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-rw-r--r--include/GL/gl.h85
-rw-r--r--include/GL/gl_mangle.h34
-rw-r--r--include/GL/glext.h890
-rw-r--r--include/GL/glxext.h18
-rw-r--r--include/GL/wglext.h31
-rw-r--r--include/VG/openvg.h686
-rw-r--r--include/VG/vgext.h233
-rw-r--r--include/VG/vgplatform.h106
-rw-r--r--include/VG/vgu.h130
9 files changed, 1972 insertions, 241 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h
index aad51214fb..05362b9776 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1739,41 +1740,6 @@ GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-
/*
@@ -1978,53 +1944,6 @@ GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
-
/*
* GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index 639d7bb7a4..54147f7338 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -53,6 +53,7 @@
#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
#define glBegin MANGLE(Begin)
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
+#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
#define glBeginQueryARB MANGLE(BeginQueryARB)
#define glBeginQuery MANGLE(BeginQuery)
#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
@@ -257,6 +258,7 @@
#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
+#define glCopyBufferSubData MANGLE(CopyBufferSubData)
#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
#define glCopyColorSubTable MANGLE(CopyColorSubTable)
#define glCopyColorTable MANGLE(CopyColorTable)
@@ -309,6 +311,7 @@
#define glDeleteLists MANGLE(DeleteLists)
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
+#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
#define glDeleteProgram MANGLE(DeleteProgram)
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
@@ -343,6 +346,7 @@
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
+#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
#define glDrawArrays MANGLE(DrawArrays)
#define glDrawBuffer MANGLE(DrawBuffer)
#define glDrawBuffersARB MANGLE(DrawBuffersARB)
@@ -352,6 +356,7 @@
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
+#define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
#define glDrawElements MANGLE(DrawElements)
#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
#define glDrawPixels MANGLE(DrawPixels)
@@ -381,6 +386,7 @@
#define glEndList MANGLE(EndList)
#define glEnd MANGLE(End)
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
+#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
#define glEndQueryARB MANGLE(EndQueryARB)
#define glEndQuery MANGLE(EndQuery)
#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
@@ -485,6 +491,7 @@
#define glGenFramebuffers MANGLE(GenFramebuffers)
#define glGenLists MANGLE(GenLists)
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
+#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
#define glGenProgramsARB MANGLE(GenProgramsARB)
#define glGenProgramsNV MANGLE(GenProgramsNV)
#define glGenQueriesARB MANGLE(GenQueriesARB)
@@ -501,7 +508,11 @@
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
+#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
+#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
#define glGetActiveUniform MANGLE(GetActiveUniform)
+#define glGetActiveUniformName MANGLE(GetActiveUniformName)
+#define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv)
#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
@@ -634,6 +645,12 @@
#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
+#define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD)
+#define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD)
+#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD)
+#define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD)
+#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD)
+#define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD)
#define glGetPixelMapfv MANGLE(GetPixelMapfv)
#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
#define glGetPixelMapusv MANGLE(GetPixelMapusv)
@@ -709,9 +726,11 @@
#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
+#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
#define glGetUniformfv MANGLE(GetUniformfv)
+#define glGetUniformIndices MANGLE(GetUniformIndices)
#define glGetUniformivARB MANGLE(GetUniformivARB)
#define glGetUniformiv MANGLE(GetUniformiv)
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
@@ -744,6 +763,10 @@
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
+#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
+#define glGetVideoivNV MANGLE(GetVideoivNV)
+#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
+#define glGetVideouivNV MANGLE(GetVideouivNV)
#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
@@ -1096,6 +1119,9 @@
#define glPopClientAttrib MANGLE(PopClientAttrib)
#define glPopMatrix MANGLE(PopMatrix)
#define glPopName MANGLE(PopName)
+#define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV)
+#define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV)
+#define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex)
#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
@@ -1173,6 +1199,7 @@
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
+#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
#define glPushAttrib MANGLE(PushAttrib)
#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
#define glPushClientAttrib MANGLE(PushClientAttrib)
@@ -1301,6 +1328,7 @@
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
#define glSelectBuffer MANGLE(SelectBuffer)
+#define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD)
#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
#define glSeparableFilter2D MANGLE(SeparableFilter2D)
#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
@@ -1345,11 +1373,14 @@
#define glTangent3svEXT MANGLE(Tangent3svEXT)
#define glTangentPointerEXT MANGLE(TangentPointerEXT)
#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
+#define glTessellationFactorAMD MANGLE(TessellationFactorAMD)
+#define glTessellationModeAMD MANGLE(TessellationModeAMD)
#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
#define glTestFenceNV MANGLE(TestFenceNV)
#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
#define glTexBufferARB MANGLE(TexBufferARB)
#define glTexBufferEXT MANGLE(TexBufferEXT)
+#define glTexBuffer MANGLE(TexBuffer)
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
#define glTexCoord1d MANGLE(TexCoord1d)
@@ -1515,6 +1546,7 @@
#define glUniform4ui MANGLE(Uniform4ui)
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
#define glUniform4uiv MANGLE(Uniform4uiv)
+#define glUniformBlockBinding MANGLE(UniformBlockBinding)
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
@@ -1688,7 +1720,7 @@
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
-#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
+#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 41149c935a..24e6c5dc80 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2007 The Khronos Group Inc.
+** Copyright (c) 2007-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -28,6 +28,13 @@ extern "C" {
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated $Date: 2009-08-03 02:13:51 -0700 (Mon, 03 Aug 2009) $ */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 54
+
+/* Function declaration macros - to move into glplatform.h */
+
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
@@ -45,18 +52,12 @@ extern "C" {
/*************************************************************/
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated 2009/03/19 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 48
-
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#define GL_RESCALE_NORMAL 0x803A
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
@@ -83,17 +84,21 @@ extern "C" {
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
-#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
-#define GL_SINGLE_COLOR 0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#endif
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#endif
+
#ifndef GL_ARB_imaging
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
@@ -106,6 +111,9 @@ extern "C" {
#define GL_BLEND_EQUATION 0x8009
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#endif
+
+#ifndef GL_ARB_imaging_DEPRECATED
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
@@ -206,12 +214,6 @@ extern "C" {
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
-#define GL_MAX_TEXTURE_UNITS 0x84E2
-#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
@@ -220,9 +222,6 @@ extern "C" {
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
-#define GL_MULTISAMPLE_BIT 0x20000000
-#define GL_NORMAL_MAP 0x8511
-#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
@@ -233,10 +232,6 @@ extern "C" {
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
-#define GL_COMPRESSED_ALPHA 0x84E9
-#define GL_COMPRESSED_LUMINANCE 0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
-#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
@@ -245,6 +240,22 @@ extern "C" {
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_CLAMP_TO_BORDER 0x812D
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_MULTISAMPLE_BIT 0x20000000
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
@@ -276,16 +287,26 @@ extern "C" {
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
-#define GL_POINT_SIZE_MIN 0x8126
-#define GL_POINT_SIZE_MAX 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
-#define GL_POINT_DISTANCE_ATTENUATION 0x8129
-#define GL_GENERATE_MIPMAP 0x8191
-#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_DEPTH_COMPONENT32 0x81A7
#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_FOG_COORDINATE_SOURCE 0x8450
#define GL_FOG_COORDINATE 0x8451
#define GL_FRAGMENT_DEPTH 0x8452
@@ -301,15 +322,8 @@ extern "C" {
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define GL_SECONDARY_COLOR_ARRAY 0x845E
-#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_FILTER_CONTROL 0x8500
-#define GL_TEXTURE_LOD_BIAS 0x8501
-#define GL_INCR_WRAP 0x8507
-#define GL_DECR_WRAP 0x8508
-#define GL_TEXTURE_DEPTH_SIZE 0x884A
#define GL_DEPTH_TEXTURE_MODE 0x884B
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_COMPARE_R_TO_TEXTURE 0x884E
#endif
@@ -324,15 +338,6 @@ extern "C" {
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_READ_ONLY 0x88B8
#define GL_WRITE_ONLY 0x88B9
@@ -350,31 +355,42 @@ extern "C" {
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_SAMPLES_PASSED 0x8914
-#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
-#define GL_FOG_COORD GL_FOG_COORDINATE
-#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
-#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
