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-rw-r--r--docs/envvars.html1
-rw-r--r--docs/install.html4
-rw-r--r--docs/news.html11
-rw-r--r--docs/relnotes-7.5.2.html17
-rw-r--r--docs/relnotes-7.6.1.html57
-rw-r--r--docs/relnotes-7.6.html17
-rw-r--r--docs/relnotes-7.7.html1
-rw-r--r--docs/relnotes.html1
-rw-r--r--docs/shading.html9
9 files changed, 105 insertions, 13 deletions
diff --git a/docs/envvars.html b/docs/envvars.html
index 6d7a321da9..b2c0e01ee3 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -28,6 +28,7 @@ Setting this variable automatically sets the MESA_TEX_PROG variable as well.
<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
and disable the GL_EXT_bar extension.
+<li>MESA_GLSL - <a href="shading.html#envvars">shading language options</a>
</ul>
<p>
diff --git a/docs/install.html b/docs/install.html
index 953d2094d5..8c24cee7a3 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -35,14 +35,14 @@
<h3>1.1 Prerequisites for DRI and hardware acceleration</h3>
<p>
-The following are required for DRI-based hardware acceleration with Mesa 7.3:
+The following are required for DRI-based hardware acceleration with Mesa:
</p>
<ul>
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">dri2proto</a> version 1.99.3 or later
<li>Linux 2.6.28
<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a>
-version 2.4.3 or later
+version 2.4.15 or later
<li>Xorg server version 1.5 or later
</ul>
</p>
diff --git a/docs/news.html b/docs/news.html
index 07ad42ed49..93da56a5c3 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -10,6 +10,17 @@
<H1>News</H1>
+<h2>September 28, 2009</h2>
+<p>
+<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
+release. Those especially concerned about stability may want to wait for the
+follow-on 7.6.1 bug-fix release.
+</p>
+<p>
+<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
+This is a stable release fixing bugs since the 7.5.1 release.
+</p>
+
<h2>September 3, 2009</h2>
<p>
diff --git a/docs/relnotes-7.5.2.html b/docs/relnotes-7.5.2.html
index b638c0517d..5c395d97b4 100644
--- a/docs/relnotes-7.5.2.html
+++ b/docs/relnotes-7.5.2.html
@@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
-<H1>Mesa 7.5.2 Release Notes, (date tbd)</H1>
+<H1>Mesa 7.5.2 Release Notes, 28 September 2009</H1>
<p>
Mesa 7.5.2 is a bug-fix release fixing issues found since the 7.5.1 release.
@@ -31,7 +31,15 @@ for DRI hardware acceleration.
<h2>MD5 checksums</h2>
<pre>
-tbd
+43a90191dd9f76cd65dcc1ac91f3be70 MesaLib-7.5.2.tar.gz
+94e47a499f1226803869c2e37a6a8e3a MesaLib-7.5.2.tar.bz2
+1ecb822b567ad67a0617361d45206b67 MesaLib-7.5.2.zip
+2718fdce7e075911d6147beb8f27104b MesaDemos-7.5.2.tar.gz
+4e0f5ccd58afe21eddcd94327d926e86 MesaDemos-7.5.2.tar.bz2
+f621f8c223b278d7c8e49a012d56ca25 MesaDemos-7.5.2.zip
+83c16c1d6bcfcc3f97aab5d2fe430b4c MesaGLUT-7.5.2.tar.gz
+e5d03bedae369ea3705783573bb33813 MesaGLUT-7.5.2.tar.bz2
+e82ba28e00d653e6f437d32be8ca8481 MesaGLUT-7.5.2.zip
</pre>
@@ -49,8 +57,11 @@ tbd
(such as bug 23946)
<li>glUseProgram() is now compiled into display lists (bug 23746).
<li>glUniform functions are now compiled into display lists
+<li>Auto mipmap generation didn't work reliably with Gallium.
+<li>Fixed random number usage in GLX code.
+<li>Fixed invalid GL_OUT_OF_MEMORY error sometimes raised by glTexSubImage2D
+ when using Gallium.
</ul>
-
</body>
</html>
diff --git a/docs/relnotes-7.6.1.html b/docs/relnotes-7.6.1.html
new file mode 100644
index 0000000000..e17ee67255
--- /dev/null
+++ b/docs/relnotes-7.6.1.html
@@ -0,0 +1,57 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.6.1 Release Notes, (date tbd)</H1>
+
+<p>
+Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6.
