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-rw-r--r--progs/objviewer/glm.c2
-rw-r--r--progs/objviewer/glm.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/progs/objviewer/glm.c b/progs/objviewer/glm.c
index 7c964e489d..77e62bfab1 100644
--- a/progs/objviewer/glm.c
+++ b/progs/objviewer/glm.c
@@ -1041,7 +1041,7 @@ glmFacetNormals(GLMmodel* model)
/* glmVertexNormals: Generates smooth vertex normals for a model.
* First builds a list of all the triangles each vertex is in. Then
- * loops through each vertex in the the list averaging all the facet
+ * loops through each vertex in the list averaging all the facet
* normals of the triangles each vertex is in. Finally, sets the
* normal index in the triangle for the vertex to the generated smooth
* normal. If the dot product of a facet normal and the facet normal
diff --git a/progs/objviewer/glm.h b/progs/objviewer/glm.h
index 8740b3684d..1a5646fa4c 100644
--- a/progs/objviewer/glm.h
+++ b/progs/objviewer/glm.h
@@ -153,7 +153,7 @@ glmFacetNormals(GLMmodel* model);
/* glmVertexNormals: Generates smooth vertex normals for a model.
* First builds a list of all the triangles each vertex is in. Then
- * loops through each vertex in the the list averaging all the facet
+ * loops through each vertex in the list averaging all the facet
* normals of the triangles each vertex is in. Finally, sets the
* normal index in the triangle for the vertex to the generated smooth
* normal. If the dot product of a facet normal and the facet normal