-#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
-#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
-#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
-#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-#define GL_SRC0_RGB GL_SOURCE0_RGB
-#define GL_SRC1_RGB GL_SOURCE1_RGB
-#define GL_SRC2_RGB GL_SOURCE2_RGB
-#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
-#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
-#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
+#endif
+
+#ifndef GL_VERSION_1_5_DEPRECATED
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_FOG_COORD_SRC 0x8450
+#define GL_FOG_COORD 0x8451
+#define GL_CURRENT_FOG_COORD 0x8453
+#define GL_FOG_COORD_ARRAY_TYPE 0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORD_ARRAY_POINTER 0x8456
+#define GL_FOG_COORD_ARRAY 0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC1_ALPHA 0x8589
+#define GL_SRC2_ALPHA 0x858A
#endif
#ifndef GL_VERSION_2_0
-#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
+#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
@@ -398,11 +414,8 @@ extern "C" {
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_BLEND_EQUATION_ALPHA 0x883D
-#define GL_POINT_SPRITE 0x8861
-#define GL_COORD_REPLACE 0x8862
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_MAX_TEXTURE_COORDS 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
@@ -453,8 +466,14 @@ extern "C" {
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#endif
+#ifndef GL_VERSION_2_0_DEPRECATED
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_POINT_SPRITE 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#endif
+
#ifndef GL_VERSION_2_1
-#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define GL_PIXEL_PACK_BUFFER 0x88EB
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
@@ -469,25 +488,31 @@ extern "C" {
#define GL_SRGB8 0x8C41
#define GL_SRGB_ALPHA 0x8C42
#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#endif
+
+#ifndef GL_VERSION_2_1_DEPRECATED
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define GL_SLUMINANCE_ALPHA 0x8C44
#define GL_SLUMINANCE8_ALPHA8 0x8C45
#define GL_SLUMINANCE 0x8C46
#define GL_SLUMINANCE8 0x8C47
-#define GL_COMPRESSED_SRGB 0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
#endif
#ifndef GL_VERSION_3_0
-#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
-#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
-#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1
-#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2
-#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3
-#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4
-#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5
-#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_CLIP_DISTANCE6 0x3006
+#define GL_CLIP_DISTANCE7 0x3007
+#define GL_MAX_CLIP_DISTANCES 0x0D32
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
@@ -505,19 +530,9 @@ extern "C" {
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
-#define GL_CLAMP_VERTEX_COLOR 0x891A
-#define GL_CLAMP_FRAGMENT_COLOR 0x891B
#define GL_CLAMP_READ_COLOR 0x891C
#define GL_FIXED_ONLY 0x891D
-#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS
-#define GL_TEXTURE_RED_TYPE 0x8C10
-#define GL_TEXTURE_GREEN_TYPE 0x8C11
-#define GL_TEXTURE_BLUE_TYPE 0x8C12
-#define GL_TEXTURE_ALPHA_TYPE 0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
-#define GL_TEXTURE_DEPTH_TYPE 0x8C16
-#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
#define GL_TEXTURE_1D_ARRAY 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
#define GL_TEXTURE_2D_ARRAY 0x8C1A
@@ -559,7 +574,6 @@ extern "C" {
#define GL_RED_INTEGER 0x8D94
#define GL_GREEN_INTEGER 0x8D95
#define GL_BLUE_INTEGER 0x8D96
-#define GL_ALPHA_INTEGER 0x8D97
#define GL_RGB_INTEGER 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#define GL_BGR_INTEGER 0x8D9A
@@ -588,6 +602,9 @@ extern "C" {
#define GL_QUERY_NO_WAIT 0x8E14
#define GL_QUERY_BY_REGION_WAIT 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
/* Reuse tokens from ARB_depth_buffer_float */
/* reuse GL_DEPTH_COMPONENT32F */
/* reuse GL_DEPTH32F_STENCIL8 */
@@ -615,8 +632,6 @@ extern "C" {
/* reuse GL_TEXTURE_GREEN_TYPE */
/* reuse GL_TEXTURE_BLUE_TYPE */
/* reuse GL_TEXTURE_ALPHA_TYPE */
-/* reuse GL_TEXTURE_LUMINANCE_TYPE */
-/* reuse GL_TEXTURE_INTENSITY_TYPE */
/* reuse GL_TEXTURE_DEPTH_TYPE */
/* reuse GL_UNSIGNED_NORMALIZED */
/* reuse GL_FRAMEBUFFER_BINDING */
@@ -716,7 +731,32 @@ extern "C" {
/* reuse GL_VERTEX_ARRAY_BINDING */
#endif
+#ifndef GL_VERSION_3_0_DEPRECATED
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_ALPHA_INTEGER 0x8D97
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+#endif
+
#ifndef GL_VERSION_3_1
+#define GL_SAMPLER_2D_RECT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
#define GL_RED_SNORM 0x8F90
#define GL_RG_SNORM 0x8F91
#define GL_RGB_SNORM 0x8F92
@@ -732,6 +772,119 @@ extern "C" {
#define GL_SIGNED_NORMALIZED 0x8F9C
#define GL_PRIMITIVE_RESTART 0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+/* Reuse tokens from ARB_copy_buffer */
+/* reuse GL_COPY_READ_BUFFER */
+/* reuse GL_COPY_WRITE_BUFFER */
+/* Would reuse tokens from ARB_draw_instanced, but it has none */
+/* Reuse tokens from ARB_uniform_buffer_object */
+/* reuse GL_UNIFORM_BUFFER */
+/* reuse GL_UNIFORM_BUFFER_BINDING */
+/* reuse GL_UNIFORM_BUFFER_START */
+/* reuse GL_UNIFORM_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
+/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
+/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
+/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
+/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
+/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
+/* reuse GL_UNIFORM_TYPE */
+/* reuse GL_UNIFORM_SIZE */
+/* reuse GL_UNIFORM_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_INDEX */
+/* reuse GL_UNIFORM_OFFSET */
+/* reuse GL_UNIFORM_ARRAY_STRIDE */
+/* reuse GL_UNIFORM_MATRIX_STRIDE */
+/* reuse GL_UNIFORM_IS_ROW_MAJOR */
+/* reuse GL_UNIFORM_BLOCK_BINDING */
+/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
+/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
+/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_INVALID_INDEX */
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* Reuse tokens from ARB_depth_clamp */
+/* reuse GL_DEPTH_CLAMP */
+/* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */
+/* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */
+/* Reuse tokens from ARB_provoking_vertex */
+/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+/* reuse GL_FIRST_VERTEX_CONVENTION */
+/* reuse GL_LAST_VERTEX_CONVENTION */
+/* reuse GL_PROVOKING_VERTEX */
+/* Reuse tokens from ARB_seamless_cube_map */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
+/* Reuse tokens from ARB_sync */
+/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
+/* reuse GL_OBJECT_TYPE */
+/* reuse GL_SYNC_CONDITION */
+/* reuse GL_SYNC_STATUS */
+/* reuse GL_SYNC_FLAGS */
+/* reuse GL_SYNC_FENCE */
+/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
+/* reuse GL_UNSIGNALED */
+/* reuse GL_SIGNALED */
+/* reuse GL_ALREADY_SIGNALED */
+/* reuse GL_TIMEOUT_EXPIRED */
+/* reuse GL_CONDITION_SATISFIED */
+/* reuse GL_WAIT_FAILED */
+/* reuse GL_TIMEOUT_IGNORED */
+/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
+/* reuse GL_TIMEOUT_IGNORED */
+/* Reuse tokens from ARB_texture_multisample */
+/* reuse GL_SAMPLE_POSITION */
+/* reuse GL_SAMPLE_MASK */
+/* reuse GL_SAMPLE_MASK_VALUE */
+/* reuse GL_MAX_SAMPLE_MASK_WORDS */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_SAMPLES */
+/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
+/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
+/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
+/* reuse GL_MAX_INTEGER_SAMPLES */
+/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
#endif
#ifndef GL_ARB_multitexture
@@ -1251,12 +1404,17 @@ extern "C" {
#define GL_FRAMEBUFFER_DEFAULT 0x8218
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
-#define GL_INDEX 0x8222
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_DEPTH_STENCIL 0x84F9
#define GL_UNSIGNED_INT_24_8 0x84FA
#define GL_DEPTH24_STENCIL8 0x88F0
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
#define GL_RENDERBUFFER_BINDING 0x8CA7
@@ -1313,6 +1471,12 @@ extern "C" {
#define GL_MAX_SAMPLES 0x8D57
#endif
+#ifndef GL_ARB_framebuffer_object_DEPRECATED
+#define GL_INDEX 0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#endif
+
#ifndef GL_ARB_framebuffer_sRGB
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#endif
@@ -1434,7 +1598,7 @@ extern "C" {
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-#define GL_INVALID_INDEX_ARB 0xFFFFFFFFu
+#define GL_INVALID_INDEX 0xFFFFFFFFu
#endif
#ifndef GL_ARB_compatibility
@@ -1446,6 +1610,103 @@ extern "C" {
#define GL_COPY_WRITE_BUFFER 0x8F37
#endif
+#ifndef GL_ARB_shader_texture_lod
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP 0x864F
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_SAMPLE_SHADING 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#endif
+
#ifndef GL_EXT_abgr
#define GL_ABGR_EXT 0x8000
#endif
@@ -3431,7 +3692,7 @@ extern "C" {
#endif
#ifndef GL_EXT_blend_equation_separate
-#define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION
+#define GL_BLEND_EQUATION_RGB_EXT 0x8009
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
#endif
@@ -3912,11 +4173,11 @@ extern "C" {
#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
-#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
#endif
#ifndef GL_NV_transform_feedback2
@@ -3962,13 +4223,101 @@ extern "C" {
#define GL_PROVOKING_VERTEX_EXT 0x8E4F
#endif
+#ifndef GL_EXT_texture_snorm
+#define GL_ALPHA_SNORM 0x9010
+#define GL_LUMINANCE_SNORM 0x9011
+#define GL_LUMINANCE_ALPHA_SNORM 0x9012
+#define GL_INTENSITY_SNORM 0x9013
+#define GL_ALPHA8_SNORM 0x9014
+#define GL_LUMINANCE8_SNORM 0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
+#define GL_INTENSITY8_SNORM 0x9017
+#define GL_ALPHA16_SNORM 0x9018
+#define GL_LUMINANCE16_SNORM 0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
+#define GL_INTENSITY16_SNORM 0x901B
+/* reuse GL_R_SNORM */
+/* reuse GL_RG_SNORM */
+/* reuse GL_RGB_SNORM */
+/* reuse GL_RGBA_SNORM */
+/* reuse GL_R8_SNORM */
+/* reuse GL_RG8_SNORM */
+/* reuse GL_RGB8_SNORM */
+/* reuse GL_RGBA8_SNORM */
+/* reuse GL_R16_SNORM */
+/* reuse GL_RG16_SNORM */
+/* reuse GL_RGB16_SNORM */
+/* reuse GL_RGBA16_SNORM */
+/* reuse GL_SIGNED_NORMALIZED */
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
+#define GL_STORAGE_PRIVATE_APPLE 0x85BD
+/* reuse GL_STORAGE_CACHED_APPLE */
