diff options
| -rw-r--r-- | src/mesa/pipe/i915simple/i915_context.h | 4 | ||||
| -rw-r--r-- | src/mesa/pipe/i915simple/i915_state_emit.c | 23 | ||||
| -rw-r--r-- | src/mesa/pipe/i915simple/i915_state_sampler.c | 222 | 
3 files changed, 249 insertions, 0 deletions
| diff --git a/src/mesa/pipe/i915simple/i915_context.h b/src/mesa/pipe/i915simple/i915_context.h index bc00d61d4b..b40dfa695b 100644 --- a/src/mesa/pipe/i915simple/i915_context.h +++ b/src/mesa/pipe/i915simple/i915_context.h @@ -89,6 +89,10 @@ struct i915_state     uint program_len;     uint *constants;     uint num_constants; + +   unsigned sampler[I915_TEX_UNITS][3]; +   unsigned sampler_enable_flags; +   unsigned sampler_enable_nr;     unsigned id;			/* track lost context events */  }; diff --git a/src/mesa/pipe/i915simple/i915_state_emit.c b/src/mesa/pipe/i915simple/i915_state_emit.c index da9d541598..dcf02abb14 100644 --- a/src/mesa/pipe/i915simple/i915_state_emit.c +++ b/src/mesa/pipe/i915simple/i915_state_emit.c @@ -190,6 +190,29 @@ i915_emit_hardware_state(struct i915_context *i915 )        }     } +   /* samplers */ +   if (i915->hardware_dirty & I915_HW_SAMPLER)  +   { +      if (i915->current.sampler_enable_nr) { +	 int i; +	  +	 OUT_BATCH( _3DSTATE_SAMPLER_STATE |  +		    (3 * i915->current.sampler_enable_nr) ); + +	 OUT_BATCH( i915->current.sampler_enable_flags ); + +	 for (i = 0; i < I915_TEX_UNITS; i++) { +	    if (i915->current.sampler_enable_flags & (1<<i)) { +	       OUT_BATCH( i915->current.sampler[i][0] ); +	       OUT_BATCH( i915->current.sampler[i][1] ); +	       OUT_BATCH( i915->current.sampler[i][2] ); +	    } +	 } +      } +   } +    + +     /* constants */     if (i915->hardware_dirty & I915_HW_PROGRAM)     { diff --git a/src/mesa/pipe/i915simple/i915_state_sampler.c b/src/mesa/pipe/i915simple/i915_state_sampler.c new file mode 100644 index 0000000000..3e44bba543 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state_sampler.c @@ -0,0 +1,222 @@ +/************************************************************************** + *  + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + *  + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + *  + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + *  + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + *  + **************************************************************************/ + +//#include "mtypes.h" +//#include "enums.h" +//#include "texformat.h" +//#include "macros.h" +//#include "dri_bufmgr.h" + + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "i915_state_inlines.h" +#include "i915_context.h" +#include "i915_reg.h" +//#include "i915_cache.h" + + + + + + +/* The i915 (and related graphics cores) do not support GL_CLAMP.  The + * Intel drivers for "other operating systems" implement GL_CLAMP as + * GL_CLAMP_TO_EDGE, so the same is done here. + */ +static unsigned +translate_wrap_mode(unsigned wrap) +{ +   switch (wrap) { +   case PIPE_TEX_WRAP_REPEAT: +      return TEXCOORDMODE_WRAP; +   case PIPE_TEX_WRAP_CLAMP: +      return TEXCOORDMODE_CLAMP_EDGE;   /* not quite correct */ +   case PIPE_TEX_WRAP_CLAMP_TO_EDGE: +      return TEXCOORDMODE_CLAMP_EDGE; +   case PIPE_TEX_WRAP_CLAMP_TO_BORDER: +      return TEXCOORDMODE_CLAMP_BORDER; +//   case PIPE_TEX_WRAP_MIRRORED_REPEAT: +//      return TEXCOORDMODE_MIRROR; +   default: +      return TEXCOORDMODE_WRAP; +   } +} + +static unsigned translate_img_filter( unsigned filter ) +{ +   switch (filter) { +   case PIPE_TEX_FILTER_NEAREST: +      return FILTER_NEAREST; +   case PIPE_TEX_FILTER_LINEAR: +      return FILTER_LINEAR; +   default: +      assert(0); +      return FILTER_NEAREST; +   } +} + +static unsigned translate_mip_filter( unsigned filter ) +{ +   switch (filter) { +   case PIPE_TEX_MIPFILTER_NONE: +      return MIPFILTER_NONE; +   case PIPE_TEX_MIPFILTER_NEAREST: +      return MIPFILTER_NEAREST; +   case PIPE_TEX_FILTER_LINEAR: +      return MIPFILTER_LINEAR; +   default: +      assert(0); +      return MIPFILTER_NONE; +   } +} + + +/* Recalculate all state from scratch.  