diff options
| -rw-r--r-- | src/mesa/main/enable.c | 22 | 
1 files changed, 11 insertions, 11 deletions
| diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index b3c804d3fc..abeb35a76b 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,10 +1,10 @@ -/* $Id: enable.c,v 1.54 2002/01/06 20:39:19 brianp Exp $ */ +/* $Id: enable.c,v 1.55 2002/01/11 17:26:54 brianp Exp $ */  /*   * Mesa 3-D graphics library - * Version:  3.5 + * Version:  4.1   * - * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved. + * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.   *   * Permission is hereby granted, free of charge, to any person obtaining a   * copy of this software and associated documentation files (the "Software"), @@ -55,7 +55,7 @@ static void  client_state( GLcontext *ctx, GLenum cap, GLboolean state )  {     GLuint flag; -   GLboolean *var; +   GLuint *var;     switch (cap) {        case GL_VERTEX_ARRAY: @@ -1058,17 +1058,17 @@ _mesa_IsEnabled( GLenum cap )         * CLIENT STATE!!!         */        case GL_VERTEX_ARRAY: -         return ctx->Array.Vertex.Enabled; +         return (ctx->Array.Vertex.Enabled != 0);        case GL_NORMAL_ARRAY: -         return ctx->Array.Normal.Enabled; +         return (ctx->Array.Normal.Enabled != 0);        case GL_COLOR_ARRAY: -         return ctx->Array.Color.Enabled; +         return (ctx->Array.Color.Enabled != 0);        case GL_INDEX_ARRAY: -         return ctx->Array.Index.Enabled; +         return (ctx->Array.Index.Enabled != 0);        case GL_TEXTURE_COORD_ARRAY: -         return ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled; +         return (ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled != 0);        case GL_EDGE_FLAG_ARRAY: -         return ctx->Array.EdgeFlag.Enabled; +         return (ctx->Array.EdgeFlag.Enabled != 0);        /* GL_EXT_histogram */        case GL_HISTOGRAM: @@ -1179,7 +1179,7 @@ _mesa_IsEnabled( GLenum cap )           CHECK_EXTENSION(NV_vertex_program);           {              GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; -            return ctx->Array.VertexAttrib[n].Enabled; +            return (ctx->Array.VertexAttrib[n].Enabled != 0);           }        case GL_MAP1_VERTEX_ATTRIB0_4_NV:        case GL_MAP1_VERTEX_ATTRIB1_4_NV: | 
