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1007, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1011, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1010, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 959, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1721, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- 17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1083, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1580, /* GL_SAMPLES_PASSED */
- 1284, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1283, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1282, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1120, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1402, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1928, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- 131, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- 123, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1465, /* GL_RELEASED_APPLE */
- 2088, /* GL_VOLATILE_APPLE */
- 1504, /* GL_RETAINED_APPLE */
- 1990, /* GL_UNDEFINED_APPLE */
- 1423, /* GL_PURGEABLE_APPLE */
- 570, /* GL_FRAGMENT_SHADER */
- 2083, /* GL_VERTEX_SHADER */
- 1388, /* GL_PROGRAM_OBJECT_ARB */
- 1615, /* GL_SHADER_OBJECT_ARB */
- 985, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1061, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1054, /* GL_MAX_VARYING_FLOATS */
- 1059, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 969, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1180, /* GL_OBJECT_TYPE_ARB */
- 1617, /* GL_SHADER_TYPE */
- 535, /* GL_FLOAT_VEC2 */
- 537, /* GL_FLOAT_VEC3 */
- 539, /* GL_FLOAT_VEC4 */
- 734, /* GL_INT_VEC2 */
- 736, /* GL_INT_VEC3 */
- 738, /* GL_INT_VEC4 */
- 112, /* GL_BOOL */
- 114, /* GL_BOOL_VEC2 */
- 116, /* GL_BOOL_VEC3 */
- 118, /* GL_BOOL_VEC4 */
- 523, /* GL_FLOAT_MAT2 */
- 527, /* GL_FLOAT_MAT3 */
- 531, /* GL_FLOAT_MAT4 */
- 1570, /* GL_SAMPLER_1D */
- 1572, /* GL_SAMPLER_2D */
- 1574, /* GL_SAMPLER_3D */
- 1576, /* GL_SAMPLER_CUBE */
- 1571, /* GL_SAMPLER_1D_SHADOW */
- 1573, /* GL_SAMPLER_2D_SHADOW */
- 525, /* GL_FLOAT_MAT2x3 */
- 526, /* GL_FLOAT_MAT2x4 */
- 529, /* GL_FLOAT_MAT3x2 */
- 530, /* GL_FLOAT_MAT3x4 */
- 533, /* GL_FLOAT_MAT4x2 */
- 534, /* GL_FLOAT_MAT4x3 */
- 370, /* GL_DELETE_STATUS */
- 269, /* GL_COMPILE_STATUS */
- 793, /* GL_LINK_STATUS */
- 2031, /* GL_VALIDATE_STATUS */
- 711, /* GL_INFO_LOG_LENGTH */
- 63, /* GL_ATTACHED_SHADERS */
- 20, /* GL_ACTIVE_UNIFORMS */
- 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1616, /* GL_SHADER_SOURCE_LENGTH */
+ 424, /* GL_DOUBLE */
+ 666, /* GL_HALF_FLOAT */
+ 520, /* GL_FIXED */
+ 155, /* GL_CLEAR */
+ 58, /* GL_AND */
+ 60, /* GL_AND_REVERSE */
+ 324, /* GL_COPY */
+ 59, /* GL_AND_INVERTED */
+ 1158, /* GL_NOOP */
+ 2137, /* GL_XOR */
+ 1224, /* GL_OR */
+ 1159, /* GL_NOR */
+ 502, /* GL_EQUIV */
+ 757, /* GL_INVERT */
+ 1227, /* GL_OR_REVERSE */
+ 325, /* GL_COPY_INVERTED */
+ 1226, /* GL_OR_INVERTED */
+ 1148, /* GL_NAND */
+ 1629, /* GL_SET */
+ 499, /* GL_EMISSION */
+ 1639, /* GL_SHININESS */
+ 57, /* GL_AMBIENT_AND_DIFFUSE */
+ 214, /* GL_COLOR_INDEXES */
+ 1097, /* GL_MODELVIEW */
+ 1411, /* GL_PROJECTION */
+ 1769, /* GL_TEXTURE */
+ 170, /* GL_COLOR */
+ 372, /* GL_DEPTH */
+ 1701, /* GL_STENCIL */
+ 213, /* GL_COLOR_INDEX */
+ 1721, /* GL_STENCIL_INDEX */
+ 387, /* GL_DEPTH_COMPONENT */
+ 1465, /* GL_RED */
+ 661, /* GL_GREEN */
+ 108, /* GL_BLUE */
+ 32, /* GL_ALPHA */
+ 1517, /* GL_RGB */
+ 1546, /* GL_RGBA */
+ 813, /* GL_LUMINANCE */
+ 840, /* GL_LUMINANCE_ALPHA */
+ 84, /* GL_BITMAP */
+ 1279, /* GL_POINT */
+ 779, /* GL_LINE */
+ 517, /* GL_FILL */
+ 1477, /* GL_RENDER */
+ 513, /* GL_FEEDBACK */
+ 1622, /* GL_SELECT */
+ 522, /* GL_FLAT */
+ 1650, /* GL_SMOOTH */
+ 758, /* GL_KEEP */
+ 1510, /* GL_REPLACE */
+ 695, /* GL_INCR */
+ 368, /* GL_DECR */
+ 2060, /* GL_VENDOR */
+ 1507, /* GL_RENDERER */
+ 2061, /* GL_VERSION */
+ 506, /* GL_EXTENSIONS */
+ 1580, /* GL_S */
+ 1760, /* GL_T */
+ 1452, /* GL_R */
+ 1435, /* GL_Q */
+ 1134, /* GL_MODULATE */
+ 367, /* GL_DECAL */
+ 1917, /* GL_TEXTURE_ENV_MODE */
+ 1916, /* GL_TEXTURE_ENV_COLOR */
+ 1915, /* GL_TEXTURE_ENV */
+ 507, /* GL_EYE_LINEAR */
+ 1185, /* GL_OBJECT_LINEAR */
+ 1676, /* GL_SPHERE_MAP */
+ 1920, /* GL_TEXTURE_GEN_MODE */
+ 1187, /* GL_OBJECT_PLANE */
+ 508, /* GL_EYE_PLANE */
+ 1149, /* GL_NEAREST */
+ 780, /* GL_LINEAR */
+ 1153, /* GL_NEAREST_MIPMAP_NEAREST */
+ 785, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1152, /* GL_NEAREST_MIPMAP_LINEAR */
+ 784, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1943, /* GL_TEXTURE_MAG_FILTER */
+ 1952, /* GL_TEXTURE_MIN_FILTER */
+ 1971, /* GL_TEXTURE_WRAP_S */
+ 1972, /* GL_TEXTURE_WRAP_T */
+ 149, /* GL_CLAMP */
+ 1509, /* GL_REPEAT */
+ 1323, /* GL_POLYGON_OFFSET_UNITS */
+ 1322, /* GL_POLYGON_OFFSET_POINT */
+ 1321, /* GL_POLYGON_OFFSET_LINE */
+ 1453, /* GL_R3_G3_B2 */
+ 2057, /* GL_V2F */
+ 2058, /* GL_V3F */
+ 146, /* GL_C4UB_V2F */
+ 147, /* GL_C4UB_V3F */
+ 144, /* GL_C3F_V3F */
+ 1146, /* GL_N3F_V3F */
+ 145, /* GL_C4F_N3F_V3F */
+ 1765, /* GL_T2F_V3F */
+ 1767, /* GL_T4F_V4F */
+ 1763, /* GL_T2F_C4UB_V3F */
+ 1761, /* GL_T2F_C3F_V3F */
+ 1764, /* GL_T2F_N3F_V3F */
+ 1762, /* GL_T2F_C4F_N3F_V3F */
+ 1766, /* GL_T4F_C4F_N3F_V4F */
+ 162, /* GL_CLIP_PLANE0 */
+ 163, /* GL_CLIP_PLANE1 */
+ 164, /* GL_CLIP_PLANE2 */
+ 165, /* GL_CLIP_PLANE3 */
+ 166, /* GL_CLIP_PLANE4 */
+ 167, /* GL_CLIP_PLANE5 */
+ 764, /* GL_LIGHT0 */
+ 765, /* GL_LIGHT1 */
+ 766, /* GL_LIGHT2 */
+ 767, /* GL_LIGHT3 */
+ 768, /* GL_LIGHT4 */
+ 769, /* GL_LIGHT5 */
+ 770, /* GL_LIGHT6 */
+ 771, /* GL_LIGHT7 */
+ 670, /* GL_HINT_BIT */
+ 301, /* GL_CONSTANT_COLOR */
+ 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 296, /* GL_CONSTANT_ALPHA */
+ 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 87, /* GL_BLEND_COLOR */
+ 642, /* GL_FUNC_ADD */
+ 1080, /* GL_MIN */
+ 965, /* GL_MAX */
+ 94, /* GL_BLEND_EQUATION */
+ 648, /* GL_FUNC_SUBTRACT */
+ 645, /* GL_FUNC_REVERSE_SUBTRACT */
+ 304, /* GL_CONVOLUTION_1D */
+ 305, /* GL_CONVOLUTION_2D */
+ 1625, /* GL_SEPARABLE_2D */
+ 308, /* GL_CONVOLUTION_BORDER_MODE */
+ 312, /* GL_CONVOLUTION_FILTER_SCALE */
+ 310, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1466, /* GL_REDUCE */
+ 314, /* GL_CONVOLUTION_FORMAT */
+ 318, /* GL_CONVOLUTION_WIDTH */
+ 316, /* GL_CONVOLUTION_HEIGHT */
+ 982, /* GL_MAX_CONVOLUTION_WIDTH */
+ 980, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1362, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1360, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 671, /* GL_HISTOGRAM */
+ 1418, /* GL_PROXY_HISTOGRAM */
+ 687, /* GL_HISTOGRAM_WIDTH */
+ 677, /* GL_HISTOGRAM_FORMAT */
+ 683, /* GL_HISTOGRAM_RED_SIZE */
+ 679, /* GL_HISTOGRAM_GREEN_SIZE */
+ 674, /* GL_HISTOGRAM_BLUE_SIZE */
+ 672, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 681, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 685, /* GL_HISTOGRAM_SINK */
+ 1081, /* GL_MINMAX */
+ 1083, /* GL_MINMAX_FORMAT */
+ 1085, /* GL_MINMAX_SINK */
+ 1768, /* GL_TABLE_TOO_LARGE_EXT */
+ 2019, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2029, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2021, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1320, /* GL_POLYGON_OFFSET_FILL */
+ 1319, /* GL_POLYGON_OFFSET_FACTOR */
+ 1318, /* GL_POLYGON_OFFSET_BIAS */
+ 1513, /* GL_RESCALE_NORMAL */
+ 41, /* GL_ALPHA4 */
+ 43, /* GL_ALPHA8 */
+ 33, /* GL_ALPHA12 */
+ 35, /* GL_ALPHA16 */
+ 828, /* GL_LUMINANCE4 */
+ 834, /* GL_LUMINANCE8 */
+ 814, /* GL_LUMINANCE12 */
+ 820, /* GL_LUMINANCE16 */
+ 829, /* GL_LUMINANCE4_ALPHA4 */
+ 832, /* GL_LUMINANCE6_ALPHA2 */
+ 837, /* GL_LUMINANCE8_ALPHA8 */
+ 817, /* GL_LUMINANCE12_ALPHA4 */
+ 815, /* GL_LUMINANCE12_ALPHA12 */
+ 823, /* GL_LUMINANCE16_ALPHA16 */
+ 714, /* GL_INTENSITY */
+ 723, /* GL_INTENSITY4 */
+ 725, /* GL_INTENSITY8 */
+ 715, /* GL_INTENSITY12 */
+ 717, /* GL_INTENSITY16 */
+ 1528, /* GL_RGB2_EXT */
+ 1531, /* GL_RGB4 */
+ 1534, /* GL_RGB5 */
+ 1541, /* GL_RGB8 */
+ 1518, /* GL_RGB10 */
+ 1522, /* GL_RGB12 */
+ 1524, /* GL_RGB16 */
+ 1553, /* GL_RGBA2 */
+ 1557, /* GL_RGBA4 */
+ 1537, /* GL_RGB5_A1 */
+ 1562, /* GL_RGBA8 */
+ 1519, /* GL_RGB10_A2 */
+ 1547, /* GL_RGBA12 */
+ 1549, /* GL_RGBA16 */
+ 1959, /* GL_TEXTURE_RED_SIZE */
+ 1928, /* GL_TEXTURE_GREEN_SIZE */
+ 1855, /* GL_TEXTURE_BLUE_SIZE */
+ 1840, /* GL_TEXTURE_ALPHA_SIZE */
+ 1941, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1932, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1511, /* GL_REPLACE_EXT */
+ 1422, /* GL_PROXY_TEXTURE_1D */
+ 1425, /* GL_PROXY_TEXTURE_2D */
+ 1966, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1954, /* GL_TEXTURE_PRIORITY */
+ 1961, /* GL_TEXTURE_RESIDENT */
+ 1843, /* GL_TEXTURE_BINDING_1D */
+ 1845, /* GL_TEXTURE_BINDING_2D */
+ 1847, /* GL_TEXTURE_BINDING_3D */
+ 1234, /* GL_PACK_SKIP_IMAGES */
+ 1230, /* GL_PACK_IMAGE_HEIGHT */
+ 2012, /* GL_UNPACK_SKIP_IMAGES */
+ 2009, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1838, /* GL_TEXTURE_3D */
+ 1428, /* GL_PROXY_TEXTURE_3D */
+ 1912, /* GL_TEXTURE_DEPTH */
+ 1969, /* GL_TEXTURE_WRAP_R */
+ 966, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2062, /* GL_VERTEX_ARRAY */
+ 1161, /* GL_NORMAL_ARRAY */
+ 171, /* GL_COLOR_ARRAY */
+ 699, /* GL_INDEX_ARRAY */
+ 1882, /* GL_TEXTURE_COORD_ARRAY */
+ 491, /* GL_EDGE_FLAG_ARRAY */
+ 2068, /* GL_VERTEX_ARRAY_SIZE */
+ 2070, /* GL_VERTEX_ARRAY_TYPE */
+ 2069, /* GL_VERTEX_ARRAY_STRIDE */
+ 1166, /* GL_NORMAL_ARRAY_TYPE */
+ 1165, /* GL_NORMAL_ARRAY_STRIDE */
+ 175, /* GL_COLOR_ARRAY_SIZE */
+ 177, /* GL_COLOR_ARRAY_TYPE */
+ 176, /* GL_COLOR_ARRAY_STRIDE */
+ 704, /* GL_INDEX_ARRAY_TYPE */
+ 703, /* GL_INDEX_ARRAY_STRIDE */
+ 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 495, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 2067, /* GL_VERTEX_ARRAY_POINTER */
+ 1164, /* GL_NORMAL_ARRAY_POINTER */
+ 174, /* GL_COLOR_ARRAY_POINTER */
+ 702, /* GL_INDEX_ARRAY_POINTER */
+ 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 494, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1139, /* GL_MULTISAMPLE */
+ 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1601, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1606, /* GL_SAMPLE_COVERAGE */
+ 1603, /* GL_SAMPLE_BUFFERS */
+ 1594, /* GL_SAMPLES */
+ 1610, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1608, /* GL_SAMPLE_COVERAGE_INVERT */
+ 219, /* GL_COLOR_MATRIX */
+ 221, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 92, /* GL_BLEND_DST_RGB */
+ 106, /* GL_BLEND_SRC_RGB */
+ 90, /* GL_BLEND_DST_ALPHA */
+ 104, /* GL_BLEND_SRC_ALPHA */
+ 225, /* GL_COLOR_TABLE */
+ 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1417, /* GL_PROXY_COLOR_TABLE */
+ 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 249, /* GL_COLOR_TABLE_SCALE */
+ 229, /* GL_COLOR_TABLE_BIAS */
+ 234, /* GL_COLOR_TABLE_FORMAT */
+ 251, /* GL_COLOR_TABLE_WIDTH */
+ 246, /* GL_COLOR_TABLE_RED_SIZE */
+ 237, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 231, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 226, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 243, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 240, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 79, /* GL_BGR */
+ 80, /* GL_BGRA */
+ 991, /* GL_MAX_ELEMENTS_VERTICES */
+ 990, /* GL_MAX_ELEMENTS_INDICES */
+ 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1301, /* GL_POINT_SIZE_MIN */
+ 1297, /* GL_POINT_SIZE_MAX */
+ 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1282, /* GL_POINT_DISTANCE_ATTENUATION */
+ 150, /* GL_CLAMP_TO_BORDER */
+ 153, /* GL_CLAMP_TO_EDGE */
+ 1953, /* GL_TEXTURE_MIN_LOD */
+ 1951, /* GL_TEXTURE_MAX_LOD */
+ 1842, /* GL_TEXTURE_BASE_LEVEL */
+ 1950, /* GL_TEXTURE_MAX_LEVEL */
+ 690, /* GL_IGNORE_BORDER_HP */
+ 300, /* GL_CONSTANT_BORDER_HP */
+ 1512, /* GL_REPLICATE_BORDER_HP */
+ 306, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1193, /* GL_OCCLUSION_TEST_HP */
+ 1194, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 651, /* GL_GENERATE_MIPMAP */
+ 652, /* GL_GENERATE_MIPMAP_HINT */
+ 566, /* GL_FOG_OFFSET_SGIX */
+ 567, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1873, /* GL_TEXTURE_COMPARE_SGIX */
+ 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 388, /* GL_DEPTH_COMPONENT16 */
+ 392, /* GL_DEPTH_COMPONENT24 */
+ 396, /* GL_DEPTH_COMPONENT32 */
+ 331, /* GL_CULL_VERTEX_EXT */
+ 333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 2133, /* GL_WRAP_BORDER_SUN */
+ 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1643, /* GL_SINGLE_COLOR */
+ 1627, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 581, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 577, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 576, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 580, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 590, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 607, /* GL_FRAMEBUFFER_DEFAULT */
+ 633, /* GL_FRAMEBUFFER_UNDEFINED */
+ 404, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 698, /* GL_INDEX */
+ 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2050, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1089, /* GL_MIRRORED_REPEAT */
+ 1575, /* GL_RGB_S3TC */
+ 1533, /* GL_RGB4_S3TC */
+ 1572, /* GL_RGBA_S3TC */
+ 1561, /* GL_RGBA4_S3TC */
+ 1568, /* GL_RGBA_DXT5_S3TC */
+ 1558, /* GL_RGBA4_DXT5_S3TC */
+ 288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 553, /* GL_FOG_COORDINATE_SOURCE */
+ 545, /* GL_FOG_COORD */
+ 569, /* GL_FRAGMENT_DEPTH */
+ 337, /* GL_CURRENT_FOG_COORD */
+ 552, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 551, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 550, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 547, /* GL_FOG_COORDINATE_ARRAY */
+ 223, /* GL_COLOR_SUM */
+ 358, /* GL_CURRENT_SECONDARY_COLOR */
+ 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1615, /* GL_SECONDARY_COLOR_ARRAY */
+ 356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 29, /* GL_ALIASED_POINT_SIZE_RANGE */
+ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ 1770, /* GL_TEXTURE0 */
+ 1772, /* GL_TEXTURE1 */
+ 1794, /* GL_TEXTURE2 */
+ 1816, /* GL_TEXTURE3 */
+ 1822, /* GL_TEXTURE4 */
+ 1824, /* GL_TEXTURE5 */
+ 1826, /* GL_TEXTURE6 */
+ 1828, /* GL_TEXTURE7 */
+ 1830, /* GL_TEXTURE8 */
+ 1832, /* GL_TEXTURE9 */
+ 1773, /* GL_TEXTURE10 */
+ 1775, /* GL_TEXTURE11 */
+ 1777, /* GL_TEXTURE12 */
+ 1779, /* GL_TEXTURE13 */
+ 1781, /* GL_TEXTURE14 */
+ 1783, /* GL_TEXTURE15 */
+ 1785, /* GL_TEXTURE16 */
+ 1787, /* GL_TEXTURE17 */
+ 1789, /* GL_TEXTURE18 */
+ 1791, /* GL_TEXTURE19 */
+ 1795, /* GL_TEXTURE20 */
+ 1797, /* GL_TEXTURE21 */
+ 1799, /* GL_TEXTURE22 */
+ 1801, /* GL_TEXTURE23 */
+ 1803, /* GL_TEXTURE24 */
+ 1805, /* GL_TEXTURE25 */
+ 1807, /* GL_TEXTURE26 */
+ 1809, /* GL_TEXTURE27 */
+ 1811, /* GL_TEXTURE28 */
+ 1813, /* GL_TEXTURE29 */
+ 1817, /* GL_TEXTURE30 */
+ 1819, /* GL_TEXTURE31 */
+ 19, /* GL_ACTIVE_TEXTURE */
+ 156, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 1056, /* GL_MAX_TEXTURE_UNITS */
+ 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1990, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1752, /* GL_SUBTRACT */
+ 1039, /* GL_MAX_RENDERBUFFER_SIZE */
+ 271, /* GL_COMPRESSED_ALPHA */
+ 275, /* GL_COMPRESSED_LUMINANCE */
+ 276, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 273, /* GL_COMPRESSED_INTENSITY */
+ 279, /* GL_COMPRESSED_RGB */
+ 280, /* GL_COMPRESSED_RGBA */
+ 1880, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1957, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 403, /* GL_DEPTH_STENCIL */
+ 2023, /* GL_UNSIGNED_INT_24_8 */
+ 1051, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1918, /* GL_TEXTURE_FILTER_CONTROL */
+ 1936, /* GL_TEXTURE_LOD_BIAS */
+ 256, /* GL_COMBINE4 */
+ 1045, /* GL_MAX_SHININESS_NV */
+ 1046, /* GL_MAX_SPOT_EXPONENT_NV */
+ 696, /* GL_INCR_WRAP */
+ 369, /* GL_DECR_WRAP */
+ 1109, /* GL_MODELVIEW1_ARB */
+ 1167, /* GL_NORMAL_MAP */
+ 1472, /* GL_REFLECTION_MAP */
+ 1890, /* GL_TEXTURE_CUBE_MAP */
+ 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1376, /* GL_PRIMITIVE_RESTART_NV */
+ 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 561, /* GL_FOG_DISTANCE_MODE_NV */
+ 510, /* GL_EYE_RADIAL_NV */
+ 509, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 255, /* GL_COMBINE */
+ 262, /* GL_COMBINE_RGB */
+ 257, /* GL_COMBINE_ALPHA */
+ 1576, /* GL_RGB_SCALE */
+ 25, /* GL_ADD_SIGNED */
+ 731, /* GL_INTERPOLATE */
+ 295, /* GL_CONSTANT */
+ 1371, /* GL_PRIMARY_COLOR */
+ 1368, /* GL_PREVIOUS */
+ 1658, /* GL_SOURCE0_RGB */
+ 1664, /* GL_SOURCE1_RGB */
+ 1670, /* GL_SOURCE2_RGB */
+ 1674, /* GL_SOURCE3_RGB_NV */
+ 1655, /* GL_SOURCE0_ALPHA */
+ 1661, /* GL_SOURCE1_ALPHA */
+ 1667, /* GL_SOURCE2_ALPHA */
+ 1673, /* GL_SOURCE3_ALPHA_NV */
+ 1207, /* GL_OPERAND0_RGB */
+ 1213, /* GL_OPERAND1_RGB */
+ 1219, /* GL_OPERAND2_RGB */
+ 1223, /* GL_OPERAND3_RGB_NV */
+ 1204, /* GL_OPERAND0_ALPHA */
+ 1210, /* GL_OPERAND1_ALPHA */
+ 1216, /* GL_OPERAND2_ALPHA */
+ 1222, /* GL_OPERAND3_ALPHA_NV */
+ 131, /* GL_BUFFER_OBJECT_APPLE */
+ 2063, /* GL_VERTEX_ARRAY_BINDING */
+ 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2138, /* GL_YCBCR_422_APPLE */
+ 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1743, /* GL_STORAGE_PRIVATE_APPLE */
+ 1742, /* GL_STORAGE_CACHED_APPLE */
+ 1744, /* GL_STORAGE_SHARED_APPLE */
+ 1645, /* GL_SLICE_ACCUM_SUN */
+ 1440, /* GL_QUAD_MESH_SUN */
+ 2003, /* GL_TRIANGLE_MESH_SUN */
+ 2103, /* GL_VERTEX_PROGRAM_ARB */
+ 2114, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 360, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1389, /* GL_PROGRAM_LENGTH_ARB */
+ 1404, /* GL_PROGRAM_STRING_ARB */
+ 1132, /* GL_MODELVIEW_PROJECTION_NV */
+ 689, /* GL_IDENTITY_NV */
+ 755, /* GL_INVERSE_NV */
+ 1995, /* GL_TRANSPOSE_NV */
+ 756, /* GL_INVERSE_TRANSPOSE_NV */
+ 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 912, /* GL_MATRIX0_NV */
+ 924, /* GL_MATRIX1_NV */
+ 936, /* GL_MATRIX2_NV */
+ 940, /* GL_MATRIX3_NV */
+ 942, /* GL_MATRIX4_NV */
+ 944, /* GL_MATRIX5_NV */
+ 946, /* GL_MATRIX6_NV */
+ 948, /* GL_MATRIX7_NV */
+ 343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 340, /* GL_CURRENT_MATRIX_ARB */
+ 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1401, /* GL_PROGRAM_PARAMETER_NV */
+ 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1406, /* GL_PROGRAM_TARGET_NV */
+ 1403, /* GL_PROGRAM_RESIDENT_NV */
+ 1975, /* GL_TRACK_MATRIX_NV */
+ 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 384, /* GL_DEPTH_CLAMP */
+ 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1382, /* GL_PROGRAM_BINDING_ARB */
+ 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1875, /* GL_TEXTURE_COMPRESSED */
+ 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 293, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 1074, /* GL_MAX_VERTEX_UNITS_ARB */
+ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ 2132, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2102, /* GL_VERTEX_BLEND_ARB */
+ 362, /* GL_CURRENT_WEIGHT_ARB */
+ 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2119, /* GL_WEIGHT_ARRAY_ARB */
+ 418, /* GL_DOT3_RGB */
+ 419, /* GL_DOT3_RGBA */
+ 287, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 1140, /* GL_MULTISAMPLE_3DFX */
+ 1604, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1595, /* GL_SAMPLES_3DFX */
+ 1120, /* GL_MODELVIEW2_ARB */
+ 1123, /* GL_MODELVIEW3_ARB */
+ 1124, /* GL_MODELVIEW4_ARB */
+ 1125, /* GL_MODELVIEW5_ARB */
+ 1126, /* GL_MODELVIEW6_ARB */
+ 1127, /* GL_MODELVIEW7_ARB */
+ 1128, /* GL_MODELVIEW8_ARB */
+ 1129, /* GL_MODELVIEW9_ARB */
+ 1099, /* GL_MODELVIEW10_ARB */
+ 1100, /* GL_MODELVIEW11_ARB */
+ 1101, /* GL_MODELVIEW12_ARB */
+ 1102, /* GL_MODELVIEW13_ARB */
+ 1103, /* GL_MODELVIEW14_ARB */
+ 1104, /* GL_MODELVIEW15_ARB */
+ 1105, /* GL_MODELVIEW16_ARB */
+ 1106, /* GL_MODELVIEW17_ARB */
+ 1107, /* GL_MODELVIEW18_ARB */
+ 1108, /* GL_MODELVIEW19_ARB */
+ 1110, /* GL_MODELVIEW20_ARB */
+ 1111, /* GL_MODELVIEW21_ARB */
+ 1112, /* GL_MODELVIEW22_ARB */
+ 1113, /* GL_MODELVIEW23_ARB */
+ 1114, /* GL_MODELVIEW24_ARB */
+ 1115, /* GL_MODELVIEW25_ARB */
+ 1116, /* GL_MODELVIEW26_ARB */
+ 1117, /* GL_MODELVIEW27_ARB */
+ 1118, /* GL_MODELVIEW28_ARB */
+ 1119, /* GL_MODELVIEW29_ARB */
+ 1121, /* GL_MODELVIEW30_ARB */
+ 1122, /* GL_MODELVIEW31_ARB */
+ 423, /* GL_DOT3_RGB_EXT */
+ 421, /* GL_DOT3_RGBA_EXT */
+ 1093, /* GL_MIRROR_CLAMP_EXT */
+ 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1135, /* GL_MODULATE_ADD_ATI */
+ 1136, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1137, /* GL_MODULATE_SUBTRACT_ATI */
+ 2139, /* GL_YCBCR_MESA */
+ 1231, /* GL_PACK_INVERT_MESA */
+ 365, /* GL_DEBUG_OBJECT_MESA */
+ 366, /* GL_DEBUG_PRINT_MESA */
+ 364, /* GL_DEBUG_ASSERT_MESA */
+ 133, /* GL_BUFFER_SIZE */
+ 135, /* GL_BUFFER_USAGE */
+ 139, /* GL_BUMP_ROT_MATRIX_ATI */
+ 140, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 138, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 142, /* GL_BUMP_TEX_UNITS_ATI */
+ 483, /* GL_DUDV_ATI */
+ 482, /* GL_DU8DV8_ATI */
+ 137, /* GL_BUMP_ENVMAP_ATI */
+ 141, /* GL_BUMP_TARGET_ATI */
+ 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ 1707, /* GL_STENCIL_BACK_FUNC */
+ 1705, /* GL_STENCIL_BACK_FAIL */
+ 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 570, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 987, /* GL_MAX_DRAW_BUFFERS */
+ 427, /* GL_DRAW_BUFFER0 */
+ 430, /* GL_DRAW_BUFFER1 */
+ 451, /* GL_DRAW_BUFFER2 */
+ 454, /* GL_DRAW_BUFFER3 */
+ 457, /* GL_DRAW_BUFFER4 */
+ 460, /* GL_DRAW_BUFFER5 */
+ 463, /* GL_DRAW_BUFFER6 */
+ 466, /* GL_DRAW_BUFFER7 */
+ 469, /* GL_DRAW_BUFFER8 */
+ 472, /* GL_DRAW_BUFFER9 */
+ 431, /* GL_DRAW_BUFFER10 */
+ 434, /* GL_DRAW_BUFFER11 */
+ 437, /* GL_DRAW_BUFFER12 */
+ 440, /* GL_DRAW_BUFFER13 */
+ 443, /* GL_DRAW_BUFFER14 */
+ 446, /* GL_DRAW_BUFFER15 */
+ 95, /* GL_BLEND_EQUATION_ALPHA */
+ 963, /* GL_MATRIX_PALETTE_ARB */
+ 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1007, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 346, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 951, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 341, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1913, /* GL_TEXTURE_DEPTH_SIZE */
+ 411, /* GL_DEPTH_TEXTURE_MODE */
+ 1870, /* GL_TEXTURE_COMPARE_MODE */
+ 1868, /* GL_TEXTURE_COMPARE_FUNC */
+ 266, /* GL_COMPARE_R_TO_TEXTURE */
+ 1308, /* GL_POINT_SPRITE */
+ 320, /* GL_COORD_REPLACE */
+ 1313, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1444, /* GL_QUERY_COUNTER_BITS */
+ 349, /* GL_CURRENT_QUERY */
+ 1447, /* GL_QUERY_RESULT */
+ 1449, /* GL_QUERY_RESULT_AVAILABLE */
+ 1067, /* GL_MAX_VERTEX_ATTRIBS */
+ 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 1047, /* GL_MAX_TEXTURE_COORDS */
+ 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1385, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1386, /* GL_PROGRAM_FORMAT_ARB */
+ 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 382, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 381, /* GL_DEPTH_BOUNDS_EXT */
+ 61, /* GL_ARRAY_BUFFER */
+ 496, /* GL_ELEMENT_ARRAY_BUFFER */
+ 62, /* GL_ARRAY_BUFFER_BINDING */
