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-rw-r--r--progs/egl/opengl/egltri.c141
1 files changed, 141 insertions, 0 deletions
diff --git a/progs/egl/opengl/egltri.c b/progs/egl/opengl/egltri.c
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+/*
+ * Copyright (C) 2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Draw a triangle with X/EGL.
+ * Brian Paul
+ * 3 June 2008
+ */
+
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+#include <GL/gl.h>
+
+#include "eglut.h"
+
+
+static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
+
+
+static void
+draw(void)
+{
+ static const GLfloat verts[3][2] = {
+ { -1, -1 },
+ { 1, -1 },
+ { 0, 1 }
+ };
+ static const GLfloat colors[3][3] = {
+ { 1, 0, 0 },
+ { 0, 1, 0 },
+ { 0, 0, 1 }
+ };
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(view_rotx, 1, 0, 0);
+ glRotatef(view_roty, 0, 1, 0);
+ glRotatef(view_rotz, 0, 0, 1);
+
+ {
+ glVertexPointer(2, GL_FLOAT, 0, verts);
+ glColorPointer(3, GL_FLOAT, 0, colors);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ }
+
+ glPopMatrix();
+}
+
+
+/* new window size or exposure */
+static void
+reshape(int width, int height)
+{
+ GLfloat ar = (GLfloat) width / (GLfloat) height;
+
+ glViewport(0, 0, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -10.0);
+}
+
+
+static void
+init(void)
+{
+ glClearColor(0.4, 0.4, 0.4, 0.0);
+}
+
+
+static void
+special_key(int special)
+{
+ switch (special) {
+ case EGLUT_KEY_LEFT:
+ view_roty += 5.0;
+ break;
+ case EGLUT_KEY_RIGHT:
+ view_roty -= 5.0;
+ break;
+ case EGLUT_KEY_UP:
+ view_rotx += 5.0;
+ break;
+ case EGLUT_KEY_DOWN:
+ view_rotx -= 5.0;
+ break;
+ default:
+ break;
+ }
+}
+
+int
+main(int argc, char *argv[])
+{
+ eglutInitWindowSize(300, 300);
+ eglutInitAPIMask(EGLUT_OPENGL_BIT);
+ eglutInit(argc, argv);
+
+ eglutCreateWindow("egltri");
+
+ eglutReshapeFunc(reshape);
+ eglutDisplayFunc(draw);
+ eglutSpecialFunc(special_key);
+
+ init();
+
+ eglutMainLoop();
+
+ return 0;
+}