diff options
| -rw-r--r-- | src/mesa/drivers/x11/xmesaP.h | 25 | 
1 files changed, 13 insertions, 12 deletions
| diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 491e2fdc98..532e288d58 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -1,4 +1,4 @@ -/* $Id: xmesaP.h,v 1.3 1999/11/24 18:49:44 brianp Exp $ */ +/* $Id: xmesaP.h,v 1.4 1999/11/25 17:38:12 brianp Exp $ */  /*   * Mesa 3-D graphics library @@ -123,8 +123,9 @@ struct xmesa_visual {  struct xmesa_context {     GLcontext *gl_ctx;		/* the core library context */     XMesaVisual xm_visual;	/* Describes the buffers */ -   XMesaBuffer xm_buffer;	/* current framebuffer */ -   XMesaBuffer xm_read_buffer;	/* current framebuffer */ +   XMesaBuffer xm_buffer;	/* current draw framebuffer */ +   XMesaBuffer xm_read_buffer;	/* current read framebuffer */ +   GLboolean use_read_buffer;	/* read from the xm_read_buffer/ */     XMesaDisplay *display;	/* == xm_visual->display */     GLboolean swapbytes;		/* Host byte order != display byte order? */ @@ -476,24 +477,24 @@ static int const kernel1[16] = {  /*   * Converts a GL window Y coord to an X window Y coord:   */ -#define FLIP(Y)  (xmesa->xm_buffer->bottom-(Y)) +#define FLIP(BUFFER, Y)  ((BUFFER)->bottom-(Y))  /*   * Return the address of a 1, 2 or 4-byte pixel in the back XImage:   * X==0 is left, Y==0 is bottom.   */ -#define PIXELADDR1( X, Y )  \ -      ( xmesa->xm_buffer->ximage_origin1 - (Y) * xmesa->xm_buffer->ximage_width1 + (X) ) +#define PIXELADDR1( BUFFER, X, Y )  \ +   ( (BUFFER)->ximage_origin1 - (Y) * (BUFFER)->ximage_width1 + (X) ) -#define PIXELADDR2( X, Y )  \ -      ( xmesa->xm_buffer->ximage_origin2 - (Y) * xmesa->xm_buffer->ximage_width2 + (X) ) +#define PIXELADDR2( BUFFER, X, Y )  \ +   ( (BUFFER)->ximage_origin2 - (Y) * (BUFFER)->ximage_width2 + (X) ) -#define PIXELADDR3( X, Y )  \ -      ( xmesa->xm_buffer->ximage_origin3 - (Y) * xmesa->xm_buffer->ximage_width3 + (X) ) +#define PIXELADDR3( BUFFER, X, Y )  \ +   ( (BUFFER)->ximage_origin3 - (Y) * (BUFFER)->ximage_width3 + (X) ) -#define PIXELADDR4( X, Y )  \ -      ( xmesa->xm_buffer->ximage_origin4 - (Y) * xmesa->xm_buffer->ximage_width4 + (X) ) +#define PIXELADDR4( BUFFER, X, Y )  \ +   ( (BUFFER)->ximage_origin4 - (Y) * (BUFFER)->ximage_width4 + (X) ) | 