+ 497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 172, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 700, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1407, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1400, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1379, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1461, /* GL_READ_ONLY */
+ 2134, /* GL_WRITE_ONLY */
+ 1463, /* GL_READ_WRITE */
+ 121, /* GL_BUFFER_ACCESS */
+ 125, /* GL_BUFFER_MAPPED */
+ 128, /* GL_BUFFER_MAP_POINTER */
+ 1974, /* GL_TIME_ELAPSED_EXT */
+ 911, /* GL_MATRIX0_ARB */
+ 923, /* GL_MATRIX1_ARB */
+ 935, /* GL_MATRIX2_ARB */
+ 939, /* GL_MATRIX3_ARB */
+ 941, /* GL_MATRIX4_ARB */
+ 943, /* GL_MATRIX5_ARB */
+ 945, /* GL_MATRIX6_ARB */
+ 947, /* GL_MATRIX7_ARB */
+ 949, /* GL_MATRIX8_ARB */
+ 950, /* GL_MATRIX9_ARB */
+ 913, /* GL_MATRIX10_ARB */
+ 914, /* GL_MATRIX11_ARB */
+ 915, /* GL_MATRIX12_ARB */
+ 916, /* GL_MATRIX13_ARB */
+ 917, /* GL_MATRIX14_ARB */
+ 918, /* GL_MATRIX15_ARB */
+ 919, /* GL_MATRIX16_ARB */
+ 920, /* GL_MATRIX17_ARB */
+ 921, /* GL_MATRIX18_ARB */
+ 922, /* GL_MATRIX19_ARB */
+ 925, /* GL_MATRIX20_ARB */
+ 926, /* GL_MATRIX21_ARB */
+ 927, /* GL_MATRIX22_ARB */
+ 928, /* GL_MATRIX23_ARB */
+ 929, /* GL_MATRIX24_ARB */
+ 930, /* GL_MATRIX25_ARB */
+ 931, /* GL_MATRIX26_ARB */
+ 932, /* GL_MATRIX27_ARB */
+ 933, /* GL_MATRIX28_ARB */
+ 934, /* GL_MATRIX29_ARB */
+ 937, /* GL_MATRIX30_ARB */
+ 938, /* GL_MATRIX31_ARB */
+ 1747, /* GL_STREAM_DRAW */
+ 1749, /* GL_STREAM_READ */
+ 1745, /* GL_STREAM_COPY */
+ 1697, /* GL_STATIC_DRAW */
+ 1699, /* GL_STATIC_READ */
+ 1695, /* GL_STATIC_COPY */
+ 486, /* GL_DYNAMIC_DRAW */
+ 488, /* GL_DYNAMIC_READ */
+ 484, /* GL_DYNAMIC_COPY */
+ 1271, /* GL_PIXEL_PACK_BUFFER */
+ 1275, /* GL_PIXEL_UNPACK_BUFFER */
+ 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 373, /* GL_DEPTH24_STENCIL8 */
+ 1963, /* GL_TEXTURE_STENCIL_SIZE */
+ 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1597, /* GL_SAMPLES_PASSED */
+ 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ 124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ 1476, /* GL_RELEASED_APPLE */
+ 2117, /* GL_VOLATILE_APPLE */
+ 1515, /* GL_RETAINED_APPLE */
+ 2007, /* GL_UNDEFINED_APPLE */
+ 1434, /* GL_PURGEABLE_APPLE */
+ 571, /* GL_FRAGMENT_SHADER */
+ 2112, /* GL_VERTEX_SHADER */
+ 1399, /* GL_PROGRAM_OBJECT_ARB */
+ 1632, /* GL_SHADER_OBJECT_ARB */
+ 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1064, /* GL_MAX_VARYING_FLOATS */
+ 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1191, /* GL_OBJECT_TYPE_ARB */
+ 1634, /* GL_SHADER_TYPE */
+ 536, /* GL_FLOAT_VEC2 */
+ 538, /* GL_FLOAT_VEC3 */
+ 540, /* GL_FLOAT_VEC4 */
+ 743, /* GL_INT_VEC2 */
+ 745, /* GL_INT_VEC3 */
+ 747, /* GL_INT_VEC4 */
+ 113, /* GL_BOOL */
+ 115, /* GL_BOOL_VEC2 */
+ 117, /* GL_BOOL_VEC3 */
+ 119, /* GL_BOOL_VEC4 */
+ 524, /* GL_FLOAT_MAT2 */
+ 528, /* GL_FLOAT_MAT3 */
+ 532, /* GL_FLOAT_MAT4 */
+ 1581, /* GL_SAMPLER_1D */
+ 1585, /* GL_SAMPLER_2D */
+ 1589, /* GL_SAMPLER_3D */
+ 1592, /* GL_SAMPLER_CUBE */
+ 1584, /* GL_SAMPLER_1D_SHADOW */
+ 1588, /* GL_SAMPLER_2D_SHADOW */
+ 526, /* GL_FLOAT_MAT2x3 */
+ 527, /* GL_FLOAT_MAT2x4 */
+ 530, /* GL_FLOAT_MAT3x2 */
+ 531, /* GL_FLOAT_MAT3x4 */
+ 534, /* GL_FLOAT_MAT4x2 */
+ 535, /* GL_FLOAT_MAT4x3 */
+ 371, /* GL_DELETE_STATUS */
+ 270, /* GL_COMPILE_STATUS */
+ 802, /* GL_LINK_STATUS */
+ 2059, /* GL_VALIDATE_STATUS */
+ 712, /* GL_INFO_LOG_LENGTH */
+ 64, /* GL_ATTACHED_SHADERS */
+ 21, /* GL_ACTIVE_UNIFORMS */
+ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ 1633, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 572, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1619, /* GL_SHADING_LANGUAGE_VERSION */
- 347, /* GL_CURRENT_PROGRAM */
- 1229, /* GL_PALETTE4_RGB8_OES */
- 1231, /* GL_PALETTE4_RGBA8_OES */
- 1227, /* GL_PALETTE4_R5_G6_B5_OES */
- 1230, /* GL_PALETTE4_RGBA4_OES */
- 1228, /* GL_PALETTE4_RGB5_A1_OES */
- 1234, /* GL_PALETTE8_RGB8_OES */
- 1236, /* GL_PALETTE8_RGBA8_OES */
- 1232, /* GL_PALETTE8_R5_G6_B5_OES */
- 1235, /* GL_PALETTE8_RGBA4_OES */
- 1233, /* GL_PALETTE8_RGB5_A1_OES */
- 693, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 691, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1281, /* GL_POINT_SIZE_ARRAY_OES */
- 1872, /* GL_TEXTURE_CROP_RECT_OES */
- 943, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1280, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2014, /* GL_UNSIGNED_NORMALIZED */
- 1818, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1412, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1820, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1415, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1827, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1829, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 989, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- 1672, /* GL_SRGB */
- 1673, /* GL_SRGB8 */
- 1675, /* GL_SRGB_ALPHA */
- 1674, /* GL_SRGB8_ALPHA8 */
- 1632, /* GL_SLUMINANCE_ALPHA */
- 1631, /* GL_SLUMINANCE8_ALPHA8 */
- 1629, /* GL_SLUMINANCE */
- 1630, /* GL_SLUMINANCE8 */
- 290, /* GL_COMPRESSED_SRGB */
- 291, /* GL_COMPRESSED_SRGB_ALPHA */
- 288, /* GL_COMPRESSED_SLUMINANCE */
- 289, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1972, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- 1966, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- 1052, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- 1971, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- 1969, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- 1968, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- 1363, /* GL_PRIMITIVES_GENERATED_EXT */
- 1970, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- 1443, /* GL_RASTERIZER_DISCARD_EXT */
- 1050, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- 1051, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- 729, /* GL_INTERLEAVED_ATTRIBS_EXT */
- 1609, /* GL_SEPARATE_ATTRIBS_EXT */
- 1965, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- 1964, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- 1299, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 801, /* GL_LOWER_LEFT */
- 2028, /* GL_UPPER_LEFT */
- 1696, /* GL_STENCIL_BACK_REF */
- 1697, /* GL_STENCIL_BACK_VALUE_MASK */
- 1698, /* GL_STENCIL_BACK_WRITEMASK */
- 475, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1470, /* GL_RENDERBUFFER_BINDING */
- 1446, /* GL_READ_FRAMEBUFFER */
- 474, /* GL_DRAW_FRAMEBUFFER */
- 1447, /* GL_READ_FRAMEBUFFER_BINDING */
- 1489, /* GL_RENDERBUFFER_SAMPLES */
- 585, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 582, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 597, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 592, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 595, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 603, /* GL_FRAMEBUFFER_COMPLETE */
- 608, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 622, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 617, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 612, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 618, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 614, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- 627, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- 633, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 631, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 965, /* GL_MAX_COLOR_ATTACHMENTS */
- 177, /* GL_COLOR_ATTACHMENT0 */
- 180, /* GL_COLOR_ATTACHMENT1 */
- 194, /* GL_COLOR_ATTACHMENT2 */
- 196, /* GL_COLOR_ATTACHMENT3 */
- 198, /* GL_COLOR_ATTACHMENT4 */
- 200, /* GL_COLOR_ATTACHMENT5 */
- 202, /* GL_COLOR_ATTACHMENT6 */
- 204, /* GL_COLOR_ATTACHMENT7 */
- 206, /* GL_COLOR_ATTACHMENT8 */
- 208, /* GL_COLOR_ATTACHMENT9 */
- 181, /* GL_COLOR_ATTACHMENT10 */
- 183, /* GL_COLOR_ATTACHMENT11 */
- 185, /* GL_COLOR_ATTACHMENT12 */
- 187, /* GL_COLOR_ATTACHMENT13 */
- 189, /* GL_COLOR_ATTACHMENT14 */
- 191, /* GL_COLOR_ATTACHMENT15 */
- 375, /* GL_DEPTH_ATTACHMENT */
- 1685, /* GL_STENCIL_ATTACHMENT */
- 574, /* GL_FRAMEBUFFER */
- 1467, /* GL_RENDERBUFFER */
- 1493, /* GL_RENDERBUFFER_WIDTH */
- 1480, /* GL_RENDERBUFFER_HEIGHT */
- 1483, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1716, /* GL_STENCIL_INDEX_EXT */
- 1705, /* GL_STENCIL_INDEX1 */
- 1710, /* GL_STENCIL_INDEX4 */
- 1713, /* GL_STENCIL_INDEX8 */
- 1706, /* GL_STENCIL_INDEX16 */
- 1487, /* GL_RENDERBUFFER_RED_SIZE */
- 1478, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1473, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1468, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1475, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1491, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 625, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1032, /* GL_MAX_SAMPLES */
- 1908, /* GL_TEXTURE_GEN_STR_OES */
- 666, /* GL_HALF_FLOAT_OES */
- 1525, /* GL_RGB565_OES */
- 1545, /* GL_RGBA32UI_EXT */
- 1519, /* GL_RGB32UI_EXT */
- 39, /* GL_ALPHA32UI_EXT */
- 721, /* GL_INTENSITY32UI_EXT */
- 818, /* GL_LUMINANCE32UI_EXT */
- 835, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1540, /* GL_RGBA16UI_EXT */
- 1515, /* GL_RGB16UI_EXT */
- 36, /* GL_ALPHA16UI_EXT */
- 718, /* GL_INTENSITY16UI_EXT */
- 813, /* GL_LUMINANCE16UI_EXT */
- 833, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1553, /* GL_RGBA8UI_EXT */
- 1532, /* GL_RGB8UI_EXT */
- 44, /* GL_ALPHA8UI_EXT */
- 726, /* GL_INTENSITY8UI_EXT */
- 827, /* GL_LUMINANCE8UI_EXT */
- 837, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1544, /* GL_RGBA32I_EXT */
- 1518, /* GL_RGB32I_EXT */
- 38, /* GL_ALPHA32I_EXT */
- 720, /* GL_INTENSITY32I_EXT */
- 817, /* GL_LUMINANCE32I_EXT */
- 834, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1539, /* GL_RGBA16I_EXT */
- 1514, /* GL_RGB16I_EXT */
- 35, /* GL_ALPHA16I_EXT */
- 717, /* GL_INTENSITY16I_EXT */
- 812, /* GL_LUMINANCE16I_EXT */
- 832, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1552, /* GL_RGBA8I_EXT */
- 1531, /* GL_RGB8I_EXT */
- 43, /* GL_ALPHA8I_EXT */
- 725, /* GL_INTENSITY8I_EXT */
- 826, /* GL_LUMINANCE8I_EXT */
- 836, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1459, /* GL_RED_INTEGER_EXT */
- 663, /* GL_GREEN_INTEGER_EXT */
- 110, /* GL_BLUE_INTEGER_EXT */
- 48, /* GL_ALPHA_INTEGER_EXT */
- 1563, /* GL_RGB_INTEGER_EXT */
- 1558, /* GL_RGBA_INTEGER_EXT */
- 82, /* GL_BGR_INTEGER_EXT */
- 81, /* GL_BGRA_INTEGER_EXT */
- 839, /* GL_LUMINANCE_INTEGER_EXT */
- 838, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1559, /* GL_RGBA_INTEGER_MODE_EXT */
- 581, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- 620, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 656, /* GL_GEOMETRY_SHADER_ARB */
- 657, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- 654, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- 655, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 992, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1066, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 991, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- 988, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- 990, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- 802, /* GL_LOW_FLOAT */
- 1068, /* GL_MEDIUM_FLOAT */
- 667, /* GL_HIGH_FLOAT */
- 803, /* GL_LOW_INT */
- 1069, /* GL_MEDIUM_INT */
- 668, /* GL_HIGH_INT */
- 2005, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- 733, /* GL_INT_10_10_10_2_OES */
- 1613, /* GL_SHADER_BINARY_FORMATS */
- 1165, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1614, /* GL_SHADER_COMPILER */
- 1063, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1056, /* GL_MAX_VARYING_VECTORS */
- 987, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1440, /* GL_QUERY_WAIT_NV */
- 1435, /* GL_QUERY_NO_WAIT_NV */
- 1432, /* GL_QUERY_BY_REGION_WAIT_NV */
- 1431, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- 1961, /* GL_TRANSFORM_FEEDBACK */
- 1967, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 1963, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 1962, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1427, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 517, /* GL_FIRST_VERTEX_CONVENTION */
- 750, /* GL_LAST_VERTEX_CONVENTION */
- 1404, /* GL_PROVOKING_VERTEX */
- 326, /* GL_COPY_READ_BUFFER */
- 327, /* GL_COPY_WRITE_BUFFER */
- 1562, /* GL_RGBA_SNORM */
- 1556, /* GL_RGBA8_SNORM */
- 1625, /* GL_SIGNED_NORMALIZED */
- 1034, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1179, /* GL_OBJECT_TYPE */
- 1737, /* GL_SYNC_CONDITION */
- 1742, /* GL_SYNC_STATUS */
- 1739, /* GL_SYNC_FLAGS */
- 1738, /* GL_SYNC_FENCE */
- 1741, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1999, /* GL_UNSIGNALED */
- 1624, /* GL_SIGNALED */
- 53, /* GL_ALREADY_SIGNALED */
- 1956, /* GL_TIMEOUT_EXPIRED */
- 293, /* GL_CONDITION_SATISFIED */
- 2089, /* GL_WAIT_FAILED */
- 502, /* GL_EVAL_BIT */
- 1444, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 795, /* GL_LIST_BIT */
- 1837, /* GL_TEXTURE_BIT */
- 1595, /* GL_SCISSOR_BIT */
- 29, /* GL_ALL_ATTRIB_BITS */
- 1131, /* GL_MULTISAMPLE_BIT */
- 30, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ 573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1636, /* GL_SHADING_LANGUAGE_VERSION */
+ 348, /* GL_CURRENT_PROGRAM */
+ 1240, /* GL_PALETTE4_RGB8_OES */
+ 1242, /* GL_PALETTE4_RGBA8_OES */
+ 1238, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1241, /* GL_PALETTE4_RGBA4_OES */
+ 1239, /* GL_PALETTE4_RGB5_A1_OES */
+ 1245, /* GL_PALETTE8_RGB8_OES */
+ 1247, /* GL_PALETTE8_RGBA8_OES */
+ 1243, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1246, /* GL_PALETTE8_RGBA4_OES */
+ 1244, /* GL_PALETTE8_RGB5_A1_OES */
+ 694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1292, /* GL_POINT_SIZE_ARRAY_OES */
+ 1889, /* GL_TEXTURE_CROP_RECT_OES */
+ 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2042, /* GL_UNSIGNED_NORMALIZED */
+ 1835, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1837, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ 1689, /* GL_SRGB */
+ 1690, /* GL_SRGB8 */
+ 1692, /* GL_SRGB_ALPHA */
+ 1691, /* GL_SRGB8_ALPHA8 */
+ 1649, /* GL_SLUMINANCE_ALPHA */
+ 1648, /* GL_SLUMINANCE8_ALPHA8 */
+ 1646, /* GL_SLUMINANCE */
+ 1647, /* GL_SLUMINANCE8 */
+ 291, /* GL_COMPRESSED_SRGB */
+ 292, /* GL_COMPRESSED_SRGB_ALPHA */
+ 289, /* GL_COMPRESSED_SLUMINANCE */
+ 290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ 1374, /* GL_PRIMITIVES_GENERATED_EXT */
+ 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ 1454, /* GL_RASTERIZER_DISCARD_EXT */
+ 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ 730, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ 1626, /* GL_SEPARATE_ATTRIBS_EXT */
+ 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 810, /* GL_LOWER_LEFT */
+ 2056, /* GL_UPPER_LEFT */
+ 1713, /* GL_STENCIL_BACK_REF */
+ 1714, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1715, /* GL_STENCIL_BACK_WRITEMASK */
+ 476, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1481, /* GL_RENDERBUFFER_BINDING */
+ 1457, /* GL_READ_FRAMEBUFFER */
+ 475, /* GL_DRAW_FRAMEBUFFER */
+ 1458, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1500, /* GL_RENDERBUFFER_SAMPLES */
+ 586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 593, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 596, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 604, /* GL_FRAMEBUFFER_COMPLETE */
+ 609, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 623, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 618, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 613, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 619, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 615, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 634, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 974, /* GL_MAX_COLOR_ATTACHMENTS */
+ 178, /* GL_COLOR_ATTACHMENT0 */
+ 181, /* GL_COLOR_ATTACHMENT1 */
+ 195, /* GL_COLOR_ATTACHMENT2 */
+ 197, /* GL_COLOR_ATTACHMENT3 */
+ 199, /* GL_COLOR_ATTACHMENT4 */
+ 201, /* GL_COLOR_ATTACHMENT5 */
+ 203, /* GL_COLOR_ATTACHMENT6 */
+ 205, /* GL_COLOR_ATTACHMENT7 */
+ 207, /* GL_COLOR_ATTACHMENT8 */
+ 209, /* GL_COLOR_ATTACHMENT9 */
+ 182, /* GL_COLOR_ATTACHMENT10 */
+ 184, /* GL_COLOR_ATTACHMENT11 */
+ 186, /* GL_COLOR_ATTACHMENT12 */
+ 188, /* GL_COLOR_ATTACHMENT13 */
+ 190, /* GL_COLOR_ATTACHMENT14 */
+ 192, /* GL_COLOR_ATTACHMENT15 */
+ 376, /* GL_DEPTH_ATTACHMENT */
+ 1702, /* GL_STENCIL_ATTACHMENT */
+ 575, /* GL_FRAMEBUFFER */
+ 1478, /* GL_RENDERBUFFER */
+ 1504, /* GL_RENDERBUFFER_WIDTH */
+ 1491, /* GL_RENDERBUFFER_HEIGHT */
+ 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1733, /* GL_STENCIL_INDEX_EXT */
+ 1722, /* GL_STENCIL_INDEX1 */
+ 1727, /* GL_STENCIL_INDEX4 */
+ 1730, /* GL_STENCIL_INDEX8 */
+ 1723, /* GL_STENCIL_INDEX16 */
+ 1498, /* GL_RENDERBUFFER_RED_SIZE */
+ 1489, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1484, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 1042, /* GL_MAX_SAMPLES */
+ 1925, /* GL_TEXTURE_GEN_STR_OES */
+ 667, /* GL_HALF_FLOAT_OES */
+ 1536, /* GL_RGB565_OES */
+ 1556, /* GL_RGBA32UI_EXT */
+ 1530, /* GL_RGB32UI_EXT */
+ 40, /* GL_ALPHA32UI_EXT */
+ 722, /* GL_INTENSITY32UI_EXT */
+ 827, /* GL_LUMINANCE32UI_EXT */
+ 844, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1551, /* GL_RGBA16UI_EXT */
+ 1526, /* GL_RGB16UI_EXT */
+ 37, /* GL_ALPHA16UI_EXT */
+ 719, /* GL_INTENSITY16UI_EXT */
+ 822, /* GL_LUMINANCE16UI_EXT */
+ 842, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1564, /* GL_RGBA8UI_EXT */
+ 1543, /* GL_RGB8UI_EXT */
+ 45, /* GL_ALPHA8UI_EXT */
+ 727, /* GL_INTENSITY8UI_EXT */
+ 836, /* GL_LUMINANCE8UI_EXT */
+ 846, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1555, /* GL_RGBA32I_EXT */
+ 1529, /* GL_RGB32I_EXT */
+ 39, /* GL_ALPHA32I_EXT */
+ 721, /* GL_INTENSITY32I_EXT */
+ 826, /* GL_LUMINANCE32I_EXT */
+ 843, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1550, /* GL_RGBA16I_EXT */
+ 1525, /* GL_RGB16I_EXT */
+ 36, /* GL_ALPHA16I_EXT */
+ 718, /* GL_INTENSITY16I_EXT */
+ 821, /* GL_LUMINANCE16I_EXT */
+ 841, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1563, /* GL_RGBA8I_EXT */
+ 1542, /* GL_RGB8I_EXT */
+ 44, /* GL_ALPHA8I_EXT */
+ 726, /* GL_INTENSITY8I_EXT */
+ 835, /* GL_LUMINANCE8I_EXT */
+ 845, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1470, /* GL_RED_INTEGER_EXT */
+ 664, /* GL_GREEN_INTEGER_EXT */
+ 111, /* GL_BLUE_INTEGER_EXT */
+ 49, /* GL_ALPHA_INTEGER_EXT */
+ 1574, /* GL_RGB_INTEGER_EXT */
+ 1569, /* GL_RGBA_INTEGER_EXT */
+ 83, /* GL_BGR_INTEGER_EXT */
+ 82, /* GL_BGRA_INTEGER_EXT */
+ 848, /* GL_LUMINANCE_INTEGER_EXT */
+ 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1570, /* GL_RGBA_INTEGER_MODE_EXT */
+ 582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
+ 622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
+ 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1582, /* GL_SAMPLER_1D_ARRAY_EXT */
+ 1586, /* GL_SAMPLER_2D_ARRAY_EXT */
+ 1591, /* GL_SAMPLER_BUFFER_EXT */
+ 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ 2039, /* GL_UNSIGNED_INT_VEC2_EXT */
+ 2040, /* GL_UNSIGNED_INT_VEC3_EXT */
+ 2041, /* GL_UNSIGNED_INT_VEC4_EXT */
+ 736, /* GL_INT_SAMPLER_1D_EXT */
+ 738, /* GL_INT_SAMPLER_2D_EXT */
+ 740, /* GL_INT_SAMPLER_3D_EXT */
+ 742, /* GL_INT_SAMPLER_CUBE_EXT */
+ 739, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ 741, /* GL_INT_SAMPLER_BUFFER_EXT */
+ 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ 657, /* GL_GEOMETRY_SHADER_ARB */
+ 658, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ 655, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ 656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ 811, /* GL_LOW_FLOAT */
+ 1078, /* GL_MEDIUM_FLOAT */
+ 668, /* GL_HIGH_FLOAT */
+ 812, /* GL_LOW_INT */
+ 1079, /* GL_MEDIUM_INT */
+ 669, /* GL_HIGH_INT */
+ 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 734, /* GL_INT_10_10_10_2_OES */
+ 1630, /* GL_SHADER_BINARY_FORMATS */
+ 1176, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1631, /* GL_SHADER_COMPILER */
+ 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1066, /* GL_MAX_VARYING_VECTORS */
+ 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1451, /* GL_QUERY_WAIT_NV */
+ 1446, /* GL_QUERY_NO_WAIT_NV */
+ 1443, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ 1978, /* GL_TRANSFORM_FEEDBACK */
+ 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 518, /* GL_FIRST_VERTEX_CONVENTION */
+ 759, /* GL_LAST_VERTEX_CONVENTION */
+ 1415, /* GL_PROVOKING_VERTEX */
+ 327, /* GL_COPY_READ_BUFFER */
+ 328, /* GL_COPY_WRITE_BUFFER */
+ 1573, /* GL_RGBA_SNORM */
+ 1567, /* GL_RGBA8_SNORM */
+ 1642, /* GL_SIGNED_NORMALIZED */
+ 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1190, /* GL_OBJECT_TYPE */
+ 1754, /* GL_SYNC_CONDITION */
+ 1759, /* GL_SYNC_STATUS */
+ 1756, /* GL_SYNC_FLAGS */
+ 1755, /* GL_SYNC_FENCE */
+ 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2016, /* GL_UNSIGNALED */
+ 1641, /* GL_SIGNALED */
+ 54, /* GL_ALREADY_SIGNALED */
+ 1973, /* GL_TIMEOUT_EXPIRED */
+ 294, /* GL_CONDITION_SATISFIED */
+ 2118, /* GL_WAIT_FAILED */
+ 503, /* GL_EVAL_BIT */
+ 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 804, /* GL_LIST_BIT */
+ 1854, /* GL_TEXTURE_BIT */
+ 1612, /* GL_SCISSOR_BIT */
+ 30, /* GL_ALL_ATTRIB_BITS */
+ 1142, /* GL_MULTISAMPLE_BIT */
+ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
typedef int (*cfunc)(const void *, const void *);
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index bc8cbef132..3d5830c01c 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -128,6 +128,7 @@ static const struct {
{ OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) },
{ OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
{ OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) },
+ { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) },
{ ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) },
{ OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) },
{ OFF, "GL_EXT_packed_float", F(EXT_packed_float) },
@@ -139,6 +140,7 @@ static const struct {
{ OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) },
{ ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
{ OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) },
+ { OFF, "GL_EXT_separate_shader_objects", F(EXT_separate_shader_objects) },
{ ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) },
{ OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) },
{ OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },
@@ -260,6 +262,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if FEATURE_ARB_shader_objects
ctx->Extensions.ARB_shader_objects = GL_TRUE;
+ ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
#endif
#if FEATURE_ARB_shading_language_100
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index bf46f51d7c..7c3357043f 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -696,7 +696,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
/* check if integer color */
- fb->_IntegerColor = _mesa_is_format_integer(mesaFormat);
+ fb->_IntegerColor = _mesa_is_format_integer_color(mesaFormat);
/* Error-check width, height, format, samples
*/
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 3e78693477..e18a9fc997 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -1008,13 +1008,16 @@ _mesa_is_format_packed_depth_stencil(gl_format format)
/**
- * Is the given format a signed/unsigned integer format?
