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-rw-r--r--docs/GL3.txt9
1 files changed, 8 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index f25459db48..df3fd74549 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -13,7 +13,7 @@ Feature Status
GL 3.0:
GLSL changes (GL_EXT_gpu_shader4, etc) not started
-Conditional rendering (GL_NV_conditional_render) DONE (swrast only)
+Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_APPLE_flush_buffer_range) not started
Float textures, renderbuffers some infrastructure done
Framebuffer objects (GL_EXT_framebuffer_object) DONE
@@ -30,6 +30,10 @@ Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
glClearBuffer commands DONE, except for dispatch
glGetStringi command DONE, except for dispatch
+glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
+glVertexAttribI commands not started
+glBindFragDataLocation, glGetFragDataLocation cmds not started
+glBindBufferRange, glBindBufferBase commands not started
GL 3.1:
@@ -60,3 +64,6 @@ Frag depth clamp (GL_ARB_depth_clamp) DONE
Fence objects (GL_ARB_sync) DONE
+
+More info about these features and the work involved can be found at
+http://dri.freedesktop.org/wiki/MissingFunctionality