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-rw-r--r--docs/autoconf.html9
-rw-r--r--docs/cell.html6
2 files changed, 12 insertions, 3 deletions
diff --git a/docs/autoconf.html b/docs/autoconf.html
index 518f5d2d41..d0f91558b7 100644
--- a/docs/autoconf.html
+++ b/docs/autoconf.html
@@ -43,9 +43,12 @@ configure script, type:
<p>
To see a short description of all the options, type <code>./configure
--help</code>. If you are using a development snapshot and the configure
-script does not exist, type <code>make configure</code> to generate it
-first. Once you have run <code>./configure</code> and set the options to
-your preference, type:
+script does not exist, type <code>./autogen.sh</code> to generate it
+first. If you know the options you want to pass to
+<code>configure</code>, you can pass them to <code>autogen.sh</code>. It
+will run <code>configure</code> with these options after it is
+generated. Once you have run <code>configure</code> and set the options
+to your preference, type:
</p>
<pre>
diff --git a/docs/cell.html b/docs/cell.html
index 407f712312..f9915d67e5 100644
--- a/docs/cell.html
+++ b/docs/cell.html
@@ -31,6 +31,12 @@ Second, to implement a full-featured OpenGL driver with support for GLSL, etc.
<p>
The Cell driver source code is on the <code>gallium-0.1</code> branch of the
git repository.
+After you've cloned the repository, check out the branch with:
+</p>
+<pre>
+ git-checkout -b gallium-0.1 origin/gallium-0.1
+</pre>
+<p>
To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
To use the driver you'll need a Cell system, such as a PS3 running Linux,
or the Cell Simulator (untested, though).