diff options
| -rw-r--r-- | src/mesa/swrast/s_texture.c | 44 | 
1 files changed, 22 insertions, 22 deletions
| diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c index ca3918e99a..f99075fc54 100644 --- a/src/mesa/swrast/s_texture.c +++ b/src/mesa/swrast/s_texture.c @@ -1,4 +1,4 @@ -/* $Id: s_texture.c,v 1.80 2003/02/23 04:10:54 brianp Exp $ */ +/* $Id: s_texture.c,v 1.81 2003/02/27 19:40:45 kschultz Exp $ */  /*   * Mesa 3-D graphics library @@ -2928,34 +2928,34 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,     const GLenum format = t->Image[t->BaseLevel]->Format;     if (!t->Complete) { -      return null_sample_func; +      return &null_sample_func;     }     switch (t->Target) {     case GL_TEXTURE_1D:        if (format == GL_DEPTH_COMPONENT) { -         return sample_depth_texture; +         return &sample_depth_texture;        }        else if (needLambda) { -         return sample_lambda_1d; +         return &sample_lambda_1d;        }        else if (t->MinFilter == GL_LINEAR) { -         return sample_linear_1d; +         return &sample_linear_1d;        }        else {           ASSERT(t->MinFilter == GL_NEAREST); -         return sample_nearest_1d; +         return &sample_nearest_1d;        }        break;     case GL_TEXTURE_2D:        if (format == GL_DEPTH_COMPONENT) { -         return sample_depth_texture; +         return &sample_depth_texture;        }        else if (needLambda) { -         return sample_lambda_2d; +         return &sample_lambda_2d;        }        else if (t->MinFilter == GL_LINEAR) { -         return sample_linear_2d; +         return &sample_linear_2d;        }        else {           GLint baseLevel = t->BaseLevel; @@ -2964,59 +2964,59 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,               t->WrapT == GL_REPEAT &&               t->Image[baseLevel]->Border == 0 &&               t->Image[baseLevel]->TexFormat->MesaFormat == MESA_FORMAT_RGB) { -            return opt_sample_rgb_2d; +            return &opt_sample_rgb_2d;           }           else if (t->WrapS == GL_REPEAT &&                    t->WrapT == GL_REPEAT &&                    t->Image[baseLevel]->Border == 0 &&                    t->Image[baseLevel]->TexFormat->MesaFormat == MESA_FORMAT_RGBA) { -            return opt_sample_rgba_2d; +            return &opt_sample_rgba_2d;           }           else { -            return sample_nearest_2d; +            return &sample_nearest_2d;           }        }        break;     case GL_TEXTURE_3D:        if (needLambda) { -         return sample_lambda_3d; +         return &sample_lambda_3d;        }        else if (t->MinFilter == GL_LINEAR) { -         return sample_linear_3d; +         return &sample_linear_3d;        }        else {           ASSERT(t->MinFilter == GL_NEAREST); -         return sample_nearest_3d; +         return &sample_nearest_3d;        }        break;     case GL_TEXTURE_CUBE_MAP:        if (needLambda) { -         return sample_lambda_cube; +         return &sample_lambda_cube;        }        else if (t->MinFilter == GL_LINEAR) { -         return sample_linear_cube; +         return &sample_linear_cube;        }        else {           ASSERT(t->MinFilter == GL_NEAREST); -         return sample_nearest_cube; +         return &sample_nearest_cube;        }        break;     case GL_TEXTURE_RECTANGLE_NV:        if (needLambda) { -         return sample_lambda_rect; +         return &sample_lambda_rect;        }        else if (t->MinFilter == GL_LINEAR) { -         return sample_linear_rect; +         return &sample_linear_rect;        }        else {           ASSERT(t->MinFilter == GL_NEAREST); -         return sample_nearest_rect; +         return &sample_nearest_rect;        }        break;     default:        _mesa_problem(ctx,                      "invalid target in _swrast_choose_texture_sample_func"); -      return null_sample_func; +      return &null_sample_func;     }  } | 
