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Diffstat (limited to 'docs/faq.html')
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1 files changed, 6 insertions, 23 deletions
diff --git a/docs/faq.html b/docs/faq.html index 89496c8404..11b5d43255 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -187,24 +187,7 @@ has Mesa packages (like RPM or DEB) which you can easily install. </a></p> -<h2><a name="part2">2.2 Running <code>configure; make</code> doesn't Work</a></h2> -<p> -Mesa no longer supports GNU autoconf/automake. Why? -<ul> -<li>It seemed to seldom work on anything but Linux -<li>The config files were hard to maintain and hard to understand -<li>libtool caused a lot of grief -</ul> - -<p> -Now Mesa again uses a conventional Makefile system (as it did originally). -Basically, each Makefile in the tree includes one of the configuration -files from the config/ directory. -The config files specify all the variables for a variety of popular systems. -</p> - - -<h2><a name="part2">2.3 I get undefined symbols such as bgnpolygon, v3f, etc...</a></h2> +<h2><a name="part2">2.2 I get undefined symbols such as bgnpolygon, v3f, etc...</a></h2> <p> <a name="part2">You're application is written in IRIS GL, not OpenGL. IRIS GL was the predecessor to OpenGL and is a different thing (almost) @@ -213,7 +196,7 @@ Mesa's not the solution. </a></p> -<h2><a name="part2">2.4 Where is the GLUT library?</a></h2> +<h2><a name="part2">2.3 Where is the GLUT library?</a></h2> <p> <a name="part2">GLUT (OpenGL Utility Toolkit) is in the separate MesaGLUT-x.y.z.tar.gz file. If you don't already have GLUT installed, you should grab the MesaGLUT @@ -222,7 +205,7 @@ package and compile it with the rest of Mesa. -<h2><a name="part2">2.5 What's the proper place for the libraries and headers?</a></h2> +<h2><a name="part2">2.4 What's the proper place for the libraries and headers?</a></h2> <p> <a name="part2">On Linux-based systems you'll want to follow the </a><a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html" @@ -342,12 +325,12 @@ will fix the problem. <h2>4.1 How can I contribute?</a></h2> <p> -First, join the <a href="http://www.mesa3d.org/lists.html>Mesa3d-dev +First, join the <a href="http://www.mesa3d.org/lists.html">Mesa3d-dev mailing list</a>. That's where Mesa development is discussed. -</a></p> +</p> <p> -The </a><a href="http://www.opengl.org/documentation" target="_parent"> +The <a href="http://www.opengl.org/documentation" target="_parent"> OpenGL Specification</a> is the bible for OpenGL implemention work. You should read it. </p> |