diff options
| -rw-r--r-- | docs/VERSIONS | 57 | 
1 files changed, 54 insertions, 3 deletions
| diff --git a/docs/VERSIONS b/docs/VERSIONS index 5220645681..98a0a82379 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.47 2000/12/13 00:48:02 brianp Exp $ +$Id: VERSIONS,v 1.48 2001/02/14 22:59:50 brianp Exp $  Mesa Version History @@ -748,10 +748,60 @@ Mesa Version History  	- moved programs from 3Dfx/demos/ into demos/ directory -3.4  Month ??, 2000 -    XXX copy from 3.4's VERSION file +3.4  November 3, 2000 +    New: +	- optimized glDrawPixels for glPixelZoom(1,-1) +    Bug Fixes: +	- widgets-mesa/src/*.c files were missing from 3.3 distro +	- include/GL/mesa_wgl.h file was missing from 3.3 distro +	- fixed some Win32 compile problems +	- texture object priorities weren't getting initialized to 1.0 +	- glAreTexturesResident return value was wrong when using hardware +	- glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) +	- glReadPixels with GLushort packed types was broken +	- fixed a few bugs in the GL_EXT_texture_env_combine texture code +	- glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables +	- fixed some typos/bugs in the VB code +	- glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work +	- optimized glDrawPixels paths weren't being used +	- per-fragment fog calculation didn't work without a Z buffer +	- improved blending accuracy, fixes Glean blendFunc test failures +	- glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly +	- glXGetProcAddressARB() didn't always return the right address +	- gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format +	- texture matrix changes weren't always detected (GLUT projtex demo) +	- fixed random color problem in vertex fog code +	- fixed Glide-related bug that let Quake get a 24-bit Z buffer +    Changes: +	- finished internal support for compressed textures for DRI +3.4.1  February 14, 2001 +    New: +	- fixed some Linux build problems +	- fixed some Windows build problems +	- GL_EXT_texture_env_dot3 extension (Gareth Hughes) +    Bug fixes: +	- added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI +	- various state-update code changes needed for DRI bugs +	- disabled pixel transfer ops in glColorTable commands, not needed +	- fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter +	- updated sources and fixed compile problems in widgets-mesa/ +	- GLX_PBUFFER enum value was wrong in glx.h +	- fixed a glColorMaterial lighting bug +	- fixed bad args to Read/WriteStencilSpan in h/w stencil clear function +	- glXCopySubBufferMESA() Y position was off by one +	- Error checking of glTexSubImage3D() was broken (bug 128775) +	- glPopAttrib() didn't restore all derived Mesa state correctly +	- Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL +	  conformance problems at 16bpp. +	- clearing depth buffer with scissoring was broken, would segfault +	- OSMesaGetDepthBuffer() returned bad bytesPerValue value +	- fixed a line clipping bug (reported by Craig McDaniel) +	- fixed RGB color over/underflow bug for very tiny triangles +    Known problems: +	- NURBS or evaluator surfaces inside display lists don't always work +  3.5  Month ??, 2000      New: @@ -768,6 +818,7 @@ Mesa Version History  	- GL/glxext.h header file for GLX extensions  	- Improved precision in glReadPixels, improves conformance for 16bpp  	- somewhat faster software texturing, fogging, depth testing +	- all color-index conformance tests now pass (only 8bpp tested)      Bug Fixes:  	- fbiRev and tmuRev were unitialized when using Glide3      Changes: | 