+/* reuse GL_STORAGE_SHARED_APPLE */
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE 0x140B
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_BUFFER_OBJECT_APPLE 0x85B3
+#define GL_RELEASED_APPLE 0x8A19
+#define GL_VOLATILE_APPLE 0x8A1A
+#define GL_RETAINED_APPLE 0x8A1B
+#define GL_UNDEFINED_APPLE 0x8A1C
+#define GL_PURGEABLE_APPLE 0x8A1D
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_PACK_ROW_BYTES_APPLE 0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
+#endif
+
/*************************************************************/
#include <stddef.h>
#ifndef GL_VERSION_2_0
/* GL type for program/shader text */
-typedef char GLchar; /* native character */
+typedef char GLchar;
#endif
#ifndef GL_VERSION_1_5
@@ -3984,12 +4333,12 @@ typedef ptrdiff_t GLsizeiptrARB;
#endif
#ifndef GL_ARB_shader_objects
-/* GL types for handling shader object handles and program/shader text */
-typedef char GLcharARB; /* native character */
-typedef unsigned int GLhandleARB; /* shader object handle */
+/* GL types for program/shader text and shader object handles */
+typedef char GLcharARB;
+typedef unsigned int GLhandleARB;
#endif
-/* GL types for "half" precision (s10e5) float data in host memory */
+/* GL type for "half" precision (s10e5) float data in host memory */
#ifndef GL_ARB_half_float_pixel
typedef unsigned short GLhalfARB;
#endif
@@ -4031,7 +4380,8 @@ typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
-#include <inttypes.h> /* Fallback option */
+/* Fallback if nothing above works */
+#include <inttypes.h>
#endif
#endif
@@ -4040,12 +4390,33 @@ typedef int64_t GLint64EXT;
typedef uint64_t GLuint64EXT;
#endif
+#ifndef ARB_sync
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
+
#ifndef GL_VERSION_1_2
#define GL_VERSION_1_2 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
GLAPI void APIENTRY glBlendEquation (GLenum);
GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_2_DEPRECATED
+#define GL_VERSION_1_2_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
@@ -4078,13 +4449,7 @@ GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
GLAPI void APIENTRY glResetHistogram (GLenum);
GLAPI void APIENTRY glResetMinmax (GLenum);
-GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
@@ -4117,15 +4482,35 @@ typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenu
typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif
#ifndef GL_VERSION_1_3
#define GL_VERSION_1_3 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glActiveTexture (GLenum);
+GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_3_DEPRECATED
+#define GL_VERSION_1_3_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glClientActiveTexture (GLenum);
GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
@@ -4163,16 +4548,7 @@ GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
-GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
@@ -4210,31 +4586,36 @@ typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
#endif
#ifndef GL_VERSION_1_4
#define GL_VERSION_1_4 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glFogCoordf (GLfloat);
-GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
-GLAPI void APIENTRY glFogCoordd (GLdouble);
-GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
-GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_VERSION_1_4_DEPRECATED
+#define GL_VERSION_1_4_DEPRECATED 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordf (GLfloat);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
+GLAPI void APIENTRY glFogCoordd (GLdouble);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
+GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
@@ -4269,18 +4650,11 @@ GLAPI void APIENTRY glWindowPos3iv (const GLint *);
GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
@@ -4592,6 +4966,9 @@ GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsi
GLAPI void APIENTRY glClampColor (GLenum, GLenum);
GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum);
GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *);
GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint);
GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint);
GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint);
@@ -4612,9 +4989,6 @@ GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *);
GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *);
GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *);
GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *);
GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *);
GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *);
@@ -4651,6 +5025,9 @@ typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, G
typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
@@ -4671,9 +5048,6 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
@@ -4696,6 +5070,44 @@ typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
#endif
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+/* OpenGL 3.1 also reuses entry points from these extensions: */
+/* ARB_copy_buffer */
+/* ARB_uniform_buffer_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+GLAPI void APIENTRY glTexBuffer (GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_draw_elements_base_vertex */
+/* ARB_provoking_vertex */
+/* ARB_sync */
+/* ARB_texture_multisample */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum, GLuint, GLint64 *);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum, GLenum, GLint64 *);
+GLAPI void APIENTRY glProgramParameteri (GLuint, GLenum, GLint);
+GLAPI void APIENTRY glFramebufferTexture (GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTextureFace (GLenum, GLenum, GLuint, GLint, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
#ifndef GL_ARB_multitexture
#define GL_ARB_multitexture 1
#ifdef GL_GLEXT_PROTOTYPES
@@ -5360,9 +5772,9 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLen
#ifndef GL_ARB_instanced_arrays
#define GL_ARB_instanced_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisor (GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint, GLuint);
#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
#endif
#ifndef GL_ARB_map_buffer_range
@@ -5437,6 +5849,116 @@ GLAPI void APIENTRY glCopyBufferSubData (GLenum, GLenum, GLintptr, GLintptr, GLs
typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
#endif
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum, GLsizei, GLenum, const GLvoid *, GLint);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+#endif
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync (GLenum, GLbitfield);
+GLAPI GLboolean APIENTRY glIsSync (GLsync);
+GLAPI void APIENTRY glDeleteSync (GLsync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync, GLbitfield, GLuint64);
+GLAPI void APIENTRY glWaitSync (GLsync, GLbitfield, GLuint64);
+GLAPI void APIENTRY glGetInteger64v (GLenum, GLint64 *);
+GLAPI void APIENTRY glGetSynciv (GLsync, GLenum, GLsizei, GLsizei *, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glSampleMaski (GLuint, GLbitfield);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#endif
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationi (GLuint, GLenum);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint, GLenum, GLenum);
+GLAPI void APIENTRY glBlendFunci (GLuint, GLenum, GLenum);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint, GLenum, GLenum, GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLclampf);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
+#endif
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#endif
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#endif
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif
+
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#endif
@@ -8074,7 +8596,7 @@ GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum)
GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr);
GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint);
-GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLchar* *, GLenum);
GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *);
GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *);
GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
@@ -8086,7 +8608,7 @@ typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, cons
typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
@@ -8150,7 +8672,6 @@ GLAPI void APIENTRY glGetVideoivNV (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVideouivNV (GLuint, GLenum, GLuint *);
GLAPI void APIENTRY glGetVideoi64vNV (GLuint, GLenum, GLint64EXT *);
GLAPI void APIENTRY glGetVideoui64vNV (GLuint, GLenum, GLuint64EXT *);
-GLAPI void APIENTRY glVideoParameterivNV (GLuint, GLenum, const GLint *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
@@ -8158,7 +8679,6 @@ typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname,
typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLenum pname, const GLint *params);
#endif
#ifndef GL_EXT_transform_feedback
@@ -8653,6 +9173,78 @@ GLAPI void APIENTRY glProvokingVertexEXT (GLenum);
typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
#endif
+#ifndef GL_EXT_texture_snorm
+#define GL_EXT_texture_snorm 1
+#endif
+
+#ifndef GL_AMD_draw_buffers_blend
+#define GL_AMD_draw_buffers_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint, GLenum, GLenum);
+GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint, GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint, GLenum);
+GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint, GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureRangeAPPLE (GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum, GLenum, GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_APPLE_vertex_program_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint, GLenum);
+GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint, GLenum);
+GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint, GLenum);
+GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+#endif
+
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_APPLE_aux_depth_stencil 1
+#endif
+
+#ifndef GL_APPLE_object_purgeable
+#define GL_APPLE_object_purgeable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum, GLuint, GLenum);
+GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum, GLuint, GLenum);
+GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum, GLuint, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_APPLE_row_bytes
+#define GL_APPLE_row_bytes 1
+#endif
+
#ifdef __cplusplus
}
diff --git a/include/GL/glxext.h b/include/GL/glxext.h
index 536fb25a76..eac09f94fa 100644
--- a/include/GL/glxext.h
+++ b/include/GL/glxext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2007 The Khronos Group Inc.
