diff options
Diffstat (limited to 'docs/relnotes-6.5.3.html')
| -rw-r--r-- | docs/relnotes-6.5.3.html | 16 | 
1 files changed, 11 insertions, 5 deletions
| diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html index b3d2fe6455..27053c071b 100644 --- a/docs/relnotes-6.5.3.html +++ b/docs/relnotes-6.5.3.html @@ -11,8 +11,7 @@  <H1>Mesa 6.5.3 Release Notes / (in progress)</H1>  <p> -Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of -bug fixes</a>. +Mesa 6.5.3 is a 6.5 follow-on development release with many internal changes.  </p> @@ -24,8 +23,14 @@ TBD  <h2>New features</h2>  <ul> +<li>OpenGL 2.0 support. +<li>Entirely new Shading Language code generator. +<li>Much faster software execution of vertex, fragment shaders. +<li>New vertex buffer object infrastructure (replaces old array_cache code).  <li>Updated glext.h file (version 39)  <li>Updated glxext.h file (version 18) +<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so +    "multiple render targets" are really supported.  </ul>  <h2>Bug fixes</h2> @@ -33,6 +38,7 @@ TBD  <li>Fog was errantly applied when a fragment shader was enabled (bug 9346)  <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)  <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. +<li>GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken.  <li>1D convolution state could effect 2D image transfers  </ul> @@ -40,6 +46,7 @@ TBD  <h2>Internal code changes</h2>  <ul> +<li>Massive changes to the Shading Language compiler.  <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and  _TnlProgram fields have been moved.  <li>The ctx->FragmentProgram._Active field has been removed. @@ -53,7 +60,6 @@ fixed-function program.  <h2>To Do (someday) items</h2>  <ul>  <li>Switch to freeglut -<li>Increase MAX_DRAWBUFFERS  <li>Fix linux-glide target/driver.  <li>Improved lambda and derivative calculation for frag progs.  </ul> @@ -65,8 +71,8 @@ fixed-function program.  Driver			Status  ----------------------	----------------------  DRI drivers		varies with the driver -XMesa/GLX (on Xlib)	implements OpenGL 1.5 -OSMesa (off-screen)	implements OpenGL 1.5 +XMesa/GLX (on Xlib)	implements OpenGL 2.0 +OSMesa (off-screen)	implements OpenGL 2.0  Glide (3dfx Voodoo1/2)	implements OpenGL 1.3  SVGA			implements OpenGL 1.3  Wind River UGL		implements OpenGL 1.3 | 
