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-rw-r--r--progs/glsl/.gitignore1
-rw-r--r--progs/glsl/Makefile68
-rw-r--r--progs/glsl/convolutions.c27
-rw-r--r--progs/glsl/texdemo1.c4
4 files changed, 51 insertions, 49 deletions
diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore
index 1e0aecebef..09340ff2ad 100644
--- a/progs/glsl/.gitignore
+++ b/progs/glsl/.gitignore
@@ -1,6 +1,7 @@
bitmap
brick
bump
+convolutions
deriv
extfuncs.h
mandelbrot
diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile
index 850b6bdbd1..9999d6c08a 100644
--- a/progs/glsl/Makefile
+++ b/progs/glsl/Makefile
@@ -23,7 +23,8 @@ PROGS = \
texdemo1 \
toyball \
twoside \
- trirast
+ trirast \
+ texdemo1
##### RULES #####
@@ -34,7 +35,7 @@ PROGS = \
# make executable from .c file:
.c: $(LIB_DEP)
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
##### TARGETS #####
@@ -56,7 +57,7 @@ readtex.h: $(TOP)/progs/util/readtex.h
cp $< .
readtex.o: readtex.c readtex.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) readtex.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) readtex.c
shaderutil.c: $(TOP)/progs/util/shaderutil.c
@@ -66,108 +67,105 @@ shaderutil.h: $(TOP)/progs/util/shaderutil.h
cp $< .
shaderutil.o: shaderutil.c shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c
bitmap.o: bitmap.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c
bitmap: bitmap.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bitmap.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bitmap.o shaderutil.o $(LIBS) -o $@
brick.o: brick.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) brick.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) brick.c
brick: brick.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) brick.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) brick.o shaderutil.o $(LIBS) -o $@
bump.o: bump.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) bump.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) bump.c
bump: bump.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bump.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bump.o shaderutil.o $(LIBS) -o $@
convolutions.o: convolutions.c readtex.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) convolutions.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) convolutions.c
convolutions: convolutions.o readtex.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) convolutions.o readtex.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) convolutions.o readtex.o $(LIBS) -o $@
deriv.o: deriv.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) deriv.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) deriv.c
deriv: deriv.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) deriv.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) deriv.o shaderutil.o $(LIBS) -o $@
mandelbrot.o: mandelbrot.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) mandelbrot.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) mandelbrot.c
mandelbrot: mandelbrot.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) mandelbrot.o shaderutil.o $(LIBS) -o $@
-
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) mandelbrot.o shaderutil.o $(LIBS) -o $@
multitex.o: multitex.c extfuncs.h readtex.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) multitex.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) multitex.c
multitex: multitex.o readtex.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) multitex.o readtex.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) multitex.o readtex.o shaderutil.o $(LIBS) -o $@
noise.o: noise.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) noise.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) noise.c
noise: noise.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) noise.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) noise.o shaderutil.o $(LIBS) -o $@
points.o: points.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) points.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) points.c
points: points.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) points.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) points.o shaderutil.o $(LIBS) -o $@
pointcoord.o: pointcoord.c readtex.h extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) pointcoord.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) pointcoord.c
pointcoord: pointcoord.o readtex.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) pointcoord.o readtex.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) pointcoord.o readtex.o shaderutil.o $(LIBS) -o $@
texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c
texdemo1: texdemo1.o readtex.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o shaderutil.o $(LIBS) -o $@
toyball.o: toyball.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) toyball.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) toyball.c
toyball: toyball.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) toyball.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) toyball.o shaderutil.o $(LIBS) -o $@
twoside.o: twoside.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) twoside.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) twoside.c
twoside: twoside.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) twoside.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) twoside.o shaderutil.o $(LIBS) -o $@
trirast.o: trirast.c extfuncs.h shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) trirast.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) trirast.c
trirast: trirast.o shaderutil.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@
-
-
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@
diff --git a/progs/glsl/convolutions.c b/progs/glsl/convolutions.c
index 13c7eab0ea..a25dad5ba9 100644
--- a/progs/glsl/convolutions.c
+++ b/progs/glsl/convolutions.c
@@ -61,15 +61,15 @@ static void loadAndCompileShader(GLuint shader, const char *text)
{
GLint stat;
- glShaderSourceARB(shader, 1, (const GLchar **) &text, NULL);
+ glShaderSource(shader, 1, (const GLchar **) &text, NULL);
- glCompileShaderARB(shader);
+ glCompileShader(shader);
- glGetObjectParameterivARB(shader, GL_COMPILE_STATUS, &stat);
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetInfoLogARB(shader, 1000, &len, log);
+ glGetShaderInfoLog(shader, 1000, &len, log);
fprintf(stderr, "Problem compiling shader: %s\n", log);
exit(1);
}
@@ -105,11 +105,11 @@ static void
checkLink(GLuint prog)
{
GLint stat;
- glGetObjectParameterivARB(prog, GL_LINK_STATUS, &stat);
+ glGetProgramiv(prog, GL_LINK_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetInfoLogARB(prog, 1000, &len, log);
+ glGetProgramInfoLog(prog, 1000, &len, log);
fprintf(stderr, "Linker error:\n%s\n", log);
}
else {
@@ -200,12 +200,12 @@ static void setupConvolution()
}
loc = glGetUniformLocationARB(program, "KernelValue");
- glUniform4fvARB(loc, 9, vecKer);
+ glUniform4fv(loc, 9, vecKer);
loc = glGetUniformLocationARB(program, "ScaleFactor");
- glUniform4fARB(loc, scale, scale, scale, scale);
+ glUniform4f(loc, scale, scale, scale, scale);
loc = glGetUniformLocationARB(program, "BaseColor");
- glUniform4fARB(loc, baseColor[0], baseColor[1],
- baseColor[2], baseColor[3]);
+ glUniform4f(loc, baseColor[0], baseColor[1],
+ baseColor[2], baseColor[3]);
free(vecKer);
free(kernel);
@@ -229,10 +229,10 @@ static void createProgram(const char *vertProgFile,
glAttachShader(program, fragShader);
}
- glLinkProgramARB(program);
+ glLinkProgram(program);
checkLink(program);
- glUseProgramObjectARB(program);
+ glUseProgram(program);
/*
assert(glIsProgram(program));
@@ -256,7 +256,7 @@ static void createProgram(const char *vertProgFile,
0.0 , -1.0 / texture.height,
-1.0 / texture.width, -1.0 / texture.height };
GLuint offsetLoc = glGetUniformLocationARB(program, "Offset");
- glUniform2fvARB(offsetLoc, 9, offsets);
+ glUniform2fv(offsetLoc, 9, offsets);
}
setupConvolution();
@@ -331,6 +331,7 @@ static void init()
fprintf(stderr, "Sorry, this program requires GL_ARB_shader_objects, GL_ARB_vertex_shader, and GL_ARB_fragment_shader\n");
exit(1);
}
+
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
diff --git a/progs/glsl/texdemo1.c b/progs/glsl/texdemo1.c
index 41010746ee..96ddca1f32 100644
--- a/progs/glsl/texdemo1.c
+++ b/progs/glsl/texdemo1.c
@@ -49,6 +49,7 @@ static GLfloat TexXrot = 0, TexYrot = 0;
static GLfloat Xrot = 20.0, Yrot = 20.0, Zrot = 0.0;
static GLfloat EyeDist = 10;
static GLboolean Anim = GL_TRUE;
+static int win = 0;
static struct uniform_info ReflectUniforms[] = {
@@ -159,6 +160,7 @@ key(unsigned char k, int x, int y)
EyeDist = 90;
break;
case 27:
+ glutDestroyWindow(win);
exit(0);
}
glutPostRedisplay();
@@ -423,7 +425,7 @@ main(int argc, char *argv[])
glutInit(&argc, argv);
glutInitWindowSize(500, 400);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
- glutCreateWindow(Demo);
+ win = glutCreateWindow(Demo);
glutReshapeFunc(Reshape);
glutKeyboardFunc(key);
glutSpecialFunc(specialkey);