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-rw-r--r--src/mesa/vbo/vbo_exec_api.c17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 24e2eba472..b7f4d8a307 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -673,7 +673,8 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
GLuint i;
/* Allocate a buffer object. Will just reuse this object
- * continuously.
+ * continuously, unless vbo_use_buffer_objects() is called to enable
+ * use of real VBOs.
*/
exec->vtx.bufferobj = ctx->Array.NullBufferObj;
exec->vtx.buffer_map = ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE * sizeof(GLfloat), 64);
@@ -702,9 +703,17 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
{
- if (exec->vtx.buffer_map) {
- ALIGN_FREE(exec->vtx.buffer_map);
- exec->vtx.buffer_map = NULL;
+ GLcontext *ctx = exec->ctx;
+ if (exec->vtx.bufferobj->Name) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, exec->vtx.bufferobj);
+ ctx->Driver.DeleteBuffer(ctx, exec->vtx.bufferobj);
+ exec->vtx.bufferobj = NULL;
+ }
+ else {
+ if (exec->vtx.buffer_map) {
+ ALIGN_FREE(exec->vtx.buffer_map);
+ exec->vtx.buffer_map = NULL;
+ }
}
}