+ * Is the given format a signed/unsigned integer color format?
*/
GLboolean
-_mesa_is_format_integer(gl_format format)
+_mesa_is_format_integer_color(gl_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- return info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT;
+ return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
+ info->BaseFormat != GL_DEPTH_COMPONENT &&
+ info->BaseFormat != GL_DEPTH_STENCIL &&
+ info->BaseFormat != GL_STENCIL_INDEX;
}
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index 73d85f2245..eeb460dabe 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -200,7 +200,7 @@ extern GLboolean
_mesa_is_format_packed_depth_stencil(gl_format format);
extern GLboolean
-_mesa_is_format_integer(gl_format format);
+_mesa_is_format_integer_color(gl_format format);
extern GLenum
_mesa_get_format_color_encoding(gl_format format);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 39ce177fcd..870c5d76f0 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -266,6 +266,11 @@ static const int extra_EXT_texture_integer[] = {
EXTRA_END
};
+static const int extra_EXT_gpu_shader4[] = {
+ EXT(EXT_gpu_shader4),
+ EXTRA_END
+};
+
EXTRA_EXT(ARB_multitexture);
EXTRA_EXT(ARB_texture_cube_map);
@@ -1198,6 +1203,14 @@ static const struct value_desc values[] = {
CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents),
extra_ARB_geometry_shader4 },
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ { GL_MIN_PROGRAM_TEXEL_OFFSET,
+ CONTEXT_INT(Const.MinProgramTexelOffset),
+ extra_EXT_gpu_shader4 },
+ { GL_MAX_PROGRAM_TEXEL_OFFSET,
+ CONTEXT_INT(Const.MaxProgramTexelOffset),
+ extra_EXT_gpu_shader4 },
+
/* GL 3.0 */
{ GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 },
{ GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 },
@@ -1579,7 +1592,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break;
case GL_CURRENT_PROGRAM:
v->value_int =
- ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0;
+ ctx->Shader.ActiveProgram ? ctx->Shader.ActiveProgram->Name : 0;
break;
case GL_READ_FRAMEBUFFER_BINDING_EXT:
v->value_int = ctx->ReadBuffer->Name;
diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h
index 2f8ab91e9f..434d38cb89 100644
--- a/src/mesa/main/glapidispatch.h
+++ b/src/mesa/main/glapidispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 833
+#define _gloffset_COUNT 870
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -862,45 +862,82 @@
#define _gloffset_BlitFramebufferEXT 795
#define _gloffset_BufferParameteriAPPLE 796
#define _gloffset_FlushMappedBufferRangeAPPLE 797
-#define _gloffset_FramebufferTextureLayerEXT 798
-#define _gloffset_ColorMaskIndexedEXT 799
-#define _gloffset_DisableIndexedEXT 800
-#define _gloffset_EnableIndexedEXT 801
-#define _gloffset_GetBooleanIndexedvEXT 802
-#define _gloffset_GetIntegerIndexedvEXT 803
-#define _gloffset_IsEnabledIndexedEXT 804
-#define _gloffset_ClearColorIiEXT 805
-#define _gloffset_ClearColorIuiEXT 806
-#define _gloffset_GetTexParameterIivEXT 807
-#define _gloffset_GetTexParameterIuivEXT 808
-#define _gloffset_TexParameterIivEXT 809
-#define _gloffset_TexParameterIuivEXT 810
-#define _gloffset_BeginConditionalRenderNV 811
-#define _gloffset_EndConditionalRenderNV 812
-#define _gloffset_BeginTransformFeedbackEXT 813
-#define _gloffset_BindBufferBaseEXT 814
-#define _gloffset_BindBufferOffsetEXT 815
-#define _gloffset_BindBufferRangeEXT 816
-#define _gloffset_EndTransformFeedbackEXT 817
-#define _gloffset_GetTransformFeedbackVaryingEXT 818
-#define _gloffset_TransformFeedbackVaryingsEXT 819
-#define _gloffset_ProvokingVertexEXT 820
-#define _gloffset_GetTexParameterPointervAPPLE 821
-#define _gloffset_TextureRangeAPPLE 822
-#define _gloffset_GetObjectParameterivAPPLE 823
-#define _gloffset_ObjectPurgeableAPPLE 824
-#define _gloffset_ObjectUnpurgeableAPPLE 825
-#define _gloffset_StencilFuncSeparateATI 826
-#define _gloffset_ProgramEnvParameters4fvEXT 827
-#define _gloffset_ProgramLocalParameters4fvEXT 828
-#define _gloffset_GetQueryObjecti64vEXT 829
-#define _gloffset_GetQueryObjectui64vEXT 830
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 831
-#define _gloffset_EGLImageTargetTexture2DOES 832
+#define _gloffset_BindFragDataLocationEXT 798
+#define _gloffset_GetFragDataLocationEXT 799
+#define _gloffset_GetUniformuivEXT 800
+#define _gloffset_GetVertexAttribIivEXT 801
+#define _gloffset_GetVertexAttribIuivEXT 802
+#define _gloffset_Uniform1uiEXT 803
+#define _gloffset_Uniform1uivEXT 804
+#define _gloffset_Uniform2uiEXT 805
+#define _gloffset_Uniform2uivEXT 806
+#define _gloffset_Uniform3uiEXT 807
+#define _gloffset_Uniform3uivEXT 808
+#define _gloffset_Uniform4uiEXT 809
+#define _gloffset_Uniform4uivEXT 810
+#define _gloffset_VertexAttribI1iEXT 811
+#define _gloffset_VertexAttribI1ivEXT 812
+#define _gloffset_VertexAttribI1uiEXT 813
+#define _gloffset_VertexAttribI1uivEXT 814
+#define _gloffset_VertexAttribI2iEXT 815
+#define _gloffset_VertexAttribI2ivEXT 816
+#define _gloffset_VertexAttribI2uiEXT 817
+#define _gloffset_VertexAttribI2uivEXT 818
+#define _gloffset_VertexAttribI3iEXT 819
+#define _gloffset_VertexAttribI3ivEXT 820
+#define _gloffset_VertexAttribI3uiEXT 821
+#define _gloffset_VertexAttribI3uivEXT 822
+#define _gloffset_VertexAttribI4bvEXT 823
+#define _gloffset_VertexAttribI4iEXT 824
+#define _gloffset_VertexAttribI4ivEXT 825
+#define _gloffset_VertexAttribI4svEXT 826
+#define _gloffset_VertexAttribI4ubvEXT 827
+#define _gloffset_VertexAttribI4uiEXT 828
+#define _gloffset_VertexAttribI4uivEXT 829
+#define _gloffset_VertexAttribI4usvEXT 830
+#define _gloffset_VertexAttribIPointerEXT 831
+#define _gloffset_FramebufferTextureLayerEXT 832
+#define _gloffset_ColorMaskIndexedEXT 833
+#define _gloffset_DisableIndexedEXT 834
+#define _gloffset_EnableIndexedEXT 835
+#define _gloffset_GetBooleanIndexedvEXT 836
+#define _gloffset_GetIntegerIndexedvEXT 837
+#define _gloffset_IsEnabledIndexedEXT 838
+#define _gloffset_ClearColorIiEXT 839
+#define _gloffset_ClearColorIuiEXT 840
+#define _gloffset_GetTexParameterIivEXT 841
+#define _gloffset_GetTexParameterIuivEXT 842
+#define _gloffset_TexParameterIivEXT 843
+#define _gloffset_TexParameterIuivEXT 844
+#define _gloffset_BeginConditionalRenderNV 845
+#define _gloffset_EndConditionalRenderNV 846
+#define _gloffset_BeginTransformFeedbackEXT 847
+#define _gloffset_BindBufferBaseEXT 848
+#define _gloffset_BindBufferOffsetEXT 849
+#define _gloffset_BindBufferRangeEXT 850
+#define _gloffset_EndTransformFeedbackEXT 851
+#define _gloffset_GetTransformFeedbackVaryingEXT 852
+#define _gloffset_TransformFeedbackVaryingsEXT 853
+#define _gloffset_ProvokingVertexEXT 854
+#define _gloffset_GetTexParameterPointervAPPLE 855
+#define _gloffset_TextureRangeAPPLE 856
+#define _gloffset_GetObjectParameterivAPPLE 857
+#define _gloffset_ObjectPurgeableAPPLE 858
+#define _gloffset_ObjectUnpurgeableAPPLE 859
+#define _gloffset_ActiveProgramEXT 860
+#define _gloffset_CreateShaderProgramEXT 861
+#define _gloffset_UseShaderProgramEXT 862
+#define _gloffset_StencilFuncSeparateATI 863
+#define _gloffset_ProgramEnvParameters4fvEXT 864
+#define _gloffset_ProgramLocalParameters4fvEXT 865
+#define _gloffset_GetQueryObjecti64vEXT 866
+#define _gloffset_GetQueryObjectui64vEXT 867
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 868
+#define _gloffset_EGLImageTargetTexture2DOES 869
#else /* !_GLAPI_USE_REMAP_TABLE */
-#define driDispatchRemapTable_size 425
+#define driDispatchRemapTable_size 462
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1293,41 +1330,78 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define BlitFramebufferEXT_remap_index 387
#define BufferParameteriAPPLE_remap_index 388
#define FlushMappedBufferRangeAPPLE_remap_index 389
-#define FramebufferTextureLayerEXT_remap_index 390
-#define ColorMaskIndexedEXT_remap_index 391
-#define DisableIndexedEXT_remap_index 392
-#define EnableIndexedEXT_remap_index 393
-#define GetBooleanIndexedvEXT_remap_index 394
-#define GetIntegerIndexedvEXT_remap_index 395
-#define IsEnabledIndexedEXT_remap_index 396
-#define ClearColorIiEXT_remap_index 397
-#define ClearColorIuiEXT_remap_index 398
-#define GetTexParameterIivEXT_remap_index 399
-#define GetTexParameterIuivEXT_remap_index 400
-#define TexParameterIivEXT_remap_index 401
-#define TexParameterIuivEXT_remap_index 402
-#define BeginConditionalRenderNV_remap_index 403
-#define EndConditionalRenderNV_remap_index 404
-#define BeginTransformFeedbackEXT_remap_index 405
-#define BindBufferBaseEXT_remap_index 406
-#define BindBufferOffsetEXT_remap_index 407
-#define BindBufferRangeEXT_remap_index 408
-#define EndTransformFeedbackEXT_remap_index 409
-#define GetTransformFeedbackVaryingEXT_remap_index 410
-#define TransformFeedbackVaryingsEXT_remap_index 411
-#define ProvokingVertexEXT_remap_index 412
-#define GetTexParameterPointervAPPLE_remap_index 413
-#define TextureRangeAPPLE_remap_index 414
-#define GetObjectParameterivAPPLE_remap_index 415
-#define ObjectPurgeableAPPLE_remap_index 416
-#define ObjectUnpurgeableAPPLE_remap_index 417
-#define StencilFuncSeparateATI_remap_index 418
-#define ProgramEnvParameters4fvEXT_remap_index 419
-#define ProgramLocalParameters4fvEXT_remap_index 420
-#define GetQueryObjecti64vEXT_remap_index 421
-#define GetQueryObjectui64vEXT_remap_index 422
-#define EGLImageTargetRenderbufferStorageOES_remap_index 423
-#define EGLImageTargetTexture2DOES_remap_index 424
+#define BindFragDataLocationEXT_remap_index 390
+#define GetFragDataLocationEXT_remap_index 391
+#define GetUniformuivEXT_remap_index 392
+#define GetVertexAttribIivEXT_remap_index 393
+#define GetVertexAttribIuivEXT_remap_index 394
+#define Uniform1uiEXT_remap_index 395
+#define Uniform1uivEXT_remap_index 396
+#define Uniform2uiEXT_remap_index 397
+#define Uniform2uivEXT_remap_index 398
+#define Uniform3uiEXT_remap_index 399
+#define Uniform3uivEXT_remap_index 400
+#define Uniform4uiEXT_remap_index 401
+#define Uniform4uivEXT_remap_index 402
+#define VertexAttribI1iEXT_remap_index 403
+#define VertexAttribI1ivEXT_remap_index 404
+#define VertexAttribI1uiEXT_remap_index 405
+#define VertexAttribI1uivEXT_remap_index 406
+#define VertexAttribI2iEXT_remap_index 407
+#define VertexAttribI2ivEXT_remap_index 408
+#define VertexAttribI2uiEXT_remap_index 409
+#define VertexAttribI2uivEXT_remap_index 410
+#define VertexAttribI3iEXT_remap_index 411
+#define VertexAttribI3ivEXT_remap_index 412
+#define VertexAttribI3uiEXT_remap_index 413
+#define VertexAttribI3uivEXT_remap_index 414
+#define VertexAttribI4bvEXT_remap_index 415
+#define VertexAttribI4iEXT_remap_index 416
+#define VertexAttribI4ivEXT_remap_index 417
+#define VertexAttribI4svEXT_remap_index 418
+#define VertexAttribI4ubvEXT_remap_index 419
+#define VertexAttribI4uiEXT_remap_index 420
+#define VertexAttribI4uivEXT_remap_index 421
+#define VertexAttribI4usvEXT_remap_index 422
+#define VertexAttribIPointerEXT_remap_index 423
+#define FramebufferTextureLayerEXT_remap_index 424
+#define ColorMaskIndexedEXT_remap_index 425
+#define DisableIndexedEXT_remap_index 426
+#define EnableIndexedEXT_remap_index 427
+#define GetBooleanIndexedvEXT_remap_index 428
+#define GetIntegerIndexedvEXT_remap_index 429
+#define IsEnabledIndexedEXT_remap_index 430
+#define ClearColorIiEXT_remap_index 431
+#define ClearColorIuiEXT_remap_index 432
+#define GetTexParameterIivEXT_remap_index 433
+#define GetTexParameterIuivEXT_remap_index 434
+#define TexParameterIivEXT_remap_index 435
+#define TexParameterIuivEXT_remap_index 436
+#define BeginConditionalRenderNV_remap_index 437
+#define EndConditionalRenderNV_remap_index 438
+#define BeginTransformFeedbackEXT_remap_index 439
+#define BindBufferBaseEXT_remap_index 440
+#define BindBufferOffsetEXT_remap_index 441
+#define BindBufferRangeEXT_remap_index 442
+#define EndTransformFeedbackEXT_remap_index 443
+#define GetTransformFeedbackVaryingEXT_remap_index 444
+#define TransformFeedbackVaryingsEXT_remap_index 445
+#define ProvokingVertexEXT_remap_index 446
+#define GetTexParameterPointervAPPLE_remap_index 447
+#define TextureRangeAPPLE_remap_index 448
+#define GetObjectParameterivAPPLE_remap_index 449
+#define ObjectPurgeableAPPLE_remap_index 450
+#define ObjectUnpurgeableAPPLE_remap_index 451
+#define ActiveProgramEXT_remap_index 452
+#define CreateShaderProgramEXT_remap_index 453
+#define UseShaderProgramEXT_remap_index 454
+#define StencilFuncSeparateATI_remap_index 455
+#define ProgramEnvParameters4fvEXT_remap_index 456
+#define ProgramLocalParameters4fvEXT_remap_index 457
+#define GetQueryObjecti64vEXT_remap_index 458
+#define GetQueryObjectui64vEXT_remap_index 459
+#define EGLImageTargetRenderbufferStorageOES_remap_index 460
+#define EGLImageTargetTexture2DOES_remap_index 461
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1719,6 +1793,40 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
+#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
+#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
+#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
+#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
+#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
+#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
+#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
+#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
+#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
+#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
+#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
+#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
+#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
+#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
+#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
+#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
+#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
+#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
+#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
+#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
+#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
+#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
+#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
+#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
+#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
+#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
+#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
+#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
+#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
+#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
+#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
+#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
+#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
+#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
@@ -1747,6 +1855,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
+#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
+#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
+#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
@@ -4151,6 +4262,108 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters)
#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)
#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn)
+#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters)
+#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)
+#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn)
+#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters)
+#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)
+#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn)
+#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters)
+#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT)
+#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn)
+#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters)
+#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)
+#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn)
+#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters)
+#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)
+#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn)
+#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters)
+#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT)
+#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn)
+#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters)
+#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT)
+#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn)
+#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters)
+#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT)
+#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn)
+#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters)
+#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT)
+#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn)
+#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters)
+#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT)
+#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn)
+#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters)
+#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT)
+#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn)
+#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters)
+#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT)
+#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn)
+#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters)
+#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT)
+#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn)
+#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters)
+#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)
+#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn)
+#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters)
+#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)
+#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn)
+#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters)
+#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)
+#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn)
+#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters)
+#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)
+#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn)
+#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters)
+#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)
+#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn)
+#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters)
+#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)
+#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn)
+#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters)
+#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)
+#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn)
+#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters)
+#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)
+#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn)
+#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters)
+#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)
+#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn)
+#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters)
+#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)
+#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn)
+#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters)
+#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)
+#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn)
+#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters)
+#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)
+#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn)
+#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters)
+#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)
+#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn)
+#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters)
+#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)
+#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn)
+#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters)
+#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)
+#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn)
+#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters)
+#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)
+#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn)
+#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters)
+#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)
+#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn)
+#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters)
+#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)
+#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn)
+#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters)
+#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)
+#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn)
+#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters)
+#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)
+#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn)
+#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters)
+#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)
+#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn)
#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters)
#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)
#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn)
@@ -4235,6 +4448,15 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters)
#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)
#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn)
+#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters)
+#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT)
+#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn)
+#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters)
+#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)
+#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn)
+#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters)
+#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT)
+#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn)
#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters)
#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)
#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn)
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 98f7581e18..6b12f6a48c 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -32,7 +32,6 @@
#include "glheader.h"
#include "colormac.h"
-#include "enums.h"
#include "image.h"
#include "imports.h"
#include "macros.h"
@@ -316,13 +315,15 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
return comps * sizeof(GLhalfARB);
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
- if (format == GL_RGB || format == GL_BGR)
+ if (format == GL_RGB || format == GL_BGR ||
+ format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
return sizeof(GLubyte);
else
return -1; /* error */
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- if (format == GL_RGB || format == GL_BGR)
+ if (format == GL_RGB || format == GL_BGR ||
+ format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
return sizeof(GLushort);
else
return -1; /* error */
@@ -330,7 +331,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT)
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
return sizeof(GLushort);
else
return -1;
@@ -338,7 +340,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT)
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
return sizeof(GLuint);
else
return -1;
@@ -369,7 +372,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
* otherwise.
*/
GLboolean
-_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type )
+_mesa_is_legal_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type)
{
switch (format) {
case GL_COLOR_INDEX:
@@ -519,14 +523,78 @@ _mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum ty
default:
return GL_FALSE;
}
+
+ /* integer-valued formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT:
case GL_BLUE_INTEGER_EXT:
case GL_ALPHA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_RGB_INTEGER_EXT:
- case GL_RGBA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_BGR_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ /* NOTE: no packed formats w/ BGR format */
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
+ case GL_RGBA_INTEGER_EXT:
case GL_BGRA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_LUMINANCE_INTEGER_EXT:
case GL_LUMINANCE_ALPHA_INTEGER_EXT:
switch (type) {
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index b40717223e..023284a9fb 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -52,7 +52,8 @@ extern GLint
_mesa_bytes_per_pixel( GLenum format, GLenum type );
extern GLboolean
-_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type );
+_mesa_is_legal_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type);
extern GLboolean
_mesa_is_color_format(GLenum format);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1e65d1636a..f8060f32de 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1530,6 +1530,7 @@ struct gl_client_array
const GLubyte *Ptr; /**< Points to array data */
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
+ GLboolean Integer; /**< Integer-valued? */
GLuint _ElementSize; /**< size of each element in bytes */
struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
@@ -2141,7 +2142,24 @@ struct gl_shader_program
*/
struct gl_shader_state
{
- struct gl_shader_program *CurrentProgram; /**< The user-bound program */
+ /**
+ * Programs used for rendering
+ *
+ * There is a separate program set for each shader stage. If
+ * GL_EXT_separate_shader_objects is not supported, each of these must point
+ * to \c NULL or to the same program.
+ */
+ struct gl_shader_program *CurrentVertexProgram;
+ struct gl_shader_program *CurrentGeometryProgram;
+ struct gl_shader_program *CurrentFragmentProgram;
+
+ /**
+ * Program used by glUniform calls.
+ *
+ * Explicitly set by \c glUseProgram and \c glActiveProgramEXT.
