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-rw-r--r--src/mesa/state_tracker/st_framebuffer.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index aaa7d42ae0..43ac195e67 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -169,6 +169,8 @@ void
st_set_framebuffer_surface(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_surface *surf)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct st_context *st;
static const GLuint invalid_size = 9999999;
struct st_renderbuffer *strb;
GLuint width, height, i;
@@ -184,6 +186,15 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb,
pipe_surface_reference( &strb->surface, surf );
pipe_texture_reference( &strb->texture, surf->texture );
+ if (ctx) {
+ /* If ctx isn't set, we've likely not made current yet.
+ * But when we do, we need to start setting this dirty bit
+ * to ensure the renderbuffer attachements are up-to-date
+ * via update_framebuffer.
+ */
+ ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
+ }
+
/* update renderbuffer's width/height */
strb->Base.Width = surf->width;
strb->Base.Height = surf->height;