diff options
| -rw-r--r-- | src/mesa/swrast/s_triangle.c | 33 | 
1 files changed, 17 insertions, 16 deletions
| diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index ebbba34af5..257f06c24d 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1,8 +1,8 @@  /*   * Mesa 3-D graphics library - * Version:  5.1 + * Version:  6.1   * - * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved. + * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.   *   * Permission is hereby granted, free of charge, to any person obtaining a   * copy of this software and associated documentation files (the "Software"), @@ -49,10 +49,11 @@  /*   * Just used for feedback mode.   */ -GLboolean _swrast_culltriangle( GLcontext *ctx, -			    const SWvertex *v0, -			    const SWvertex *v1, -			    const SWvertex *v2 ) +GLboolean +_swrast_culltriangle( GLcontext *ctx, +                      const SWvertex *v0, +                      const SWvertex *v1, +                      const SWvertex *v2 )  {     GLfloat ex = v1->win[0] - v0->win[0];     GLfloat ey = v1->win[1] - v0->win[1]; @@ -156,7 +157,7 @@ GLboolean _swrast_culltriangle( GLcontext *ctx,     const GLint b = obj->BaseLevel;					\     const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width;		\     const GLfloat theight = (GLfloat) obj->Image[0][b]->Height;		\ -   const GLint twidth_log2 = obj->Image[0][b]->WidthLog2;			\ +   const GLint twidth_log2 = obj->Image[0][b]->WidthLog2;		\     const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data;	\     const GLint smask = obj->Image[0][b]->Width - 1;			\     const GLint tmask = obj->Image[0][b]->Height - 1;			\ @@ -207,7 +208,7 @@ GLboolean _swrast_culltriangle( GLcontext *ctx,     const GLint b = obj->BaseLevel;					\     const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width;		\     const GLfloat theight = (GLfloat) obj->Image[0][b]->Height;		\ -   const GLint twidth_log2 = obj->Image[0][b]->WidthLog2;			\ +   const GLint twidth_log2 = obj->Image[0][b]->WidthLog2;		\     const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data;	\     const GLint smask = obj->Image[0][b]->Width - 1;			\     const GLint tmask = obj->Image[0][b]->Height - 1;			\ @@ -540,11 +541,11 @@ affine_span(GLcontext *ctx, struct sw_span *span,     const GLint b = obj->BaseLevel;					\     const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width;		\     const GLfloat theight = (GLfloat) obj->Image[0][b]->Height;		\ -   info.texture = (const GLchan *) obj->Image[0][b]->Data;			\ -   info.twidth_log2 = obj->Image[0][b]->WidthLog2;				\ +   info.texture = (const GLchan *) obj->Image[0][b]->Data;		\ +   info.twidth_log2 = obj->Image[0][b]->WidthLog2;			\     info.smask = obj->Image[0][b]->Width - 1;				\     info.tmask = obj->Image[0][b]->Height - 1;				\ -   info.format = obj->Image[0][b]->Format;					\ +   info.format = obj->Image[0][b]->Format;				\     info.filter = obj->MinFilter;					\     info.envmode = unit->EnvMode;					\     span.arrayMask |= SPAN_RGBA;						\ @@ -565,7 +566,7 @@ affine_span(GLcontext *ctx, struct sw_span *span,     case GL_ALPHA:							\     case GL_LUMINANCE:							\     case GL_INTENSITY:							\ -      info.tbytesline = obj->Image[0][b]->Width;				\ +      info.tbytesline = obj->Image[0][b]->Width;			\        break;								\     case GL_LUMINANCE_ALPHA:						\        info.tbytesline = obj->Image[0][b]->Width * 2;			\ @@ -808,11 +809,11 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span,     const struct gl_texture_unit *unit = ctx->Texture.Unit+0;		\     const struct gl_texture_object *obj = unit->Current2D;		\     const GLint b = obj->BaseLevel;					\ -   info.texture = (const GLchan *) obj->Image[0][b]->Data;			\ -   info.twidth_log2 = obj->Image[0][b]->WidthLog2;				\ +   info.texture = (const GLchan *) obj->Image[0][b]->Data;		\ +   info.twidth_log2 = obj->Image[0][b]->WidthLog2;			\     info.smask = obj->Image[0][b]->Width - 1;				\     info.tmask = obj->Image[0][b]->Height - 1;				\ -   info.format = obj->Image[0][b]->Format;					\ +   info.format = obj->Image[0][b]->Format;				\     info.filter = obj->MinFilter;					\     info.envmode = unit->EnvMode;					\  									\ @@ -832,7 +833,7 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span,     case GL_ALPHA:							\     case GL_LUMINANCE:							\     case GL_INTENSITY:							\ -      info.tbytesline = obj->Image[0][b]->Width;				\ +      info.tbytesline = obj->Image[0][b]->Width;			\        break;								\     case GL_LUMINANCE_ALPHA:						\        info.tbytesline = obj->Image[0][b]->Width * 2;			\ | 
