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-rw-r--r--docs/contents.html2
-rw-r--r--docs/news.html49
2 files changed, 49 insertions, 2 deletions
diff --git a/docs/contents.html b/docs/contents.html
index 6ad259a922..a0459e4feb 100644
--- a/docs/contents.html
+++ b/docs/contents.html
@@ -20,7 +20,7 @@
<b>Download / Install</b>
<ul>
-<li><a href="http://www.sourceforge.net/projects/mesa3d" target="_parent">Stable Release (5.0.1)</a>
+<li><a href="http://www.sourceforge.net/projects/mesa3d" target="_parent">Stable Release (5.0.2)</a>
<li><a href="download.html" target="MainFrame">Downloading/Unpacking</a>
<li><a href="install.html" target="MainFrame">Compilation/Installation</a>
<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
diff --git a/docs/news.html b/docs/news.html
index 8febd40857..04eba57b16 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -7,6 +7,53 @@
<H1>News</H1>
+<h2>September 5, 2003</h2>
+
+<p>
+Mesa 5.0.2 has been released. This is a stable, bug-fix release.
+</p>
+<pre>
+ Bug fixes:
+ - fixed texgen problem causing texcoord's Q to be zero (stex3d)
+ - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
+ - GL_CURRENT_MATRIX_NV query was wrong
+ - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
+ - GL_LIST_MODE query wasn't correct
+ - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
+ - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
+ - blended, wide lines didn't always work correctly (bug 711595)
+ - glVertexAttrib4svNV w component was always 1
+ - fixed bug in GL_IBM_rasterpos_clip (missing return)
+ - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
+ - a few Solaris compilation fixes
+ - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
+ - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
+ - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
+ - glFog() didn't clamp fog colors
+ - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
+ gl[Get]TexParameteri[v] functions
+ - fixed invalid memory references in glTexGen functions (bug 781602)
+ - integer-valued color arrays weren't handled correctly
+ - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
+ - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
+ Changes:
+ - build GLUT with -fexceptions so C++ apps propogate exceptions
+</pre>
+<p>
+MD5 checksums follow:
+</p>
+<pre>
+2deb4176e7a06a0477ae31cadd55444b MesaLib-5.0.2.tar.gz
+dc147598ebdff4312260a7f79b3c5c9c MesaLib-5.0.2.tar.bz2
+1eb0fa7079131efef574e3bda328b8c8 MesaLib-5.0.2.zip
+e0dc86e9417620e794968641403604d4 MesaDemos-5.0.2.tar.gz
+a71afaeddd0b567423f88085576850d3 MesaDemos-5.0.2.tar.bz2
+32fbf1925cf45f548468ddda96087828 MesaDemos-5.0.2.zip
+</pre>
+
+
+
+
<h2>June 2003</h2>
<p>
@@ -626,6 +673,6 @@ source code</a>.</p>
<hr>
-$Id: news.html,v 3.6 2003/08/15 19:10:47 brianp Exp $
+$Id: news.html,v 3.7 2003/09/05 13:39:39 brianp Exp $
</body>
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