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-rw-r--r--progs/osdemos/Makefile10
-rw-r--r--progs/osdemos/ostest1.c7
2 files changed, 10 insertions, 7 deletions
diff --git a/progs/osdemos/Makefile b/progs/osdemos/Makefile
index f8cba9ee99..7e657744e3 100644
--- a/progs/osdemos/Makefile
+++ b/progs/osdemos/Makefile
@@ -26,7 +26,7 @@ PROGS = \
# make executable from .c file:
.c: $(LIB_DEP) readtex.o
- $(CC) -I$(INCDIR) $(CFLAGS) $< readtex.o $(APP_LIB_DEPS) -o $@
+ $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(APP_LIB_DEPS) -o $@
##### TARGETS #####
@@ -56,19 +56,19 @@ showbuffer.o: showbuffer.c showbuffer.h
# special case: need the -lOSMesa library:
osdemo: osdemo.c
- $(CC) -I$(INCDIR) $(CFLAGS) osdemo.c $(OSMESA_LIBS) -o $@
+ $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo.c $(OSMESA_LIBS) -o $@
# special case: need the -lOSMesa library:
ostest1: ostest1.c
- $(CC) -I$(INCDIR) $(CFLAGS) ostest1.c $(OSMESA_LIBS) -o $@
+ $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) ostest1.c $(OSMESA_LIBS) -o $@
# another special case: need the -lOSMesa16 library:
osdemo16: osdemo16.c
- $(CC) -I$(INCDIR) $(CFLAGS) osdemo16.c $(OSMESA16_LIBS) -o $@
+ $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo16.c $(OSMESA16_LIBS) -o $@
# another special case: need the -lOSMesa32 library:
osdemo32: osdemo32.c
- $(CC) -I$(INCDIR) $(CFLAGS) osdemo32.c $(OSMESA32_LIBS) -o $@
+ $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo32.c $(OSMESA32_LIBS) -o $@
diff --git a/progs/osdemos/ostest1.c b/progs/osdemos/ostest1.c
index 001e368616..2c7adfc353 100644
--- a/progs/osdemos/ostest1.c
+++ b/progs/osdemos/ostest1.c
@@ -409,6 +409,8 @@ test(GLenum type, GLint bits, const char *filename)
printf("Rendering %d bit/channel image: %s\n", bits, filename);
+ OSMesaColorClamp(GL_TRUE);
+
init_context();
render_image();
if (Gradient)
@@ -421,7 +423,7 @@ test(GLenum type, GLint bits, const char *filename)
if (WriteFiles && filename != NULL) {
if (type == GL_UNSIGNED_SHORT) {
GLushort *buffer16 = (GLushort *) buffer;
- GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4);
+ GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4);
int i;
for (i = 0; i < WIDTH * HEIGHT * 4; i++)
buffer8[i] = buffer16[i] >> 8;
@@ -430,8 +432,9 @@ test(GLenum type, GLint bits, const char *filename)
}
else if (type == GL_FLOAT) {
GLfloat *buffer32 = (GLfloat *) buffer;
- GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4);
+ GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4);
int i;
+ /* colors may be outside [0,1] so we need to clamp */
for (i = 0; i < WIDTH * HEIGHT * 4; i++)
buffer8[i] = (GLubyte) (buffer32[i] * 255.0);
write_ppm(filename, buffer8, WIDTH, HEIGHT);