+ */
+ struct gl_shader_program *ActiveProgram;
+
void *MemPool;
GLbitfield Flags; /**< Mask of GLSL_x flags */
@@ -2607,6 +2625,9 @@ struct gl_constants
GLuint MaxTransformFeedbackSeparateAttribs;
GLuint MaxTransformFeedbackSeparateComponents;
GLuint MaxTransformFeedbackInterleavedComponents;
+
+ /** GL_EXT_gpu_shader4 */
+ GLint MinProgramTexelOffset, MaxProgramTexelOffset;
};
@@ -2706,6 +2727,7 @@ struct gl_extensions
GLboolean EXT_rescale_normal;
GLboolean EXT_shadow_funcs;
GLboolean EXT_secondary_color;
+ GLboolean EXT_separate_shader_objects;
GLboolean EXT_separate_specular_color;
GLboolean EXT_shared_texture_palette;
GLboolean EXT_stencil_wrap;
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index ad27d1192e..a5612e34ec 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -191,7 +191,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
*/
if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) {
const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- const GLboolean srcInteger = _mesa_is_format_integer(rb->Format);
+ const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format);
const GLboolean dstInteger = _mesa_is_integer_format(format);
if (dstInteger != srcInteger) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 4cd760f32e..1aa2cdea38 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -45,4452 +45,4600 @@ static const char _mesa_function_pool[] =
"iff\0"
"glMapGrid1f\0"
"\0"
- /* _mesa_function_pool[81]: RasterPos4i (offset 82) */
+ /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2iEXT\0"
+ "\0"
+ /* _mesa_function_pool[107]: RasterPos4i (offset 82) */
"iiii\0"
"glRasterPos4i\0"
"\0"
- /* _mesa_function_pool[101]: RasterPos4d (offset 78) */
+ /* _mesa_function_pool[127]: RasterPos4d (offset 78) */
"dddd\0"
"glRasterPos4d\0"
"\0"
- /* _mesa_function_pool[121]: NewList (dynamic) */
+ /* _mesa_function_pool[147]: NewList (dynamic) */
"ii\0"
"glNewList\0"
"\0"
- /* _mesa_function_pool[135]: RasterPos4f (offset 80) */
+ /* _mesa_function_pool[161]: RasterPos4f (offset 80) */
"ffff\0"
"glRasterPos4f\0"
"\0"
- /* _mesa_function_pool[155]: LoadIdentity (offset 290) */
+ /* _mesa_function_pool[181]: LoadIdentity (offset 290) */
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[172]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[213]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[268]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[301]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[319]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[361]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[381]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[426]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[472]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[526]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[543]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[560]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[586]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[580]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[613]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[651]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[702]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[728]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[718]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[744]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[734]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[759]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[785]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[775]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[812]: Histogram (offset 367) */
+ /* _mesa_function_pool[838]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[845]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[871]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[861]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[887]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[877]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[894]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[924]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[976]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[944]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[999]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1043]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1125]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1151]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1197]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1243]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1263]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1315]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1278]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1330]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1293]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1317]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1335]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1382]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1423]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1461]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1513]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1480]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1522]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1551]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1603]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1567]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1610]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1662]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1624]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1658]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1710]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1699]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */
+ "iip\0"
+ "glBindFragDataLocationEXT\0"
+ "\0"
+ /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1735]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1757]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1840]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1772]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1818]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[1833]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1880]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[1946]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[1977]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2003]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2035]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2118]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2054]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2097]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2123]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2157]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2195]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2278]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2210]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2293]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2226]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2245]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2269]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2284]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2346]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2394]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2410]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2440]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2549]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2475]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2522]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2573]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2598]: CallLists (offset 3) */
+ /* _mesa_function_pool[2707]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2615]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2642]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2669]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[2778]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2684]: PassThrough (offset 199) */
+ /* _mesa_function_pool[2793]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2701]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIivEXT\0"
+ "\0"
+ /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"\0"
- /* _mesa_function_pool[2727]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[2789]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[2819]: Viewport (offset 305) */
+ /* _mesa_function_pool[2957]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[2836]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[2883]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[2905]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[2932]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[2963]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[2990]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3040]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3061]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3089]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3114]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3139]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glUniform4uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3179]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3216]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3302]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3338]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3356]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3390]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3414]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3446]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3506]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3523]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3538]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3564]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3601]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[3661]: Color3sv (offset 18) */
+ /* _mesa_function_pool[3850]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[3675]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[3739]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[3780]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[3795]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[3812]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[3857]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[3874]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform2uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[3908]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[3946]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[3982]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4223]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[3996]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[4022]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4048]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4069]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4095]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4125]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[4156]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4187]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4217]: PointSize (offset 173) */
+ /* _mesa_function_pool[4458]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4232]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4263]: PopName (offset 200) */
+ /* _mesa_function_pool[4531]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4275]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4302]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4326]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4352]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4397]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4445]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[4460]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[4487]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[4512]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[4531]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[4559]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4612]: Indexub (offset 315) */
+ /* _mesa_function_pool[4880]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[4625]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[4893]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[4640]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[4659]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[4687]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[4713]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[4739]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[4764]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[4790]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[4813]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4832]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[4861]: Scaled (offset 301) */
+ /* _mesa_function_pool[5183]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[4875]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[4903]: Scalef (offset 302) */
+ /* _mesa_function_pool[5225]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[4917]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[4955]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5007]: ColorMaskIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */
"iiiii\0"
"glColorMaskIndexedEXT\0"
"\0"
- /* _mesa_function_pool[5036]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5066]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5082]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5137]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5151]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5168]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5226]: Rotated (offset 299) */
+ /* _mesa_function_pool[5548]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5242]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"\0"
- /* _mesa_function_pool[5272]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5296]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5618]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[5318]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[5333]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[5362]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[5386]: Color4iv (offset 32) */
+ /* _mesa_function_pool[5708]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[5400]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[5722]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[5421]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[5743]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[5442]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[5467]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[5512]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[5556]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[5878]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[5576]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5636]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[5681]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[5708]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[5741]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5769]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[5802]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[5827]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6149]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[5845]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[5870]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[5897]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5939]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[5979]: GenLists (offset 5) */
+ /* _mesa_function_pool[6301]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[5993]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[6028]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6062]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6089]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6117]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6152]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6180]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[6200]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[6220]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[6240]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6266]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6294]: Scissor (offset 176) */
+ /* _mesa_function_pool[6616]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[6310]: Fogf (offset 153) */
+ /* _mesa_function_pool[6632]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[6321]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6366]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[6410]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[6451]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[6773]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[6467]: Color4usv (offset 40) */
+ /* _mesa_function_pool[6789]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[6482]: Fogi (offset 155) */
+ /* _mesa_function_pool[6804]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[6493]: DepthRange (offset 288) */
+ /* _mesa_function_pool[6815]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[6510]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[6528]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[6557]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[6574]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[6592]: Color4ui (offset 37) */
+ /* _mesa_function_pool[6914]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[6609]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[6628]: Color3usv (offset 24) */
+ /* _mesa_function_pool[6950]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[6643]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[6663]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[6680]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6729]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[6746]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[6765]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[6784]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[6815]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[6867]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[6884]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[6933]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[6989]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7020]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7074]: Color4us (offset 39) */
+ /* _mesa_function_pool[7396]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7091]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7181]: Color3bv (offset 10) */
+ /* _mesa_function_pool[7503]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[7195]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[7250]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[7296]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7326]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[7363]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[7392]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7434]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[7487]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[7502]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[7524]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[7554]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[7601]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[7645]: ColorTable (offset 339) */
+ /* _mesa_function_pool[7967]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[7698]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8020]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[7718]: Accum (offset 213) */
+ /* _mesa_function_pool[8040]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[7730]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8052]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[7751]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[7783]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[7839]: Finish (offset 216) */
+ /* _mesa_function_pool[8161]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[7850]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7874]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8196]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[7892]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[7935]: HintPGI (dynamic) */
+ /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform4uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[8279]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[7949]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8007]: Color4s (offset 33) */
+ /* _mesa_function_pool[8351]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8023]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8048]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8066]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8083]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[8427]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8098]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8123]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8160]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8189]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[8246]: Color4i (offset 31) */
+ /* _mesa_function_pool[8590]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[8262]: Color4f (offset 29) */
+ /* _mesa_function_pool[8606]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[8278]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[8296]: Color4d (offset 27) */
+ /* _mesa_function_pool[8640]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[8312]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[8656]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[8328]: Color4b (offset 25) */
+ /* _mesa_function_pool[8672]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[8344]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[8361]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[8391]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[8409]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[8467]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[8488]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8507]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[8534]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[8590]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8612]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[8956]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8628]: EndList (offset 1) */
+ /* _mesa_function_pool[8972]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8640]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[8664]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[8694]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[8728]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[8746]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[8797]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[8816]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[8831]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[8859]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[8887]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[8943]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[8971]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[8989]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9037]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9076]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"\0"
- /* _mesa_function_pool[9105]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9123]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[9175]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[9519]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[9209]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[9237]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[9283]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9309]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[9653]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[9324]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[9351]: Color3us (offset 23) */
+ /* _mesa_function_pool[9695]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[9367]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9402]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9445]: End (offset 43) */
+ /* _mesa_function_pool[9789]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9453]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9478]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9504]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9534]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9579]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9625]: Color3ub (offset 19) */
+ /* _mesa_function_pool[9969]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9641]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9673]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[9698]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9733]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[9756]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */
+ "iip\0"
+ "glGetUniformuivEXT\0"
+ "\0"
+ /* _mesa_function_pool[10124]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[9772]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[9789]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[9835]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[9862]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[9898]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[10266]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[9914]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[9986]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10029]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[10062]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"\0"
- /* _mesa_function_pool[10091]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[10137]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[10170]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[10194]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[10219]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[10272]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[10329]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[10697]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[10367]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[10392]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[10435]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4usvEXT\0"
+ "\0"
+ /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10499]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10543]: GetError (offset 261) */
+ /* _mesa_function_pool[10938]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10556]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10575]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10592]: Indexdv (offset 45) */
+ /* _mesa_function_pool[10987]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[10605]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[10661]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11056]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[10677]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[10711]: PushName (offset 201) */
+ /* _mesa_function_pool[11106]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[10725]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[10770]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[10795]: Normal3i (offset 58) */
+ /* _mesa_function_pool[11190]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[10811]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[10846]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[10903]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[10946]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[10975]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[11025]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[11059]: Normal3b (offset 52) */
+ /* _mesa_function_pool[11454]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[11075]: Normal3d (offset 54) */
+ /* _mesa_function_pool[11470]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[11091]: Normal3f (offset 56) */
+ /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */
+ "ii\0"
+ "glUniform1uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[11506]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[11107]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[11152]: Indexi (offset 48) */
+ /* _mesa_function_pool[11567]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[11164]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[11197]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[11225]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[11246]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[11292]: DepthMask (offset 211) */
+ /* _mesa_function_pool[11707]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[11307]: IsShader (will be remapped) */
+ /* _mesa_function_pool[11722]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[11321]: Indexf (offset 46) */
+ /* _mesa_function_pool[11736]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[11333]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[11371]: Indexd (offset 44) */
+ /* _mesa_function_pool[11786]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[11383]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[11404]: StencilOp (offset 244) */
+ /* _mesa_function_pool[11819]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[11421]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[11443]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[11479]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[11524]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[11540]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[11586]: Indexs (offset 50) */
+ /* _mesa_function_pool[12001]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[11598]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[11618]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[11640]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[11678]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[11710]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[11737]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[12152]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[11752]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[11769]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[12211]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[11784]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11837]: Color4bv (offset 26) */
+ /* _mesa_function_pool[12279]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[11851]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[12293]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[11873]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[11921]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[11946]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[11994]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[12018]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[12053]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[12495]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[12071]: LogicOp (offset 242) */
+ /* _mesa_function_pool[12513]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[12084]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[12108]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[12550]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[12123]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[12199]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[12216]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[12236]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[12263]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[12308]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[12750]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[12323]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12355]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4svEXT\0"
+ "\0"
+ /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[12383]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[12407]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[12468]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[12492]: GenTextures (offset 328) */
+ /* _mesa_function_pool[12960]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[12527]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[12557]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[12574]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[12630]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[12669]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[12701]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[12734]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[12756]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12784]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[12802]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[12841]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[12859]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[13327]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[12874]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[12890]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[12907]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[12931]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[12948]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[13003]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[13471]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[13018]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[13037]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[13066]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[13109]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[13153]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[13621]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[13169]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[13220]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[13254]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[13283]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[13328]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13384]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[13405]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[13435]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[13470]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[13489]: Flush (offset 217) */
+ /* _mesa_function_pool[13957]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[13499]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[13967]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[13514]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4iEXT\0"
+ "\0"
+ /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[13536]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[13554]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[13597]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[13621]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[14139]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[13637]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[13655]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[13697]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[13719]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[13739]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13780]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[13835]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[13853]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[13877]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[13895]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[13913]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[13967]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[14009]: Color4ub (offset 35) */
+ /* _mesa_function_pool[14527]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[14026]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[14046]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[14075]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[14093]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[14611]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[14153]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[14172]: Indexiv (offset 49) */
+ /* _mesa_function_pool[14690]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[14185]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[14203]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[14247]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[14307]: Frustum (offset 289) */
+ /* _mesa_function_pool[14825]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[14325]: GetString (offset 275) */
+ /* _mesa_function_pool[14843]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[14340]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[14366]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[14884]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[14381]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[14399]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[14429]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[14447]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[14492]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[14536]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[14579]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[14620]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[14648]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[14683]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[14701]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[14732]: DrawArraysInstanced (will be remapped) */
+ /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */
"iiii\0"
"glDrawArraysInstanced\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"\0"
- /* _mesa_function_pool[14810]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14844]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[14869]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[14925]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[15443]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[14944]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[14960]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[15008]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[15054]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[15071]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[15098]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15125]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15162]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[15182]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[15203]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[15230]: Rectd (offset 86) */
+ /* _mesa_function_pool[15777]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[15244]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15270]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[15307]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ubvEXT\0"
+ "\0"
+ /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[15354]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[15373]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[15418]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15443]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15473]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[15520]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[15568]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[15626]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[15660]: Lightfv (offset 160) */
+ /* _mesa_function_pool[16234]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[15675]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"\0"
- /* _mesa_function_pool[15704]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[16278]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[15720]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[15740]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[15762]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[15805]: Color4fv (offset 30) */
+ /* _mesa_function_pool[16379]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[15819]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[15864]: DrawElementsInstanced (will be remapped) */
+ /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */
"iiipi\0"
"glDrawElementsInstanced\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"\0"
- /* _mesa_function_pool[15949]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[16523]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[15970]: Rects (offset 92) */
+ /* _mesa_function_pool[16544]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[15984]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16018]: Lightiv (offset 162) */
+ /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */
+ "ip\0"
+ "glCreateShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */
+ "i\0"
+ "glActiveProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[16643]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[16033]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[16077]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[16125]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[16150]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[16174]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[16219]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[16262]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[16288]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[16314]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[16332]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[16375]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[16429]: Rectdv (offset 87) */
+ /* _mesa_function_pool[17054]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[16442]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[16468]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16527]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[16555]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[16600]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[16627]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[16654]: Materialiv (offset 172) */
+ /* _mesa_function_pool[17279]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[16672]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[16694]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[16729]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16775]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[16828]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[16874]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[17499]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[16892]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[16956]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1iEXT\0"
+ "\0"
+ /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[16983]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[17010]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribIPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[17038]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[17076]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[17094]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[17777]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[17118]: TexGeni (offset 192) */
+ /* _mesa_function_pool[17801]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[17133]: TexGenf (offset 190) */
+ /* _mesa_function_pool[17816]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[17148]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[17181]: TexGend (offset 188) */
+ /* _mesa_function_pool[17864]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[17196]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[17223]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[17246]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[17265]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[17293]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[17347]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[17371]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"\0"
- /* _mesa_function_pool[17395]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[17437]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[17466]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[17490]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[17537]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[17587]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[17608]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[17635]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[17669]: Color4sv (offset 34) */
