diff options
| -rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 7 | ||||
| -rw-r--r-- | src/gallium/drivers/r300/r300_state_shader.h | 16 | 
2 files changed, 3 insertions, 20 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 0ae118dbb9..e818a77699 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -62,8 +62,6 @@ static void* r300_create_blend_state(struct pipe_context* pipe,      }      /* PIPE_LOGICOP_* don't need to be translated, fortunately. */ -    /* XXX are logicops still allowed if blending's disabled? -     * Does Gallium take care of it for us? */      if (state->logicop_enable) {          blend->rop = R300_RB3D_ROPCNTL_ROP_ENABLE |                  (state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT; @@ -121,7 +119,7 @@ static void r300_set_clip_state(struct pipe_context* pipe,                                  const struct pipe_clip_state* state)  {      struct r300_context* r300 = r300_context(pipe); -    /* XXX Draw */ +    /* XXX add HW TCL clipping setup */      draw_flush(r300->draw);      draw_set_clip_state(r300->draw, state);  } @@ -257,6 +255,7 @@ static void r300_set_edgeflags(struct pipe_context* pipe,                                 const unsigned* bitfield)  {      /* XXX you know it's bad when i915 has this blank too */ +    /* XXX and even worse, I have no idea WTF the bitfield is */  }  static void @@ -326,7 +325,7 @@ static void r300_delete_fs_state(struct pipe_context* pipe, void* shader)  static void r300_set_polygon_stipple(struct pipe_context* pipe,                                       const struct pipe_poly_stipple* state)  { -    /* XXX */ +    /* XXX no idea how to set this up, but not terribly important */  }  /* Create a new rasterizer state based on the CSO rasterizer state. diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h index f4fb31d86c..06260e61fe 100644 --- a/src/gallium/drivers/r300/r300_state_shader.h +++ b/src/gallium/drivers/r300/r300_state_shader.h @@ -111,14 +111,6 @@ void r300_translate_fragment_shader(struct r300_context* r300,                             struct r3xx_fragment_shader* fs);  static struct r300_fragment_shader r300_passthrough_fragment_shader = { -    /* XXX This is the emission code. TODO: decode -    OUT_CS_REG(R300_US_CONFIG, 0); -    OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); -    OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); -    OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); -    OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); -    OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000); -*/      .alu_instruction_count = 1,      .tex_instruction_count = 0,      .indirections = 0, @@ -165,14 +157,6 @@ static struct r500_fragment_shader r500_passthrough_fragment_shader = {  };  static struct r300_fragment_shader r300_texture_fragment_shader = { -    /* XXX This is the emission code. TODO: decode -    OUT_CS_REG(R300_US_CONFIG, 0); -    OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); -    OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); -    OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); -    OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); -    OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000); -*/      .alu_instruction_count = 1,      .tex_instruction_count = 0,      .indirections = 0,  | 
