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-rw-r--r--src/mesa/main/api_arrayelt.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 84df98dc89..e22f4bb75d 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -699,7 +699,7 @@ static void _ae_update_state( GLcontext *ctx )
aa++;
}
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- if (ctx->Array.TexCoord[i].Enabled) {
+ if (ctx->Array.TexCoord[i].Enabled && ctx->Array.TexCoord[i].Ptr) {
/* NOTE: we use generic glVertexAttrib functions here.
* If we ever de-alias conventional/generic vertex attribs this
* will have to change.
@@ -714,7 +714,8 @@ static void _ae_update_state( GLcontext *ctx )
/* generic vertex attribute arrays */
for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */
- if (ctx->Array.VertexAttrib[i].Enabled) {
+ if (ctx->Array.VertexAttrib[i].Enabled &&
+ ctx->Array.VertexAttrib[i].Ptr) {
struct gl_client_array *attribArray = &ctx->Array.VertexAttrib[i];
at->array = attribArray;
/* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV