diff options
Diffstat (limited to 'progs/glsl/cubemap.frag')
-rw-r--r-- | progs/glsl/cubemap.frag | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/progs/glsl/cubemap.frag b/progs/glsl/cubemap.frag new file mode 100644 index 0000000000..9c27648aaf --- /dev/null +++ b/progs/glsl/cubemap.frag @@ -0,0 +1,18 @@ +// Fragment shader for cube-texture reflection mapping +// Brian Paul + + +uniform samplerCube cubeTex; +varying vec3 normal; +uniform vec3 lightPos; + +void main() +{ + // simple diffuse, specular lighting: + vec3 lp = normalize(lightPos); + float dp = dot(lp, normalize(normal)); + float spec = pow(dp, 5.0); + + // final color: + gl_FragColor = dp * textureCube(cubeTex, gl_TexCoord[0].xyz, 0.0) + spec; +} |