+** Copyright (c) 2007-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -28,6 +28,8 @@ extern "C" {
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
+/* Function declaration macros - to move into glplatform.h */
+
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
@@ -46,9 +48,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glxext.h last updated 2008/10/22 */
+/* glxext.h last updated 2009/08/03 */
/* Current version at http://www.opengl.org/registry/ */
-#define GLX_GLXEXT_VERSION 21
+#define GLX_GLXEXT_VERSION 23
#ifndef GLX_VERSION_1_3
#define GLX_WINDOW_BIT 0x00000001
@@ -135,6 +137,12 @@ extern "C" {
#define GLX_CONTEXT_FLAGS_ARB 0x2094
#endif
+#ifndef GLX_ARB_create_context_profile
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
+#endif
+
#ifndef GLX_SGIS_multisample
#define GLX_SAMPLE_BUFFERS_SGIS 100000
#define GLX_SAMPLES_SGIS 100001
@@ -518,6 +526,10 @@ extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext
typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
#endif
+#ifndef GLX_ARB_create_context_profile
+#define GLX_ARB_create_context_profile 1
+#endif
+
#ifndef GLX_SGIS_multisample
#define GLX_SGIS_multisample 1
#endif
diff --git a/include/GL/wglext.h b/include/GL/wglext.h
index d54e0a4d50..1f096fb919 100644
--- a/include/GL/wglext.h
+++ b/include/GL/wglext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2007 The Khronos Group Inc.
+** Copyright (c) 2007-2009 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -28,6 +28,8 @@ extern "C" {
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
+/* Function declaration macros - to move into glplatform.h */
+
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
@@ -46,9 +48,9 @@ extern "C" {
/*************************************************************/
/* Header file version number */
-/* wglext.h last updated 2009/03/03 */
+/* wglext.h last updated 2009/08/03 */
/* Current version at http://www.opengl.org/registry/ */
-#define WGL_WGLEXT_VERSION 12
+#define WGL_WGLEXT_VERSION 15
#ifndef WGL_ARB_buffer_region
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
@@ -174,8 +176,8 @@ extern "C" {
#endif
#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
@@ -183,6 +185,13 @@ extern "C" {
#define ERROR_INVALID_VERSION_ARB 0x2095
#endif
+#ifndef WGL_ARB_create_context_profile
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define ERROR_INVALID_PROFILE_ARB 0x2096
+#endif
+
#ifndef WGL_EXT_make_current_read
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
#endif
@@ -495,6 +504,10 @@ extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *);
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
#endif
+#ifndef WGL_ARB_create_context_profile
+#define WGL_ARB_create_context_profile 1
+#endif
+
#ifndef WGL_EXT_display_color_table
#define WGL_EXT_display_color_table 1
#ifdef WGL_WGLEXT_PROTOTYPES
@@ -709,6 +722,14 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWO
#define WGL_NV_float_buffer 1
#endif
+#ifndef WGL_3DL_stereo_control
+#define WGL_3DL_stereo_control 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC, UINT);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
+#endif
+
#ifndef WGL_EXT_pixel_format_packed_float
#define WGL_EXT_pixel_format_packed_float 1
#endif
diff --git a/include/VG/openvg.h b/include/VG/openvg.h
new file mode 100644
index 0000000000..60167e45d6
--- /dev/null
+++ b/include/VG/openvg.h
@@ -0,0 +1,686 @@
+/* $Revision: 6822 $ on $Date:: 2008-10-30 05:14:19 -0400 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * OpenVG 1.0.1 Reference Implementation
+ * -------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief OpenVG 1.0.1 API.
+ *//*-------------------------------------------------------------------*/
+
+#ifndef _OPENVG_H
+#define _OPENVG_H
+
+#include <VG/vgplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define OPENVG_VERSION_1_0 1
+#define OPENVG_VERSION_1_0_1 1
+
+#ifndef VG_MAXSHORT
+#define VG_MAXSHORT 0x7FFF
+#endif
+
+#ifndef VG_MAXINT
+#define VG_MAXINT 0x7FFFFFFF
+#endif
+
+#ifndef VG_MAX_ENUM
+#define VG_MAX_ENUM 0x7FFFFFFF
+#endif
+
+typedef long VGHandle;
+
+typedef VGHandle VGPath;
+typedef VGHandle VGImage;
+typedef VGHandle VGPaint;
+
+#define VG_INVALID_HANDLE ((VGHandle)0)
+
+typedef enum {
+ VG_FALSE = 0,
+ VG_TRUE = 1,
+
+ VG_BOOLEAN_FORCE_SIZE = VG_MAX_ENUM
+} VGboolean;
+
+typedef enum {
+ VG_NO_ERROR = 0,
+ VG_BAD_HANDLE_ERROR = 0x1000,
+ VG_ILLEGAL_ARGUMENT_ERROR = 0x1001,
+ VG_OUT_OF_MEMORY_ERROR = 0x1002,
+ VG_PATH_CAPABILITY_ERROR = 0x1003,
+ VG_UNSUPPORTED_IMAGE_FORMAT_ERROR = 0x1004,
+ VG_UNSUPPORTED_PATH_FORMAT_ERROR = 0x1005,
+ VG_IMAGE_IN_USE_ERROR = 0x1006,
+ VG_NO_CONTEXT_ERROR = 0x1007,
+
+ VG_ERROR_CODE_FORCE_SIZE = VG_MAX_ENUM
+} VGErrorCode;
+
+typedef enum {
+ /* Mode settings */
+ VG_MATRIX_MODE = 0x1100,
+ VG_FILL_RULE = 0x1101,
+ VG_IMAGE_QUALITY = 0x1102,
+ VG_RENDERING_QUALITY = 0x1103,
+ VG_BLEND_MODE = 0x1104,
+ VG_IMAGE_MODE = 0x1105,
+
+ /* Scissoring rectangles */
+ VG_SCISSOR_RECTS = 0x1106,
+
+ /* Stroke parameters */
+ VG_STROKE_LINE_WIDTH = 0x1110,
+ VG_STROKE_CAP_STYLE = 0x1111,
+ VG_STROKE_JOIN_STYLE = 0x1112,
+ VG_STROKE_MITER_LIMIT = 0x1113,
+ VG_STROKE_DASH_PATTERN = 0x1114,
+ VG_STROKE_DASH_PHASE = 0x1115,
+ VG_STROKE_DASH_PHASE_RESET = 0x1116,
+
+ /* Edge fill color for VG_TILE_FILL tiling mode */
+ VG_TILE_FILL_COLOR = 0x1120,
+
+ /* Color for vgClear */
+ VG_CLEAR_COLOR = 0x1121,
+
+ /* Enable/disable alpha masking and scissoring */
+ VG_MASKING = 0x1130,
+ VG_SCISSORING = 0x1131,
+
+ /* Pixel layout information */
+ VG_PIXEL_LAYOUT = 0x1140,
+ VG_SCREEN_LAYOUT = 0x1141,
+
+ /* Source format selection for image filters */
+ VG_FILTER_FORMAT_LINEAR = 0x1150,
+ VG_FILTER_FORMAT_PREMULTIPLIED = 0x1151,
+
+ /* Destination write enable mask for image filters */
+ VG_FILTER_CHANNEL_MASK = 0x1152,
+
+ /* Implementation limits (read-only) */
+ VG_MAX_SCISSOR_RECTS = 0x1160,
+ VG_MAX_DASH_COUNT = 0x1161,
+ VG_MAX_KERNEL_SIZE = 0x1162,
+ VG_MAX_SEPARABLE_KERNEL_SIZE = 0x1163,
+ VG_MAX_COLOR_RAMP_STOPS = 0x1164,
+ VG_MAX_IMAGE_WIDTH = 0x1165,
+ VG_MAX_IMAGE_HEIGHT = 0x1166,
+ VG_MAX_IMAGE_PIXELS = 0x1167,
+ VG_MAX_IMAGE_BYTES = 0x1168,
+ VG_MAX_FLOAT = 0x1169,
+ VG_MAX_GAUSSIAN_STD_DEVIATION = 0x116A,
+
+ VG_PARAM_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGParamType;
+
+typedef enum {
+ VG_RENDERING_QUALITY_NONANTIALIASED = 0x1200,
+ VG_RENDERING_QUALITY_FASTER = 0x1201,
+ VG_RENDERING_QUALITY_BETTER = 0x1202, /* Default */
+
+ VG_RENDERING_QUALITY_FORCE_SIZE = VG_MAX_ENUM
+} VGRenderingQuality;
+
+typedef enum {
+ VG_PIXEL_LAYOUT_UNKNOWN = 0x1300,
+ VG_PIXEL_LAYOUT_RGB_VERTICAL = 0x1301,
+ VG_PIXEL_LAYOUT_BGR_VERTICAL = 0x1302,
+ VG_PIXEL_LAYOUT_RGB_HORIZONTAL = 0x1303,
+ VG_PIXEL_LAYOUT_BGR_HORIZONTAL = 0x1304,
+
+ VG_PIXEL_LAYOUT_FORCE_SIZE = VG_MAX_ENUM
+} VGPixelLayout;
+
+typedef enum {
+ VG_MATRIX_PATH_USER_TO_SURFACE = 0x1400,
