diff options
Diffstat (limited to 'progs/gallium/python/tests')
| -rwxr-xr-x | progs/gallium/python/tests/base.py | 11 | ||||
| -rwxr-xr-x | progs/gallium/python/tests/texture_sample.py | 132 | 
2 files changed, 57 insertions, 86 deletions
diff --git a/progs/gallium/python/tests/base.py b/progs/gallium/python/tests/base.py index 3699af8145..6296eb5850 100755 --- a/progs/gallium/python/tests/base.py +++ b/progs/gallium/python/tests/base.py @@ -43,18 +43,9 @@ from gallium import *  # Enumerate all pixel formats  formats = {}  for name, value in globals().items(): -    if name.startswith("PIPE_FORMAT_") and isinstance(value, int): +    if name.startswith("PIPE_FORMAT_") and isinstance(value, int) and name != "PIPE_FORMAT_COUNT":          formats[value] = name -def is_depth_stencil_format(format): -    # FIXME: make and use binding to util_format_is_depth_or_stencil -    return format in ( -        PIPE_FORMAT_Z32_UNORM, -        PIPE_FORMAT_S8Z24_UNORM, -        PIPE_FORMAT_X8Z24_UNORM, -        PIPE_FORMAT_Z16_UNORM, -    ) -  def make_image(width, height, rgba):      import Image      outimage = Image.new( diff --git a/progs/gallium/python/tests/texture_sample.py b/progs/gallium/python/tests/texture_sample.py index 9b5c15ad1d..63686463fa 100755 --- a/progs/gallium/python/tests/texture_sample.py +++ b/progs/gallium/python/tests/texture_sample.py @@ -559,32 +559,9 @@ def main():          PIPE_TEXTURE_3D,      ] -    color_formats = [ -        PIPE_FORMAT_B8G8R8A8_UNORM, -        PIPE_FORMAT_B8G8R8X8_UNORM, -        #PIPE_FORMAT_B8G8R8A8_SRGB, -        PIPE_FORMAT_B5G6R5_UNORM, -        PIPE_FORMAT_B5G5R5A1_UNORM, -        PIPE_FORMAT_B4G4R4A4_UNORM, -        PIPE_FORMAT_A8_UNORM, -        PIPE_FORMAT_L8_UNORM, -        PIPE_FORMAT_UYVY, -        PIPE_FORMAT_DXT1_RGB, -        #PIPE_FORMAT_DXT1_RGBA, -        #PIPE_FORMAT_DXT3_RGBA, -        #PIPE_FORMAT_DXT5_RGBA, -    ] -     -    depth_formats = [ -        PIPE_FORMAT_Z32_UNORM, -        PIPE_FORMAT_S8Z24_UNORM, -        PIPE_FORMAT_X8Z24_UNORM, -        PIPE_FORMAT_Z16_UNORM, -    ] -     -    sizes = [64, 32, 16, 8, 4, 2, 1] +    #sizes = [64, 32, 16, 8, 4, 2, 1]      #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] -    #sizes = [64] +    sizes = [64]      #sizes = [63]      faces = [ @@ -598,58 +575,61 @@ def main():      ctx = dev.context_create() -    for format in color_formats: -        for target in targets: +    for format in formats.iterkeys(): +        if format == PIPE_FORMAT_NONE: +            continue +        if not util_format_is_depth_or_stencil(format): +            for target in targets: +                for size in sizes: +                    if target == PIPE_TEXTURE_3D: +                        depth = size +                    else: +                        depth = 1 +                    for face in faces: +                        if target != PIPE_TEXTURE_CUBE and face: +                            continue +                        levels = lods(size) +                        for last_level in range(levels): +                            for level in range(0, last_level + 1): +                                zslice = 0 +                                while zslice < depth >> level: +                                    test = TextureColorSampleTest( +                                        dev = dev, +                                        ctx = ctx, +                                        target = target, +                                        format = format,  +                                        width = size, +                                        height = size, +                                        depth = depth, +                                        last_level = last_level, +                                        face = face, +                                        level = level, +                                        zslice = zslice, +                                    ) +                                    suite.add_test(test) +                                    zslice = (zslice + 1)*2 - 1 +        else: +            target = PIPE_TEXTURE_2D +            depth = 1 +            face = 0 +            last_level = 0 +            level = 0 +            zslice = 0              for size in sizes: -                if target == PIPE_TEXTURE_3D: -                    depth = size -                else: -                    depth = 1 -                for face in faces: -                    if target != PIPE_TEXTURE_CUBE and face: -                        continue -                    levels = lods(size) -                    for last_level in range(levels): -                        for level in range(0, last_level + 1): -                            zslice = 0 -                            while zslice < depth >> level: -                                test = TextureColorSampleTest( -                                    dev = dev, -                                    ctx = ctx, -                                    target = target, -                                    format = format,  -                                    width = size, -                                    height = size, -                                    depth = depth, -                                    last_level = last_level, -                                    face = face, -                                    level = level, -                                    zslice = zslice, -                                ) -                                suite.add_test(test) -                                zslice = (zslice + 1)*2 - 1 -    for format in depth_formats: -        target = PIPE_TEXTURE_2D -        depth = 1 -        face = 0 -        last_level = 0 -        level = 0 -        zslice = 0 -        for size in sizes: -            test = TextureDepthSampleTest( -                dev = dev, -                ctx = ctx, -                target = target, -                format = format,  -                width = size, -                height = size, -                depth = depth, -                last_level = last_level, -                face = face, -                level = level, -                zslice = zslice, -            ) -            suite.add_test(test) +                test = TextureDepthSampleTest( +                    dev = dev, +                    ctx = ctx, +                    target = target, +                    format = format,  +                    width = size, +                    height = size, +                    depth = depth, +                    last_level = last_level, +                    face = face, +                    level = level, +                    zslice = zslice, +                ) +                suite.add_test(test)      suite.run()  | 
