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-rw-r--r--progs/demos/bounce.c35
1 files changed, 6 insertions, 29 deletions
diff --git a/progs/demos/bounce.c b/progs/demos/bounce.c
index 1c0c550bea..d97791be5d 100644
--- a/progs/demos/bounce.c
+++ b/progs/demos/bounce.c
@@ -1,36 +1,13 @@
-/* $Id: bounce.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */
+/* $Id: bounce.c,v 1.3 2000/08/16 20:36:34 brianp Exp $ */
/*
- * Bouncing ball demo. Color index mode only!
+ * Bouncing ball demo.
*
* This program is in the public domain
*
* Brian Paul
- */
-
-/* Conversion to GLUT by Mark J. Kilgard */
-
-/*
- * $Log: bounce.c,v $
- * Revision 1.2 2000/06/27 17:04:43 brianp
- * fixed compiler warnings
- *
- * Revision 1.1.1.1 1999/08/19 00:55:40 jtg
- * Imported sources
- *
- * Revision 3.3 1999/03/18 08:16:14 joukj
- *
- * cmpstr needs string.h to included to avoid warnings
- *
- * Revision 3.2 1998/11/28 01:13:02 brianp
- * now sets an initial window position and size
- *
- * Revision 3.1 1998/11/28 01:06:57 brianp
- * now works in RGB mode by default
- *
- * Revision 3.0 1998/02/14 18:42:29 brianp
- * initial rev
*
+ * Conversion to GLUT by Mark J. Kilgard
*/
@@ -84,9 +61,9 @@ make_ball(void)
glColor3f(1, 1, 1);
}
- x = COS(b) * COS(a);
- y = SIN(b) * COS(a);
- z = SIN(a);
+ x = radius * COS(b) * COS(a);
+ y = radius * SIN(b) * COS(a);
+ z = radius * SIN(a);
glVertex3f(x, y, z);
x = radius * COS(b) * COS(a + da);