diff options
Diffstat (limited to 'progs/SConstruct')
| -rw-r--r-- | progs/SConstruct | 65 | 
1 files changed, 65 insertions, 0 deletions
| diff --git a/progs/SConstruct b/progs/SConstruct new file mode 100644 index 0000000000..4d268cc6d7 --- /dev/null +++ b/progs/SConstruct @@ -0,0 +1,65 @@ +import os +import os.path +import sys + +env = Environment( +    tools = ['generic'], +    toolpath = ['../scons'], +    ENV = os.environ, +) + + +# Use Mesa's headers and libs +if 1: +    build_topdir = 'build' +    build_subdir = env['platform'] +    if env['machine'] != 'generic': +        build_subdir += '-' + env['machine'] +    if env['debug']: +        build_subdir += "-debug" +    if env['profile']: +        build_subdir += "-profile" +    build_dir = os.path.join(build_topdir, build_subdir) + +    env.Append(CPPDEFINES = ['GLEW_STATIC']) +    env.Append(CPPPATH = ['#../include']) +    env.Append(LIBPATH = [ +        '#../' + build_dir + '/glew/', +        '#../' + build_dir + '/glut/glx', +    ]) + + +conf = Configure(env) + +# OpenGL +if env['platform'] == 'windows': +    env.Prepend(LIBS = ['glu32', 'opengl32']) +else: +    env.Prepend(LIBS = ['GLU', 'GL']) + +# Glut +env['GLUT'] = False +if conf.CheckCHeader('GL/glut.h'): +    if env['platform'] == 'windows': +        env['GLUT_LIB'] = 'glut32' +    else: +        env['GLUT_LIB'] = 'glut' +    env['GLUT'] = True + +# GLEW +env['GLEW'] = False +if conf.CheckCHeader('GL/glew.h'): +    env['GLEW_LIB'] = 'glew' +    env['GLEW'] = True +    env.Prepend(LIBS = ['glew']) + +conf.Finish() + + +Export('env') + +SConscript( +    'SConscript', +    build_dir = env['build'], +    duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html +) | 
