diff options
Diffstat (limited to 'ir_variable.cpp')
-rw-r--r-- | ir_variable.cpp | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/ir_variable.cpp b/ir_variable.cpp index efebe9199f..15a4a92f62 100644 --- a/ir_variable.cpp +++ b/ir_variable.cpp @@ -35,7 +35,7 @@ add_variable(const char *name, enum ir_variable_mode mode, int slot, const glsl_type *type, exec_list *instructions, glsl_symbol_table *symtab) { - ir_variable *var = new ir_variable(type, name); + ir_variable *var = new(symtab) ir_variable(type, name); var->mode = mode; switch (var->mode) { @@ -104,7 +104,7 @@ generate_110_uniforms(exec_list *instructions, * FINISHME: for now. */ const glsl_type *const mat4_array_type = - glsl_type::get_array_instance(glsl_type::mat4_type, 4); + glsl_type::get_array_instance(symtab, glsl_type::mat4_type, 4); add_variable("gl_TextureMatrix", ir_var_uniform, -1, mat4_array_type, instructions, symtab); @@ -122,7 +122,8 @@ generate_110_uniforms(exec_list *instructions, * FINISHME: at least 8, so hard-code 8 for now. */ const glsl_type *const light_source_array_type = - glsl_type::get_array_instance(symtab->get_type("gl_LightSourceParameters"), 8); + glsl_type::get_array_instance(symtab, + symtab->get_type("gl_LightSourceParameters"), 8); add_variable("gl_LightSource", ir_var_uniform, -1, light_source_array_type, instructions, symtab); @@ -157,7 +158,7 @@ generate_110_vs_variables(exec_list *instructions, * FINISHME: for now. */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, 4); + glsl_type::get_array_instance(symtab, glsl_type::vec4_type, 4); add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type, instructions, symtab); @@ -179,6 +180,7 @@ static void generate_130_vs_variables(exec_list *instructions, glsl_symbol_table *symtab) { + void *ctx = symtab; generate_120_vs_variables(instructions, symtab); for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) { @@ -190,7 +192,7 @@ generate_130_vs_variables(exec_list *instructions, * FINISHME: the value of GL_MAX_CLIP_DISTANCES. */ const glsl_type *const clip_distance_array_type = - glsl_type::get_array_instance(glsl_type::float_type, 8); + glsl_type::get_array_instance(ctx, glsl_type::float_type, 8); /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type, @@ -240,7 +242,7 @@ generate_110_fs_variables(exec_list *instructions, * FINISHME: for now. */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, 4); + glsl_type::get_array_instance(symtab, glsl_type::vec4_type, 4); add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type, instructions, symtab); @@ -256,7 +258,7 @@ generate_ARB_draw_buffers_fs_variables(exec_list *instructions, * FINISHME: at least 1, so hard-code 1 for now. */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, 1); + glsl_type::get_array_instance(symtab, glsl_type::vec4_type, 1); ir_variable *const fd = add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0, @@ -279,13 +281,14 @@ static void generate_130_fs_variables(exec_list *instructions, glsl_symbol_table *symtab) { + void *ctx = symtab; generate_120_fs_variables(instructions, symtab); /* FINISHME: The size of this array is implementation dependent based on * FINISHME: the value of GL_MAX_CLIP_DISTANCES. */ const glsl_type *const clip_distance_array_type = - glsl_type::get_array_instance(glsl_type::float_type, 8); + glsl_type::get_array_instance(ctx, glsl_type::float_type, 8); /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type, |