+ VG_MATRIX_IMAGE_USER_TO_SURFACE = 0x1401,
+ VG_MATRIX_FILL_PAINT_TO_USER = 0x1402,
+ VG_MATRIX_STROKE_PAINT_TO_USER = 0x1403,
+
+ VG_MATRIX_MODE_FORCE_SIZE = VG_MAX_ENUM
+} VGMatrixMode;
+
+typedef enum {
+ VG_CLEAR_MASK = 0x1500,
+ VG_FILL_MASK = 0x1501,
+ VG_SET_MASK = 0x1502,
+ VG_UNION_MASK = 0x1503,
+ VG_INTERSECT_MASK = 0x1504,
+ VG_SUBTRACT_MASK = 0x1505,
+
+ VG_MASK_OPERATION_FORCE_SIZE = VG_MAX_ENUM
+} VGMaskOperation;
+
+#define VG_PATH_FORMAT_STANDARD 0
+
+typedef enum {
+ VG_PATH_DATATYPE_S_8 = 0,
+ VG_PATH_DATATYPE_S_16 = 1,
+ VG_PATH_DATATYPE_S_32 = 2,
+ VG_PATH_DATATYPE_F = 3,
+
+ VG_PATH_DATATYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGPathDatatype;
+
+typedef enum {
+ VG_ABSOLUTE = 0,
+ VG_RELATIVE = 1,
+
+ VG_PATH_ABS_REL_FORCE_SIZE = VG_MAX_ENUM
+} VGPathAbsRel;
+
+typedef enum {
+ VG_CLOSE_PATH = ( 0 << 1),
+ VG_MOVE_TO = ( 1 << 1),
+ VG_LINE_TO = ( 2 << 1),
+ VG_HLINE_TO = ( 3 << 1),
+ VG_VLINE_TO = ( 4 << 1),
+ VG_QUAD_TO = ( 5 << 1),
+ VG_CUBIC_TO = ( 6 << 1),
+ VG_SQUAD_TO = ( 7 << 1),
+ VG_SCUBIC_TO = ( 8 << 1),
+ VG_SCCWARC_TO = ( 9 << 1),
+ VG_SCWARC_TO = (10 << 1),
+ VG_LCCWARC_TO = (11 << 1),
+ VG_LCWARC_TO = (12 << 1),
+
+ VG_PATH_SEGMENT_FORCE_SIZE = VG_MAX_ENUM
+} VGPathSegment;
+
+typedef enum {
+ VG_MOVE_TO_ABS = VG_MOVE_TO | VG_ABSOLUTE,
+ VG_MOVE_TO_REL = VG_MOVE_TO | VG_RELATIVE,
+ VG_LINE_TO_ABS = VG_LINE_TO | VG_ABSOLUTE,
+ VG_LINE_TO_REL = VG_LINE_TO | VG_RELATIVE,
+ VG_HLINE_TO_ABS = VG_HLINE_TO | VG_ABSOLUTE,
+ VG_HLINE_TO_REL = VG_HLINE_TO | VG_RELATIVE,
+ VG_VLINE_TO_ABS = VG_VLINE_TO | VG_ABSOLUTE,
+ VG_VLINE_TO_REL = VG_VLINE_TO | VG_RELATIVE,
+ VG_QUAD_TO_ABS = VG_QUAD_TO | VG_ABSOLUTE,
+ VG_QUAD_TO_REL = VG_QUAD_TO | VG_RELATIVE,
+ VG_CUBIC_TO_ABS = VG_CUBIC_TO | VG_ABSOLUTE,
+ VG_CUBIC_TO_REL = VG_CUBIC_TO | VG_RELATIVE,
+ VG_SQUAD_TO_ABS = VG_SQUAD_TO | VG_ABSOLUTE,
+ VG_SQUAD_TO_REL = VG_SQUAD_TO | VG_RELATIVE,
+ VG_SCUBIC_TO_ABS = VG_SCUBIC_TO | VG_ABSOLUTE,
+ VG_SCUBIC_TO_REL = VG_SCUBIC_TO | VG_RELATIVE,
+ VG_SCCWARC_TO_ABS = VG_SCCWARC_TO | VG_ABSOLUTE,
+ VG_SCCWARC_TO_REL = VG_SCCWARC_TO | VG_RELATIVE,
+ VG_SCWARC_TO_ABS = VG_SCWARC_TO | VG_ABSOLUTE,
+ VG_SCWARC_TO_REL = VG_SCWARC_TO | VG_RELATIVE,
+ VG_LCCWARC_TO_ABS = VG_LCCWARC_TO | VG_ABSOLUTE,
+ VG_LCCWARC_TO_REL = VG_LCCWARC_TO | VG_RELATIVE,
+ VG_LCWARC_TO_ABS = VG_LCWARC_TO | VG_ABSOLUTE,
+ VG_LCWARC_TO_REL = VG_LCWARC_TO | VG_RELATIVE,
+
+ VG_PATH_COMMAND_FORCE_SIZE = VG_MAX_ENUM
+} VGPathCommand;
+
+typedef enum {
+ VG_PATH_CAPABILITY_APPEND_FROM = (1 << 0),
+ VG_PATH_CAPABILITY_APPEND_TO = (1 << 1),
+ VG_PATH_CAPABILITY_MODIFY = (1 << 2),
+ VG_PATH_CAPABILITY_TRANSFORM_FROM = (1 << 3),
+ VG_PATH_CAPABILITY_TRANSFORM_TO = (1 << 4),
+ VG_PATH_CAPABILITY_INTERPOLATE_FROM = (1 << 5),
+ VG_PATH_CAPABILITY_INTERPOLATE_TO = (1 << 6),
+ VG_PATH_CAPABILITY_PATH_LENGTH = (1 << 7),
+ VG_PATH_CAPABILITY_POINT_ALONG_PATH = (1 << 8),
+ VG_PATH_CAPABILITY_TANGENT_ALONG_PATH = (1 << 9),
+ VG_PATH_CAPABILITY_PATH_BOUNDS = (1 << 10),
+ VG_PATH_CAPABILITY_PATH_TRANSFORMED_BOUNDS = (1 << 11),
+ VG_PATH_CAPABILITY_ALL = (1 << 12) - 1,
+
+ VG_PATH_CAPABILITIES_FORCE_SIZE = VG_MAX_ENUM
+} VGPathCapabilities;
+
+typedef enum {
+ VG_PATH_FORMAT = 0x1600,
+ VG_PATH_DATATYPE = 0x1601,
+ VG_PATH_SCALE = 0x1602,
+ VG_PATH_BIAS = 0x1603,
+ VG_PATH_NUM_SEGMENTS = 0x1604,
+ VG_PATH_NUM_COORDS = 0x1605,
+
+ VG_PATH_PARAM_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGPathParamType;
+
+typedef enum {
+ VG_CAP_BUTT = 0x1700,
+ VG_CAP_ROUND = 0x1701,
+ VG_CAP_SQUARE = 0x1702,
+
+ VG_CAP_STYLE_FORCE_SIZE = VG_MAX_ENUM
+} VGCapStyle;
+
+typedef enum {
+ VG_JOIN_MITER = 0x1800,
+ VG_JOIN_ROUND = 0x1801,
+ VG_JOIN_BEVEL = 0x1802,
+
+ VG_JOIN_STYLE_FORCE_SIZE = VG_MAX_ENUM
+} VGJoinStyle;
+
+typedef enum {
+ VG_EVEN_ODD = 0x1900,
+ VG_NON_ZERO = 0x1901,
+
+ VG_FILL_RULE_FORCE_SIZE = VG_MAX_ENUM
+} VGFillRule;
+
+typedef enum {
+ VG_STROKE_PATH = (1 << 0),
+ VG_FILL_PATH = (1 << 1),
+
+ VG_PAINT_MODE_FORCE_SIZE = VG_MAX_ENUM
+} VGPaintMode;
+
+typedef enum {
+ /* Color paint parameters */
+ VG_PAINT_TYPE = 0x1A00,
+ VG_PAINT_COLOR = 0x1A01,
+ VG_PAINT_COLOR_RAMP_SPREAD_MODE = 0x1A02,
+ VG_PAINT_COLOR_RAMP_PREMULTIPLIED = 0x1A07,
+ VG_PAINT_COLOR_RAMP_STOPS = 0x1A03,
+
+ /* Linear gradient paint parameters */
+ VG_PAINT_LINEAR_GRADIENT = 0x1A04,
+
+ /* Radial gradient paint parameters */
+ VG_PAINT_RADIAL_GRADIENT = 0x1A05,
+
+ /* Pattern paint parameters */
+ VG_PAINT_PATTERN_TILING_MODE = 0x1A06,
+
+ VG_PAINT_PARAM_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGPaintParamType;
+
+typedef enum {
+ VG_PAINT_TYPE_COLOR = 0x1B00,
+ VG_PAINT_TYPE_LINEAR_GRADIENT = 0x1B01,
+ VG_PAINT_TYPE_RADIAL_GRADIENT = 0x1B02,
+ VG_PAINT_TYPE_PATTERN = 0x1B03,
+
+ VG_PAINT_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGPaintType;
+
+typedef enum {
+ VG_COLOR_RAMP_SPREAD_PAD = 0x1C00,
+ VG_COLOR_RAMP_SPREAD_REPEAT = 0x1C01,
+ VG_COLOR_RAMP_SPREAD_REFLECT = 0x1C02,
+
+ VG_COLOR_RAMP_SPREAD_MODE_FORCE_SIZE = VG_MAX_ENUM
+} VGColorRampSpreadMode;
+
+typedef enum {
+ VG_TILE_FILL = 0x1D00,
+ VG_TILE_PAD = 0x1D01,
+ VG_TILE_REPEAT = 0x1D02,
+ VG_TILE_REFLECT = 0x1D03,
+
+ VG_TILING_MODE_FORCE_SIZE = VG_MAX_ENUM
+} VGTilingMode;
+
+typedef enum {
+ /* RGB{A,X} channel ordering */
+ VG_sRGBX_8888 = 0,
+ VG_sRGBA_8888 = 1,
+ VG_sRGBA_8888_PRE = 2,
+ VG_sRGB_565 = 3,
+ VG_sRGBA_5551 = 4,
+ VG_sRGBA_4444 = 5,
+ VG_sL_8 = 6,
+ VG_lRGBX_8888 = 7,
+ VG_lRGBA_8888 = 8,
+ VG_lRGBA_8888_PRE = 9,
+ VG_lL_8 = 10,
+ VG_A_8 = 11,
+ VG_BW_1 = 12,
+
+ /* {A,X}RGB channel ordering */
+ VG_sXRGB_8888 = 0 | (1 << 6),
+ VG_sARGB_8888 = 1 | (1 << 6),
+ VG_sARGB_8888_PRE = 2 | (1 << 6),
+ VG_sARGB_1555 = 4 | (1 << 6),
+ VG_sARGB_4444 = 5 | (1 << 6),
+ VG_lXRGB_8888 = 7 | (1 << 6),
+ VG_lARGB_8888 = 8 | (1 << 6),
+ VG_lARGB_8888_PRE = 9 | (1 << 6),
+
+ /* BGR{A,X} channel ordering */
+ VG_sBGRX_8888 = 0 | (1 << 7),
+ VG_sBGRA_8888 = 1 | (1 << 7),
+ VG_sBGRA_8888_PRE = 2 | (1 << 7),
+ VG_sBGR_565 = 3 | (1 << 7),
+ VG_sBGRA_5551 = 4 | (1 << 7),
+ VG_sBGRA_4444 = 5 | (1 << 7),
+ VG_lBGRX_8888 = 7 | (1 << 7),
+ VG_lBGRA_8888 = 8 | (1 << 7),
+ VG_lBGRA_8888_PRE = 9 | (1 << 7),
+
+ /* {A,X}BGR channel ordering */
+ VG_sXBGR_8888 = 0 | (1 << 6) | (1 << 7),
+ VG_sABGR_8888 = 1 | (1 << 6) | (1 << 7),
+ VG_sABGR_8888_PRE = 2 | (1 << 6) | (1 << 7),
+ VG_sABGR_1555 = 4 | (1 << 6) | (1 << 7),
+ VG_sABGR_4444 = 5 | (1 << 6) | (1 << 7),
+ VG_lXBGR_8888 = 7 | (1 << 6) | (1 << 7),
+ VG_lABGR_8888 = 8 | (1 << 6) | (1 << 7),
+ VG_lABGR_8888_PRE = 9 | (1 << 6) | (1 << 7),
+
+ VG_IMAGE_FORMAT_FORCE_SIZE = VG_MAX_ENUM
+} VGImageFormat;
+
+typedef enum {
+ VG_IMAGE_QUALITY_NONANTIALIASED = (1 << 0),
+ VG_IMAGE_QUALITY_FASTER = (1 << 1),
+ VG_IMAGE_QUALITY_BETTER = (1 << 2),
+
+ VG_IMAGE_QUALITY_FORCE_SIZE = VG_MAX_ENUM
+} VGImageQuality;
+
+typedef enum {
+ VG_IMAGE_FORMAT = 0x1E00,
+ VG_IMAGE_WIDTH = 0x1E01,
