diff options
| -rw-r--r-- | src/mesa/drivers/dri/r200/r200_fragshader.c | 10 | 
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_fragshader.c b/src/mesa/drivers/dri/r200/r200_fragshader.c index 70b75266a4..7993e3015a 100644 --- a/src/mesa/drivers/dri/r200/r200_fragshader.c +++ b/src/mesa/drivers/dri/r200/r200_fragshader.c @@ -505,17 +505,17 @@ static void r200UpdateFSConstants( GLcontext *ctx )     for (i = 0; i < 8; i++)     {        GLubyte con_byte[4]; -      if ((shader->localConstDef >> i) & 1) { +      if ((shader->LocalConstDef >> i) & 1) {  	 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], shader->Constants[i][0]);  	 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], shader->Constants[i][1]);  	 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], shader->Constants[i][2]);  	 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], shader->Constants[i][3]);        }        else { -	 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], ctx->ATIFragmentShader.globalConstants[i][0]); -	 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], ctx->ATIFragmentShader.globalConstants[i][1]); -	 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], ctx->ATIFragmentShader.globalConstants[i][2]); -	 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], ctx->ATIFragmentShader.globalConstants[i][3]); +	 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], ctx->ATIFragmentShader.GlobalConstants[i][0]); +	 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], ctx->ATIFragmentShader.GlobalConstants[i][1]); +	 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], ctx->ATIFragmentShader.GlobalConstants[i][2]); +	 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], ctx->ATIFragmentShader.GlobalConstants[i][3]);        }        rmesa->hw.atf.cmd[ATF_TFACTOR_0 + i] = r200PackColor (  	 4, con_byte[0], con_byte[1], con_byte[2], con_byte[3] );  | 
