diff options
-rw-r--r-- | include/GL/miniglx.h | 8 | ||||
-rw-r--r-- | src/glx/mini/miniglx.c | 22 |
2 files changed, 23 insertions, 7 deletions
diff --git a/include/GL/miniglx.h b/include/GL/miniglx.h index 4416e587d6..8c246a05cf 100644 --- a/include/GL/miniglx.h +++ b/include/GL/miniglx.h @@ -1,4 +1,4 @@ -/* $Id: miniglx.h,v 1.2 2003/12/06 17:17:42 brianp Exp $ */ +/* $Id: miniglx.h,v 1.3 2004/03/24 15:59:44 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -87,7 +87,11 @@ typedef struct MiniGLXXVisualInfoRec { VisualID visualid; /**< \brief visual ID */ int screen; /**< \brief screen number */ int depth; /**< \brief bit depth */ +#if defined(__cplusplus) || defined(c_plusplus) + int c_class; /**< \brief class */ +#else int class; /**< \brief class */ +#endif int bits_per_rgb; /**< \brief total bits per pixel */ } XVisualInfo; @@ -333,7 +337,7 @@ XCloseDisplay( Display *display ); extern Window XCreateWindow( Display *display, Window parent, int x, int y, unsigned int width, unsigned int height, - unsigned int border_width, int depth, unsigned int class, + unsigned int border_width, int depth, unsigned int winclass, Visual *visual, unsigned long valuemask, XSetWindowAttributes *attributes ); diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c index 44502f5de2..00144a5f6a 100644 --- a/src/glx/mini/miniglx.c +++ b/src/glx/mini/miniglx.c @@ -9,9 +9,9 @@ /* * Mesa 3-D graphics library - * Version: 5.0 + * Version: 6.0.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1152,7 +1152,7 @@ XCloseDisplay( Display *dpy ) * \param border_width the border width. For Mini GLX, it should be zero. * \param depth the window pixel depth. For Mini GLX, this should be the depth * found in the #XVisualInfo object returned by glXChooseVisual() - * \param class the window class. For Mini GLX this value should be + * \param winclass the window class. For Mini GLX this value should be * #InputOutput. * \param visual the visual type. It should be the visual field of the * #XVisualInfo object returned by glXChooseVisual(). @@ -1178,7 +1178,7 @@ XCloseDisplay( Display *dpy ) Window XCreateWindow( Display *dpy, Window parent, int x, int y, unsigned int width, unsigned int height, - unsigned int border_width, int depth, unsigned int class, + unsigned int border_width, int depth, unsigned int winclass, Visual *visual, unsigned long valuemask, XSetWindowAttributes *attributes ) { @@ -1189,7 +1189,7 @@ XCreateWindow( Display *dpy, Window parent, int x, int y, (void) y; (void) border_width; (void) depth; - (void) class; + (void) winclass; (void) valuemask; (void) attributes; @@ -1425,7 +1425,11 @@ XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int results[i].visual = visResults + i; results[i].visualid = i; +#if defined(__cplusplus) || defined(c_plusplus) + results[i].c_class = TrueColor; +#else results[i].class = TrueColor; +#endif results[i].depth = dpy->modes[i].redBits + dpy->modes[i].redBits + dpy->modes[i].redBits + @@ -1612,7 +1616,11 @@ glXChooseVisual( Display *dpy, int screen, int *attribList ) /* compute depth and bpp */ if (rgbFlag) { /* XXX maybe support depth 16 someday */ +#if defined(__cplusplus) || defined(c_plusplus) + visInfo->c_class = TrueColor; +#else visInfo->class = TrueColor; +#endif visInfo->depth = dpy->driverContext.bpp; visInfo->bits_per_rgb = dpy->driverContext.bpp; if (dpy->driverContext.bpp == 32) @@ -1622,7 +1630,11 @@ glXChooseVisual( Display *dpy, int screen, int *attribList ) } else { /* color index mode */ +#if defined(__cplusplus) || defined(c_plusplus) + visInfo->c_class = PseudoColor; +#else visInfo->class = PseudoColor; +#endif visInfo->depth = 8; visInfo->bits_per_rgb = 8; /* bits/pixel */ vis->pixelFormat = PF_CI8; |