+ VG_IMAGE_HEIGHT = 0x1E02,
+
+ VG_IMAGE_PARAM_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGImageParamType;
+
+typedef enum {
+ VG_DRAW_IMAGE_NORMAL = 0x1F00,
+ VG_DRAW_IMAGE_MULTIPLY = 0x1F01,
+ VG_DRAW_IMAGE_STENCIL = 0x1F02,
+
+ VG_IMAGE_MODE_FORCE_SIZE = VG_MAX_ENUM
+} VGImageMode;
+
+typedef enum {
+ VG_RED = (1 << 3),
+ VG_GREEN = (1 << 2),
+ VG_BLUE = (1 << 1),
+ VG_ALPHA = (1 << 0),
+
+ VG_IMAGE_CHANNEL_FORCE_SIZE = VG_MAX_ENUM
+} VGImageChannel;
+
+typedef enum {
+ VG_BLEND_SRC = 0x2000,
+ VG_BLEND_SRC_OVER = 0x2001,
+ VG_BLEND_DST_OVER = 0x2002,
+ VG_BLEND_SRC_IN = 0x2003,
+ VG_BLEND_DST_IN = 0x2004,
+ VG_BLEND_MULTIPLY = 0x2005,
+ VG_BLEND_SCREEN = 0x2006,
+ VG_BLEND_DARKEN = 0x2007,
+ VG_BLEND_LIGHTEN = 0x2008,
+ VG_BLEND_ADDITIVE = 0x2009,
+
+ VG_BLEND_MODE_FORCE_SIZE = VG_MAX_ENUM
+} VGBlendMode;
+
+typedef enum {
+ VG_IMAGE_FORMAT_QUERY = 0x2100,
+ VG_PATH_DATATYPE_QUERY = 0x2101,
+
+ VG_HARDWARE_QUERY_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGHardwareQueryType;
+
+typedef enum {
+ VG_HARDWARE_ACCELERATED = 0x2200,
+ VG_HARDWARE_UNACCELERATED = 0x2201,
+
+ VG_HARDWARE_QUERY_RESULT_FORCE_SIZE = VG_MAX_ENUM
+} VGHardwareQueryResult;
+
+typedef enum {
+ VG_VENDOR = 0x2300,
+ VG_RENDERER = 0x2301,
+ VG_VERSION = 0x2302,
+ VG_EXTENSIONS = 0x2303,
+
+ VG_STRING_ID_FORCE_SIZE = VG_MAX_ENUM
+} VGStringID;
+
+/* Function Prototypes */
+
+#ifndef VG_API_CALL
+# error VG_API_CALL must be defined
+#endif
+
+#ifndef VG_API_ENTRY
+# error VG_API_ENTRY must be defined
+#endif
+
+#ifndef VG_API_EXIT
+# error VG_API_EXIT must be defined
+#endif
+
+VG_API_CALL VGErrorCode VG_API_ENTRY vgGetError(void) VG_API_EXIT;
+
+VG_API_CALL void VG_API_ENTRY vgFlush(void) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgFinish(void) VG_API_EXIT;
+
+/* Getters and Setters */
+VG_API_CALL void VG_API_ENTRY vgSetf (VGParamType type, VGfloat value) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSeti (VGParamType type, VGint value) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetfv(VGParamType type, VGint count,
+ const VGfloat * values) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetiv(VGParamType type, VGint count,
+ const VGint * values) VG_API_EXIT;
+
+VG_API_CALL VGfloat VG_API_ENTRY vgGetf(VGParamType type) VG_API_EXIT;
+VG_API_CALL VGint VG_API_ENTRY vgGeti(VGParamType type) VG_API_EXIT;
+VG_API_CALL VGint VG_API_ENTRY vgGetVectorSize(VGParamType type) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgGetfv(VGParamType type, VGint count, VGfloat * values) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgGetiv(VGParamType type, VGint count, VGint * values) VG_API_EXIT;
+
+VG_API_CALL void VG_API_ENTRY vgSetParameterf(VGHandle object,
+ VGint paramType,
+ VGfloat value) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetParameteri(VGHandle object,
+ VGint paramType,
+ VGint value) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetParameterfv(VGHandle object,
+ VGint paramType,
+ VGint count, const VGfloat * values) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetParameteriv(VGHandle object,
+ VGint paramType,
+ VGint count, const VGint * values) VG_API_EXIT;
+
+VG_API_CALL VGfloat VG_API_ENTRY vgGetParameterf(VGHandle object,
+ VGint paramType) VG_API_EXIT;
+VG_API_CALL VGint VG_API_ENTRY vgGetParameteri(VGHandle object,
+ VGint paramType);
+VG_API_CALL VGint VG_API_ENTRY vgGetParameterVectorSize(VGHandle object,
+ VGint paramType) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgGetParameterfv(VGHandle object,
+ VGint paramType,
+ VGint count, VGfloat * values) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgGetParameteriv(VGHandle object,
+ VGint paramType,
+ VGint count, VGint * values) VG_API_EXIT;
+
+/* Matrix Manipulation */
+VG_API_CALL void VG_API_ENTRY vgLoadIdentity(void) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgLoadMatrix(const VGfloat * m) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgGetMatrix(VGfloat * m) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgMultMatrix(const VGfloat * m) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgTranslate(VGfloat tx, VGfloat ty) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgScale(VGfloat sx, VGfloat sy) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgShear(VGfloat shx, VGfloat shy) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgRotate(VGfloat angle) VG_API_EXIT;
+
+/* Masking and Clearing */
+VG_API_CALL void VG_API_ENTRY vgMask(VGImage mask, VGMaskOperation operation,
+ VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgClear(VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
+
+/* Paths */
+VG_API_CALL VGPath VG_API_ENTRY vgCreatePath(VGint pathFormat,
+ VGPathDatatype datatype,
+ VGfloat scale, VGfloat bias,
+ VGint segmentCapacityHint,
+ VGint coordCapacityHint,
+ VGbitfield capabilities) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgClearPath(VGPath path, VGbitfield capabilities) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDestroyPath(VGPath path) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgRemovePathCapabilities(VGPath path,
+ VGbitfield capabilities) VG_API_EXIT;
+VG_API_CALL VGbitfield VG_API_ENTRY vgGetPathCapabilities(VGPath path) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgAppendPath(VGPath dstPath, VGPath srcPath) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgAppendPathData(VGPath dstPath,
+ VGint numSegments,
+ const VGubyte * pathSegments,
+ const void * pathData) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgModifyPathCoords(VGPath dstPath, VGint startIndex,
+ VGint numSegments,
+ const void * pathData) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgTransformPath(VGPath dstPath, VGPath srcPath) VG_API_EXIT;
+VG_API_CALL VGboolean VG_API_ENTRY vgInterpolatePath(VGPath dstPath,
+ VGPath startPath,
+ VGPath endPath,
+ VGfloat amount) VG_API_EXIT;
+VG_API_CALL VGfloat VG_API_ENTRY vgPathLength(VGPath path,
+ VGint startSegment, VGint numSegments) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgPointAlongPath(VGPath path,
+ VGint startSegment, VGint numSegments,
+ VGfloat distance,
+ VGfloat * x, VGfloat * y,
+ VGfloat * tangentX, VGfloat * tangentY) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgPathBounds(VGPath path,
+ VGfloat * minX, VGfloat * minY,
+ VGfloat * width, VGfloat * height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgPathTransformedBounds(VGPath path,
+ VGfloat * minX, VGfloat * minY,
+ VGfloat * width, VGfloat * height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDrawPath(VGPath path, VGbitfield paintModes) VG_API_EXIT;
+
+/* Paint */
+VG_API_CALL VGPaint VG_API_ENTRY vgCreatePaint(void) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDestroyPaint(VGPaint paint) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetPaint(VGPaint paint, VGbitfield paintModes) VG_API_EXIT;
