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| -rw-r--r-- | docs/fbdev-dri.html | 10 | 
1 files changed, 6 insertions, 4 deletions
| diff --git a/docs/fbdev-dri.html b/docs/fbdev-dri.html index e941b1679e..0eea5e8e32 100644 --- a/docs/fbdev-dri.html +++ b/docs/fbdev-dri.html @@ -9,6 +9,9 @@  <center><h1>Mesa fbdev/DRI Drivers</h1></center>  <br> +<h1><center>NOTE: this information is obsolete and will be removed at +a future date</center></h1> +  <h1>1. Introduction</h1>  <p> @@ -22,7 +25,7 @@ Contributors to this project include Jon Smirl, Keith Whitwell and Dave Airlie.  <p>  Applications in the fbdev/DRI environment use -the <a href="http://www.nabble.com/file/p15480666/MiniGXL.html"> MiniGLX</a> interface to choose pixel +the MiniGLX interface to choose pixel  formats, create rendering contexts, etc.  It's a subset of the GLX and  Xlib interfaces allowing some degree of application portability between  the X and X-less environments. @@ -315,8 +318,7 @@ It means that the sample_server process is not running.  <h1>5.0 Programming Information</h1>  <p> -OpenGL/Mesa is interfaced to fbdev via the <a href="http://www.nabble.com/file/p15480666/MiniGLX.html">MiniGLX</a> -interface. +OpenGL/Mesa is interfaced to fbdev via the MiniGLX interface.  MiniGLX is a subset of Xlib and GLX API functions which provides just  enough functionality to setup OpenGL rendering and respond to simple  input events. @@ -332,7 +334,7 @@ This allows some degree of flexibility for software development and testing.  However, the MiniGLX API is not binary-compatible with full Xlib/GLX.  Some of the structures are different and some macros/functions work  differently. -See the <code>GL/miniglx.h</code> header file for details. +See the GL/miniglx.h header file for details.  </p> | 
