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-rw-r--r--include/GL/xmesa_xf86.h198
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diff --git a/include/GL/xmesa_xf86.h b/include/GL/xmesa_xf86.h
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index 10f93c3ab6..0000000000
--- a/include/GL/xmesa_xf86.h
+++ /dev/null
@@ -1,198 +0,0 @@
-
-/**************************************************************************
-
-Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial portions
-of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
-ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Kevin E. Martin <kevin@precisioninsight.com>
- *
- * When we're building the XMesa driver for use in the X server (as the
- * indirect render) we include this file when building the xm_*.c files.
- * We need to define some types and macros differently when building
- * in the Xserver vs. stand-alone Mesa.
- */
-
-#ifndef _XMESA_XF86_H_
-#define _XMESA_XF86_H_
-
-#include "GL/glxtokens.h"
-#include "scrnintstr.h"
-#include "pixmapstr.h"
-#include "gcstruct.h"
-#include "servermd.h"
-
-
-typedef struct _XMesaImageRec {
- int width, height;
- char *data;
- int bytes_per_line; /* Padded to 32 bits */
- int bits_per_pixel;
-} XMesaImage;
-
-typedef ScreenRec XMesaDisplay;
-typedef PixmapPtr XMesaPixmap;
-typedef ColormapPtr XMesaColormap;
-typedef DrawablePtr XMesaDrawable;
-typedef WindowPtr XMesaWindow;
-typedef GCPtr XMesaGC;
-typedef VisualPtr XMesaVisualInfo;
-typedef DDXPointRec XMesaPoint;
-typedef xColorItem XMesaColor;
-
-#define XMesaSetGeneric(__d,__gc,__val,__mask) \
-do { \
- CARD32 __v[1]; \
- (void) __d; \
- __v[0] = __val; \
- dixChangeGC(NullClient, __gc, __mask, __v, NULL); \
-} while (0)
-
-#define XMesaSetGenericPtr(__d,__gc,__pval,__mask) \
-do { \
- ChangeGCVal __v[1]; \
- (void) __d; \
- __v[0].ptr = __pval; \
- dixChangeGC(NullClient, __gc, __mask, NULL, __v); \
-} while (0)
-
-#define XMesaSetForeground(d,gc,v) XMesaSetGeneric(d,gc,v,GCForeground)
-#define XMesaSetBackground(d,gc,v) XMesaSetGeneric(d,gc,v,GCBackground)
-#define XMesaSetPlaneMask(d,gc,v) XMesaSetGeneric(d,gc,v,GCPlaneMask)
-#define XMesaSetFunction(d,gc,v) XMesaSetGeneric(d,gc,v,GCFunction)
-#define XMesaSetFillStyle(d,gc,v) XMesaSetGeneric(d,gc,v,GCFillStyle)
-
-#define XMesaSetTile(d,gc,v) XMesaSetGenericPtr(d,gc,v,GCTile)
-
-#define XMesaDrawPoint(__d,__b,__gc,__x,__y) \
-do { \
- XMesaPoint __p[1]; \
- (void) __d; \
- __p[0].x = __x; \
- __p[0].y = __y; \
- ValidateGC(__b, __gc); \
- (*gc->ops->PolyPoint)(__b, __gc, CoordModeOrigin, 1, __p); \
-} while (0)
-
-#define XMesaDrawPoints(__d,__b,__gc,__p,__n,__m) \
-do { \
- (void) __d; \
- ValidateGC(__b, __gc); \
- (*gc->ops->PolyPoint)(__b, __gc, __m, __n, __p); \
-} while (0)
-
-#define XMesaDrawLine(__d, __b, __gc, __x0, __y0, __x1, __y1) \
-do { \
- XMesaPoint __p[2]; \
- (void) __d; \
- __p[0].x = __x0; \
- __p[0].y = __y0; \
- __p[1].x = __x1; \
- __p[1].y = __y1; \
- ValidateGC(__b, __gc); \
- (*gc->ops->PolyLines)(__b, __gc, CoordModeOrigin, 2, __p); \
-} while (0)
-
-#define XMesaFillRectangle(__d,__b,__gc,__x,__y,__w,__h) \
-do { \
- xRectangle __r[1]; \
- (void) __d; \
- ValidateGC((DrawablePtr)__b, __gc); \
- __r[0].x = __x; \
- __r[0].y = __y; \
- __r[0].width = __w; \
- __r[0].height = __h; \
- (*__gc->ops->PolyFillRect)((DrawablePtr)__b, __gc, 1, __r); \
-} while (0)
-
-static _X_INLINE XMesaImage *XMesaGetImage(XMesaDisplay *dpy, PixmapPtr p, int x,
- int y, unsigned int width,
- unsigned int height,
- unsigned long plane_mask, int format)
-{
- XMesaImage *img = Xcalloc(sizeof(*img));
-
- img->width = p->drawable.width;
- img->height = p->drawable.height;
- img->bits_per_pixel = p->drawable.bitsPerPixel;
- img->bytes_per_line = PixmapBytePad(width, p->drawable.depth);
- img->data = malloc(height * img->bytes_per_line);
-
- /* Assumes: Images are always in ZPixmap format */
- (*p->drawable.pScreen->GetImage)(&p->drawable, x, y, width, height,
- plane_mask, ZPixmap, img->data);
-
- return img;
-}
-
-#define XMesaPutImage(__d,__b,__gc,__i,__sx,__sy,__x,__y,__w,__h) \
-do { \
- /* Assumes: Images are always in ZPixmap format */ \
- (void) __d; \
- ASSERT(!__sx && !__sy); /* The SubImage case */ \
- ValidateGC(__b, __gc); \
- (*__gc->ops->PutImage)(__b, __gc, ((XMesaDrawable)(__b))->depth, \
- __x, __y, __w, __h, 0, ZPixmap, \
- ((XMesaImage *)(__i))->data); \
-} while (0)
-
-#define XMesaCopyArea(__d,__sb,__db,__gc,__sx,__sy,__w,__h,__x,__y) \
-do { \
- (void) __d; \
- ValidateGC(__db, __gc); \
- (*__gc->ops->CopyArea)((DrawablePtr)__sb, __db, __gc, \
- __sx, __sy, __w, __h, __x, __y); \
-} while (0)
-
-
-/* CreatePixmap returns a PixmapPtr; so, it cannot be inside braces */
-#ifdef CREATE_PIXMAP_USAGE_SCRATCH
-#define XMesaCreatePixmap(__d,__b,__w,__h,__depth) \
- (*__d->CreatePixmap)(__d, __w, __h, __depth, 0)
-#else
-#define XMesaCreatePixmap(__d,__b,__w,__h,__depth) \
- (*__d->CreatePixmap)(__d, __w, __h, __depth)
-#endif
-
-#define XMesaFreePixmap(__d,__b) \
- (*__d->DestroyPixmap)(__b)
-
-#define XMesaFreeGC(__d,__gc) \
-do { \
- (void) __d; \
- FreeScratchGC(__gc); \
-} while (0)
-
-#define GET_COLORMAP_SIZE(__v) __v->ColormapEntries
-#define GET_REDMASK(__v) __v->mesa_visual.redMask
-#define GET_GREENMASK(__v) __v->mesa_visual.greenMask
-#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
-#define GET_VISUAL_DEPTH(__v) __v->nplanes
-#define GET_BLACK_PIXEL(__v) __v->display->blackPixel
-#define CHECK_BYTE_ORDER(__v) GL_TRUE
-#define CHECK_FOR_HPCR(__v) GL_FALSE
-
-#endif