+ /* _mesa_function_pool[18352]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[17683]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[17713]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[17745]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[17780]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[18463]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[17796]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[17829]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[17887]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[17943]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[17973]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[17993]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[18012]: Color3dv (offset 12) */
+ /* _mesa_function_pool[18695]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[18026]: IsTexture (offset 330) */
+ /* _mesa_function_pool[18709]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[18056]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[18079]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[18120]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[18155]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[18174]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[18213]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[18243]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[18275]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[18304]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[18987]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[18320]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[18348]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[18390]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[19073]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[18408]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[18434]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[18483]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[19166]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[18501]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[18546]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[18580]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[18604]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[18643]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[18672]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[18690]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[18733]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[18753]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[18821]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[18876]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[18914]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[18948]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[18996]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[19024]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[19077]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[19098]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[19125]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[19157]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[19181]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[19246]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[19268]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[19286]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[19969]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[19309]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[19336]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[19386]: Color3s (offset 17) */
+ /* _mesa_function_pool[20069]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[19401]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[19435]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[19488]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[19507]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[19531]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[19575]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[19598]: Color3i (offset 15) */
+ /* _mesa_function_pool[20281]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[19613]: FrontFace (offset 157) */
+ /* _mesa_function_pool[20296]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[19628]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[19646]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[19694]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[19712]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[19755]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[19805]: Color3b (offset 9) */
+ /* _mesa_function_pool[20488]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[19820]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[19864]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[19888]: Color3f (offset 13) */
+ /* _mesa_function_pool[20571]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[19903]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[19923]: Color3d (offset 11) */
+ /* _mesa_function_pool[20606]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[19938]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[20621]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[19953]: Lightf (offset 159) */
+ /* _mesa_function_pool[20636]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[19967]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[19993]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[20676]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[20009]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[20030]: Lighti (offset 161) */
+ /* _mesa_function_pool[20713]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[20044]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[20075]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[20112]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"\0"
- /* _mesa_function_pool[20141]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[20226]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[20261]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[20306]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[20341]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[21024]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[20358]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[20375]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[20392]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20435]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[20466]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[20521]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[20546]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[20572]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[20617]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */
+ "iii\0"
+ "glUniform2uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[20644]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[20666]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[20693]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[20722]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[20748]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[20771]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[20790]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[20817]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[20835]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[20880]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[20923]: ClearColor (offset 206) */
+ /* _mesa_function_pool[21653]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[20942]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[20961]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[20985]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[21034]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[21061]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"\0"
- /* _mesa_function_pool[21087]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[21817]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[21103]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[21151]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[21171]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[21219]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[21243]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21284]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[21316]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[22046]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[21334]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[21426]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[21457]: Bitmap (offset 8) */
+ /* _mesa_function_pool[22187]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[21475]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[21520]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[21551]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[21587]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[21630]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[21662]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[21677]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[21695]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[21735]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[21762]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[22492]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[21781]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[21829]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[21864]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[21891]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[21915]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[21949]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[22001]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[22020]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[22051]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[22089]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[22132]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[22152]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22223]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[22245]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[22265]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[22319]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[22372]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[22400]: Map1d (offset 220) */
+ /* _mesa_function_pool[23156]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[22416]: Map1f (offset 221) */
+ /* _mesa_function_pool[23172]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[22432]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[22491]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[23247]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[22527]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[23283]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[22551]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[22572]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[22603]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[22642]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[22664]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */
+ "ip\0"
+ "glGetFragDataLocationEXT\0"
+ "\0"
+ /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22718]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[22739]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[22785]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[23570]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[22800]: Fogiv (offset 156) */
+ /* _mesa_function_pool[23585]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[22812]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[22829]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[22865]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[22886]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[22913]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[22937]: Rotatef (offset 300) */
+ /* _mesa_function_pool[23722]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[22953]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[22995]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[23780]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[23011]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[23796]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[23027]: Clear (offset 203) */
+ /* _mesa_function_pool[23812]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[23038]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[23823]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[23054]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[23081]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[23115]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[23131]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[23187]: Ortho (offset 296) */
+ /* _mesa_function_pool[23972]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[23203]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[23224]: ListBase (offset 6) */
+ /* _mesa_function_pool[24009]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[23238]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[24023]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[23254]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[23310]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[23402]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[23459]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[24244]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[23475]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[23501]: Rectiv (offset 91) */
+ /* _mesa_function_pool[24286]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[23514]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[23552]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[23579]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[23606]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[23629]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[23648]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[23667]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[23687]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[23733]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[23748]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[23793]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[23838]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[23884]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[23919]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[23934]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[23982]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[24017]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[24060]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[24077]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[24104]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[24147]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24194]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[24282]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[24308]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[24353]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[24385]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[24400]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[24426]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[24451]: LineWidth (offset 168) */
+ /* _mesa_function_pool[25236]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[24466]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[24497]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[24535]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"\0"
- /* _mesa_function_pool[24562]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[24582]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[24603]: TexGendv (offset 189) */
+ /* _mesa_function_pool[25388]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[24619]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"\0"
- /* _mesa_function_pool[24642]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[24667]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[24688]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[24722]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[24749]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[25561]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[24772]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[24798]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[24862]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[24888]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[24932]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[24963]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[25000]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[25021]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[25043]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[25064]: CallList (offset 2) */
+ /* _mesa_function_pool[25876]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[25078]: Materialfv (offset 170) */
+ /* _mesa_function_pool[25890]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[25096]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[25113]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[25145]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[25190]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[25238]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[25283]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[25301]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[25354]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[25385]: Color3iv (offset 16) */
+ /* _mesa_function_pool[26197]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[25399]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[25433]: DrawElements (offset 311) */
+ /* _mesa_function_pool[26245]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[25454]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[25480]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[25517]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25577]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[25620]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[25675]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[25698]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[25771]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[25794]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[25825]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[25862]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[25879]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform1uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[25895]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[25915]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[26749]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[25929]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[25948]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[25968]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[26017]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[26063]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[26082]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[26108]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[26151]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[26176]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[26221]: Map2d (offset 222) */
+ /* _mesa_function_pool[27055]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[26241]: Map2f (offset 223) */
+ /* _mesa_function_pool[27075]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[26261]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[26286]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[27120]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[26303]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[26332]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[26363]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[26386]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[27220]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[26403]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[26420]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[27254]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[26437]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[26455]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */
+ "ii\0"
+ "glUseShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[26481]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[26537]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[26556]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[27416]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[26573]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[26604]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[27464]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[26644]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[26670]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[26701]: Materialf (offset 169) */
+ /* _mesa_function_pool[27561]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[26718]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[26763]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[26788]: Materiali (offset 171) */
+ /* _mesa_function_pool[27648]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[26805]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[26831]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[26866]: Indexsv (offset 51) */
+ /* _mesa_function_pool[27726]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[26879]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[26924]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[27784]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[26943]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[26960]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[26993]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[27011]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27048]: Translated (offset 303) */
+ /* _mesa_function_pool[27908]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[27066]: Translatef (offset 304) */
+ /* _mesa_function_pool[27926]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[27084]: StencilMask (offset 209) */
+ /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */
+ "iiii\0"
+ "glUniform3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[27966]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[27101]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[27121]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[28003]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[27139]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[27165]: IsList (offset 287) */
+ /* _mesa_function_pool[28047]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[27177]: IsSync (will be remapped) */
+ /* _mesa_function_pool[28059]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[27189]: RenderMode (offset 196) */
+ /* _mesa_function_pool[28071]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[27205]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[27238]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[27290]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[27327]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[27355]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[27397]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[27440]: LoadName (offset 198) */
+ /* _mesa_function_pool[28322]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[27454]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[27481]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[27499]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[27533]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[27584]: CullFace (offset 152) */
+ /* _mesa_function_pool[28466]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[27598]: BindTexture (offset 307) */
+ /* _mesa_function_pool[28480]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[27633]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[27660]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[27706]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[27732]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[28614]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[27751]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[28633]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[27771]: Rectsv (offset 93) */
+ /* _mesa_function_pool[28653]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[27784]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[27811]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[27869]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[27895]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[27958]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[28013]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[28040]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[28922]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[28061]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28083]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[28111]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[28135]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[28180]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[28199]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[28226]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[29135]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[28242]: Recti (offset 90) */
+ /* _mesa_function_pool[29151]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[28256]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[28295]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[28324]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[28363]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[28399]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[28422]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[28444]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[28465]: Rectf (offset 88) */
+ /* _mesa_function_pool[29400]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[28479]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[28502]: Indexfv (offset 47) */
+ /* _mesa_function_pool[29437]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[28515]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[28561]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[28613]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[29548]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[28648]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[28668]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[28695]: IndexMask (offset 212) */
+ /* _mesa_function_pool[29630]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[28710]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[28747]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[28790]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[29725]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[28806]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[28832]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[28851]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[28873]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[28892]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[28909]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[28936]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[29871]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[28950]: Fogfv (offset 154) */
+ /* _mesa_function_pool[29885]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[28962]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[28996]: InitNames (offset 197) */
+ /* _mesa_function_pool[29931]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[29010]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[29945]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[29025]: Minmax (offset 368) */
+ /* _mesa_function_pool[29960]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[29051]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[29070]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[29109]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[29128]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[29160]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[29182]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[29212]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[29232]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[29250]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[29287]: Hint (offset 158) */
+ /* _mesa_function_pool[30222]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[29298]: Color4dv (offset 28) */
+ /* _mesa_function_pool[30233]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[29312]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[29355]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[29384]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[29439]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[29489]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[29507]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[29558]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[29605]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[29629]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[29660]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[29675]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[29710]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[29727]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[29747]: Begin (offset 7) */
+ /* _mesa_function_pool[30682]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[29758]: LightModeli (offset 165) */
+ /* _mesa_function_pool[30693]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[29776]: Rectfv (offset 89) */
+ /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[30737]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[29789]: LightModelf (offset 163) */
+ /* _mesa_function_pool[30750]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[29807]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[29832]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[30793]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[29850]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[29886]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[29912]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[29935]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[29974]: Disable (offset 214) */
+ /* _mesa_function_pool[30935]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[29987]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[30032]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[30098]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[30126]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[30153]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[31114]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[30187]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[30206]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[30248]: ColorMask (offset 210) */
+ /* _mesa_function_pool[31209]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[30266]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[30291]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[30310]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[30340]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[30373]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[30395]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[30413]: Enable (offset 215) */
+ /* _mesa_function_pool[31374]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[30425]: LineStipple (offset 167) */
+ /* _mesa_function_pool[31386]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[30443]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[30469]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[30499]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[30526]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[30580]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[30623]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[30656]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[30682]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[30697]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[30728]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[30749]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[30779]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[30819]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[30856]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[30880]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30905]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[30926]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4500,541 +4648,578 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1461, AttachShader_remap_index },
- { 9105, CreateProgram_remap_index },
- { 21316, CreateShader_remap_index },
- { 23629, DeleteProgram_remap_index },
- { 17076, DeleteShader_remap_index },
- { 21762, DetachShader_remap_index },
- { 16600, GetAttachedShaders_remap_index },
- { 4326, GetProgramInfoLog_remap_index },
- { 361, GetProgramiv_remap_index },
- { 5802, GetShaderInfoLog_remap_index },
- { 28832, GetShaderiv_remap_index },
- { 12308, IsProgram_remap_index },
- { 11307, IsShader_remap_index },
- { 9209, StencilFuncSeparate_remap_index },
- { 3538, StencilMaskSeparate_remap_index },
- { 6884, StencilOpSeparate_remap_index },
- { 20617, UniformMatrix2x3fv_remap_index },
- { 2615, UniformMatrix2x4fv_remap_index },
- { 30499, UniformMatrix3x2fv_remap_index },
- { 28199, UniformMatrix3x4fv_remap_index },
- { 15071, UniformMatrix4x2fv_remap_index },
- { 2963, UniformMatrix4x3fv_remap_index },
- { 14732, DrawArraysInstanced_remap_index },
- { 15864, DrawElementsInstanced_remap_index },
- { 9123, LoadTransposeMatrixdARB_remap_index },
- { 28561, LoadTransposeMatrixfARB_remap_index },
- { 4955, MultTransposeMatrixdARB_remap_index },
- { 21949, MultTransposeMatrixfARB_remap_index },
- { 172, SampleCoverageARB_remap_index },
- { 5168, CompressedTexImage1DARB_remap_index },
- { 22432, CompressedTexImage2DARB_remap_index },
- { 3601, CompressedTexImage3DARB_remap_index },
- { 16892, CompressedTexSubImage1DARB_remap_index },
- { 1880, CompressedTexSubImage2DARB_remap_index },
- { 18753, CompressedTexSubImage3DARB_remap_index },
- { 26481, GetCompressedTexImageARB_remap_index },
- { 3446, DisableVertexAttribArrayARB_remap_index },
- { 27811, EnableVertexAttribArrayARB_remap_index },
- { 29675, GetProgramEnvParameterdvARB_remap_index },
- { 21829, GetProgramEnvParameterfvARB_remap_index },
- { 25480, GetProgramLocalParameterdvARB_remap_index },
- { 7326, GetProgramLocalParameterfvARB_remap_index },
- { 16983, GetProgramStringARB_remap_index },
- { 25675, GetProgramivARB_remap_index },
- { 18948, GetVertexAttribdvARB_remap_index },
- { 14960, GetVertexAttribfvARB_remap_index },
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- { 23475, VertexAttribs2fvNV_remap_index },
- { 16288, VertexAttribs2svNV_remap_index },
- { 4687, VertexAttribs3dvNV_remap_index },
- { 1977, VertexAttribs3fvNV_remap_index },
- { 27706, VertexAttribs3svNV_remap_index },
- { 24862, VertexAttribs4dvNV_remap_index },
- { 4713, VertexAttribs4fvNV_remap_index },
- { 30443, VertexAttribs4svNV_remap_index },
- { 27454, VertexAttribs4ubvNV_remap_index },
- { 24932, GetTexBumpParameterfvATI_remap_index },
- { 30697, GetTexBumpParameterivATI_remap_index },
- { 17010, TexBumpParameterfvATI_remap_index },
- { 18996, TexBumpParameterivATI_remap_index },
- { 14399, AlphaFragmentOp1ATI_remap_index },
- { 10029, AlphaFragmentOp2ATI_remap_index },
- { 22829, AlphaFragmentOp3ATI_remap_index },
- { 27633, BeginFragmentShaderATI_remap_index },
- { 28909, BindFragmentShaderATI_remap_index },
- { 22020, ColorFragmentOp1ATI_remap_index },
- { 3874, ColorFragmentOp2ATI_remap_index },
- { 29250, ColorFragmentOp3ATI_remap_index },
- { 4832, DeleteFragmentShaderATI_remap_index },
- { 30880, EndFragmentShaderATI_remap_index },
- { 30126, GenFragmentShadersATI_remap_index },
- { 23606, PassTexCoordATI_remap_index },
- { 6220, SampleMapATI_remap_index },
- { 5993, SetFragmentShaderConstantATI_remap_index },
- { 319, PointParameteriNV_remap_index },
- { 13109, PointParameterivNV_remap_index },
- { 26644, ActiveStencilFaceEXT_remap_index },
- { 25454, BindVertexArrayAPPLE_remap_index },
- { 2522, DeleteVertexArraysAPPLE_remap_index },
- { 16627, GenVertexArraysAPPLE_remap_index },
- { 21695, IsVertexArrayAPPLE_remap_index },
- { 775, GetProgramNamedParameterdvNV_remap_index },
- { 3179, GetProgramNamedParameterfvNV_remap_index },
- { 24963, ProgramNamedParameter4dNV_remap_index },
- { 13435, ProgramNamedParameter4dvNV_remap_index },
- { 8123, ProgramNamedParameter4fNV_remap_index },
- { 10811, ProgramNamedParameter4fvNV_remap_index },
- { 15675, PrimitiveRestartIndexNV_remap_index },
- { 28399, PrimitiveRestartNV_remap_index },
- { 22551, DepthBoundsEXT_remap_index },
- { 1043, BlendEquationSeparateEXT_remap_index },
- { 13554, BindFramebufferEXT_remap_index },
- { 23793, BindRenderbufferEXT_remap_index },
- { 8887, CheckFramebufferStatusEXT_remap_index },
- { 20985, DeleteFramebuffersEXT_remap_index },
- { 29507, DeleteRenderbuffersEXT_remap_index },
- { 12407, FramebufferRenderbufferEXT_remap_index },
- { 12574, FramebufferTexture1DEXT_remap_index },
- { 10605, FramebufferTexture2DEXT_remap_index },
- { 10272, FramebufferTexture3DEXT_remap_index },
- { 21587, GenFramebuffersEXT_remap_index },
- { 16174, GenRenderbuffersEXT_remap_index },
- { 5939, GenerateMipmapEXT_remap_index },
- { 20141, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 30032, GetRenderbufferParameterivEXT_remap_index },
- { 18876, IsFramebufferEXT_remap_index },
- { 30779, IsRenderbufferEXT_remap_index },
- { 7434, RenderbufferStorageEXT_remap_index },
- { 651, BlitFramebufferEXT_remap_index },
- { 13254, BufferParameteriAPPLE_remap_index },
- { 17745, FlushMappedBufferRangeAPPLE_remap_index },
- { 2727, FramebufferTextureLayerEXT_remap_index },
- { 5007, ColorMaskIndexedEXT_remap_index },
- { 17371, DisableIndexedEXT_remap_index },
- { 24619, EnableIndexedEXT_remap_index },
- { 20112, GetBooleanIndexedvEXT_remap_index },
- { 10062, GetIntegerIndexedvEXT_remap_index },
- { 21061, IsEnabledIndexedEXT_remap_index },
- { 20961, ClearColorIiEXT_remap_index },
- { 3089, ClearColorIuiEXT_remap_index },
- { 9076, GetTexParameterIivEXT_remap_index },
- { 5242, GetTexParameterIuivEXT_remap_index },
- { 2701, TexParameterIivEXT_remap_index },
- { 24535, TexParameterIuivEXT_remap_index },
- { 4125, BeginConditionalRenderNV_remap_index },
- { 23579, EndConditionalRenderNV_remap_index },
- { 8534, BeginTransformFeedbackEXT_remap_index },
- { 17395, BindBufferBaseEXT_remap_index },
- { 17265, BindBufferOffsetEXT_remap_index },
- { 11246, BindBufferRangeEXT_remap_index },
- { 13169, EndTransformFeedbackEXT_remap_index },
- { 9914, GetTransformFeedbackVaryingEXT_remap_index },
- { 19181, TransformFeedbackVaryingsEXT_remap_index },
- { 27355, ProvokingVertexEXT_remap_index },
- { 9862, GetTexParameterPointervAPPLE_remap_index },
- { 4487, TextureRangeAPPLE_remap_index },
- { 10677, GetObjectParameterivAPPLE_remap_index },
- { 18320, ObjectPurgeableAPPLE_remap_index },
- { 5036, ObjectUnpurgeableAPPLE_remap_index },
- { 26670, StencilFuncSeparateATI_remap_index },
- { 16694, ProgramEnvParameters4fvEXT_remap_index },
- { 20075, ProgramLocalParameters4fvEXT_remap_index },
- { 13037, GetQueryObjecti64vEXT_remap_index },
- { 9504, GetQueryObjectui64vEXT_remap_index },
- { 22089, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 11164, EGLImageTargetTexture2DOES_remap_index },
+ { 2584, UniformMatrix4fvARB_remap_index },
+ { 24299, UseProgramObjectARB_remap_index },
+ { 14173, ValidateProgramARB_remap_index },
+ { 20438, BindAttribLocationARB_remap_index },
+ { 4665, GetActiveAttribARB_remap_index },
+ { 15881, GetAttribLocationARB_remap_index },
+ { 28120, DrawBuffersARB_remap_index },
+ { 12565, RenderbufferStorageMultisample_remap_index },
+ { 12995, FramebufferTextureARB_remap_index },
+ { 24669, FramebufferTextureFaceARB_remap_index },
+ { 23128, ProgramParameteriARB_remap_index },
+ { 18366, FlushMappedBufferRange_remap_index },
+ { 26583, MapBufferRange_remap_index },
+ { 15729, BindVertexArray_remap_index },
+ { 14010, GenVertexArrays_remap_index },
+ { 28895, CopyBufferSubData_remap_index },
+ { 29786, ClientWaitSync_remap_index },
+ { 2503, DeleteSync_remap_index },
+ { 6773, FenceSync_remap_index },
+ { 14544, GetInteger64v_remap_index },
+ { 21672, GetSynciv_remap_index },
+ { 28059, IsSync_remap_index },
+ { 8956, WaitSync_remap_index },
+ { 3603, DrawElementsBaseVertex_remap_index },
+ { 29191, DrawRangeElementsBaseVertex_remap_index },
+ { 25282, MultiDrawElementsBaseVertex_remap_index },
+ { 4799, BindTransformFeedback_remap_index },
+ { 3070, DeleteTransformFeedbacks_remap_index },
+ { 6063, DrawTransformFeedback_remap_index },
+ { 9175, GenTransformFeedbacks_remap_index },
+ { 26985, IsTransformFeedback_remap_index },
+ { 24862, PauseTransformFeedback_remap_index },
+ { 5197, ResumeTransformFeedback_remap_index },
+ { 5085, PolygonOffsetEXT_remap_index },
+ { 22281, GetPixelTexGenParameterfvSGIS_remap_index },
+ { 4187, GetPixelTexGenParameterivSGIS_remap_index },
+ { 22014, PixelTexGenParameterfSGIS_remap_index },
+ { 606, PixelTexGenParameterfvSGIS_remap_index },
+ { 12093, PixelTexGenParameteriSGIS_remap_index },
+ { 13169, PixelTexGenParameterivSGIS_remap_index },
+ { 15817, SampleMaskSGIS_remap_index },
+ { 19031, SamplePatternSGIS_remap_index },
+ { 25211, ColorPointerEXT_remap_index },
+ { 16887, EdgeFlagPointerEXT_remap_index },
+ { 5684, IndexPointerEXT_remap_index },
+ { 5764, NormalPointerEXT_remap_index },
+ { 15138, TexCoordPointerEXT_remap_index },
+ { 6562, VertexPointerEXT_remap_index },
+ { 3405, PointParameterfEXT_remap_index },
+ { 7413, PointParameterfvEXT_remap_index },
+ { 30662, LockArraysEXT_remap_index },
+ { 14237, UnlockArraysEXT_remap_index },
+ { 1203, SecondaryColor3bEXT_remap_index },
+ { 7572, SecondaryColor3bvEXT_remap_index },
+ { 9923, SecondaryColor3dEXT_remap_index },
+ { 24472, SecondaryColor3dvEXT_remap_index },
+ { 26851, SecondaryColor3fEXT_remap_index },
+ { 17453, SecondaryColor3fvEXT_remap_index },
+ { 452, SecondaryColor3iEXT_remap_index },
+ { 15526, SecondaryColor3ivEXT_remap_index },
+ { 9581, SecondaryColor3sEXT_remap_index },
+ { 29450, SecondaryColor3svEXT_remap_index },
+ { 26002, SecondaryColor3ubEXT_remap_index },
+ { 20329, SecondaryColor3ubvEXT_remap_index },
+ { 12315, SecondaryColor3uiEXT_remap_index },
+ { 21901, SecondaryColor3uivEXT_remap_index },
+ { 24719, SecondaryColor3usEXT_remap_index },
+ { 12388, SecondaryColor3usvEXT_remap_index },
+ { 11241, SecondaryColorPointerEXT_remap_index },
+ { 24533, MultiDrawArraysEXT_remap_index },
+ { 20019, MultiDrawElementsEXT_remap_index },
+ { 20214, FogCoordPointerEXT_remap_index },
+ { 4336, FogCoorddEXT_remap_index },
+ { 30063, FogCoorddvEXT_remap_index },
+ { 4428, FogCoordfEXT_remap_index },
+ { 25925, FogCoordfvEXT_remap_index },
+ { 18270, PixelTexGenSGIX_remap_index },
+ { 26510, BlendFuncSeparateEXT_remap_index },
+ { 6474, FlushVertexArrayRangeNV_remap_index },
+ { 5034, VertexArrayRangeNV_remap_index },
+ { 26916, CombinerInputNV_remap_index },
+ { 2029, CombinerOutputNV_remap_index },
+ { 29603, CombinerParameterfNV_remap_index },
+ { 4927, CombinerParameterfvNV_remap_index },
+ { 21396, CombinerParameteriNV_remap_index },
+ { 31059, CombinerParameterivNV_remap_index },
+ { 6850, FinalCombinerInputNV_remap_index },
+ { 9381, GetCombinerInputParameterfvNV_remap_index },
+ { 30896, GetCombinerInputParameterivNV_remap_index },
+ { 13270, GetCombinerOutputParameterfvNV_remap_index },
+ { 13098, GetCombinerOutputParameterivNV_remap_index },
+ { 6219, GetFinalCombinerInputParameterfvNV_remap_index },
+ { 23738, GetFinalCombinerInputParameterivNV_remap_index },
+ { 12033, ResizeBuffersMESA_remap_index },
+ { 10587, WindowPos2dMESA_remap_index },
+ { 996, WindowPos2dvMESA_remap_index },
+ { 31887, WindowPos2fMESA_remap_index },
+ { 7517, WindowPos2fvMESA_remap_index },
+ { 17400, WindowPos2iMESA_remap_index },
+ { 19504, WindowPos2ivMESA_remap_index },
+ { 20118, WindowPos2sMESA_remap_index },
+ { 5404, WindowPos2svMESA_remap_index },
+ { 7342, WindowPos3dMESA_remap_index },
+ { 13416, WindowPos3dvMESA_remap_index },
+ { 498, WindowPos3fMESA_remap_index },
+ { 14298, WindowPos3fvMESA_remap_index },
+ { 23021, WindowPos3iMESA_remap_index },
+ { 28840, WindowPos3ivMESA_remap_index },
+ { 17976, WindowPos3sMESA_remap_index },
+ { 30319, WindowPos3svMESA_remap_index },
+ { 10538, WindowPos4dMESA_remap_index },
+ { 16314, WindowPos4dvMESA_remap_index },
+ { 13375, WindowPos4fMESA_remap_index },
