diff options
-rw-r--r-- | src/mesa/main/context.c | 6 | ||||
-rw-r--r-- | src/mesa/main/drawpix.c | 10 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 4 | ||||
-rw-r--r-- | src/mesa/main/get.c | 34 | ||||
-rw-r--r-- | src/mesa/main/light.c | 4 | ||||
-rw-r--r-- | src/mesa/main/rastpos.c | 10 |
6 files changed, 34 insertions, 34 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ab8c4dc065..6f46041887 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.97 2000/10/28 18:34:48 brianp Exp $ */ +/* $Id: context.c,v 1.98 2000/10/29 19:02:23 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -695,7 +695,7 @@ init_fallback_arrays( GLcontext *ctx ) cl->Type = GL_UNSIGNED_BYTE; cl->Stride = 0; cl->StrideB = 0; - cl->Ptr = (void *) ctx->Current.ByteColor; + cl->Ptr = (void *) ctx->Current.Color; cl->Enabled = 1; cl = &ctx->Fallback.SecondaryColor; @@ -884,7 +884,7 @@ init_attrib_groups( GLcontext *ctx ) ctx->Color.MultiDrawBuffer = GL_FALSE; /* Current group */ - ASSIGN_4V( ctx->Current.ByteColor, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX ); + ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX ); ctx->Current.Index = 1; for (i=0; i<MAX_TEXTURE_UNITS; i++) ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 ); diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 4ccb128a48..4b2fbacd6a 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -1,4 +1,4 @@ -/* $Id: drawpix.c,v 1.41 2000/10/29 18:12:15 brianp Exp $ */ +/* $Id: drawpix.c,v 1.42 2000/10/29 19:02:23 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -917,10 +917,10 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, if (ctx->Current.RasterPosValid) { GLfloat color[4]; GLfloat texcoord[4], invq; - color[0] = CHAN_TO_FLOAT(ctx->Current.ByteColor[0]); - color[1] = CHAN_TO_FLOAT(ctx->Current.ByteColor[1]); - color[2] = CHAN_TO_FLOAT(ctx->Current.ByteColor[2]); - color[3] = CHAN_TO_FLOAT(ctx->Current.ByteColor[3]); + color[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); + color[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); + color[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); + color[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); invq = 1.0F / ctx->Current.Texcoord[0][3]; texcoord[0] = ctx->Current.Texcoord[0][0] * invq; texcoord[1] = ctx->Current.Texcoord[0][1] * invq; diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 2c0e3334c7..f60fcc44f2 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.27 2000/10/27 16:44:40 keithw Exp $ */ +/* $Id: enable.c,v 1.28 2000/10/29 19:02:23 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -117,7 +117,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) ctx->Light.ColorMaterialEnabled = state; ctx->NewState |= NEW_LIGHTING; if (state) - gl_update_color_material( ctx, ctx->Current.ByteColor ); + gl_update_color_material( ctx, ctx->Current.Color ); } break; case GL_CULL_FACE: diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 9123138caa..263c5ca134 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.37 2000/10/28 20:41:14 brianp Exp $ */ +/* $Id: get.c,v 1.38 2000/10/29 19:02:23 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -228,10 +228,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = ENUM_TO_BOOL(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - params[0] = INT_TO_BOOL(ctx->Current.ByteColor[0]); - params[1] = INT_TO_BOOL(ctx->Current.ByteColor[1]); - params[2] = INT_TO_BOOL(ctx->Current.ByteColor[2]); - params[3] = INT_TO_BOOL(ctx->Current.ByteColor[3]); + params[0] = INT_TO_BOOL(ctx->Current.Color[0]); + params[1] = INT_TO_BOOL(ctx->Current.Color[1]); + params[2] = INT_TO_BOOL(ctx->Current.Color[2]); + params[3] = INT_TO_BOOL(ctx->Current.Color[3]); break; case GL_CURRENT_INDEX: *params = INT_TO_BOOL(ctx->Current.Index); @@ -1419,10 +1419,10 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = ENUM_TO_DOUBLE(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - params[0] = CHAN_TO_FLOAT(ctx->Current.ByteColor[0]); - params[1] = CHAN_TO_FLOAT(ctx->Current.ByteColor[1]); - params[2] = CHAN_TO_FLOAT(ctx->Current.ByteColor[2]); - params[3] = CHAN_TO_FLOAT(ctx->Current.ByteColor[3]); + params[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); + params[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); + params[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); + params[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); break; case GL_CURRENT_INDEX: *params = (GLdouble) ctx->Current.Index; @@ -2611,10 +2611,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - params[0] = CHAN_TO_FLOAT(ctx->Current.ByteColor[0]); - params[1] = CHAN_TO_FLOAT(ctx->Current.ByteColor[1]); - params[2] = CHAN_TO_FLOAT(ctx->Current.ByteColor[2]); - params[3] = CHAN_TO_FLOAT(ctx->Current.ByteColor[3]); + params[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); + params[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); + params[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); + params[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); break; case GL_CURRENT_INDEX: *params = (GLfloat) ctx->Current.Index; @@ -3779,10 +3779,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Polygon.CullFaceMode; break; case GL_CURRENT_COLOR: - params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.ByteColor[0] ) ); - params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.ByteColor[1] ) ); - params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.ByteColor[2] ) ); - params[3] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.ByteColor[3] ) ); + params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[0] ) ); + params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[1] ) ); + params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[2] ) ); + params[3] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.Color[3] ) ); break; case GL_CURRENT_INDEX: *params = (GLint) ctx->Current.Index; diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 38e74e7115..e47a5dcb2c 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,4 +1,4 @@ -/* $Id: light.c,v 1.20 2000/10/28 20:41:14 brianp Exp $ */ +/* $Id: light.c,v 1.21 2000/10/29 19:02:23 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -844,7 +844,7 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) } if (ctx->Light.ColorMaterialEnabled) - gl_update_color_material( ctx, ctx->Current.ByteColor ); + gl_update_color_material( ctx, ctx->Current.Color ); } diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index b4d36bbb0d..1ba4695c6d 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -1,4 +1,4 @@ -/* $Id: rastpos.c,v 1.10 2000/10/28 20:41:14 brianp Exp $ */ +/* $Id: rastpos.c,v 1.11 2000/10/29 19:02:23 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -92,10 +92,10 @@ static void raster_pos4f( GLcontext *ctx, else { /* use current color or index */ if (ctx->Visual.RGBAflag) { - ctx->Current.RasterColor[0] = CHAN_TO_FLOAT(ctx->Current.ByteColor[0]); - ctx->Current.RasterColor[1] = CHAN_TO_FLOAT(ctx->Current.ByteColor[1]); - ctx->Current.RasterColor[2] = CHAN_TO_FLOAT(ctx->Current.ByteColor[2]); - ctx->Current.RasterColor[3] = CHAN_TO_FLOAT(ctx->Current.ByteColor[3]); + ctx->Current.RasterColor[0] = CHAN_TO_FLOAT(ctx->Current.Color[0]); + ctx->Current.RasterColor[1] = CHAN_TO_FLOAT(ctx->Current.Color[1]); + ctx->Current.RasterColor[2] = CHAN_TO_FLOAT(ctx->Current.Color[2]); + ctx->Current.RasterColor[3] = CHAN_TO_FLOAT(ctx->Current.Color[3]); } else { ctx->Current.RasterIndex = ctx->Current.Index; |