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-rw-r--r--src/glsl/glsl_types.h10
-rw-r--r--src/glsl/ir_function.cpp1
2 files changed, 2 insertions, 9 deletions
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index dccab0a60d..d38ef0b88b 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -50,9 +50,8 @@ _mesa_glsl_release_types(void);
#define GLSL_TYPE_SAMPLER 4
#define GLSL_TYPE_STRUCT 5
#define GLSL_TYPE_ARRAY 6
-#define GLSL_TYPE_FUNCTION 7
-#define GLSL_TYPE_VOID 8
-#define GLSL_TYPE_ERROR 9
+#define GLSL_TYPE_VOID 7
+#define GLSL_TYPE_ERROR 8
enum glsl_sampler_dim {
GLSL_SAMPLER_DIM_1D = 0,
@@ -123,11 +122,6 @@ struct glsl_type {
* For \c GLSL_TYPE_ARRAY, this is the length of the array. For
* \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and
* the number of values pointed to by \c fields.structure (below).
- *
- * For \c GLSL_TYPE_FUNCTION, it is the number of parameters to the
- * function. The return value from a function is implicitly the first
- * parameter. The types of the parameters are stored in
- * \c fields.parameters (below).
*/
unsigned length;
diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp
index dfdec144b2..8db70119ec 100644
--- a/src/glsl/ir_function.cpp
+++ b/src/glsl/ir_function.cpp
@@ -70,7 +70,6 @@ type_compare(const glsl_type *a, const glsl_type *b)
*/
return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1;
- case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
default: