diff options
Diffstat (limited to 'progs/SConstruct')
-rw-r--r-- | progs/SConstruct | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/progs/SConstruct b/progs/SConstruct deleted file mode 100644 index 4d268cc6d7..0000000000 --- a/progs/SConstruct +++ /dev/null @@ -1,65 +0,0 @@ -import os -import os.path -import sys - -env = Environment( - tools = ['generic'], - toolpath = ['../scons'], - ENV = os.environ, -) - - -# Use Mesa's headers and libs -if 1: - build_topdir = 'build' - build_subdir = env['platform'] - if env['machine'] != 'generic': - build_subdir += '-' + env['machine'] - if env['debug']: - build_subdir += "-debug" - if env['profile']: - build_subdir += "-profile" - build_dir = os.path.join(build_topdir, build_subdir) - - env.Append(CPPDEFINES = ['GLEW_STATIC']) - env.Append(CPPPATH = ['#../include']) - env.Append(LIBPATH = [ - '#../' + build_dir + '/glew/', - '#../' + build_dir + '/glut/glx', - ]) - - -conf = Configure(env) - -# OpenGL -if env['platform'] == 'windows': - env.Prepend(LIBS = ['glu32', 'opengl32']) -else: - env.Prepend(LIBS = ['GLU', 'GL']) - -# Glut -env['GLUT'] = False -if conf.CheckCHeader('GL/glut.h'): - if env['platform'] == 'windows': - env['GLUT_LIB'] = 'glut32' - else: - env['GLUT_LIB'] = 'glut' - env['GLUT'] = True - -# GLEW -env['GLEW'] = False -if conf.CheckCHeader('GL/glew.h'): - env['GLEW_LIB'] = 'glew' - env['GLEW'] = True - env.Prepend(LIBS = ['glew']) - -conf.Finish() - - -Export('env') - -SConscript( - 'SConscript', - build_dir = env['build'], - duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html -) |