diff options
Diffstat (limited to 'include/GL/gl.h')
-rw-r--r-- | include/GL/gl.h | 119 |
1 files changed, 1 insertions, 118 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h index 335e454555..9554eff272 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -2235,123 +2235,6 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen #endif /* GL_ATI_blend_equation_separate */ -/* XXX this is temporary here! */ -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object - -GLAPI GLboolean GLAPIENTRY -glIsRenderbufferEXT(GLuint renderbuffer); - -GLAPI void GLAPIENTRY -glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); - -GLAPI void GLAPIENTRY -glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); - -GLAPI void GLAPIENTRY -glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); - -GLAPI void GLAPIENTRY -glRenderbufferStorageEXT(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height); - -GLAPI void GLAPIENTRY -glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); - -GLAPI GLboolean GLAPIENTRY -glIsFramebufferEXT(GLuint framebuffer); - -GLAPI void GLAPIENTRY -glBindFramebufferEXT(GLenum target, GLuint framebuffer); - -GLAPI void GLAPIENTRY -glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); - -GLAPI void GLAPIENTRY -glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers); - -GLAPI GLenum GLAPIENTRY -glCheckFramebufferStatusEXT(GLenum target); - -GLAPI void GLAPIENTRY -glFramebufferTexture1DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level); - -GLAPI void GLAPIENTRY -glFramebufferTexture2DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level); - -GLAPI void GLAPIENTRY -glFramebufferTexture3DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level, GLint zoffset); - -GLAPI void GLAPIENTRY -glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, - GLenum renderbuffertarget, - GLuint renderbuffer); - -GLAPI void GLAPIENTRY -glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, - GLenum pname, GLint *params); - -GLAPI void GLAPIENTRY -glGenerateMipmapEXT(GLenum target); - - -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_STENCIL_INDEX_EXT 0x8D45 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 - -#endif /* GL_EXT_framebuffer_object */ - - - /** ** NOTE!!!!! If you add new functions to this file, or update ** glext.h be sure to regenerate the gl_mangle.h file. See comments |