+</p>
+<p>
+Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25,
+ GL/wglext.h to version 17
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217
+<li>glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211)
+<li>GLSL sqrt(0) returned unpredictable results
+<li>Fixed default texture binding bug when a bound texture was deleted.
+<li>r300: Work around an issue with very large fragment programs on R500.
+<li>Fake glXQueryDrawable() didn't return good values (bug 24320)
+<li>Fixed AUX buffer breakage (bug 24426).
+<li>Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531)
+<li>Fixed Gallium Cell driver compilation failure.
+<li>Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that
+ it returns the actual compressed format chosen.
+<li>Fixed glBitmap bugs in Intel drivers.
+</ul>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.6.html b/docs/relnotes-7.6.html
index aaa36188d9..410b6efdd4 100644
--- a/docs/relnotes-7.6.html
+++ b/docs/relnotes-7.6.html
@@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
-<H1>Mesa 7.6 Release Notes / date TBD</H1>
+<H1>Mesa 7.6 Release Notes, 28 September 2009</H1>
<p>
Mesa 7.6 is a new development release.
@@ -28,7 +28,15 @@ for DRI hardware acceleration.
<h2>MD5 checksums</h2>
<pre>
-tbd
+5ffa7d7abf8973f57a1bc4f813e6dade MesaLib-7.6.tar.gz
+8c75f90cd0303cfac9e4b6d54f6759ca MesaLib-7.6.tar.bz2
+27fcfd69708599c978cb34ba5cd363e1 MesaLib-7.6.zip
+e7befb3ae604f591806194a4da445628 MesaDemos-7.6.tar.gz
+0ede7adf217951acd90dbe4551210c07 MesaDemos-7.6.tar.bz2
+ed9298409cf6613bc0964525ca4afc8a MesaDemos-7.6.zip
+666955668e44ff14acf7d15dc78407d3 MesaGLUT-7.6.tar.gz
+b8b59706f827d18d1b784a0ff98b4dc2 MesaGLUT-7.6.tar.bz2
+c49c19c2bbef4f3b7f1389974dff25f4 MesaGLUT-7.6.zip
</pre>
@@ -72,10 +80,5 @@ This was written by Zack Rusin at Tungsten Graphics.
buffers (GLSL uniforms)
</ul>
-
-<h2>Changes</h2>
-<ul>
-</ul>
-
</body>
</html>
diff --git a/docs/relnotes-7.7.html b/docs/relnotes-7.7.html
index ca6ec55b60..856b8fae3d 100644
--- a/docs/relnotes-7.7.html
+++ b/docs/relnotes-7.7.html
@@ -38,6 +38,7 @@ tbd
<li>GL_ARB_depth_clamp (supported in Intel i965 DRI and software drivers)</li>
<li>GL_NV_depth_clamp (supported in Intel i965 DRI and software drivers)</li>
<li>GL_ARB_provoking_vertex (same as GL_EXT_provoking_vertex)</li>
+<li>Wavefront .obj file loader/viewer demo (progs/demos/objviewer)
</ul>
diff --git a/docs/relnotes.html b/docs/relnotes.html
index 7a87f58a82..b301ee046a 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -14,6 +14,7 @@ The release notes summarize what's new or changed in each Mesa release.
<UL>
<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
+<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>
<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
<LI><A HREF="relnotes-7.5.2.html">7.5.2 release notes</A>
<LI><A HREF="relnotes-7.5.1.html">7.5.1 release notes</A>
diff --git a/docs/shading.html b/docs/shading.html
index 77c86be3aa..bd02335a80 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -39,7 +39,8 @@ Contents
<p>
The <b>MESA_GLSL</b> environment variable can be set to a comma-separated
-list of keywords to control some aspects of the GLSL compiler:
+list of keywords to control some aspects of the GLSL compiler and shader
+execution. These are generally used for debugging.
</p>
<ul>
<li>dump - print GLSL shader code to stdout at link time
@@ -49,6 +50,12 @@ list of keywords to control some aspects of the GLSL compiler:
<li>nopt - disable compiler optimizations
<li>opt - force compiler optimizations
<li>uniform - print message to stdout when glUniform is called
+<li>nopvert - force vertex shaders to be a simple shader that just transforms
+ the vertex position with ftransform() and passes through the color and
+ texcoord[0] attributes.
+<li>nopfrag - force fragment shader to be a simple shader that passes
+ through the color attribute.
+<li>useprog - log glUseProgram calls to stderr
</ul>
<p>
Example: export MESA_GLSL=dump,nopt