Perhaps not the most + * efficient, but this has gotten complex enough that we need + * something which is understandable and reliable. + */ +static void update_sampler(struct i915_context *i915,  +			   const struct pipe_sampler_state *sampler, +			   const struct pipe_surface_state *surface, +			   unsigned surface_index, +			   unsigned target, +			   unsigned *state ) +{ + +   /* Need to do this after updating the maps, which call the +    * intel_finalize_mipmap_tree and hence can update firstLevel: +    */ +   unsigned minFilt, magFilt; +   unsigned mipFilt; + +   state[0] = state[1] = state[2] = 0; + +   mipFilt = translate_mip_filter( sampler->min_mip_filter ); + +   if (tObj->MaxAnisotropy > 1.0) { +      minFilt = FILTER_ANISOTROPIC; +      magFilt = FILTER_ANISOTROPIC; +   } +   else { +      minFilt = translate_img_filter( sampler->min_img_filter ); +      magFilt = translate_img_filter( sampler->mag_img_filter ); +   } + +   { +      int b = sampler->lod_bias * 16.0; +      b = CLAMP(b, -256, 255); +      state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK); +   } + +   if (surface->format == MESA_FORMAT_YCBCR || +       surface->format == MESA_FORMAT_YCBCR_REV) +      state[0] |= SS2_COLORSPACE_CONVERSION; + + +   /* Shadow: +    */ +   if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)  +   { +      state[0] |= (SS2_SHADOW_ENABLE | +		   translate_compare_func(sampler->compare_func)); + +      minFilt = FILTER_4X4_FLAT; +      magFilt = FILTER_4X4_FLAT; +   } + +   state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) | +		(mipFilt << SS2_MIP_FILTER_SHIFT) | +		(magFilt << SS2_MAG_FILTER_SHIFT)); + +    +   if (0) +   { +      unsigned ws = tObj->WrapS; +      unsigned wt = tObj->WrapT; +      unsigned wr = tObj->WrapR; + +      /* 3D textures don't seem to respect the border color. +       * Fallback if there's ever a danger that they might refer to +       * it.   +       *  +       * Effectively this means fallback on 3D clamp or +       * clamp_to_border. +       * +       * XXX: Check if this is true on i945.   +       * XXX: Check if this bug got fixed in release silicon. +       */ +      if (target == PIPE_TEXTURE_3D && +          (sampler->min_img_filter != PIPE_TEX_FILTER_NEAREST || +           sampler->mag_img_filter != PIPE_TEX_FILTER_NEAREST) && +          (ws == GL_CLAMP || +           wt == GL_CLAMP || +           wr == GL_CLAMP || +           ws == GL_CLAMP_TO_BORDER || +           wt == GL_CLAMP_TO_BORDER ||  +	   wr == GL_CLAMP_TO_BORDER)) { +	  +	 if (intel->strict_conformance) { +	    assert(0); +/* 	    sampler->fallback = true; */ +	    /* TODO */ +	 } +      } + + +      state[1] = +         ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) | +          (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) | +          (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT) | +	  (unit << SS3_TEXTUREMAP_INDEX_SHIFT)); + +     if (target != TEXTURE_RECT_BIT) +	 state[1] |= SS3_NORMALIZED_COORDS; + +   state[2] = INTEL_PACKCOLOR8888(tObj->_BorderChan[0], +				  tObj->_BorderChan[1], +				  tObj->_BorderChan[2], +				  tObj->_BorderChan[3]); +} + + + +void i915_update_samplers( struct i915_context *i915 ) +{ +   int i, dirty = 0, nr = 0; + +   for (i = 0; i < I915_TEX_UNITS; i++) { +      if (i915->sampler[i].enabled) { /* ??? */ +	 update_sampler( i915, i,  +			 i915->current.sampler[i] ); +	 nr++; +	 dirty |= (1<<i); +      } +   } +} + | 