+ { 29357, WindowPos4fvMESA_remap_index },
+ { 28993, WindowPos4iMESA_remap_index },
+ { 11836, WindowPos4ivMESA_remap_index },
+ { 18149, WindowPos4sMESA_remap_index },
+ { 3021, WindowPos4svMESA_remap_index },
+ { 13137, MultiModeDrawArraysIBM_remap_index },
+ { 27691, MultiModeDrawElementsIBM_remap_index },
+ { 11640, DeleteFencesNV_remap_index },
+ { 26763, FinishFenceNV_remap_index },
+ { 3527, GenFencesNV_remap_index },
+ { 16294, GetFenceivNV_remap_index },
+ { 7809, IsFenceNV_remap_index },
+ { 13025, SetFenceNV_remap_index },
+ { 3984, TestFenceNV_remap_index },
+ { 30290, AreProgramsResidentNV_remap_index },
+ { 29645, BindProgramNV_remap_index },
+ { 24802, DeleteProgramsNV_remap_index },
+ { 20547, ExecuteProgramNV_remap_index },
+ { 31780, GenProgramsNV_remap_index },
+ { 22360, GetProgramParameterdvNV_remap_index },
+ { 9985, GetProgramParameterfvNV_remap_index },
+ { 25185, GetProgramStringNV_remap_index },
+ { 23398, GetProgramivNV_remap_index },
+ { 22594, GetTrackMatrixivNV_remap_index },
+ { 24979, GetVertexAttribPointervNV_remap_index },
+ { 23671, GetVertexAttribdvNV_remap_index },
+ { 8851, GetVertexAttribfvNV_remap_index },
+ { 17606, GetVertexAttribivNV_remap_index },
+ { 18396, IsProgramNV_remap_index },
+ { 8934, LoadProgramNV_remap_index },
+ { 26606, ProgramParameters4dvNV_remap_index },
+ { 23328, ProgramParameters4fvNV_remap_index },
+ { 19808, RequestResidentProgramsNV_remap_index },
+ { 21374, TrackMatrixNV_remap_index },
+ { 30873, VertexAttrib1dNV_remap_index },
+ { 12936, VertexAttrib1dvNV_remap_index },
+ { 27197, VertexAttrib1fNV_remap_index },
+ { 2328, VertexAttrib1fvNV_remap_index },
+ { 29414, VertexAttrib1sNV_remap_index },
+ { 14371, VertexAttrib1svNV_remap_index },
+ { 4570, VertexAttrib2dNV_remap_index },
+ { 12851, VertexAttrib2dvNV_remap_index },
+ { 19263, VertexAttrib2fNV_remap_index },
+ { 12436, VertexAttrib2fvNV_remap_index },
+ { 5594, VertexAttrib2sNV_remap_index },
+ { 18030, VertexAttrib2svNV_remap_index },
+ { 10735, VertexAttrib3dNV_remap_index },
+ { 30540, VertexAttrib3dvNV_remap_index },
+ { 9797, VertexAttrib3fNV_remap_index },
+ { 23698, VertexAttrib3fvNV_remap_index },
+ { 21230, VertexAttrib3sNV_remap_index },
+ { 22621, VertexAttrib3svNV_remap_index },
+ { 27665, VertexAttrib4dNV_remap_index },
+ { 31817, VertexAttrib4dvNV_remap_index },
+ { 4237, VertexAttrib4fNV_remap_index },
+ { 8984, VertexAttrib4fvNV_remap_index },
+ { 25584, VertexAttrib4sNV_remap_index },
+ { 1345, VertexAttrib4svNV_remap_index },
+ { 4728, VertexAttrib4ubNV_remap_index },
+ { 760, VertexAttrib4ubvNV_remap_index },
+ { 20727, VertexAttribPointerNV_remap_index },
+ { 2180, VertexAttribs1dvNV_remap_index },
+ { 25067, VertexAttribs1fvNV_remap_index },
+ { 31617, VertexAttribs1svNV_remap_index },
+ { 9822, VertexAttribs2dvNV_remap_index },
+ { 24260, VertexAttribs2fvNV_remap_index },
+ { 16913, VertexAttribs2svNV_remap_index },
+ { 4955, VertexAttribs3dvNV_remap_index },
+ { 2060, VertexAttribs3fvNV_remap_index },
+ { 28588, VertexAttribs3svNV_remap_index },
+ { 25674, VertexAttribs4dvNV_remap_index },
+ { 5008, VertexAttribs4fvNV_remap_index },
+ { 31404, VertexAttribs4svNV_remap_index },
+ { 28336, VertexAttribs4ubvNV_remap_index },
+ { 25744, GetTexBumpParameterfvATI_remap_index },
+ { 31658, GetTexBumpParameterivATI_remap_index },
+ { 17693, TexBumpParameterfvATI_remap_index },
+ { 19679, TexBumpParameterivATI_remap_index },
+ { 14917, AlphaFragmentOp1ATI_remap_index },
+ { 10397, AlphaFragmentOp2ATI_remap_index },
+ { 23614, AlphaFragmentOp3ATI_remap_index },
+ { 28515, BeginFragmentShaderATI_remap_index },
+ { 29844, BindFragmentShaderATI_remap_index },
+ { 22750, ColorFragmentOp1ATI_remap_index },
+ { 4115, ColorFragmentOp2ATI_remap_index },
+ { 30185, ColorFragmentOp3ATI_remap_index },
+ { 5154, DeleteFragmentShaderATI_remap_index },
+ { 31841, EndFragmentShaderATI_remap_index },
+ { 31087, GenFragmentShadersATI_remap_index },
+ { 24391, PassTexCoordATI_remap_index },
+ { 6542, SampleMapATI_remap_index },
+ { 6315, SetFragmentShaderConstantATI_remap_index },
+ { 345, PointParameteriNV_remap_index },
+ { 13577, PointParameterivNV_remap_index },
+ { 27504, ActiveStencilFaceEXT_remap_index },
+ { 26266, BindVertexArrayAPPLE_remap_index },
+ { 2631, DeleteVertexArraysAPPLE_remap_index },
+ { 17252, GenVertexArraysAPPLE_remap_index },
+ { 22425, IsVertexArrayAPPLE_remap_index },
+ { 801, GetProgramNamedParameterdvNV_remap_index },
+ { 3368, GetProgramNamedParameterfvNV_remap_index },
+ { 25775, ProgramNamedParameter4dNV_remap_index },
+ { 13903, ProgramNamedParameter4dvNV_remap_index },
+ { 8467, ProgramNamedParameter4fNV_remap_index },
+ { 11206, ProgramNamedParameter4fvNV_remap_index },
+ { 16249, PrimitiveRestartIndexNV_remap_index },
+ { 29334, PrimitiveRestartNV_remap_index },
+ { 23307, DepthBoundsEXT_remap_index },
+ { 1095, BlendEquationSeparateEXT_remap_index },
+ { 14072, BindFramebufferEXT_remap_index },
+ { 24578, BindRenderbufferEXT_remap_index },
+ { 9231, CheckFramebufferStatusEXT_remap_index },
+ { 21715, DeleteFramebuffersEXT_remap_index },
+ { 30442, DeleteRenderbuffersEXT_remap_index },
+ { 12875, FramebufferRenderbufferEXT_remap_index },
+ { 13042, FramebufferTexture1DEXT_remap_index },
+ { 11000, FramebufferTexture2DEXT_remap_index },
+ { 10640, FramebufferTexture3DEXT_remap_index },
+ { 22317, GenFramebuffersEXT_remap_index },
+ { 16799, GenRenderbuffersEXT_remap_index },
+ { 6261, GenerateMipmapEXT_remap_index },
+ { 20824, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 30993, GetRenderbufferParameterivEXT_remap_index },
+ { 19559, IsFramebufferEXT_remap_index },
+ { 31740, IsRenderbufferEXT_remap_index },
+ { 7756, RenderbufferStorageEXT_remap_index },
+ { 677, BlitFramebufferEXT_remap_index },
+ { 13722, BufferParameteriAPPLE_remap_index },
+ { 18428, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1751, BindFragDataLocationEXT_remap_index },
+ { 23420, GetFragDataLocationEXT_remap_index },
+ { 10100, GetUniformuivEXT_remap_index },
+ { 2810, GetVertexAttribIivEXT_remap_index },
+ { 4001, GetVertexAttribIuivEXT_remap_index },
+ { 11486, Uniform1uiEXT_remap_index },
+ { 26691, Uniform1uivEXT_remap_index },
+ { 21326, Uniform2uiEXT_remap_index },
+ { 4093, Uniform2uivEXT_remap_index },
+ { 27944, Uniform3uiEXT_remap_index },
+ { 14032, Uniform3uivEXT_remap_index },
+ { 3305, Uniform4uiEXT_remap_index },
+ { 8257, Uniform4uivEXT_remap_index },
+ { 17581, VertexAttribI1iEXT_remap_index },
+ { 920, VertexAttribI1ivEXT_remap_index },
+ { 2429, VertexAttribI1uiEXT_remap_index },
+ { 12184, VertexAttribI1uivEXT_remap_index },
+ { 81, VertexAttribI2iEXT_remap_index },
+ { 22862, VertexAttribI2ivEXT_remap_index },
+ { 4981, VertexAttribI2uiEXT_remap_index },
+ { 4473, VertexAttribI2uivEXT_remap_index },
+ { 25404, VertexAttribI3iEXT_remap_index },
+ { 29165, VertexAttribI3ivEXT_remap_index },
+ { 3178, VertexAttribI3uiEXT_remap_index },
+ { 29081, VertexAttribI3uivEXT_remap_index },
+ { 21075, VertexAttribI4bvEXT_remap_index },
+ { 13982, VertexAttribI4iEXT_remap_index },
+ { 30711, VertexAttribI4ivEXT_remap_index },
+ { 12797, VertexAttribI4svEXT_remap_index },
+ { 15854, VertexAttribI4ubvEXT_remap_index },
+ { 15589, VertexAttribI4uiEXT_remap_index },
+ { 5108, VertexAttribI4uivEXT_remap_index },
+ { 10803, VertexAttribI4usvEXT_remap_index },
+ { 17660, VertexAttribIPointerEXT_remap_index },
+ { 2865, FramebufferTextureLayerEXT_remap_index },
+ { 5329, ColorMaskIndexedEXT_remap_index },
+ { 18054, DisableIndexedEXT_remap_index },
+ { 25431, EnableIndexedEXT_remap_index },
+ { 20795, GetBooleanIndexedvEXT_remap_index },
+ { 10430, GetIntegerIndexedvEXT_remap_index },
+ { 21791, IsEnabledIndexedEXT_remap_index },
+ { 21691, ClearColorIiEXT_remap_index },
+ { 3255, ClearColorIuiEXT_remap_index },
+ { 9420, GetTexParameterIivEXT_remap_index },
+ { 5564, GetTexParameterIuivEXT_remap_index },
+ { 2839, TexParameterIivEXT_remap_index },
+ { 25320, TexParameterIuivEXT_remap_index },
+ { 4366, BeginConditionalRenderNV_remap_index },
+ { 24364, EndConditionalRenderNV_remap_index },
+ { 8878, BeginTransformFeedbackEXT_remap_index },
+ { 18078, BindBufferBaseEXT_remap_index },
+ { 17948, BindBufferOffsetEXT_remap_index },
+ { 11661, BindBufferRangeEXT_remap_index },
+ { 13637, EndTransformFeedbackEXT_remap_index },
+ { 10282, GetTransformFeedbackVaryingEXT_remap_index },
+ { 19864, TransformFeedbackVaryingsEXT_remap_index },
+ { 28237, ProvokingVertexEXT_remap_index },
+ { 10230, GetTexParameterPointervAPPLE_remap_index },
+ { 4755, TextureRangeAPPLE_remap_index },
+ { 11072, GetObjectParameterivAPPLE_remap_index },
+ { 19003, ObjectPurgeableAPPLE_remap_index },
+ { 5358, ObjectUnpurgeableAPPLE_remap_index },
+ { 16621, ActiveProgramEXT_remap_index },
+ { 16592, CreateShaderProgramEXT_remap_index },
+ { 27289, UseShaderProgramEXT_remap_index },
+ { 27530, StencilFuncSeparateATI_remap_index },
+ { 17319, ProgramEnvParameters4fvEXT_remap_index },
+ { 20758, ProgramLocalParameters4fvEXT_remap_index },
+ { 13505, GetQueryObjecti64vEXT_remap_index },
+ { 9848, GetQueryObjectui64vEXT_remap_index },
+ { 22819, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 11579, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2440, _gloffset_BlendColor },
+ { 2549, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 10329, _gloffset_BlendEquation },
+ { 10697, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 15762, _gloffset_ColorSubTable },
- { 29439, _gloffset_CopyColorSubTable },
+ { 16336, _gloffset_ColorSubTable },
+ { 30374, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 213, _gloffset_ConvolutionFilter1D },
- { 2284, _gloffset_CopyConvolutionFilter1D },
- { 3675, _gloffset_GetConvolutionParameteriv },
- { 7783, _gloffset_ConvolutionFilter2D },
- { 7949, _gloffset_ConvolutionParameteriv },
- { 8409, _gloffset_ConvolutionParameterfv },
- { 19024, _gloffset_GetSeparableFilter },
- { 22319, _gloffset_SeparableFilter2D },
- { 23131, _gloffset_ConvolutionParameteri },
- { 23254, _gloffset_ConvolutionParameterf },
- { 24798, _gloffset_GetConvolutionParameterfv },
- { 25620, _gloffset_GetConvolutionFilter },
- { 27895, _gloffset_CopyConvolutionFilter2D },
+ { 239, _gloffset_ConvolutionFilter1D },
+ { 2367, _gloffset_CopyConvolutionFilter1D },
+ { 3864, _gloffset_GetConvolutionParameteriv },
+ { 8105, _gloffset_ConvolutionFilter2D },
+ { 8293, _gloffset_ConvolutionParameteriv },
+ { 8753, _gloffset_ConvolutionParameterfv },
+ { 19707, _gloffset_GetSeparableFilter },
+ { 23075, _gloffset_SeparableFilter2D },
+ { 23916, _gloffset_ConvolutionParameteri },
+ { 24039, _gloffset_ConvolutionParameterf },
+ { 25610, _gloffset_GetConvolutionParameterfv },
+ { 26432, _gloffset_GetConvolutionFilter },
+ { 28777, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 13913, _gloffset_CopyTexSubImage3D },
- { 15473, _gloffset_CopyTexImage2D },
- { 22739, _gloffset_CopyTexImage1D },
- { 25301, _gloffset_CopyTexSubImage2D },
- { 27533, _gloffset_CopyTexSubImage1D },
+ { 14431, _gloffset_CopyTexSubImage3D },
+ { 16047, _gloffset_CopyTexImage2D },
+ { 23524, _gloffset_CopyTexImage1D },
+ { 26113, _gloffset_CopyTexSubImage2D },
+ { 28415, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 8746, _gloffset_DrawRangeElements },
+ { 9090, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 812, _gloffset_Histogram },
- { 3139, _gloffset_ResetHistogram },
- { 9175, _gloffset_GetMinmax },
- { 14247, _gloffset_GetHistogramParameterfv },
- { 22664, _gloffset_GetMinmaxParameteriv },
- { 24688, _gloffset_ResetMinmax },
- { 25517, _gloffset_GetHistogramParameteriv },
- { 26604, _gloffset_GetHistogram },
- { 29025, _gloffset_Minmax },
- { 30526, _gloffset_GetMinmaxParameterfv },
+ { 838, _gloffset_Histogram },
+ { 3328, _gloffset_ResetHistogram },
+ { 9519, _gloffset_GetMinmax },
+ { 14765, _gloffset_GetHistogramParameterfv },
+ { 23449, _gloffset_GetMinmaxParameteriv },
+ { 25500, _gloffset_ResetMinmax },
+ { 26329, _gloffset_GetHistogramParameteriv },
+ { 27464, _gloffset_GetHistogram },
+ { 29960, _gloffset_Minmax },
+ { 31487, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 7645, _gloffset_ColorTable },
- { 14093, _gloffset_GetColorTable },
- { 21334, _gloffset_GetColorTableParameterfv },
- { 23310, _gloffset_GetColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 6366, _gloffset_TexSubImage1D },
- { 9789, _gloffset_TexSubImage2D },
+ { 6688, _gloffset_TexSubImage1D },
+ { 10157, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1658, _gloffset_TexImage3D },
- { 21103, _gloffset_TexSubImage3D },
+ { 1710, _gloffset_TexImage3D },
+ { 21833, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 2990, _gloffset_PrioritizeTextures },
- { 6815, _gloffset_AreTexturesResident },
- { 12492, _gloffset_GenTextures },
- { 14579, _gloffset_DeleteTextures },
- { 18026, _gloffset_IsTexture },
- { 27598, _gloffset_BindTexture },
+ { 3128, _gloffset_PrioritizeTextures },
+ { 7137, _gloffset_AreTexturesResident },
+ { 12960, _gloffset_GenTextures },
+ { 15097, _gloffset_DeleteTextures },
+ { 18709, _gloffset_IsTexture },
+ { 28480, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 22491, _gloffset_ArrayElement },
- { 28613, _gloffset_GetPointerv },
- { 30153, _gloffset_DrawArrays },
+ { 23247, _gloffset_ArrayElement },
+ { 29548, _gloffset_GetPointerv },
+ { 31114, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 6933, _gloffset_ColorTableParameteriv },
- { 7645, _gloffset_ColorTable },
- { 14093, _gloffset_GetColorTable },
- { 14203, _gloffset_CopyColorTable },
- { 17887, _gloffset_ColorTableParameterfv },
- { 21334, _gloffset_GetColorTableParameterfv },
- { 23310, _gloffset_GetColorTableParameteriv },
+ { 7255, _gloffset_ColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 14721, _gloffset_CopyColorTable },
+ { 18570, _gloffset_ColorTableParameterfv },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 381, _gloffset_MultiTexCoord3sARB },
- { 613, _gloffset_ActiveTextureARB },
- { 3812, _gloffset_MultiTexCoord1fvARB },
- { 5467, _gloffset_MultiTexCoord3dARB },
- { 5512, _gloffset_MultiTexCoord2iARB },
- { 5636, _gloffset_MultiTexCoord2svARB },
- { 7601, _gloffset_MultiTexCoord2fARB },
- { 9534, _gloffset_MultiTexCoord3fvARB },
- { 10091, _gloffset_MultiTexCoord4sARB },
- { 10725, _gloffset_MultiTexCoord2dvARB },
- { 11107, _gloffset_MultiTexCoord1svARB },
- { 11479, _gloffset_MultiTexCoord3svARB },
- { 11540, _gloffset_MultiTexCoord4iARB },
- { 12263, _gloffset_MultiTexCoord3iARB },
- { 13066, _gloffset_MultiTexCoord1dARB },
- { 13283, _gloffset_MultiTexCoord3dvARB },
- { 14447, _gloffset_MultiTexCoord3ivARB },
- { 14492, _gloffset_MultiTexCoord2sARB },
- { 15819, _gloffset_MultiTexCoord4ivARB },
- { 17537, _gloffset_ClientActiveTextureARB },
- { 19820, _gloffset_MultiTexCoord2dARB },
- { 20261, _gloffset_MultiTexCoord4dvARB },
- { 20572, _gloffset_MultiTexCoord4fvARB },
- { 21475, _gloffset_MultiTexCoord3fARB },
- { 23838, _gloffset_MultiTexCoord4dARB },
- { 24104, _gloffset_MultiTexCoord1sARB },
- { 24308, _gloffset_MultiTexCoord1dvARB },
- { 25145, _gloffset_MultiTexCoord1ivARB },
- { 25238, _gloffset_MultiTexCoord2ivARB },
- { 25577, _gloffset_MultiTexCoord1iARB },
- { 26879, _gloffset_MultiTexCoord4svARB },
- { 27397, _gloffset_MultiTexCoord1fARB },
- { 27660, _gloffset_MultiTexCoord4fARB },
- { 29987, _gloffset_MultiTexCoord2fvARB },
+ { 407, _gloffset_MultiTexCoord3sARB },
+ { 639, _gloffset_ActiveTextureARB },
+ { 4031, _gloffset_MultiTexCoord1fvARB },
+ { 5789, _gloffset_MultiTexCoord3dARB },
+ { 5834, _gloffset_MultiTexCoord2iARB },
+ { 5958, _gloffset_MultiTexCoord2svARB },
+ { 7923, _gloffset_MultiTexCoord2fARB },
+ { 9878, _gloffset_MultiTexCoord3fvARB },
+ { 10459, _gloffset_MultiTexCoord4sARB },
+ { 11120, _gloffset_MultiTexCoord2dvARB },
+ { 11522, _gloffset_MultiTexCoord1svARB },
+ { 11894, _gloffset_MultiTexCoord3svARB },
+ { 11955, _gloffset_MultiTexCoord4iARB },
+ { 12705, _gloffset_MultiTexCoord3iARB },
+ { 13534, _gloffset_MultiTexCoord1dARB },
+ { 13751, _gloffset_MultiTexCoord3dvARB },
+ { 14965, _gloffset_MultiTexCoord3ivARB },
+ { 15010, _gloffset_MultiTexCoord2sARB },
+ { 16393, _gloffset_MultiTexCoord4ivARB },
+ { 18220, _gloffset_ClientActiveTextureARB },
+ { 20503, _gloffset_MultiTexCoord2dARB },
+ { 20944, _gloffset_MultiTexCoord4dvARB },
+ { 21281, _gloffset_MultiTexCoord4fvARB },
+ { 22205, _gloffset_MultiTexCoord3fARB },
+ { 24623, _gloffset_MultiTexCoord4dARB },
+ { 24889, _gloffset_MultiTexCoord1sARB },
+ { 25093, _gloffset_MultiTexCoord1dvARB },
+ { 25957, _gloffset_MultiTexCoord1ivARB },
+ { 26050, _gloffset_MultiTexCoord2ivARB },
+ { 26389, _gloffset_MultiTexCoord1iARB },
+ { 27739, _gloffset_MultiTexCoord4svARB },
+ { 28279, _gloffset_MultiTexCoord1fARB },
+ { 28542, _gloffset_MultiTexCoord4fARB },
+ { 30948, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5042,7 +5227,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 8467, -1 }, /* TbufferMask3DFX */
+ { 8811, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5113,7 +5298,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 11443, -1 }, /* FramebufferTextureLayer */
+ { 11858, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5127,11 +5312,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3390, -1 }, /* MatrixIndexusvARB */
- { 12084, -1 }, /* MatrixIndexuivARB */
- { 13405, -1 }, /* MatrixIndexPointerARB */
- { 18275, -1 }, /* CurrentPaletteMatrixARB */
- { 21219, -1 }, /* MatrixIndexubvARB */
+ { 3579, -1 }, /* MatrixIndexusvARB */
+ { 12526, -1 }, /* MatrixIndexuivARB */
+ { 13873, -1 }, /* MatrixIndexPointerARB */
+ { 18958, -1 }, /* CurrentPaletteMatrixARB */
+ { 21949, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5208,16 +5393,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2226, -1 }, /* WeightubvARB */
- { 5827, -1 }, /* WeightivARB */
- { 10194, -1 }, /* WeightPointerARB */
- { 12784, -1 }, /* WeightfvARB */
- { 16314, -1 }, /* WeightbvARB */
- { 19488, -1 }, /* WeightusvARB */
- { 22245, -1 }, /* VertexBlendARB */
- { 27481, -1 }, /* WeightsvARB */
- { 29489, -1 }, /* WeightdvARB */
- { 30187, -1 }, /* WeightuivARB */
+ { 2309, -1 }, /* WeightubvARB */
+ { 6149, -1 }, /* WeightivARB */
+ { 10562, -1 }, /* WeightPointerARB */
+ { 13252, -1 }, /* WeightfvARB */
+ { 16939, -1 }, /* WeightbvARB */
+ { 20171, -1 }, /* WeightusvARB */
+ { 23001, -1 }, /* VertexBlendARB */
+ { 28363, -1 }, /* WeightsvARB */
+ { 30424, -1 }, /* WeightdvARB */
+ { 31148, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5287,7 +5472,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2440, _gloffset_BlendColor },
+ { 2549, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5308,15 +5493,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 10329, _gloffset_BlendEquation },
+ { 10697, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 15762, _gloffset_ColorSubTable },
- { 29439, _gloffset_CopyColorSubTable },
+ { 16336, _gloffset_ColorSubTable },
+ { 30374, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5330,66 +5515,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 213, _gloffset_ConvolutionFilter1D },
- { 2284, _gloffset_CopyConvolutionFilter1D },
- { 3675, _gloffset_GetConvolutionParameteriv },
- { 7783, _gloffset_ConvolutionFilter2D },
- { 7949, _gloffset_ConvolutionParameteriv },
- { 8409, _gloffset_ConvolutionParameterfv },
- { 19024, _gloffset_GetSeparableFilter },
- { 22319, _gloffset_SeparableFilter2D },
- { 23131, _gloffset_ConvolutionParameteri },
- { 23254, _gloffset_ConvolutionParameterf },
- { 24798, _gloffset_GetConvolutionParameterfv },
- { 25620, _gloffset_GetConvolutionFilter },
- { 27895, _gloffset_CopyConvolutionFilter2D },
+ { 239, _gloffset_ConvolutionFilter1D },
+ { 2367, _gloffset_CopyConvolutionFilter1D },
+ { 3864, _gloffset_GetConvolutionParameteriv },
+ { 8105, _gloffset_ConvolutionFilter2D },
+ { 8293, _gloffset_ConvolutionParameteriv },
+ { 8753, _gloffset_ConvolutionParameterfv },
+ { 19707, _gloffset_GetSeparableFilter },
+ { 23075, _gloffset_SeparableFilter2D },
+ { 23916, _gloffset_ConvolutionParameteri },
+ { 24039, _gloffset_ConvolutionParameterf },
+ { 25610, _gloffset_GetConvolutionParameterfv },
+ { 26432, _gloffset_GetConvolutionFilter },
+ { 28777, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 9673, -1 }, /* TangentPointerEXT */
- { 11598, -1 }, /* Binormal3ivEXT */
- { 12216, -1 }, /* Tangent3sEXT */
- { 13470, -1 }, /* Tangent3fvEXT */
- { 17246, -1 }, /* Tangent3dvEXT */
- { 17973, -1 }, /* Binormal3bvEXT */
- { 19077, -1 }, /* Binormal3dEXT */
- { 21151, -1 }, /* Tangent3fEXT */
- { 23203, -1 }, /* Binormal3sEXT */
- { 23648, -1 }, /* Tangent3ivEXT */
- { 23667, -1 }, /* Tangent3dEXT */
- { 24562, -1 }, /* Binormal3svEXT */
- { 25043, -1 }, /* Binormal3fEXT */
- { 25895, -1 }, /* Binormal3dvEXT */
- { 27101, -1 }, /* Tangent3iEXT */
- { 28180, -1 }, /* Tangent3bvEXT */
- { 28648, -1 }, /* Tangent3bEXT */
- { 29212, -1 }, /* Binormal3fvEXT */
- { 29886, -1 }, /* BinormalPointerEXT */
- { 30291, -1 }, /* Tangent3svEXT */
- { 30728, -1 }, /* Binormal3bEXT */
- { 30905, -1 }, /* Binormal3iEXT */
+ { 10017, -1 }, /* TangentPointerEXT */
+ { 12013, -1 }, /* Binormal3ivEXT */
+ { 12658, -1 }, /* Tangent3sEXT */
+ { 13938, -1 }, /* Tangent3fvEXT */
+ { 17929, -1 }, /* Tangent3dvEXT */
+ { 18656, -1 }, /* Binormal3bvEXT */
+ { 19760, -1 }, /* Binormal3dEXT */
+ { 21881, -1 }, /* Tangent3fEXT */
+ { 23988, -1 }, /* Binormal3sEXT */
+ { 24433, -1 }, /* Tangent3ivEXT */
+ { 24452, -1 }, /* Tangent3dEXT */
+ { 25347, -1 }, /* Binormal3svEXT */
+ { 25855, -1 }, /* Binormal3fEXT */
+ { 26729, -1 }, /* Binormal3dvEXT */
+ { 27983, -1 }, /* Tangent3iEXT */
+ { 29062, -1 }, /* Tangent3bvEXT */
+ { 29583, -1 }, /* Tangent3bEXT */
+ { 30147, -1 }, /* Binormal3fvEXT */
+ { 30847, -1 }, /* BinormalPointerEXT */
+ { 31252, -1 }, /* Tangent3svEXT */
+ { 31689, -1 }, /* Binormal3bEXT */
+ { 31866, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 13913, _gloffset_CopyTexSubImage3D },
- { 15473, _gloffset_CopyTexImage2D },
- { 22739, _gloffset_CopyTexImage1D },
- { 25301, _gloffset_CopyTexSubImage2D },
- { 27533, _gloffset_CopyTexSubImage1D },
+ { 14431, _gloffset_CopyTexSubImage3D },
+ { 16047, _gloffset_CopyTexImage2D },
+ { 23524, _gloffset_CopyTexImage1D },
+ { 26113, _gloffset_CopyTexSubImage2D },
+ { 28415, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8098, -1 }, /* CullParameterdvEXT */
- { 10770, -1 }, /* CullParameterfvEXT */
+ { 8442, -1 }, /* CullParameterdvEXT */
+ { 11165, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5417,7 +5602,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 8746, _gloffset_DrawRangeElements },
+ { 9090, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5457,41 +5642,48 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[]
};
#endif
+#if defined(need_GL_EXT_gpu_shader4)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 812, _gloffset_Histogram },
- { 3139, _gloffset_ResetHistogram },
- { 9175, _gloffset_GetMinmax },
- { 14247, _gloffset_GetHistogramParameterfv },
- { 22664, _gloffset_GetMinmaxParameteriv },
- { 24688, _gloffset_ResetMinmax },
- { 25517, _gloffset_GetHistogramParameteriv },
- { 26604, _gloffset_GetHistogram },
- { 29025, _gloffset_Minmax },
- { 30526, _gloffset_GetMinmaxParameterfv },
+ { 838, _gloffset_Histogram },
+ { 3328, _gloffset_ResetHistogram },
+ { 9519, _gloffset_GetMinmax },
+ { 14765, _gloffset_GetHistogramParameterfv },
+ { 23449, _gloffset_GetMinmaxParameteriv },
+ { 25500, _gloffset_ResetMinmax },
+ { 26329, _gloffset_GetHistogramParameteriv },
+ { 27464, _gloffset_GetHistogram },
+ { 29960, _gloffset_Minmax },
+ { 31487, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10556, -1 }, /* IndexFuncEXT */
+ { 10951, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 19575, -1 }, /* IndexMaterialEXT */
+ { 20258, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 24582, -1 }, /* ApplyTextureEXT */
- { 24642, -1 }, /* TextureMaterialEXT */
- { 24667, -1 }, /* TextureLightEXT */
+ { 25367, -1 }, /* ApplyTextureEXT */
+ { 25454, -1 }, /* TextureMaterialEXT */
+ { 25479, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5512,20 +5704,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 7645, _gloffset_ColorTable },
- { 14093, _gloffset_GetColorTable },
- { 21334, _gloffset_GetColorTableParameterfv },
- { 23310, _gloffset_GetColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 20226, -1 }, /* PixelTransformParameterfEXT */
- { 20306, -1 }, /* PixelTransformParameteriEXT */
- { 28363, -1 }, /* PixelTransformParameterfvEXT */
- { 29850, -1 }, /* PixelTransformParameterivEXT */
+ { 20909, -1 }, /* PixelTransformParameterfEXT */
+ { 20989, -1 }, /* PixelTransformParameteriEXT */
+ { 29298, -1 }, /* PixelTransformParameterfvEXT */
+ { 30811, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5558,6 +5750,13 @@ static const struct gl_function_remap GL_EXT_secondary_color_functions[] = {
};
#endif
+#if defined(need_GL_EXT_separate_shader_objects)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_separate_shader_objects_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_stencil_two_side)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
@@ -5567,16 +5766,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 6366, _gloffset_TexSubImage1D },
- { 9789, _gloffset_TexSubImage2D },
+ { 6688, _gloffset_TexSubImage1D },
+ { 10157, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1658, _gloffset_TexImage3D },
- { 21103, _gloffset_TexSubImage3D },
+ { 1710, _gloffset_TexImage3D },
+ { 21833, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5597,19 +5796,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 2990, _gloffset_PrioritizeTextures },
- { 6815, _gloffset_AreTexturesResident },
- { 12492, _gloffset_GenTextures },
- { 14579, _gloffset_DeleteTextures },
- { 18026, _gloffset_IsTexture },
- { 27598, _gloffset_BindTexture },
+ { 3128, _gloffset_PrioritizeTextures },
+ { 7137, _gloffset_AreTexturesResident },
+ { 12960, _gloffset_GenTextures },
+ { 15097, _gloffset_DeleteTextures },
+ { 18709, _gloffset_IsTexture },
+ { 28480, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 12734, -1 }, /* TextureNormalEXT */
+ { 13202, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5631,30 +5830,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 22491, _gloffset_ArrayElement },
- { 28613, _gloffset_GetPointerv },
- { 30153, _gloffset_DrawArrays },
+ { 23247, _gloffset_ArrayElement },
+ { 29548, _gloffset_GetPointerv },
+ { 31114, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 18056, -1 }, /* VertexWeightfvEXT */
- { 25021, -1 }, /* VertexWeightfEXT */
- { 26573, -1 }, /* VertexWeightPointerEXT */
+ { 18739, -1 }, /* VertexWeightfvEXT */
+ { 25833, -1 }, /* VertexWeightfEXT */
+ { 27433, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2157, -1 }, /* GetImageTransformParameterfvHP */
- { 3356, -1 }, /* ImageTransformParameterfHP */
- { 9367, -1 }, /* ImageTransformParameterfvHP */
- { 11025, -1 }, /* ImageTransformParameteriHP */
- { 11333, -1 }, /* GetImageTransformParameterivHP */
- { 18120, -1 }, /* ImageTransformParameterivHP */
+ { 2240, -1 }, /* GetImageTransformParameterfvHP */
+ { 3545, -1 }, /* ImageTransformParameterfHP */
+ { 9711, -1 }, /* ImageTransformParameterfvHP */
+ { 11420, -1 }, /* ImageTransformParameteriHP */
+ { 11748, -1 }, /* GetImageTransformParameterivHP */
+ { 18803, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5668,14 +5867,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 3908, -1 }, /* SecondaryColorPointerListIBM */
- { 5333, -1 }, /* NormalPointerListIBM */
- { 6989, -1 }, /* FogCoordPointerListIBM */
- { 7296, -1 }, /* VertexPointerListIBM */
- { 10946, -1 }, /* ColorPointerListIBM */
- { 12323, -1 }, /* TexCoordPointerListIBM */
- { 12756, -1 }, /* IndexPointerListIBM */
- { 30469, -1 }, /* EdgeFlagPointerListIBM */
+ { 4149, -1 }, /* SecondaryColorPointerListIBM */
+ { 5655, -1 }, /* NormalPointerListIBM */
+ { 7311, -1 }, /* FogCoordPointerListIBM */
+ { 7618, -1 }, /* VertexPointerListIBM */
+ { 11341, -1 }, /* ColorPointerListIBM */
+ { 12765, -1 }, /* TexCoordPointerListIBM */
+ { 13224, -1 }, /* IndexPointerListIBM */
+ { 31430, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5689,10 +5888,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 11710, -1 }, /* VertexPointervINTEL */
- { 14340, -1 }, /* ColorPointervINTEL */
- { 27869, -1 }, /* NormalPointervINTEL */
- { 28295, -1 }, /* TexCoordPointervINTEL */
+ { 12125, -1 }, /* VertexPointervINTEL */
+ { 14858, -1 }, /* ColorPointervINTEL */
+ { 28751, -1 }, /* NormalPointervINTEL */
+ { 29230, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5706,10 +5905,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1522, -1 }, /* GetDebugLogLengthMESA */
- { 3114, -1 }, /* ClearDebugLogMESA */
- { 4069, -1 }, /* GetDebugLogMESA */
- { 28806, -1 }, /* CreateDebugObjectMESA */
+ { 1574, -1 }, /* GetDebugLogLengthMESA */
+ { 3280, -1 }, /* ClearDebugLogMESA */
+ { 4310, -1 }, /* GetDebugLogMESA */
+ { 29741, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5730,15 +5929,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6028, -1 }, /* GetMapAttribParameterivNV */
- { 7751, -1 }, /* MapControlPointsNV */
- { 7850, -1 }, /* MapParameterfvNV */
- { 9772, -1 }, /* EvalMapsNV */
- { 15984, -1 }, /* GetMapAttribParameterfvNV */
- { 16150, -1 }, /* MapParameterivNV */
- { 23054, -1 }, /* GetMapParameterivNV */
- { 23552, -1 }, /* GetMapParameterfvNV */
- { 27205, -1 }, /* GetMapControlPointsNV */
+ { 6350, -1 }, /* GetMapAttribParameterivNV */
+ { 8073, -1 }, /* MapControlPointsNV */
+ { 8172, -1 }, /* MapParameterfvNV */
+ { 10140, -1 }, /* EvalMapsNV */
+ { 16558, -1 }, /* GetMapAttribParameterfvNV */
+ { 16775, -1 }, /* MapParameterivNV */
+ { 23839, -1 }, /* GetMapParameterivNV */
+ { 24337, -1 }, /* GetMapParameterfvNV */
+ { 28087, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5780,8 +5979,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 14810, -1 }, /* CombinerStageParameterfvNV */
- { 15125, -1 }, /* GetCombinerStageParameterfvNV */
+ { 15328, -1 }, /* CombinerStageParameterfvNV */
+ { 15672, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -5809,23 +6008,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 7935, -1 }, /* HintPGI */
+ { 8279, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 15098, -1 }, /* GetDetailTexFuncSGIS */
- { 15418, -1 }, /* DetailTexFuncSGIS */
+ { 15645, -1 }, /* GetDetailTexFuncSGIS */
+ { 15992, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 25283, -1 }, /* FogFuncSGIS */
- { 25948, -1 }, /* GetFogFuncSGIS */
+ { 26095, -1 }, /* FogFuncSGIS */
+ { 26782, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5853,112 +6052,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6089, -1 }, /* GetSharpenTexFuncSGIS */
- { 20546, -1 }, /* SharpenTexFuncSGIS */
+ { 6411, -1 }, /* GetSharpenTexFuncSGIS */
+ { 21255, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 894, -1 }, /* TexImage4DSGIS */
- { 14648, -1 }, /* TexSubImage4DSGIS */
+ { 946, -1 }, /* TexImage4DSGIS */
+ { 15166, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 14046, -1 }, /* TextureColorMaskSGIS */
+ { 14564, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6266, -1 }, /* GetTexFilterFuncSGIS */
- { 15244, -1 }, /* TexFilterFuncSGIS */
+ { 6588, -1 }, /* GetTexFilterFuncSGIS */
+ { 15791, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3040, -1 }, /* AsyncMarkerSGIX */
- { 4048, -1 }, /* FinishAsyncSGIX */
- { 4813, -1 }, /* PollAsyncSGIX */
- { 20693, -1 }, /* DeleteAsyncMarkersSGIX */
- { 20748, -1 }, /* IsAsyncMarkerSGIX */
- { 30266, -1 }, /* GenAsyncMarkersSGIX */
+ { 3206, -1 }, /* AsyncMarkerSGIX */
+ { 4289, -1 }, /* FinishAsyncSGIX */
+ { 5135, -1 }, /* PollAsyncSGIX */
+ { 21423, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 21478, -1 }, /* IsAsyncMarkerSGIX */
+ { 31227, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 6643, -1 }, /* FlushRasterSGIX */
+ { 6965, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2410, -1 }, /* FragmentMaterialfvSGIX */
- { 4764, -1 }, /* FragmentLightiSGIX */
- { 5769, -1 }, /* GetFragmentMaterialfvSGIX */
- { 7363, -1 }, /* FragmentMaterialfSGIX */
- { 7524, -1 }, /* GetFragmentLightivSGIX */
- { 8361, -1 }, /* FragmentLightModeliSGIX */
- { 9835, -1 }, /* FragmentLightivSGIX */
- { 10137, -1 }, /* GetFragmentMaterialivSGIX */
- { 17943, -1 }, /* FragmentLightModelfSGIX */
- { 18243, -1 }, /* FragmentColorMaterialSGIX */
- { 18643, -1 }, /* FragmentMaterialiSGIX */
- { 19903, -1 }, /* LightEnviSGIX */
- { 21426, -1 }, /* FragmentLightModelfvSGIX */
- { 21735, -1 }, /* FragmentLightfvSGIX */
- { 26332, -1 }, /* FragmentLightModelivSGIX */
- { 26455, -1 }, /* FragmentLightfSGIX */
- { 29182, -1 }, /* GetFragmentLightfvSGIX */
- { 30749, -1 }, /* FragmentMaterialivSGIX */
+ { 2519, -1 }, /* FragmentMaterialfvSGIX */
+ { 5059, -1 }, /* FragmentLightiSGIX */
+ { 6091, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 7685, -1 }, /* FragmentMaterialfSGIX */
+ { 7846, -1 }, /* GetFragmentLightivSGIX */
+ { 8705, -1 }, /* FragmentLightModeliSGIX */
+ { 10203, -1 }, /* FragmentLightivSGIX */
+ { 10505, -1 }, /* GetFragmentMaterialivSGIX */
+ { 18626, -1 }, /* FragmentLightModelfSGIX */
+ { 18926, -1 }, /* FragmentColorMaterialSGIX */
+ { 19326, -1 }, /* FragmentMaterialiSGIX */
+ { 20586, -1 }, /* LightEnviSGIX */
+ { 22156, -1 }, /* FragmentLightModelfvSGIX */
+ { 22465, -1 }, /* FragmentLightfvSGIX */
+ { 27166, -1 }, /* FragmentLightModelivSGIX */
+ { 27315, -1 }, /* FragmentLightfSGIX */
+ { 30117, -1 }, /* GetFragmentLightfvSGIX */
+ { 31710, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 20771, -1 }, /* FrameZoomSGIX */
+ { 21501, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 26763, -1 }, /* IglooInterfaceSGIX */
+ { 27623, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2573, -1 }, /* ReadInstrumentsSGIX */
- { 5845, -1 }, /* PollInstrumentsSGIX */
- { 9733, -1 }, /* GetInstrumentsSGIX */
- { 11921, -1 }, /* StartInstrumentsSGIX */
- { 14844, -1 }, /* StopInstrumentsSGIX */
- { 16527, -1 }, /* InstrumentsBufferSGIX */
+ { 2682, -1 }, /* ReadInstrumentsSGIX */
+ { 6167, -1 }, /* PollInstrumentsSGIX */
+ { 10077, -1 }, /* GetInstrumentsSGIX */
+ { 12363, -1 }, /* StartInstrumentsSGIX */
+ { 15362, -1 }, /* StopInstrumentsSGIX */
+ { 17152, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1125, -1 }, /* ListParameterfSGIX */
- { 2789, -1 }, /* GetListParameterfvSGIX */
- { 16442, -1 }, /* ListParameteriSGIX */
- { 17196, -1 }, /* ListParameterfvSGIX */
- { 19309, -1 }, /* ListParameterivSGIX */
- { 30310, -1 }, /* GetListParameterivSGIX */
+ { 1177, -1 }, /* ListParameterfSGIX */
+ { 2927, -1 }, /* GetListParameterfvSGIX */
+ { 17067, -1 }, /* ListParameteriSGIX */
+ { 17879, -1 }, /* ListParameterfvSGIX */
+ { 19992, -1 }, /* ListParameterivSGIX */
+ { 31271, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -5972,134 +6171,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3302, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 14944, -1 }, /* DeformSGIX */
- { 22603, -1 }, /* DeformationMap3fSGIX */
- { 29070, -1 }, /* DeformationMap3dSGIX */
+ { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 15462, -1 }, /* DeformSGIX */
+ { 23359, -1 }, /* DeformationMap3fSGIX */
+ { 30005, -1 }, /* DeformationMap3dSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 13597, -1 }, /* ReferencePlaneSGIX */
+ { 14115, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 8859, -1 }, /* SpriteParameterfvSGIX */
- { 19098, -1 }, /* SpriteParameteriSGIX */
- { 24722, -1 }, /* SpriteParameterfSGIX */
- { 27327, -1 }, /* SpriteParameterivSGIX */
+ { 9203, -1 }, /* SpriteParameterfvSGIX */
+ { 19781, -1 }, /* SpriteParameteriSGIX */
+ { 25534, -1 }, /* SpriteParameterfSGIX */
+ { 28209, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 19157, -1 }, /* TagSampleBufferSGIX */
+ { 19840, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 6933, _gloffset_ColorTableParameteriv },
- { 7645, _gloffset_ColorTable },
- { 14093, _gloffset_GetColorTable },
- { 14203, _gloffset_CopyColorTable },
- { 17887, _gloffset_ColorTableParameterfv },
- { 21334, _gloffset_GetColorTableParameterfv },
- { 23310, _gloffset_GetColorTableParameteriv },
+ { 7255, _gloffset_ColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 14721, _gloffset_CopyColorTable },
+ { 18570, _gloffset_ColorTableParameterfv },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 29160, -1 }, /* FinishTextureSUNX */
+ { 30095, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3061, -1 }, /* GlobalAlphaFactorubSUN */
- { 4275, -1 }, /* GlobalAlphaFactoriSUN */
- { 5870, -1 }, /* GlobalAlphaFactordSUN */
- { 8943, -1 }, /* GlobalAlphaFactoruiSUN */
- { 9324, -1 }, /* GlobalAlphaFactorbSUN */
- { 12236, -1 }, /* GlobalAlphaFactorfSUN */
- { 12355, -1 }, /* GlobalAlphaFactorusSUN */
- { 21034, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3227, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4543, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6192, -1 }, /* GlobalAlphaFactordSUN */
+ { 9287, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 9668, -1 }, /* GlobalAlphaFactorbSUN */
+ { 12678, -1 }, /* GlobalAlphaFactorfSUN */
+ { 12823, -1 }, /* GlobalAlphaFactorusSUN */
+ { 21764, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 27139, -1 }, /* DrawMeshArraysSUN */
+ { 28021, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4022, -1 }, /* ReplacementCodeubSUN */
- { 5681, -1 }, /* ReplacementCodeubvSUN */
- { 17608, -1 }, /* ReplacementCodeusvSUN */
- { 17796, -1 }, /* ReplacementCodePointerSUN */
- { 19967, -1 }, /* ReplacementCodeuiSUN */
- { 20722, -1 }, /* ReplacementCodeusSUN */
- { 27784, -1 }, /* ReplacementCodeuivSUN */
+ { 4263, -1 }, /* ReplacementCodeubSUN */
+ { 6003, -1 }, /* ReplacementCodeubvSUN */
+ { 18291, -1 }, /* ReplacementCodeusvSUN */
+ { 18479, -1 }, /* ReplacementCodePointerSUN */
+ { 20650, -1 }, /* ReplacementCodeuiSUN */
+ { 21452, -1 }, /* ReplacementCodeusSUN */
+ { 28666, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 999, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1197, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1423, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1699, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2642, -1 }, /* Color4ubVertex3fvSUN */
- { 4156, -1 }, /* Color4ubVertex3fSUN */
- { 4232, -1 }, /* TexCoord2fVertex3fSUN */
- { 4559, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 4917, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 5576, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 6321, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 6680, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 7392, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8160, -1 }, /* Color3fVertex3fSUN */
- { 9283, -1 }, /* Color3fVertex3fvSUN */
- { 9698, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 10435, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 11784, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 13328, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 13739, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 14869, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 15203, -1 }, /* Color4ubVertex2fvSUN */
- { 15443, -1 }, /* Normal3fVertex3fSUN */
- { 16468, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 16729, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 17437, -1 }, /* TexCoord2fVertex3fvSUN */
- { 18213, -1 }, /* Color4ubVertex2fSUN */
- { 18434, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 20392, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 20790, -1 }, /* Normal3fVertex3fvSUN */
- { 21243, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 22152, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 24147, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 25399, -1 }, /* TexCoord4fVertex4fSUN */
- { 25825, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 26176, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 26303, -1 }, /* TexCoord4fVertex4fvSUN */
- { 27011, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2751, -1 }, /* Color4ubVertex3fvSUN */
+ { 4397, -1 }, /* Color4ubVertex3fSUN */
+ { 4500, -1 }, /* TexCoord2fVertex3fSUN */
+ { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8504, -1 }, /* Color3fVertex3fSUN */
+ { 9627, -1 }, /* Color3fVertex3fvSUN */
+ { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 15750, -1 }, /* Color4ubVertex2fvSUN */
+ { 16017, -1 }, /* Normal3fVertex3fSUN */
+ { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18120, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 18896, -1 }, /* Color4ubVertex2fSUN */
+ { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 21520, -1 }, /* Normal3fVertex3fvSUN */
+ { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 26211, -1 }, /* TexCoord4fVertex4fSUN */
+ { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 27137, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6107,40 +6306,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 381, _gloffset_MultiTexCoord3sARB },
- { 613, _gloffset_ActiveTextureARB },
- { 3812, _gloffset_MultiTexCoord1fvARB },
- { 5467, _gloffset_MultiTexCoord3dARB },
- { 5512, _gloffset_MultiTexCoord2iARB },
- { 5636, _gloffset_MultiTexCoord2svARB },
- { 7601, _gloffset_MultiTexCoord2fARB },
- { 9534, _gloffset_MultiTexCoord3fvARB },
- { 10091, _gloffset_MultiTexCoord4sARB },
- { 10725, _gloffset_MultiTexCoord2dvARB },
- { 11107, _gloffset_MultiTexCoord1svARB },
- { 11479, _gloffset_MultiTexCoord3svARB },
- { 11540, _gloffset_MultiTexCoord4iARB },
- { 12263, _gloffset_MultiTexCoord3iARB },
- { 13066, _gloffset_MultiTexCoord1dARB },
- { 13283, _gloffset_MultiTexCoord3dvARB },
- { 14447, _gloffset_MultiTexCoord3ivARB },
- { 14492, _gloffset_MultiTexCoord2sARB },
- { 15819, _gloffset_MultiTexCoord4ivARB },
- { 17537, _gloffset_ClientActiveTextureARB },
- { 19820, _gloffset_MultiTexCoord2dARB },
- { 20261, _gloffset_MultiTexCoord4dvARB },
- { 20572, _gloffset_MultiTexCoord4fvARB },
- { 21475, _gloffset_MultiTexCoord3fARB },
- { 23838, _gloffset_MultiTexCoord4dARB },
- { 24104, _gloffset_MultiTexCoord1sARB },
- { 24308, _gloffset_MultiTexCoord1dvARB },
- { 25145, _gloffset_MultiTexCoord1ivARB },
- { 25238, _gloffset_MultiTexCoord2ivARB },
- { 25577, _gloffset_MultiTexCoord1iARB },
- { 26879, _gloffset_MultiTexCoord4svARB },
- { 27397, _gloffset_MultiTexCoord1fARB },
- { 27660, _gloffset_MultiTexCoord4fARB },
- { 29987, _gloffset_MultiTexCoord2fvARB },
+ { 407, _gloffset_MultiTexCoord3sARB },
+ { 639, _gloffset_ActiveTextureARB },
+ { 4031, _gloffset_MultiTexCoord1fvARB },
+ { 5789, _gloffset_MultiTexCoord3dARB },
+ { 5834, _gloffset_MultiTexCoord2iARB },
+ { 5958, _gloffset_MultiTexCoord2svARB },
+ { 7923, _gloffset_MultiTexCoord2fARB },
+ { 9878, _gloffset_MultiTexCoord3fvARB },
+ { 10459, _gloffset_MultiTexCoord4sARB },
+ { 11120, _gloffset_MultiTexCoord2dvARB },
+ { 11522, _gloffset_MultiTexCoord1svARB },
+ { 11894, _gloffset_MultiTexCoord3svARB },
+ { 11955, _gloffset_MultiTexCoord4iARB },
+ { 12705, _gloffset_MultiTexCoord3iARB },
+ { 13534, _gloffset_MultiTexCoord1dARB },
+ { 13751, _gloffset_MultiTexCoord3dvARB },
+ { 14965, _gloffset_MultiTexCoord3ivARB },
+ { 15010, _gloffset_MultiTexCoord2sARB },
+ { 16393, _gloffset_MultiTexCoord4ivARB },
+ { 18220, _gloffset_ClientActiveTextureARB },
+ { 20503, _gloffset_MultiTexCoord2dARB },
+ { 20944, _gloffset_MultiTexCoord4dvARB },
+ { 21281, _gloffset_MultiTexCoord4fvARB },
+ { 22205, _gloffset_MultiTexCoord3fARB },
+ { 24623, _gloffset_MultiTexCoord4dARB },
+ { 24889, _gloffset_MultiTexCoord1sARB },
+ { 25093, _gloffset_MultiTexCoord1dvARB },
+ { 25957, _gloffset_MultiTexCoord1ivARB },
+ { 26050, _gloffset_MultiTexCoord2ivARB },
+ { 26389, _gloffset_MultiTexCoord1iARB },
+ { 27739, _gloffset_MultiTexCoord4svARB },
+ { 28279, _gloffset_MultiTexCoord1fARB },
+ { 28542, _gloffset_MultiTexCoord4fARB },
+ { 30948, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 8ecda71928..622285debb 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -116,7 +116,12 @@ _mesa_init_shader_state(struct gl_context *ctx)
void
_mesa_free_shader_state(struct gl_context *ctx)
{
- _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, NULL);
+ _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentVertexProgram, NULL);
+ _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentGeometryProgram,
+ NULL);
+ _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentFragmentProgram,
+ NULL);
+ _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, NULL);
}
@@ -399,6 +404,14 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index,
}
+static void
+bind_frag_data_location(struct gl_context *ctx, GLuint program,
+ GLuint colorNumber, const GLchar *name)
+{
+ _mesa_problem(ctx, "bind_frag_data_location() not implemented yet");
+}
+
+
static GLuint
create_shader(struct gl_context *ctx, GLenum type)
{
@@ -600,6 +613,16 @@ get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount,
}
+static GLint
+get_frag_data_location(struct gl_context *ctx, GLuint program,
+ const GLchar *name)
+{
+ _mesa_problem(ctx, "get_frag_data_location() not implemented yet");
+ return -1;
+}
+
+
+
/**
* glGetHandleARB() - return ID/name of currently bound shader program.