+VG_API_CALL VGPaint VG_API_ENTRY vgGetPaint(VGPaintMode paintMode) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetColor(VGPaint paint, VGuint rgba) VG_API_EXIT;
+VG_API_CALL VGuint VG_API_ENTRY vgGetColor(VGPaint paint) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgPaintPattern(VGPaint paint, VGImage pattern) VG_API_EXIT;
+
+/* Images */
+VG_API_CALL VGImage VG_API_ENTRY vgCreateImage(VGImageFormat format,
+ VGint width, VGint height,
+ VGbitfield allowedQuality) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDestroyImage(VGImage image) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgClearImage(VGImage image,
+ VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgImageSubData(VGImage image,
+ const void * data, VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgGetImageSubData(VGImage image,
+ void * data, VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint x, VGint y,
+ VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL VGImage VG_API_ENTRY vgChildImage(VGImage parent,
+ VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL VGImage VG_API_ENTRY vgGetParent(VGImage image) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgCopyImage(VGImage dst, VGint dx, VGint dy,
+ VGImage src, VGint sx, VGint sy,
+ VGint width, VGint height,
+ VGboolean dither) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDrawImage(VGImage image) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetPixels(VGint dx, VGint dy,
+ VGImage src, VGint sx, VGint sy,
+ VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgWritePixels(const void * data, VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint dx, VGint dy,
+ VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgGetPixels(VGImage dst, VGint dx, VGint dy,
+ VGint sx, VGint sy,
+ VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgReadPixels(void * data, VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint sx, VGint sy,
+ VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgCopyPixels(VGint dx, VGint dy,
+ VGint sx, VGint sy,
+ VGint width, VGint height) VG_API_EXIT;
+
+/* Image Filters */
+VG_API_CALL void VG_API_ENTRY vgColorMatrix(VGImage dst, VGImage src,
+ const VGfloat * matrix) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgConvolve(VGImage dst, VGImage src,
+ VGint kernelWidth, VGint kernelHeight,
+ VGint shiftX, VGint shiftY,
+ const VGshort * kernel,
+ VGfloat scale,
+ VGfloat bias,
+ VGTilingMode tilingMode) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSeparableConvolve(VGImage dst, VGImage src,
+ VGint kernelWidth,
+ VGint kernelHeight,
+ VGint shiftX, VGint shiftY,
+ const VGshort * kernelX,
+ const VGshort * kernelY,
+ VGfloat scale,
+ VGfloat bias,
+ VGTilingMode tilingMode) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgGaussianBlur(VGImage dst, VGImage src,
+ VGfloat stdDeviationX,
+ VGfloat stdDeviationY,
+ VGTilingMode tilingMode) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgLookup(VGImage dst, VGImage src,
+ const VGubyte * redLUT,
+ const VGubyte * greenLUT,
+ const VGubyte * blueLUT,
+ const VGubyte * alphaLUT,
+ VGboolean outputLinear,
+ VGboolean outputPremultiplied) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgLookupSingle(VGImage dst, VGImage src,
+ const VGuint * lookupTable,
+ VGImageChannel sourceChannel,
+ VGboolean outputLinear,
+ VGboolean outputPremultiplied) VG_API_EXIT;
+
+/* Hardware Queries */
+VG_API_CALL VGHardwareQueryResult VG_API_ENTRY vgHardwareQuery(VGHardwareQueryType key,
+ VGint setting) VG_API_EXIT;
+
+/* Renderer and Extension Information */
+VG_API_CALL const VGubyte * VG_API_ENTRY vgGetString(VGStringID name) VG_API_EXIT;
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _OPENVG_H */
diff --git a/include/VG/vgext.h b/include/VG/vgext.h
new file mode 100644
index 0000000000..97e3e779e1
--- /dev/null
+++ b/include/VG/vgext.h
@@ -0,0 +1,233 @@
+/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VG extensions Reference Implementation
+ * -------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VG extensions
+ *//*-------------------------------------------------------------------*/
+
+
+
+#ifndef _VGEXT_H
+#define _VGEXT_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <VG/openvg.h>
+#include <VG/vgu.h>
+
+#ifndef VG_API_ENTRYP
+# define VG_API_ENTRYP VG_API_ENTRY*
+#endif
+
+#ifndef VGU_API_ENTRYP
+# define VGU_API_ENTRYP VGU_API_ENTRY*
+#endif
+
+/*-------------------------------------------------------------------------------
+ * KHR extensions
+ *------------------------------------------------------------------------------*/
+
+typedef enum {
+
+#ifndef VG_KHR_iterative_average_blur
+ VG_MAX_AVERAGE_BLUR_DIMENSION_KHR = 0x116B,
+ VG_AVERAGE_BLUR_DIMENSION_RESOLUTION_KHR = 0x116C,
+ VG_MAX_AVERAGE_BLUR_ITERATIONS_KHR = 0x116D,
+#endif
+
+ VG_PARAM_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGParamTypeKHR;
+
+#ifndef VG_KHR_EGL_image
+#define VG_KHR_EGL_image 1
+/* VGEGLImageKHR is an opaque handle to an EGLImage */
+typedef void* VGeglImageKHR;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL VGImage VG_API_ENTRY vgCreateEGLImageTargetKHR(VGeglImageKHR image);
+#endif
+typedef VGImage (VG_API_ENTRYP PFNVGCREATEEGLIMAGETARGETKHRPROC) (VGeglImageKHR image);
+
+#endif
+
+
+#ifndef VG_KHR_iterative_average_blur
+#define VG_KHR_iterative_average_blur 1
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void vgIterativeAverageBlurKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
+#endif
+typedef void (VG_API_ENTRYP PFNVGITERATIVEAVERAGEBLURKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
+
+#endif
+
+
+#ifndef VG_KHR_advanced_blending
+#define VG_KHR_advanced_blending 1
+
+typedef enum {
+ VG_BLEND_OVERLAY_KHR = 0x2010,
+ VG_BLEND_HARDLIGHT_KHR = 0x2011,
+ VG_BLEND_SOFTLIGHT_SVG_KHR = 0x2012,
+ VG_BLEND_SOFTLIGHT_KHR = 0x2013,
+ VG_BLEND_COLORDODGE_KHR = 0x2014,
+ VG_BLEND_COLORBURN_KHR = 0x2015,
+ VG_BLEND_DIFFERENCE_KHR = 0x2016,
+ VG_BLEND_SUBTRACT_KHR = 0x2017,
+ VG_BLEND_INVERT_KHR = 0x2018,
+ VG_BLEND_EXCLUSION_KHR = 0x2019,
+ VG_BLEND_LINEARDODGE_KHR = 0x201a,
+ VG_BLEND_LINEARBURN_KHR = 0x201b,
+ VG_BLEND_VIVIDLIGHT_KHR = 0x201c,
+ VG_BLEND_LINEARLIGHT_KHR = 0x201d,
+ VG_BLEND_PINLIGHT_KHR = 0x201e,
+ VG_BLEND_HARDMIX_KHR = 0x201f,
+ VG_BLEND_CLEAR_KHR = 0x2020,
+ VG_BLEND_DST_KHR = 0x2021,
+ VG_BLEND_SRC_OUT_KHR = 0x2022,
+ VG_BLEND_DST_OUT_KHR = 0x2023,
+ VG_BLEND_SRC_ATOP_KHR = 0x2024,
+ VG_BLEND_DST_ATOP_KHR = 0x2025,
+ VG_BLEND_XOR_KHR = 0x2026,
+
+ VG_BLEND_MODE_KHR_FORCE_SIZE= VG_MAX_ENUM
+} VGBlendModeKHR;
+#endif
+
+#ifndef VG_KHR_parametric_filter
+#define VG_KHR_parametric_filter 1
+
+typedef enum {
+ VG_PF_OBJECT_VISIBLE_FLAG_KHR = (1 << 0),
+ VG_PF_KNOCKOUT_FLAG_KHR = (1 << 1),
+ VG_PF_OUTER_FLAG_KHR = (1 << 2),
+ VG_PF_INNER_FLAG_KHR = (1 << 3),
+
+ VG_PF_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGPfTypeKHR;
