diff options
| -rw-r--r-- | src/mesa/drivers/glide/fxtris.c | 10 | ||||
| -rw-r--r-- | src/mesa/drivers/glide/fxvbtmp.h | 16 | 
2 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index 5adb11e1f3..829aabe749 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -115,11 +115,11 @@ fx_draw_tri(GLcontext * ctx, const fxVertex * v0, const fxVertex * v1,  #define FX_COLOR(vert, c) {				\ -  GLubyte *col = c;					\ -  vert->v.r = col[0] * 255;	\ -  vert->v.g = col[1] * 255;	\ -  vert->v.b = col[2] * 255;	\ -  vert->v.a = col[3] * 255;	\ +  GLfloat *col = c;					\ +  UNCLAMPED_FLOAT_TO_UBYTE(vert->v.r, col[0]);		\ +  UNCLAMPED_FLOAT_TO_UBYTE(vert->v.g, col[1]);		\ +  UNCLAMPED_FLOAT_TO_UBYTE(vert->v.b, col[2]);		\ +  UNCLAMPED_FLOAT_TO_UBYTE(vert->v.a, col[3]);		\  }  #define FX_COPY_COLOR( dst, src ) {		\ diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index 39c69adf2d..24d5b521a0 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -80,10 +80,10 @@ NAME(GLcontext * ctx, GLuint start, GLuint end)  	       }  	    }  	    if (IND & SETUP_RGBA) { -	       v->v.r = color[i][0] * 255.0; -	       v->v.g = color[i][1] * 255.0; -	       v->v.b = color[i][2] * 255.0; -	       v->v.a = color[i][3] * 255.0; +               UNCLAMPED_FLOAT_TO_UBYTE(v->v.r, color[i][0]); +               UNCLAMPED_FLOAT_TO_UBYTE(v->v.g, color[i][1]); +               UNCLAMPED_FLOAT_TO_UBYTE(v->v.b, color[i][2]); +               UNCLAMPED_FLOAT_TO_UBYTE(v->v.a, color[i][3]);  	    }  	    if (IND & SETUP_TMU0) {  	       v->v.tmuvtx[0].sow = sscale0 * tmu0_data[i][0] * v->v.oow; @@ -118,10 +118,10 @@ NAME(GLcontext * ctx, GLuint start, GLuint end)  	    }  	 }  	 if (IND & SETUP_RGBA) { -	    v->v.r = color[i][0] * 255.0; -	    v->v.g = color[i][1] * 255.0; -	    v->v.b = color[i][2] * 255.0; -	    v->v.a = color[i][3] * 255.0; +            UNCLAMPED_FLOAT_TO_UBYTE(v->v.r, color[i][0]); +            UNCLAMPED_FLOAT_TO_UBYTE(v->v.g, color[i][1]); +            UNCLAMPED_FLOAT_TO_UBYTE(v->v.b, color[i][2]); +            UNCLAMPED_FLOAT_TO_UBYTE(v->v.a, color[i][3]);  	 }  	 if (IND & SETUP_TMU0) {  	    v->v.tmuvtx[0].sow = sscale0 * tmu0_data[i][0] * v->v.oow;  | 
