diff options
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_span.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index aa2035338c..9959da011e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -113,8 +113,8 @@ static GLubyte *r200_depth_4byte(const struct radeon_renderbuffer * rrb, * only 1D tiling is implemented below */ #if defined(RADEON_COMMON_FOR_R600) -static GLint r600_1d_tile_helper(const struct radeon_renderbuffer * rrb, - GLint x, GLint y, GLint is_depth, GLint is_stencil) +static inline GLint r600_1d_tile_helper(const struct radeon_renderbuffer * rrb, + GLint x, GLint y, GLint is_depth, GLint is_stencil) { GLint element_bytes = rrb->cpp; GLint num_samples = 1; @@ -138,7 +138,7 @@ static GLint r600_1d_tile_helper(const struct radeon_renderbuffer * rrb, GLint offset = 0; tile_bytes = tile_width * tile_height * tile_thickness * element_bytes * num_samples; - tiles_per_row = pitch_elements /tile_width; + tiles_per_row = pitch_elements / tile_width; tiles_per_slice = tiles_per_row * (height / tile_height); slice_offset = (z / tile_thickness) * tiles_per_slice * tile_bytes; tile_row_index = y / tile_height; @@ -157,7 +157,6 @@ static GLint r600_1d_tile_helper(const struct radeon_renderbuffer * rrb, switch (element_bytes) { case 2: pixel_offset = pixel_number * element_bytes * num_samples; - element_offset = pixel_offset + (sample_number * element_bytes); break; case 4: /* stencil and depth data are stored separately within a tile. |