*/
@@ -607,8 +630,8 @@ static GLuint
get_handle(struct gl_context *ctx, GLenum pname)
{
if (pname == GL_PROGRAM_OBJECT_ARB) {
- if (ctx->Shader.CurrentProgram)
- return ctx->Shader.CurrentProgram->Name;
+ if (ctx->Shader.ActiveProgram)
+ return ctx->Shader.ActiveProgram->Name;
else
return 0;
}
@@ -845,7 +868,10 @@ link_program(struct gl_context *ctx, GLuint program)
if (!shProg)
return;
- if (obj->Active && shProg == ctx->Shader.CurrentProgram) {
+ if (obj->Active
+ && (shProg == ctx->Shader.CurrentVertexProgram
+ || shProg == ctx->Shader.CurrentGeometryProgram
+ || shProg == ctx->Shader.CurrentFragmentProgram)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glLinkProgram(transform feedback active");
return;
@@ -908,6 +934,72 @@ print_shader_info(const struct gl_shader_program *shProg)
/**
+ * Use the named shader program for subsequent glUniform calls
+ */
+static void
+active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
+ const char *caller)
+{
+ if ((shProg != NULL) && !shProg->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(program %u not linked)", caller, shProg->Name);
+ return;
+ }
+
+ if (ctx->Shader.ActiveProgram != shProg) {
+ _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, shProg);
+ }
+}
+
+/**
+ */
+static bool
+use_shader_program(struct gl_context *ctx, GLenum type,
+ struct gl_shader_program *shProg)
+{
+ struct gl_shader_program **target;
+
+ switch (type) {
+#if FEATURE_ARB_vertex_shader
+ case GL_VERTEX_SHADER:
+ target = &ctx->Shader.CurrentVertexProgram;
+ if ((shProg == NULL)
+ || (shProg->_LinkedShaders[MESA_SHADER_VERTEX] == NULL)) {
+ shProg = NULL;
+ }
+ break;
+#endif
+#if FEATURE_ARB_geometry_shader4
+ case GL_GEOMETRY_SHADER_ARB:
+ target = &ctx->Shader.CurrentGeometryProgram;
+ if ((shProg == NULL)
+ || (shProg->_LinkedShaders[MESA_SHADER_GEOMETRY] == NULL)) {
+ shProg = NULL;
+ }
+ break;
+#endif
+#if FEATURE_ARB_fragment_shader
+ case GL_FRAGMENT_SHADER:
+ target = &ctx->Shader.CurrentFragmentProgram;
+ if ((shProg == NULL)
+ || (shProg->_LinkedShaders[MESA_SHADER_FRAGMENT] == NULL)) {
+ shProg = NULL;
+ }
+ break;
+#endif
+ default:
+ return false;
+ }
+
+ if (*target != shProg) {
+ _mesa_reference_shader_program(ctx, target, shProg);
+ return true;
+ }
+
+ return false;
+}
+
+/**
* Use the named shader program for subsequent rendering.
*/
void
@@ -916,6 +1008,7 @@ _mesa_use_program(struct gl_context *ctx, GLuint program)
struct gl_shader_program *shProg;
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;
+ bool changed = false;
if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -923,12 +1016,6 @@ _mesa_use_program(struct gl_context *ctx, GLuint program)
return;
}
- if (ctx->Shader.CurrentProgram &&
- ctx->Shader.CurrentProgram->Name == program) {
- /* no-op */
- return;
- }
-
if (program) {
shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram");
if (!shProg) {
@@ -949,9 +1036,15 @@ _mesa_use_program(struct gl_context *ctx, GLuint program)
shProg = NULL;
}
- if (ctx->Shader.CurrentProgram != shProg) {
+ changed = use_shader_program(ctx, GL_VERTEX_SHADER, shProg);
+ changed = use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg)
+ || changed;
+ changed = use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg)
+ || changed;
+ active_program(ctx, shProg, "glUseProgram");
+
+ if (changed) {
FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
- _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg);
}
if (ctx->Driver.UseProgram)
@@ -1110,6 +1203,16 @@ _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index,
}
+/* GL_EXT_gpu_shader4, GL3 */
+void GLAPIENTRY
+_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
+ const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_frag_data_location(ctx, program, colorNumber, name);
+}
+
+
void GLAPIENTRY
_mesa_CompileShaderARB(GLhandleARB shaderObj)
{
@@ -1240,6 +1343,16 @@ _mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name)
}
+/* GL_EXT_gpu_shader4, GL3 */
+GLint GLAPIENTRY
+_mesa_GetFragDataLocation(GLuint program, const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ return get_frag_data_location(ctx, program, name);
+}
+
+
+
void GLAPIENTRY
_mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length,
GLcharARB * infoLog)
@@ -1618,6 +1731,101 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname,
#endif
+void GLAPIENTRY
+_mesa_UseShaderProgramEXT(GLenum type, GLuint program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg = NULL;
+ bool changed = false;
+
+ if (!validate_shader_target(ctx, type)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glUseShaderProgramEXT(type)");
+ return;
+ }
+
+ if (ctx->TransformFeedback.CurrentObject->Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUseShaderProgramEXT(transform feedback is active)");
+ return;
+ }
+
+ if (program) {
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glUseShaderProgramEXT");
+ if (shProg == NULL)
+ return;
+
+ if (!shProg->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUseShaderProgramEXT(program not linked)");
+ return;
+ }
+ }
+
+ changed = use_shader_program(ctx, type, shProg);
+ if (changed)
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+
+ if (ctx->Driver.UseProgram)
+ ctx->Driver.UseProgram(ctx, shProg);
+ return;
+}
+
+void GLAPIENTRY
+_mesa_ActiveProgramEXT(GLuint program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg = (program != 0)
+ ? _mesa_lookup_shader_program_err(ctx, program, "glActiveProgramEXT")
+ : NULL;
+
+ active_program(ctx, shProg, "glActiveProgramEXT");
+ return;
+}
+
+GLuint GLAPIENTRY
+_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint shader = create_shader(ctx, type);
+ GLuint program = 0;
+
+ if (shader) {
+ shader_source(ctx, shader, _mesa_strdup(string));
+ compile_shader(ctx, shader);
+
+ program = create_shader_program(ctx);
+ if (program) {
+ struct gl_shader_program *shProg;
+ struct gl_shader *sh;
+ GLint compiled = GL_FALSE;
+
+ shProg = _mesa_lookup_shader_program(ctx, program);
+ sh = _mesa_lookup_shader(ctx, shader);
+
+ get_shaderiv(ctx, shader, GL_COMPILE_STATUS, &compiled);
+ if (compiled) {
+ attach_shader(ctx, program, shader);
+ link_program(ctx, program);
+ detach_shader(ctx, program, shader);
+
+#if 0
+ /* Possibly... */
+ if (active-user-defined-varyings-in-linked-program) {
+ append-error-to-info-log;
+ shProg->LinkStatus = GL_FALSE;
+ }
+#endif
+ }
+
+ shProg->InfoLog = talloc_strdup_append(shProg->InfoLog, sh->InfoLog);
+ }
+
+ delete_shader(ctx, shader);
+ }
+
+ return program;
+}
/**
* Plug in shader-related functions into API dispatch table.
@@ -1668,6 +1876,15 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
#if FEATURE_ARB_geometry_shader4
SET_ProgramParameteriARB(exec, _mesa_ProgramParameteriARB);
#endif
+
+ SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT);
+ SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT);
+ SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT);
+
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation);
+ SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation);
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index b55d7ca8b2..db316ab6a7 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -68,6 +68,9 @@ _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
extern void GLAPIENTRY
_mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+extern GLint GLAPIENTRY
+_mesa_GetFragDataLocation(GLuint program, const GLchar *name);
+
extern GLhandleARB GLAPIENTRY
_mesa_GetHandleARB(GLenum pname);
@@ -106,6 +109,10 @@ extern void GLAPIENTRY
_mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
extern void GLAPIENTRY
+_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
+ const GLchar *name);
+
+extern void GLAPIENTRY
_mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
GLenum *, GLcharARB *);
@@ -166,4 +173,13 @@ extern void GLAPIENTRY
_mesa_ProgramParameteriARB(GLuint program, GLenum pname,
GLint value);
+extern void GLAPIENTRY
+_mesa_UseShaderProgramEXT(GLenum type, GLuint program);
+
+extern void GLAPIENTRY
+_mesa_ActiveProgramEXT(GLuint program);
+
+extern GLuint GLAPIENTRY
+_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
+
#endif /* SHADERAPI_H */
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 5529732de0..05f4165c44 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -247,7 +247,9 @@ update_program_enables(struct gl_context *ctx)
static GLbitfield
update_program(struct gl_context *ctx)
{
- const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
+ const struct gl_shader_program *vsProg = ctx->Shader.CurrentVertexProgram;
+ const struct gl_shader_program *gsProg = ctx->Shader.CurrentGeometryProgram;
+ const struct gl_shader_program *fsProg = ctx->Shader.CurrentFragmentProgram;
const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current;
const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current;
const struct gl_geometry_program *prevGP = ctx->GeometryProgram._Current;
@@ -269,10 +271,10 @@ update_program(struct gl_context *ctx)
* come up, or matter.
*/
- if (shProg && shProg->LinkStatus && shProg->FragmentProgram) {
+ if (fsProg && fsProg->LinkStatus && fsProg->FragmentProgram) {
/* Use shader programs */
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current,
- shProg->FragmentProgram);
+ fsProg->FragmentProgram);
}
else if (ctx->FragmentProgram._Enabled) {
/* use user-defined vertex program */
@@ -292,10 +294,10 @@ update_program(struct gl_context *ctx)
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
}
- if (shProg && shProg->LinkStatus && shProg->GeometryProgram) {
+ if (gsProg && gsProg->LinkStatus && gsProg->GeometryProgram) {
/* Use shader programs */
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current,
- shProg->GeometryProgram);
+ gsProg->GeometryProgram);
} else {
/* no fragment program */
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL);
@@ -305,10 +307,10 @@ update_program(struct gl_context *ctx)
* _mesa_get_fixed_func_vertex_program() needs to know active
* fragprog inputs.
*/
- if (shProg && shProg->LinkStatus && shProg->VertexProgram) {
+ if (vsProg && vsProg->LinkStatus && vsProg->VertexProgram) {
/* Use shader programs */
_mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current,
- shProg->VertexProgram);
+ vsProg->VertexProgram);
}
else if (ctx->VertexProgram._Enabled) {
/* use user-defined vertex program */
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 4647a9c440..a8bffe416d 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -310,9 +310,10 @@ static GLuint translate_tex_src_bit( GLbitfield bit )
static GLbitfield get_fp_input_mask( struct gl_context *ctx )
{
/* _NEW_PROGRAM */
- const GLboolean vertexShader = (ctx->Shader.CurrentProgram &&
- ctx->Shader.CurrentProgram->LinkStatus &&
- ctx->Shader.CurrentProgram->VertexProgram);
+ const GLboolean vertexShader =
+ (ctx->Shader.CurrentVertexProgram &&
+ ctx->Shader.CurrentVertexProgram->LinkStatus &&
+ ctx->Shader.CurrentVertexProgram->VertexProgram);
const GLboolean vertexProgram = ctx->VertexProgram._Enabled;
GLbitfield fp_inputs = 0x0;
@@ -377,7 +378,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx )
* validation (see additional comments in state.c).
*/
if (vertexShader)
- vprog = ctx->Shader.CurrentProgram->VertexProgram;
+ vprog = ctx->Shader.CurrentVertexProgram->VertexProgram;
else
vprog = ctx->VertexProgram.Current;
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b65a2de046..2e9410f271 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2107,9 +2107,9 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
/* If copying into an integer texture, the source buffer must also be
* integer-valued.
*/
- if (_mesa_is_format_integer(teximage->TexFormat)) {
+ if (_mesa_is_format_integer_color(teximage->TexFormat)) {
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- if (!_mesa_is_format_integer(rb->Format)) {
+ if (!_mesa_is_format_integer_color(rb->Format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyTexSubImage%dD(source buffer is not integer format)",
dimensions);
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 1b0d760fae..f4d77189f2 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -496,23 +496,28 @@ update_texture_state( struct gl_context *ctx )
struct gl_vertex_program *vprog = NULL;
GLbitfield enabledFragUnits = 0x0;
- if (ctx->Shader.CurrentProgram &&
- ctx->Shader.CurrentProgram->LinkStatus) {
- fprog = ctx->Shader.CurrentProgram->FragmentProgram;
- vprog = ctx->Shader.CurrentProgram->VertexProgram;
+ if (ctx->Shader.CurrentVertexProgram &&
+ ctx->Shader.CurrentVertexProgram->LinkStatus) {
+ vprog = ctx->Shader.CurrentVertexProgram->VertexProgram;
+ } else if (ctx->VertexProgram._Enabled) {
+ /* XXX enable this if/when non-shader vertex programs get
+ * texture fetches:
+ vprog = ctx->VertexProgram.Current;
+ */
}
- else {
- if (ctx->FragmentProgram._Enabled) {
- fprog = ctx->FragmentProgram.Current;
- }
- if (ctx->VertexProgram._Enabled) {
- /* XXX enable this if/when non-shader vertex programs get
- * texture fetches:
- vprog = ctx->VertexProgram.Current;
- */
- }
+
+ if (ctx->Shader.CurrentFragmentProgram &&
+ ctx->Shader.CurrentFragmentProgram->LinkStatus) {
+ fprog = ctx->Shader.CurrentFragmentProgram->FragmentProgram;
+ }
+ else if (ctx->FragmentProgram._Enabled) {
+ fprog = ctx->FragmentProgram.Current;
}
+ /* FINISHME: Geometry shader texture accesses should also be considered
+ * FINISHME: here.
+ */
+
/* TODO: only set this if there are actual changes */
ctx->NewState |= _NEW_TEXTURE;
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index fb34a005b3..31967fdcd3 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -315,9 +315,9 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
GLenum srcFormat, GLenum srcType,
const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking)
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps)
{
- GLuint transferOps = ctx->_ImageTransferState;
GLfloat *tempImage;
const GLint components = _mesa_components_in_format(logicalBaseFormat);
const GLint srcStride =
@@ -2085,7 +2085,8 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2159,7 +2160,8 @@ _mesa_texstore_r16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2216,7 +2218,8 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2282,7 +2285,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2;
GLint img, row, col;
@@ -2663,7 +2667,8 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2707,7 +2712,8 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2751,7 +2757,8 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2863,7 +2870,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -3171,7 +3179,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint bytesPerRow;
GLint img, row;
@@ -3240,7 +3249,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3284,8 +3294,10 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLbyte));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_BYTE) {
/* simple memcpy path */
@@ -3303,7 +3315,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3347,10 +3359,12 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLshort));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
- srcType == GL_INT) {
+ srcType == GL_SHORT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
@@ -3366,7 +3380,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3410,8 +3424,10 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLint));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_INT) {
/* simple memcpy path */
@@ -3429,7 +3445,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3473,8 +3489,10 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLubyte));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_BYTE) {
/* simple memcpy path */
@@ -3492,7 +3510,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3536,8 +3554,10 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLushort));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_SHORT) {
/* simple memcpy path */
@@ -3555,7 +3575,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3599,8 +3619,10 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLuint));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_INT) {
/* simple memcpy path */
@@ -3618,7 +3640,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 9359db1892..d61856d0eb 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -682,6 +682,40 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location,
/**
+ * Called via glGetUniformuiv().
+ * New in GL_EXT_gpu_shader4, OpenGL 3.0
+ * \sa _mesa_get_uniformfv, only difference is a cast.
+ */
+static void
+_mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location,
+ GLuint *params)
+{
+ struct gl_program *prog;
+ GLint paramPos;
+ GLint offset;
+
+ split_location_offset(&location, &offset);
+
+ lookup_uniform_parameter(ctx, program, location, &prog, &paramPos);
+
+ if (prog) {
+ const struct gl_program_parameter *p =
+ &prog->Parameters->Parameters[paramPos];
+ GLint rows, cols, i, j, k;
+
+ get_uniform_rows_cols(p, &rows, &cols);
+
+ k = 0;
+ for (i = 0; i < rows; i++) {
+ for (j = 0; j < cols; j++ ) {
+ params[k++] = (GLuint) prog->Parameters->ParameterValues[paramPos+i][j];
+ }
+ }
+ }
+}
+
+
+/**
* Called via glGetUniformLocation().
*
* The return value will encode two values, the uniform location and an
@@ -1227,7 +1261,7 @@ void GLAPIENTRY
_mesa_Uniform1fARB(GLint location, GLfloat v0)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, &v0, GL_FLOAT);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, &v0, GL_FLOAT);
}
void GLAPIENTRY
@@ -1237,7 +1271,7 @@ _mesa_Uniform2fARB(GLint location, GLfloat v0, GLfloat v1)
GLfloat v[2];
v[0] = v0;
v[1] = v1;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_FLOAT_VEC2);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC2);
}
void GLAPIENTRY
@@ -1248,7 +1282,7 @@ _mesa_Uniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
v[0] = v0;
v[1] = v1;
v[2] = v2;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_FLOAT_VEC3);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC3);
}
void GLAPIENTRY
@@ -1261,14 +1295,14 @@ _mesa_Uniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2,
v[1] = v1;
v[2] = v2;
v[3] = v3;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_FLOAT_VEC4);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC4);
}
void GLAPIENTRY
_mesa_Uniform1iARB(GLint location, GLint v0)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, &v0, GL_INT);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, &v0, GL_INT);
}
void GLAPIENTRY
@@ -1278,7 +1312,7 @@ _mesa_Uniform2iARB(GLint location, GLint v0, GLint v1)
GLint v[2];
v[0] = v0;
v[1] = v1;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_INT_VEC2);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC2);
}
void GLAPIENTRY
@@ -1289,7 +1323,7 @@ _mesa_Uniform3iARB(GLint location, GLint v0, GLint v1, GLint v2)
v[0] = v0;
v[1] = v1;
v[2] = v2;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_INT_VEC3);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC3);
}
void GLAPIENTRY
@@ -1301,63 +1335,63 @@ _mesa_Uniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
v[1] = v1;
v[2] = v2;
v[3] = v3;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_INT_VEC4);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC4);
}
void GLAPIENTRY
_mesa_Uniform1fvARB(GLint location, GLsizei count, const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_FLOAT);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT);
}
void GLAPIENTRY
_mesa_Uniform2fvARB(GLint location, GLsizei count, const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_FLOAT_VEC2);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT_VEC2);
}
void GLAPIENTRY
_mesa_Uniform3fvARB(GLint location, GLsizei count, const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_FLOAT_VEC3);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT_VEC3);
}
void GLAPIENTRY
_mesa_Uniform4fvARB(GLint location, GLsizei count, const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_FLOAT_VEC4);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT_VEC4);
}
void GLAPIENTRY
_mesa_Uniform1ivARB(GLint location, GLsizei count, const GLint * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_INT);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_INT);
}
void GLAPIENTRY
_mesa_Uniform2ivARB(GLint location, GLsizei count, const GLint * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_INT_VEC2);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_INT_VEC2);
}
void GLAPIENTRY
_mesa_Uniform3ivARB(GLint location, GLsizei count, const GLint * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_INT_VEC3);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_INT_VEC3);
}
void GLAPIENTRY
_mesa_Uniform4ivARB(GLint location, GLsizei count, const GLint * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_INT_VEC4);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_INT_VEC4);
}
@@ -1366,7 +1400,7 @@ void GLAPIENTRY
_mesa_Uniform1ui(GLint location, GLuint v0)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, &v0, GL_UNSIGNED_INT);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, &v0, GL_UNSIGNED_INT);
}
void GLAPIENTRY
@@ -1376,7 +1410,7 @@ _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1)
GLuint v[2];
v[0] = v0;
v[1] = v1;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_UNSIGNED_INT_VEC2);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC2);
}
void GLAPIENTRY
@@ -1387,7 +1421,7 @@ _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
v[0] = v0;
v[1] = v1;
v[2] = v2;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_UNSIGNED_INT_VEC3);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC3);
}
void GLAPIENTRY
@@ -1399,35 +1433,35 @@ _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
v[1] = v1;
v[2] = v2;
v[3] = v3;
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_UNSIGNED_INT_VEC4);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC4);
}
void GLAPIENTRY
_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_UNSIGNED_INT);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT);
}
void GLAPIENTRY
_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_UNSIGNED_INT_VEC2);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC2);
}
void GLAPIENTRY
_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_UNSIGNED_INT_VEC3);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC3);
}
void GLAPIENTRY
_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_UNSIGNED_INT_VEC4);
+ _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC4);
}
@@ -1437,7 +1471,7 @@ _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
2, 2, location, count, transpose, value);
}
@@ -1446,7 +1480,7 @@ _mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
3, 3, location, count, transpose, value);
}
@@ -1455,7 +1489,7 @@ _mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
4, 4, location, count, transpose, value);
}
@@ -1468,7 +1502,7 @@ _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
2, 3, location, count, transpose, value);
}
@@ -1477,7 +1511,7 @@ _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
3, 2, location, count, transpose, value);
}
@@ -1486,7 +1520,7 @@ _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
2, 4, location, count, transpose, value);
}
@@ -1495,7 +1529,7 @@ _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
4, 2, location, count, transpose, value);
}
@@ -1504,7 +1538,7 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
3, 4, location, count, transpose, value);
}
@@ -1513,7 +1547,7 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram,
+ _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram,
4, 3, location, count, transpose, value);
}
@@ -1534,6 +1568,16 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params)
}
+/* GL3 */
+void GLAPIENTRY
+_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_get_uniformuiv(ctx, program, location, params);
+}
+
+
+
GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
{
@@ -1603,13 +1647,16 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec)
/* OpenGL 3.0 */
/* XXX finish dispatch */
- (void) _mesa_Uniform1ui;
- (void) _mesa_Uniform2ui;
- (void) _mesa_Uniform3ui;
- (void) _mesa_Uniform4ui;
- (void) _mesa_Uniform1uiv;
- (void) _mesa_Uniform2uiv;
- (void) _mesa_Uniform3uiv;
- (void) _mesa_Uniform4uiv;
+ SET_Uniform1uiEXT(exec, _mesa_Uniform1ui);
+ SET_Uniform2uiEXT(exec, _mesa_Uniform2ui);
+ SET_Uniform3uiEXT(exec, _mesa_Uniform3ui);
+ SET_Uniform4uiEXT(exec, _mesa_Uniform4ui);
+ SET_Uniform1uivEXT(exec, _mesa_Uniform1uiv);
+ SET_Uniform2uivEXT(exec, _mesa_Uniform2uiv);
+ SET_Uniform3uivEXT(exec, _mesa_Uniform3uiv);
+ SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv);
+ SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv);
+
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index 6447436305..54abb08ba5 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -148,6 +148,9 @@ _mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *);
extern void GLAPIENTRY
_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *);
+extern void GLAPIENTRY
+_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params);
+
extern GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 56749355cd..73172c5779 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -31,6 +31,7 @@
#include "enable.h"
#include "enums.h"
#include "hash.h"
+#include "image.h"
#include "macros.h"
#include "mtypes.h"
#include "varray.h"
@@ -38,39 +39,149 @@
#include "main/dispatch.h"
+/** Used to do error checking for GL_EXT_vertex_array_bgra */
+#define BGRA_OR_4 5
+
+
+/** Used to indicate which GL datatypes are accepted by each of the
+ * glVertex/Color/Attrib/EtcPointer() functions.
+ */
+#define BOOL_BIT 0x1
+#define BYTE_BIT 0x2
+#define UNSIGNED_BYTE_BIT 0x4
+#define SHORT_BIT 0x8
+#define UNSIGNED_SHORT_BIT 0x10
+#define INT_BIT 0x20
+#define UNSIGNED_INT_BIT 0x40
+#define HALF_BIT 0x80
+#define FLOAT_BIT 0x100
+#define DOUBLE_BIT 0x200
+#define FIXED_BIT 0x400
+
+/* These are specific to certain features/extensions */
+#if FEATURE_fixedpt
+#define EXT_FIXED_BIT FIXED_BIT
+#else
+#define EXT_FIXED_BIT 0x0
+#endif
+#if FEATURE_vertex_array_byte
+#define EXT_BYTE_BIT BYTE_BIT
+#else
+#define EXT_BYTE_BIT 0x0
+#endif
+
+
+/** Convert GL datatype enum into a <type>_BIT value seen above */
+static GLbitfield
+type_to_bit(const struct gl_context *ctx, GLenum type)
+{
+ switch (type) {
+ case GL_BOOL:
+ return BOOL_BIT;
+ case GL_BYTE:
+ return BYTE_BIT;
+ case GL_UNSIGNED_BYTE:
+ return UNSIGNED_BYTE_BIT;
+ case GL_SHORT:
+ return SHORT_BIT;
+ case GL_UNSIGNED_SHORT:
+ return UNSIGNED_SHORT_BIT;
+ case GL_INT:
+ return INT_BIT;
+ case GL_UNSIGNED_INT:
+ return UNSIGNED_INT_BIT;
+ case GL_HALF_FLOAT:
+ if (ctx->Extensions.ARB_half_float_vertex)
+ return HALF_BIT;
+ else
+ return 0x0;
+ case GL_FLOAT:
+ return FLOAT_BIT;
+ case GL_DOUBLE:
+ return DOUBLE_BIT;
+ case GL_FIXED:
+ return FIXED_BIT;
+ default:
+ return 0;
+ }
+}
+
+
/**
- * Set the fields of a vertex array.