+
+typedef enum {
+ VGU_IMAGE_IN_USE_ERROR = 0xF010,
+
+ VGU_ERROR_CODE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGUErrorCodeKHR;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void VG_API_ENTRY vgParametricFilterKHR(VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguDropShadowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA) ;
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
+#endif
+typedef void (VG_API_ENTRYP PFNVGPARAMETRICFILTERKHRPROC) (VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUDROPSHADOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
+
+#endif
+
+
+/*-------------------------------------------------------------------------------
+ * NDS extensions
+ *------------------------------------------------------------------------------*/
+
+#ifndef VG_NDS_paint_generation
+#define VG_NDS_paint_generation 1
+
+typedef enum {
+ VG_PAINT_COLOR_RAMP_LINEAR_NDS = 0x1A10,
+ VG_COLOR_MATRIX_NDS = 0x1A11,
+ VG_PAINT_COLOR_TRANSFORM_LINEAR_NDS = 0x1A12,
+
+ VG_PAINT_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPaintParamTypeNds;
+
+typedef enum {
+ VG_DRAW_IMAGE_COLOR_MATRIX_NDS = 0x1F10,
+
+ VG_IMAGE_MODE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGImageModeNds;
+#endif
+
+
+#ifndef VG_NDS_projective_geometry
+#define VG_NDS_projective_geometry 1
+
+typedef enum {
+ VG_CLIP_MODE_NDS = 0x1180,
+ VG_CLIP_LINES_NDS = 0x1181,
+ VG_MAX_CLIP_LINES_NDS = 0x1182,
+
+ VG_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGParamTypeNds;
+
+typedef enum {
+ VG_CLIPMODE_NONE_NDS = 0x3000,
+ VG_CLIPMODE_CLIP_CLOSED_NDS = 0x3001,
+ VG_CLIPMODE_CLIP_OPEN_NDS = 0x3002,
+ VG_CLIPMODE_CULL_NDS = 0x3003,
+
+ VG_CLIPMODE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGClipModeNds;
+
+typedef enum {
+ VG_RQUAD_TO_NDS = ( 13 << 1 ),
+ VG_RCUBIC_TO_NDS = ( 14 << 1 ),
+
+ VG_PATH_SEGMENT_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPathSegmentNds;
+
+typedef enum {
+ VG_RQUAD_TO_ABS_NDS = (VG_RQUAD_TO_NDS | VG_ABSOLUTE),
+ VG_RQUAD_TO_REL_NDS = (VG_RQUAD_TO_NDS | VG_RELATIVE),
+ VG_RCUBIC_TO_ABS_NDS = (VG_RCUBIC_TO_NDS | VG_ABSOLUTE),
+ VG_RCUBIC_TO_REL_NDS = (VG_RCUBIC_TO_NDS | VG_RELATIVE),
+
+ VG_PATH_COMMAND_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPathCommandNds;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void VG_API_ENTRY vgProjectiveMatrixNDS(VGboolean enable) ;
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguTransformClipLineNDS(const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
+#endif
+typedef void (VG_API_ENTRYP PFNVGPROJECTIVEMATRIXNDSPROC) (VGboolean enable) ;
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUTRANSFORMCLIPLINENDSPROC) (const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
+
+#endif
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _VGEXT_H */
diff --git a/include/VG/vgplatform.h b/include/VG/vgplatform.h
new file mode 100644
index 0000000000..e4f269f658
--- /dev/null
+++ b/include/VG/vgplatform.h
@@ -0,0 +1,106 @@
+/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VG platform specific header Reference Implementation
+ * ----------------------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VG platform specific header
+ *//*-------------------------------------------------------------------*/
+
+#ifndef _VGPLATFORM_H
+#define _VGPLATFORM_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef VG_API_CALL
+#if defined(OPENVG_STATIC_LIBRARY)
+# define VG_API_CALL
+#else
+# if defined(_WIN32) || defined(__VC32__) /* Win32 */
+# if defined (OPENVG_DLL_EXPORTS)
+# define VG_API_CALL __declspec(dllexport)
+# else
+# define VG_API_CALL __declspec(dllimport)
+# endif
+# else
+# define VG_API_CALL extern
+# endif /* defined(_WIN32) ||... */
+#endif /* defined OPENVG_STATIC_LIBRARY */
+#endif /* ifndef VG_API_CALL */
+
+#ifndef VGU_API_CALL
+#if defined(OPENVG_STATIC_LIBRARY)
+# define VGU_API_CALL
+#else
+# if defined(_WIN32) || defined(__VC32__) /* Win32 */
+# if defined (OPENVG_DLL_EXPORTS)
+# define VGU_API_CALL __declspec(dllexport)
+# else
+# define VGU_API_CALL __declspec(dllimport)
+# endif
+# else
+# define VGU_API_CALL extern
+# endif /* defined(_WIN32) ||... */
+#endif /* defined OPENVG_STATIC_LIBRARY */
+#endif /* ifndef VGU_API_CALL */
+
+
+#ifndef VG_API_ENTRY
+#define VG_API_ENTRY
+#endif
+
+#ifndef VG_API_EXIT
+#define VG_API_EXIT
+#endif
+
+#ifndef VGU_API_ENTRY
+#define VGU_API_ENTRY
+#endif
+
+#ifndef VGU_API_EXIT
+#define VGU_API_EXIT
+#endif
+
+typedef float VGfloat;
+typedef signed char VGbyte;
+typedef unsigned char VGubyte;
+typedef signed short VGshort;
+typedef signed int VGint;
+typedef unsigned int VGuint;
+typedef unsigned int VGbitfield;
+
+#ifndef VG_VGEXT_PROTOTYPES
+#define VG_VGEXT_PROTOTYPES
+#endif
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _VGPLATFORM_H */
diff --git a/include/VG/vgu.h b/include/VG/vgu.h
new file mode 100644
index 0000000000..2799684e5e
--- /dev/null
+++ b/include/VG/vgu.h
@@ -0,0 +1,130 @@
+/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VGU 1.0.1 Reference Implementation
+ * -------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VGU 1.0.1 API.
+ *//*-------------------------------------------------------------------*/
+
+#ifndef _VGU_H
+#define _VGU_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <VG/openvg.h>
+
+#define VGU_VERSION_1_0 1
+
+#ifndef VGU_API_CALL
+# error VGU_API_CALL must be defined
+#endif
+
+#ifndef VGU_API_ENTRY
+# error VGU_API_ENTRY must be defined
+#endif
+
+#ifndef VGU_API_EXIT
+# error VGU_API_EXIT must be defined
+#endif
+
+
+typedef enum {
+ VGU_NO_ERROR = 0,
+ VGU_BAD_HANDLE_ERROR = 0xF000,
+ VGU_ILLEGAL_ARGUMENT_ERROR = 0xF001,
+ VGU_OUT_OF_MEMORY_ERROR = 0xF002,
+ VGU_PATH_CAPABILITY_ERROR = 0xF003,
+ VGU_BAD_WARP_ERROR = 0xF004,
+
+ VGU_ERROR_CODE_FORCE_SIZE = VG_MAX_ENUM
+} VGUErrorCode;
+
+typedef enum {
+ VGU_ARC_OPEN = 0xF100,
+ VGU_ARC_CHORD = 0xF101,
+ VGU_ARC_PIE = 0xF102,
+
+ VGU_ARC_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGUArcType;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguLine(VGPath path,
+ VGfloat x0, VGfloat y0,
+ VGfloat x1, VGfloat y1) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguPolygon(VGPath path,
+ const VGfloat * points, VGint count,
+ VGboolean closed) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRect(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRoundRect(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height,
+ VGfloat arcWidth, VGfloat arcHeight) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguEllipse(VGPath path,
+ VGfloat cx, VGfloat cy,
+ VGfloat width, VGfloat height) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguArc(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height,
+ VGfloat startAngle, VGfloat angleExtent,
+ VGUArcType arcType) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* #ifndef _VGU_H */