diff options
| -rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 617c5a77ba..f59e1036d0 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -115,7 +115,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx,     struct vbo_context *vbo = vbo_context(ctx);     struct vbo_save_context *save = &vbo->save;     struct gl_client_array *arrays = save->arrays; -   GLuint data = node->buffer_offset; +   GLuint buffer_offset = node->buffer_offset;     const GLuint *map;     GLuint attr;     GLubyte node_attrsz[VBO_ATTRIB_MAX];  /* copy of node->attrsz[] */ @@ -170,7 +170,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx,           /* override the default array set above */           save->inputs[attr] = &arrays[attr]; -	 arrays[attr].Ptr = (const GLubyte *) data; +	 arrays[attr].Ptr = (const GLubyte *) NULL + buffer_offset;  	 arrays[attr].Size = node->attrsz[src];  	 arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat);  	 arrays[attr].Stride = node->vertex_size * sizeof(GLfloat); @@ -184,7 +184,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx,  	 assert(arrays[attr].BufferObj->Name); -	 data += node->attrsz[src] * sizeof(GLfloat); +	 buffer_offset += node->attrsz[src] * sizeof(GLfloat);           varying_inputs |= 1<<attr;        }     } | 