- * Also do an error check for GL_ARB_vertex_array_object: check that
- * all arrays reside in VBOs when using a vertex array object.
+ * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
+ * functions.
*
+ * \param func name of calling function used for error reporting
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
- * \param elementSize size of each array element, in bytes
+ * \param legalTypes bitmask of *_BIT above indicating legal datatypes
+ * \param sizeMin min allowable size value
+ * \param sizeMax max allowable size value (may also be BGRA_OR_4)
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
- * \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
+ * \param integer integer-valued values (will not be normalized to [-1,1])
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
-update_array(struct gl_context *ctx, struct gl_client_array *array,
- GLbitfield dirtyBit, GLsizei elementSize,
- GLint size, GLenum type, GLenum format,
- GLsizei stride, GLboolean normalized, const GLvoid *ptr)
+update_array(struct gl_context *ctx,
+ const char *func,
+ struct gl_client_array *array,
+ GLbitfield dirtyBit, GLbitfield legalTypesMask,
+ GLint sizeMin, GLint sizeMax,
+ GLint size, GLenum type, GLsizei stride,
+ GLboolean normalized, GLboolean integer,
+ const GLvoid *ptr)
{
- ASSERT(format == GL_RGBA || format == GL_BGRA);
+ GLbitfield typeBit;
+ GLsizei elementSize;
+ GLenum format = GL_RGBA;
+
+ typeBit = type_to_bit(ctx, type);
+ if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
+ func, _mesa_lookup_enum_by_nr(type));
+ return;
+ }
+
+ /* Do size parameter checking.
+ * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
+ * must be handled specially.
+ */
+ if (ctx->Extensions.EXT_vertex_array_bgra &&
+ sizeMax == BGRA_OR_4 &&
+ size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
+ return;
+ }
+ format = GL_BGRA;
+ size = 4;
+ }
+ else if (size < sizeMin || size > sizeMax || size > 4) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
+ return;
+ }
+
+ ASSERT(size <= 4);
+
+ if (stride < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
+ return;
+ }
if (ctx->Array.ArrayObj->VBOonly &&
ctx->Array.ArrayBufferObj->Name == 0) {
/* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
* Generate GL_INVALID_OPERATION if that's not true.
*/
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glVertex/Normal/EtcPointer(non-VBO array)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
return;
}
+ elementSize = _mesa_sizeof_type(type) * size;
+
array->Size = size;
array->Type = type;
array->Format = format;
@@ -91,258 +202,79 @@ update_array(struct gl_context *ctx, struct gl_client_array *array,
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
+ DOUBLE_BIT | HALF_BIT |
+ EXT_FIXED_BIT | EXT_BYTE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 2 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
- _mesa_lookup_enum_by_nr( type ), stride);
-
- /* always need to check that <type> is legal */
- switch (type) {
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
-#if FEATURE_vertex_array_byte
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
+ update_array(ctx, "glVertexPointer",
+ &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
+ legalTypes, 2, 4,
+ size, type, stride, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
- _mesa_lookup_enum_by_nr( type ), stride);
-
- switch (type) {
- case GL_BYTE:
- elementSize = 3 * sizeof(GLbyte);
- break;
- case GL_SHORT:
- elementSize = 3 * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = 3 * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = 3 * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = 3 * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = 3 * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = 3 * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr);
+ update_array(ctx, "glNormalPointer",
+ &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
+ legalTypes, 3, 3,
+ 3, type, stride, GL_TRUE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 3 || size > 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)");
- return;
- }
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
- _mesa_lookup_enum_by_nr( type ), stride);
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
- return;
- }
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, format, stride, GL_TRUE, ptr);
+ update_array(ctx, "glColorPointer",
+ &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
+ legalTypes, 3, BGRA_OR_4,
+ size, type, stride, GL_TRUE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLint elementSize;
+ const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = sizeof(GLhalfARB);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ update_array(ctx, "glFogCoordPointer",
+ &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_UNSIGNED_BYTE:
- elementSize = sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ update_array(ctx, "glIndexPointer",
+ &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
@@ -350,74 +282,17 @@ void GLAPIENTRY
_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size != 3 && size != 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)");
- return;
- }
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
- size, _mesa_lookup_enum_by_nr( type ), stride);
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
- return;
- }
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
- elementSize, size, type, format, stride, GL_TRUE, ptr);
+ update_array(ctx, "glSecondaryColorPointer",
+ &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
+ legalTypes, 3, BGRA_OR_4,
+ size, type, stride, GL_TRUE, GL_FALSE, ptr);
}
@@ -425,110 +300,51 @@ void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
- GLint elementSize;
+ const GLbitfield legalTypes = (EXT_BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 1 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
- unit, size, _mesa_lookup_enum_by_nr( type ), stride);
-
- /* always need to check that <type> is legal */
- switch (type) {
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
-#if FEATURE_vertex_array_byte
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
- update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
+ update_array(ctx, "glTexCoordPointer",
+ &ctx->Array.ArrayObj->TexCoord[unit],
_NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
+ legalTypes, 1, 4,
+ size, type, stride, GL_FALSE, GL_FALSE,
+ ptr);
}
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
+ const GLbitfield legalTypes = BOOL_BIT;
+ /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
+ const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
- stride, GL_FALSE, ptr);
+ update_array(ctx, "glEdgeFlagPointer",
+ &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
+ legalTypes, 1, 1,
+ 1, GL_BOOL, stride, GL_FALSE, integer, ptr);
}
void GLAPIENTRY
_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (FLOAT_BIT | EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ update_array(ctx, "glPointSizePointer",
+ &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
@@ -543,9 +359,9 @@ void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
GLboolean normalized = GL_FALSE;
- GLsizei elementSize;
- GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -554,60 +370,16 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
- if (size < 1 || size > 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
- return;
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
- return;
- }
-
if (type == GL_UNSIGNED_BYTE && size != 4) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
return;
}
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerNV(GL_BGRA/type)");
- return;
- }
-
- format = GL_BGRA;
- size = 4;
- normalized = GL_TRUE;
- }
- else {
- format = GL_RGBA;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- switch (type) {
- case GL_UNSIGNED_BYTE:
- normalized = GL_TRUE;
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ update_array(ctx, "glVertexAttribPointerNV",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr);
+ legalTypes, 1, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, ptr);
}
#endif
@@ -623,8 +395,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -633,99 +408,43 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
return;
}
- if (size < 1 || size > 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
- return;
- }
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
- return;
- }
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerARB(GL_BGRA/type)");
- return;
- }
- if (normalized != GL_TRUE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerARB(GL_BGRA/normalized)");
- return;
- }
-
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- /* NOTE: more types are supported here than in the NV extension */
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ update_array(ctx, "glVertexAttribPointer",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr);
+ legalTypes, 1, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, ptr);
}
#endif
/**
- * New in GL3:
+ * GL_EXT_gpu_shader4 / GL 3.0.
* Set an integer-valued vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).
*/
void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
- /* NOTE: until we have integer-valued vertex attributes, just
- * route this through the regular glVertexAttribPointer() function.
- */
- _mesa_VertexAttribPointerARB(index, size, type, normalized, stride, ptr);
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT);
+ const GLboolean normalized = GL_FALSE;
+ const GLboolean integer = GL_TRUE;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
+ return;
+ }
+
+ update_array(ctx, "glVertexAttribIPointer",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ legalTypes, 1, 4,
+ size, type, stride, normalized, integer, ptr);
}
@@ -805,6 +524,11 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return array->Normalized;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
return array->BufferObj->Name;
+ case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
+ if (ctx->Extensions.EXT_gpu_shader4) {
+ return array->Integer;
+ }
+ /* fall-through */
default:
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
return 0;
@@ -1254,7 +978,6 @@ _mesa_UnlockArraysEXT( void )
/* GL_EXT_multi_draw_arrays */
-/* Somebody forgot to spec the first and count parameters as const! <sigh> */
void GLAPIENTRY
_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
const GLsizei *count, GLsizei primcount )
@@ -1352,6 +1075,7 @@ _mesa_copy_client_array(struct gl_context *ctx,
dst->Ptr = src->Ptr;
dst->Enabled = src->Enabled;
dst->Normalized = src->Normalized;
+ dst->Integer = src->Integer;
dst->_ElementSize = src->_ElementSize;
_mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
dst->_MaxElement = src->_MaxElement;
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index a5fa33fa00..fb96478cfc 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -118,7 +118,6 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
GLsizei stride, const GLvoid *ptr);
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 9236bf81a2..8ec6bb3b7c 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -40,7 +40,7 @@
#if FEATURE_beginend
/**
- * Use the per-vertex functions found in <vfmt> to initialze the given
+ * Use the per-vertex functions found in <vfmt> to initialoze the given
* API dispatch table.
*/
static void
@@ -88,7 +88,7 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_Vertex4f(tab, vfmt->Vertex4f);
SET_Vertex4fv(tab, vfmt->Vertex4fv);
- _mesa_install_dlist_vtxfmt(tab, vfmt);
+ _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */
SET_Begin(tab, vfmt->Begin);
SET_End(tab, vfmt->End);
@@ -125,17 +125,43 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
#endif
+
+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
+ SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
+ SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
+ SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
+ SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
+ SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
+ SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
+
+ SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
+ SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
+ SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
+ SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
+ SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
+ SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
+ SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
}
-void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
+/**
+ * Install per-vertex functions into the API dispatch table for execution.
+ */
+void
+_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
{
if (ctx->API == API_OPENGL)
install_vtxfmt( ctx->Exec, vfmt );
}
-void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
+/**
+ * Install per-vertex functions into the API dispatch table for display
+ * list compilation.
+ */
+void
+_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
{
if (ctx->API == API_OPENGL)
install_vtxfmt( ctx->Save, vfmt );
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index 451299cef0..f92ca13d5e 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -96,9 +96,8 @@ static void update_raster_state( struct st_context *st )
*/
if (ctx->VertexProgram._Current) {
if (ctx->VertexProgram._Enabled ||
- (ctx->Shader.CurrentProgram &&
- ctx->Shader.CurrentProgram->VertexProgram &&
- ctx->Shader.CurrentProgram->LinkStatus)) {
+ (ctx->Shader.CurrentVertexProgram &&
+ ctx->Shader.CurrentVertexProgram->LinkStatus)) {
/* user-defined vertex program or shader */
raster->light_twoside = ctx->VertexProgram.TwoSideEnabled;
}
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index 724464a33f..aa31b3710b 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -35,7 +35,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/image.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 5387499eb9..61a0e1b087 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -547,11 +547,21 @@ setup_index_buffer(struct gl_context *ctx,
static void
check_uniforms(struct gl_context *ctx)
{
- const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
- if (shProg && shProg->LinkStatus) {
- GLuint i;
- for (i = 0; i < shProg->Uniforms->NumUniforms; i++) {
- const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i];
+ struct gl_shader_program *shProg[3] = {
+ ctx->Shader.CurrentVertexProgram,
+ ctx->Shader.CurrentGeometryProgram,
+ ctx->Shader.CurrentFragmentProgram,
+ };
+ unsigned j;
+
+ for (j = 0; j < 3; j++) {
+ unsigned i;
+
+ if (shProg[j] == NULL || !shProg[j]->LinkStatus)
+ continue;
+
+ for (i = 0; i < shProg[j]->Uniforms->NumUniforms; i++) {
+ const struct gl_uniform *u = &shProg[j]->Uniforms->Uniforms[i];
if (!u->Initialized) {
_mesa_warning(ctx,
"Using shader with uninitialized uniform: %s",
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 95e6bd7dac..76799287fe 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -718,12 +718,42 @@ st_translate_geometry_program(struct st_context *st,
void
st_print_shaders(struct gl_context *ctx)
{
- struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
- if (shProg) {
- GLuint i;
- for (i = 0; i < shProg->NumShaders; i++) {
- printf("GLSL shader %u of %u:\n", i, shProg->NumShaders);
- printf("%s\n", shProg->Shaders[i]->Source);
+ struct gl_shader_program *shProg[3] = {
+ ctx->Shader.CurrentVertexProgram,
+ ctx->Shader.CurrentGeometryProgram,
+ ctx->Shader.CurrentFragmentProgram,
+ };
+ unsigned j;
+
+ for (j = 0; j < 3; j++) {
+ unsigned i;
+
+ if (shProg[j] == NULL)
+ continue;
+
+ for (i = 0; i < shProg[j]->NumShaders; i++) {
+ struct gl_shader *sh;
+
+ switch (shProg[j]->Shaders[i]->Type) {
+ case GL_VERTEX_SHADER:
+ sh = (i != 0) ? NULL : shProg[j]->Shaders[i];
+ break;
+ case GL_GEOMETRY_SHADER_ARB:
+ sh = (i != 1) ? NULL : shProg[j]->Shaders[i];
+ break;
+ case GL_FRAGMENT_SHADER:
+ sh = (i != 2) ? NULL : shProg[j]->Shaders[i];
+ break;
+ default:
+ assert(0);
+ sh = NULL;
+ break;
+ }
+
+ if (sh != NULL) {
+ printf("GLSL shader %u of %u:\n", i, shProg[j]->NumShaders);
+ printf("%s\n", sh->Source);
+ }
}
}
}
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index e421d218d7..e391043f4d 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -169,7 +169,7 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
machine->Samplers = program->Base.SamplerUnits;
/* if running a GLSL program (not ARB_fragment_program) */
- if (ctx->Shader.CurrentProgram) {
+ if (ctx->Shader.CurrentFragmentProgram) {
/* Store front/back facing value */
machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0F - span->facing;
}
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 6ddacab1cb..5e6356c0d5 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -514,7 +514,7 @@ _swrast_ReadPixels( struct gl_context *ctx,
type, pixels, &clippedPacking);
break;
default:
- _mesa_problem(ctx, "unexpected format in _swrast_ReadPixels");
+ _mesa_problem(ctx, "unexpected format 0x%x in _swrast_ReadPixels", format);
/* don't return yet, clean-up */
}
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index 7a889b8e2f..3c235accf3 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -25,6 +25,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
+/* float */
#define ATTR1FV( A, V ) ATTR( A, 1, (V)[0], 0, 0, 1 )
#define ATTR2FV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
#define ATTR3FV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
@@ -35,235 +36,307 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define ATTR3F( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
#define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+/* int */
+#define ATTR2IV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
+#define ATTR3IV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
+#define ATTR4IV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
+
+#define ATTR1I( A, X ) ATTR( A, 1, X, 0, 0, 1 )
+#define ATTR2I( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 )
+#define ATTR3I( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
+#define ATTR4I( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+
+
+/* uint */
+#define ATTR2UIV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
+#define ATTR3UIV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
+#define ATTR4UIV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
+
+#define ATTR1UI( A, X ) ATTR( A, 1, X, 0, 0, 1 )
+#define ATTR2UI( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 )
+#define ATTR3UI( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
+#define ATTR4UI( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+
#define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] )
-static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y )
+
+
+static void GLAPIENTRY
+TAG(Vertex2f)(GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2F( VBO_ATTRIB_POS, x, y );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR2F(VBO_ATTRIB_POS, x, y);
}
-static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Vertex2fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2FV( VBO_ATTRIB_POS, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR2FV(VBO_ATTRIB_POS, v);
}
-static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY
+TAG(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_POS, x, y, z );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_POS, x, y, z);
}
-static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Vertex3fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_POS, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_POS, v);
}
-static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY
+TAG(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( VBO_ATTRIB_POS, x, y, z, w );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4F(VBO_ATTRIB_POS, x, y, z, w);
}
-static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Vertex4fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( VBO_ATTRIB_POS, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4FV(VBO_ATTRIB_POS, v);
}
-static void GLAPIENTRY TAG(TexCoord1f)( GLfloat x )
+
+
+static void GLAPIENTRY
+TAG(TexCoord1f)(GLfloat x)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( VBO_ATTRIB_TEX0, x );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1F(VBO_ATTRIB_TEX0, x);
}
-static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(TexCoord1fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( VBO_ATTRIB_TEX0, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1FV(VBO_ATTRIB_TEX0, v);
}
-static void GLAPIENTRY TAG(TexCoord2f)( GLfloat x, GLfloat y )
+static void GLAPIENTRY
+TAG(TexCoord2f)(GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2F( VBO_ATTRIB_TEX0, x, y );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR2F(VBO_ATTRIB_TEX0, x, y);
}
-static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(TexCoord2fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2FV( VBO_ATTRIB_TEX0, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR2FV(VBO_ATTRIB_TEX0, v);
}
-static void GLAPIENTRY TAG(TexCoord3f)( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY
+TAG(TexCoord3f)(GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_TEX0, x, y, z );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_TEX0, x, y, z);
}
-static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(TexCoord3fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_TEX0, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_TEX0, v);
}
-static void GLAPIENTRY TAG(TexCoord4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY
+TAG(TexCoord4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( VBO_ATTRIB_TEX0, x, y, z, w );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4F(VBO_ATTRIB_TEX0, x, y, z, w);
}
-static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(TexCoord4fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( VBO_ATTRIB_TEX0, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4FV(VBO_ATTRIB_TEX0, v);
}
-static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z )
+
+
+static void GLAPIENTRY
+TAG(Normal3f)(GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_NORMAL, x, y, z );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_NORMAL, x, y, z);
}
-static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Normal3fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_NORMAL, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_NORMAL, v);
}
-static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat x )
+
+
+static void GLAPIENTRY
+TAG(FogCoordfEXT)(GLfloat x)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( VBO_ATTRIB_FOG, x );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1F(VBO_ATTRIB_FOG, x);
}
-static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v )
+
+
+static void GLAPIENTRY
+TAG(FogCoordfvEXT)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( VBO_ATTRIB_FOG, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1FV(VBO_ATTRIB_FOG, v);
}
-static void GLAPIENTRY TAG(Color3f)( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY
+TAG(Color3f)(GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_COLOR0, x, y, z );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_COLOR0, x, y, z);
}
-static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Color3fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_COLOR0, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_COLOR0, v);
}
-static void GLAPIENTRY TAG(Color4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY
+TAG(Color4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( VBO_ATTRIB_COLOR0, x, y, z, w );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4F(VBO_ATTRIB_COLOR0, x, y, z, w);
}
-static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Color4fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( VBO_ATTRIB_COLOR0, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4FV(VBO_ATTRIB_COLOR0, v);
}
-static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat x, GLfloat y, GLfloat z )
+
+
+static void GLAPIENTRY
+TAG(SecondaryColor3fEXT)(GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_COLOR1, x, y, z );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_COLOR1, x, y, z);
}
-static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(SecondaryColor3fvEXT)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_COLOR1, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_COLOR1, v);
}
-static void GLAPIENTRY TAG(EdgeFlag)( GLboolean b )
+
+static void GLAPIENTRY
+TAG(EdgeFlag)(GLboolean b)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( VBO_ATTRIB_EDGEFLAG, (GLfloat)b );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1F(VBO_ATTRIB_EDGEFLAG, (GLfloat) b);
}
-static void GLAPIENTRY TAG(Indexf)( GLfloat f )
+
+
+static void GLAPIENTRY
+TAG(Indexf)(GLfloat f)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( VBO_ATTRIB_INDEX, f );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1F(VBO_ATTRIB_INDEX, f);
}
-static void GLAPIENTRY TAG(Indexfv)( const GLfloat *f )
+static void GLAPIENTRY
+TAG(Indexfv)(const GLfloat * f)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( VBO_ATTRIB_INDEX, f );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1FV(VBO_ATTRIB_INDEX, f);
}
-static void GLAPIENTRY TAG(MultiTexCoord1f)( GLenum target, GLfloat x )
+
+static void GLAPIENTRY
+TAG(MultiTexCoord1f)(GLenum target, GLfloat x)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR1F( attr, x );
+ ATTR1F(attr, x);
}
-static void GLAPIENTRY TAG(MultiTexCoord1fv)( GLenum target, const GLfloat *v )
+static void GLAPIENTRY
+TAG(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR1FV( attr, v );
+ ATTR1FV(attr, v);
}
-static void GLAPIENTRY TAG(MultiTexCoord2f)( GLenum target, GLfloat x, GLfloat y )
+static void GLAPIENTRY
+TAG(MultiTexCoord2f)(GLenum target, GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR2F( attr, x, y );
+ ATTR2F(attr, x, y);
}
-static void GLAPIENTRY TAG(MultiTexCoord2fv)( GLenum target, const GLfloat *v )
+static void GLAPIENTRY
+TAG(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR2FV( attr, v );
+ ATTR2FV(attr, v);
}
-static void GLAPIENTRY TAG(MultiTexCoord3f)( GLenum target, GLfloat x, GLfloat y,
- GLfloat z)
+static void GLAPIENTRY
+TAG(MultiTexCoord3f)(GLenum target, GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR3F( attr, x, y, z );
+ ATTR3F(attr, x, y, z);
}
-static void GLAPIENTRY TAG(MultiTexCoord3fv)( GLenum target, const GLfloat *v )
+static void GLAPIENTRY
+TAG(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR3FV( attr, v );
+ ATTR3FV(attr, v);
}
-static void GLAPIENTRY TAG(MultiTexCoord4f)( GLenum target, GLfloat x, GLfloat y,
- GLfloat z, GLfloat w )
+static void GLAPIENTRY
+TAG(MultiTexCoord4f)(GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR4F( attr, x, y, z, w );
+ ATTR4F(attr, x, y, z, w);
}
-static void GLAPIENTRY TAG(MultiTexCoord4fv)( GLenum target, const GLfloat *v )
+static void GLAPIENTRY
+TAG(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR4FV( attr, v );
+ ATTR4FV(attr, v);
}
-static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x )
+
+static void GLAPIENTRY
+TAG(VertexAttrib1fARB)(GLuint index, GLfloat x)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR1F(0, x);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1F(VBO_ATTRIB_GENERIC0 + index, x);
@@ -271,11 +344,11 @@ static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x )
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR1FV(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v);
@@ -283,11 +356,11 @@ static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x,
- GLfloat y )
+static void GLAPIENTRY
+TAG(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR2F(0, x, y);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y);
@@ -295,11 +368,11 @@ static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR2FV(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v);
@@ -307,11 +380,11 @@ static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z )
+static void GLAPIENTRY
+TAG(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR3F(0, x, y, z);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z);
@@ -319,11 +392,11 @@ static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR3FV(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v);
@@ -331,12 +404,11 @@ static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z,
- GLfloat w )
+static void GLAPIENTRY
+TAG(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR4F(0, x, y, z, w);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
@@ -344,11 +416,11 @@ static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR4FV(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v);
@@ -357,76 +429,257 @@ static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index,
}
+
+/* Integer-valued generic attributes.
+ * XXX: the integers just get converted to floats at this time
+ */
+static void GLAPIENTRY
+TAG(VertexAttribI1i)(GLuint index, GLint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR1I(0, x);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR1I(VBO_ATTRIB_GENERIC0 + index, x);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR2I(0, x, y);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR3I(0, x, y, z);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR4I(0, x, y, z, w);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI2iv)(GLuint index, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR2IV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI3iv)(GLuint index, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR3IV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI4iv)(GLuint index, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR4IV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+
+
+/* Unsigned integer-valued generic attributes.
+ * XXX: the integers just get converted to floats at this time
+ */
+static void GLAPIENTRY
+TAG(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR1UI(0, x);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR2UI(0, x, y);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR3UI(0, x, y, z);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR4UI(0, x, y, z, w);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR2UIV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI3uiv)(GLuint index, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR3UIV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI4uiv)(GLuint index, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR4UIV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+
+
/* In addition to supporting NV_vertex_program, these entrypoints are
* used by the display list and other code specifically because of
* their property of aliasing with other attributes. (See
* vbo_save_loopback.c)
*/
-static void GLAPIENTRY TAG(VertexAttrib1fNV)( GLuint index, GLfloat x )
+static void GLAPIENTRY
+TAG(VertexAttrib1fNV)(GLuint index, GLfloat x)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
if (index < VBO_ATTRIB_MAX)
ATTR1F(index, x);
}
-static void GLAPIENTRY TAG(VertexAttrib1fvNV)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR1FV(index, v);
}
-static void GLAPIENTRY TAG(VertexAttrib2fNV)( GLuint index, GLfloat x,
- GLfloat y )
+static void GLAPIENTRY
+TAG(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR2F(index, x, y);
}
-static void GLAPIENTRY TAG(VertexAttrib2fvNV)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR2FV(index, v);
}
-static void GLAPIENTRY TAG(VertexAttrib3fNV)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z )
+static void GLAPIENTRY
+TAG(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR3F(index, x, y, z);
}
-static void GLAPIENTRY TAG(VertexAttrib3fvNV)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib3fvNV)(GLuint index,
+ const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR3FV(index, v);
}
-static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z,
- GLfloat w )
+static void GLAPIENTRY
+TAG(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR4F(index, x, y, z, w);
}
-static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR4FV(index, v);
}
+
#define MAT( ATTR, N, face, params ) \
do { \
if (face != GL_BACK) \
@@ -438,32 +691,33 @@ do { \
/* Colormaterial conflicts are dealt with later.
*/
-static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname,
- const GLfloat *params )
+static void GLAPIENTRY
+TAG(Materialfv)(GLenum face, GLenum pname,
+ const GLfloat * params)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
switch (pname) {
case GL_EMISSION:
- MAT( VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params);
break;
case GL_AMBIENT:
- MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params);
break;
case GL_DIFFUSE:
- MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
break;
case GL_SPECULAR:
- MAT( VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params);
break;
case GL_SHININESS:
- MAT( VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params);
break;
case GL_COLOR_INDEXES:
- MAT( VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params);
break;
case GL_AMBIENT_AND_DIFFUSE:
- MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params );
- MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params);
+ MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
break;
default:
ERROR();
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 1ef4917419..4988c51d44 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -658,6 +658,24 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
vfmt->VertexAttrib4fNV = vbo_VertexAttrib4fNV;
vfmt->VertexAttrib4fvNV = vbo_VertexAttrib4fvNV;
+ /* integer-valued */
+ vfmt->VertexAttribI1i = vbo_VertexAttribI1i;
+ vfmt->VertexAttribI2i = vbo_VertexAttribI2i;
+ vfmt->VertexAttribI3i = vbo_VertexAttribI3i;
+ vfmt->VertexAttribI4i = vbo_VertexAttribI4i;
+ vfmt->VertexAttribI2iv = vbo_VertexAttribI2iv;
+ vfmt->VertexAttribI3iv = vbo_VertexAttribI3iv;
+ vfmt->VertexAttribI4iv = vbo_VertexAttribI4iv;
+
+ /* unsigned integer-valued */
+ vfmt->VertexAttribI1ui = vbo_VertexAttribI1ui;
+ vfmt->VertexAttribI2ui = vbo_VertexAttribI2ui;
+ vfmt->VertexAttribI3ui = vbo_VertexAttribI3ui;
+ vfmt->VertexAttribI4ui = vbo_VertexAttribI4ui;
+ vfmt->VertexAttribI2uiv = vbo_VertexAttribI2uiv;
+ vfmt->VertexAttribI3uiv = vbo_VertexAttribI3uiv;
+ vfmt->VertexAttribI4uiv = vbo_VertexAttribI4uiv;
+
vfmt->Materialfv = vbo_Materialfv;
vfmt->EdgeFlag = vbo_EdgeFlag;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index ca327b32f1..817d478e2a 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1065,6 +1065,24 @@ static void _save_vtxfmt_init( struct gl_context *ctx )
vfmt->VertexAttrib4fNV = _save_VertexAttrib4fNV;
vfmt->VertexAttrib4fvNV = _save_VertexAttrib4fvNV;
+ /* integer-valued */
+ vfmt->VertexAttribI1i = _save_VertexAttribI1i;
+ vfmt->VertexAttribI2i = _save_VertexAttribI2i;
+ vfmt->VertexAttribI3i = _save_VertexAttribI3i;
+ vfmt->VertexAttribI4i = _save_VertexAttribI4i;
+ vfmt->VertexAttribI2iv = _save_VertexAttribI2iv;
+ vfmt->VertexAttribI3iv = _save_VertexAttribI3iv;
+ vfmt->VertexAttribI4iv = _save_VertexAttribI4iv;
+
+ /* unsigned integer-valued */
+ vfmt->VertexAttribI1ui = _save_VertexAttribI1ui;
+ vfmt->VertexAttribI2ui = _save_VertexAttribI2ui;
+ vfmt->VertexAttribI3ui = _save_VertexAttribI3ui;
+ vfmt->VertexAttribI4ui = _save_VertexAttribI4ui;
+ vfmt->VertexAttribI2uiv = _save_VertexAttribI2uiv;
+ vfmt->VertexAttribI3uiv = _save_VertexAttribI3uiv;
+ vfmt->VertexAttribI4uiv = _save_VertexAttribI4uiv;
+
/* This will all require us to fallback to saving the list as opcodes:
*/
_MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */